Searcharxiv⌕ Search

arXiv subjects

Ayse Kucukyilmaz

Publications and source records attributed to Ayse Kucukyilmaz.

5 recordsLinked to original sources

Dancing with a Robot: An Experimental Study of Child-Robot Interaction in a Performative Art Setting

This paper presents an evaluation of 18 children's in-the-wild experiences with the autonomous robot arm performer NED (Never-Ending Dancer) within the Thingamabobas installation, showcased across the UK. We detail NED's design, including costume, behaviour, and human interactions, all integral to the installation. Our observational analysis revealed three key challenges in child-robot interactions: 1) Initiating and maintaining engagement, 2) Lack of robot expressivity and reciprocity, and 3) Unmet expectations. Our findings show that children are naturally curious, and adept at interacting with a robotic art performer. However, our observations emphasise the critical need to optimise human-robot interaction (HRI) systems through careful consideration of audience's capabilities, perceptions, and expectations, within the performative arts context, to enable engaging and meaningful experiences, especially for young audiences.

cs.RO↗

Theatre in the Loop: A Rehearsal-Based, Collaborative Workflow for Expressive Robotic Behaviours

In this paper, we propose theatre-in-the-loop, a framework for developing expressive robot behaviours tailored to artistic performance through a director-guided puppeteering workflow. Leveraging theatrical methods, we use narrative objectives to direct a puppeteer in generating improvised robotic gestures that convey specific emotions. These improvisations are captured and curated to build a dataset of reusable movement templates for standalone playback in future autonomous performances. Initial trials demonstrate the feasibility of this approach, illustrating how the workflow enables precise sculpting of robotic gestures into coherent emotional arcs while revealing challenges posed by the robot's mechanical constraints. We argue that this practice-led framework provides a model for interdisciplinary teams creating socially expressive robot behaviours, contributing to (1) theatre as an interactive training ground for human-robot interaction and (2) co-creation methodologies between humans and machines.

cs.RO↗

Cat Royale: An Artistic Inquiry into Trust in Robots

Cat Royale is an artwork created by the artists Blast Theory to explore the question of whether we should trust robots to care for our loved ones. The artists endeavoured to create a `Cat Utopia', a luxurious environment that was inhabited by a family of three cats for six hours a day for twelve days, at the centre of which a robot arm played with them by wielding toys. Behind the scenes, the decision engine recommended games based on ongoing assessment of their happiness. A video installation featuring an eight-hour movie of the cats' exploits is currently touring worldwide, provoking audiences to engage with the question of trust in autonomous systems.

cs.HC↗

Tangles: Unpacking Extended Collision Experiences with Soma Trajectories

We reappraise the idea of colliding with robots, moving from a position that tries to avoid or mitigate collisions to one that considers them an important facet of human interaction. We report on a soma design workshop that explored how our bodies could collide with telepresence robots, mobility aids, and a quadruped robot. Based on our findings, we employed soma trajectories to analyse collisions as extended experiences that negotiate key transitions of consent, preparation, launch, contact, ripple, sting, untangle, debris and reflect. We then employed these ideas to analyse two collision experiences, an accidental collision between a person and a drone, and the deliberate design of a robot to play with cats, revealing how real-world collisions involve the complex and ongoing entanglement of soma trajectories. We discuss how viewing collisions as entangled trajectories, or tangles, can be used analytically, as a design approach, and as a lens to broach ethical complexity.

cs.RO↗

Charting Ethical Tensions in Multispecies Technology Research through Beneficiary-Epistemology Space

While ethical challenges are widely discussed in HCI, far less is reported about the ethical processes that researchers routinely navigate. We reflect on a multispecies project that negotiated an especially complex ethical approval process. Cat Royale was an artist-led exploration of creating an artwork to engage audiences in exploring trust in autonomous systems. The artwork took the form of a robot that played with three cats. Gaining ethical approval required an extensive dialogue with three Institutional Review Boards (IRBs) covering computer science, veterinary science and animal welfare, raising tensions around the welfare of the cats, perceived benefits and appropriate methods, and reputational risk to the University. To reveal these tensions we introduce beneficiary-epistemology space, that makes explicit who benefits from research (humans or animals) and underlying epistemologies. Positioