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Axel von Arnim

Publications and source records attributed to Axel von Arnim.

11 recordsLinked to original sources

White paper: A perspective on civilian-to-defence research transfer to SDD

Military capability is increasingly determined by software. Yet defence platforms are procured on decade-long timescales, while the software and AI models they carry must evolve in days or hours. This paper calls this mismatch the lifecycle paradox, and argues it is the central problem Software-Defined Defence (SDD) must solve. SDD rests on three dimensions: software and systems engineering (design, procurement, certification), AI engineering (sovereignty and trust of learned components), and connectivity and infrastructure engineering (timely exchange of information among sensors, AI, and operators). The proposed path to resilient SDD starts from civilian technologies, addressed through a continuous, DevOps-style loop: model-based systems engineering and simulation-based testing front-load design and verification; tactical connectivity and low-power edge execution carry that design into contested operation; continuous compliance, assurance, and variability management run as cross-cutting concerns. This loop is sustainable given capabilities already proven in automotive, manufacturing, space, and energy. The next step is validating them under adversarial or defence-certified conditions, with short-, medium-, and long-term paths to closing gaps. Closing the SDD gap while preserving civic benefits is a distributed responsibility: researchers must redirect methods toward adversarial conditions; industry must expose tooling to operational needs; policymakers must shape regulatory instruments; and defence agencies must validate results with operators. Recommendations span three horizons: a short-term baseline of adversarial testing and connectivity pilots; a medium-term pipeline of incremental certification; and a long-term validation closing the loop under operational conditions.

cs.SE

CLANE: Continual Learning of Actions on Neuromorphic Hardware from Event Cameras

Recognizing and continuously learning novel human actions without forgetting prior classes is a requirement for emerging AR/VR and robotics applications. For these applications, both on-device processing and learning are essential for privacy and low-latency adaptation. Event cameras address the efficiency of visual sensing with sparse, asynchronous output that is naturally compatible with neuromorphic processing. Yet no prior system has deployed a continual on-device learning pipeline for event-based action recognition using neuromorphic hardware. We present CLANE, Continual Learning of Actions on Neuromorphic Hardware from Event Cameras, deployed end-to-end on Intel Loihi 2. CLANE combines a spiking 2D CNN for spatiotemporal feature extraction with CLP-SNN as its on-chip learning head, extended to action clips via a Temporal Aggregation Layer and a fixed-point Normalization Layer, both novel Loihi 2 modules. On THU E-ACT-50, a 50-class dataset captured under real-world conditions, CLANE achieves 70.4% accuracy in a continual learning task while delivering more than 100x energy reduction and 16x lower latency over a sequential CNN+GRU+CLP edge GPU baseline, validated through iso-algorithm cross-platform benchmarking across three evaluation levels.

cs.LG

Efficient Onboard Spacecraft Pose Estimation with Event Cameras and Neuromorphic Hardware

Reliable relative pose estimation is a key enabler for autonomous rendezvous and proximity operations, yet space imagery is notoriously challenging due to extreme illumination, high contrast, and fast target motion. Event cameras provide asynchronous, change-driven measurements that can remain informative when frame-based imagery saturates or blurs, while neuromorphic processors can exploit sparse activations for low-latency, energy-efficient inferences. This paper presents a spacecraft 6-DoF pose-estimation pipeline that couples event-based vision with the BrainChip Akida neuromorphic processor. Using the SPADES dataset, we train compact MobileNet-style keypoint regression networks on lightweight event-frame representations, apply quantization-aware training (8/4-bit), and convert the models to Akida-compatible spiking neural networks. We benchmark three event representations and demonstrate real-time, low-power inference on Akida V1 hardware. We additionally design a heatmap-based model targeting Akida V2 and evaluate it on Akida Cloud, yielding improved pose accuracy. To our knowledge, this is the first end-to-end demonstration of spacecraft pose estimation running on Akida hardware, highlighting a practical route to low-latency, low-power perception for future autonomous space missions.

cs.RO

The More the Merrier: Running Multiple Neuromorphic Components On-Chip for Robotic Control

It has long been realized that neuromorphic hardware offers benefits for the domain of robotics such as low energy, low latency, as well as unique methods of learning. In aiming for more complex tasks, especially those incorporating multimodal data, one hurdle continuing to prevent their realization is an inability to orchestrate multiple networks on neuromorphic hardware without resorting to off-chip process management logic. To address this, we show a first example of a pipeline for vision-based robot control in which numerous complex networks can be run entirely on hardware via the use of a spiking neural state machine for process orchestration. The pipeline is validated on the Intel Loihi 2 research chip. We show that all components can run concurrently on-chip in the milli Watt regime at latencies competitive with the state-of-the-art. An equivalent network on simulated hardware is shown to accomplish robotic arm plug insertion in simulation, and the core elements of the pipeline are additionally tested on a real robotic arm.

cs.RO

TONUS: Neuromorphic human pose estimation for artistic sound co-creation

Human machine interaction is a huge source of inspiration in today's media art and digital design, as machines and humans merge together more and more. Its place in art reflects its growing applications in industry, such as robotics. However, those interactions often remains too technical and machine-driven for people to really engage into. On the artistic side, new technologies are often not explored in their full potential and lag a bit behind, so that state-of-the-art research does not make its way up to museums and exhibitions. Machines should support people's imagination and poetry in a seamless interface to their body or soul. We propose an artistic sound installation featuring neuromorphic body sensing to support a direct yet non intrusive interaction with the visitor with the purpose of creating sound scapes together with the machine. We design a neuromorphic multihead human pose estimation neural sensor that shapes sound scapes and visual output with fine body movement control. In particular, the feature extractor is a spiking neural network tailored for a dedicated neuromorphic chip. The visitor, immersed in a sound atmosphere and a neurally processed representation of themselves that they control, experience the dialogue with a machine that thinks neurally, similarly to them.

cs.NE

EEvAct: Early Event-Based Action Recognition with High-Rate Two-Stream Spiking Neural Networks

Recognizing human activities early is crucial for the safety and responsiveness of human-robot and human-machine interfaces. Due to their high temporal resolution and low latency, event-based vision sensors are a perfect match for this early recognition demand. However, most existing processing approaches accumulate events to low-rate frames or space-time voxels which limits the early prediction capabilities. In contrast, spiking neural networks (SNNs) can process the events at a high-rate for early predictions, but most works still fall short on final accuracy. In this work, we introduce a high-rate two-stream SNN which closes this gap by outperforming previous work by 2% in final accuracy on the large-scale THU EACT-50 dataset. We benchmark the SNNs within a novel early event-based recognition framework by reporting Top-1 and Top-5 recognition scores for growing observation time. Finally, we exemplify the impact of these methods on a real-world task of early action triggering for human motion capture in sports.

cs.CV

Scaling Up Resonate-and-Fire Networks for Fast Deep Learning

Spiking neural networks (SNNs) present a promising computing paradigm for neuromorphic processing of event-based sensor data. The resonate-and-fire (RF) neuron, in particular, appeals through its biological plausibility, complex dynamics, yet computational simplicity. Despite theoretically predicted benefits, challenges in parameter initialization and efficient learning inhibited the implementation of RF networks, constraining their use to a single layer. In this paper, we address these shortcomings by deriving the RF neuron as a structured state space model (SSM) from the HiPPO framework. We introduce S5-RF, a new SSM layer comprised of RF neurons based on the S5 model, that features a generic initialization scheme and fast training within a deep architecture. S5-RF scales for the first time a RF network to a deep SNN with up to four layers and achieves with 78.8% a new state-of-the-art result for recurrent SNNs on the Spiking Speech Commands dataset in under three hours of training time. Moreover, compared to the reference SNNs that solve our benchmarking tasks, it achieves similar performance with much fewer spiking operations. Our code is publicly available at https://github.com/ThomasEHuber/s5-rf.

cs.NE

Neuromorphic force-control in an industrial task: validating energy and latency benefits

As robots become smarter and more ubiquitous, optimizing the power consumption of intelligent compute becomes imperative towards ensuring the sustainability of technological advancements. Neuromorphic computing hardware makes use of biologically inspired neural architectures to achieve energy and latency improvements compared to conventional von Neumann computing architecture. Applying these benefits to robots has been demonstrated in several works in the field of neurorobotics, typically on relatively simple control tasks. Here, we introduce an example of neuromorphic computing applied to the real-world industrial task of object insertion. We trained a spiking neural network (SNN) to perform force-torque feedback control using a reinforcement learning approach in simulation. We then ported the SNN to the Intel neuromorphic research chip Loihi interfaced with a KUKA robotic arm. At inference time we show latency competitive with current CPU/GPU architectures, and one order of magnitude less energy usage in comparison to state-of-the-art low-energy edge-hardware. We offer this example as a proof of concept implementation of a neuromoprhic controller in real-world robotic setting, highlighting the benefits of neuromorphic hardware for the development of intelligent controllers for robots.

cs.RO

Dynamic Event-based Optical Identification and Communication

Optical identification is often done with spatial or temporal visual pattern recognition and localization. Temporal pattern recognition, depending on the technology, involves a trade-off between communication frequency, range and accurate tracking. We propose a solution with light-emitting beacons that improves this trade-off by exploiting fast event-based cameras and, for tracking, sparse neuromorphic optical flow computed with spiking neurons. The system is embedded in a simulated drone and evaluated in an asset monitoring use case. It is robust to relative movements and enables simultaneous communication with, and tracking of, multiple moving beacons. Finally, in a hardware lab prototype, we demonstrate for the first time beacon tracking performed simultaneously with state-of-the-art frequency communication in the kHz range.

cs.CV

Neuromorphic Optical Flow and Real-time Implementation with Event Cameras

Optical flow provides information on relative motion that is an important component in many computer vision pipelines. Neural networks provide high accuracy optical flow, yet their complexity is often prohibitive for application at the edge or in robots, where efficiency and latency play crucial role. To address this challenge, we build on the latest developments in event-based vision and spiking neural networks. We propose a new network architecture, inspired by Timelens, that improves the state-of-the-art self-supervised optical flow accuracy when operated both in spiking and non-spiking mode. To implement a real-time pipeline with a physical event camera, we propose a methodology for principled model simplification based on activity and latency analysis. We demonstrate high speed optical flow prediction with almost two orders of magnitude reduced complexity while maintaining the accuracy, opening the path for real-time deployments.

cs.CV

A Spiking Central Pattern Generator for the control of a simulated lamprey robot running on SpiNNaker and Loihi neuromorphic boards

Central Pattern Generators (CPGs) models have been long used to investigate both the neural mechanisms that underlie animal locomotion as well as a tool for robotic research. In this work we propose a spiking CPG neural network and its implementation on neuromorphic hardware as a means to control a simulated lamprey model. To construct our CPG model, we employ the naturally emerging dynamical systems that arise through the use of recurrent neural populations in the Neural Engineering Framework (NEF). We define the mathematical formulation behind our model, which consists of a system of coupled abstract oscillators modulated by high-level signals, capable of producing a variety of output gaits. We show that with this mathematical formulation of the Central Pattern Generator model, the model can be turned into a Spiking Neural Network (SNN) that can be easily simulated with Nengo, an SNN simulator. The spiking CPG model is then used to produce the swimming gaits of a simulated lamprey robot model in various scenarios. We show that by modifying the input to the network, which can be provided by sensory information, the robot can be controlled dynamically in direction and pace. The proposed methodology can be generalized to other types of CPGs suitable for both engineering applications and scientific research. We test our system on two neuromorphic platforms, SpiNNaker and Loihi. Finally, we show that this category of spiking algorithms shows a promising potential to exploit the theoretical advantages of neuromorphic hardware in terms of energy efficiency and computational speed.

cs.NE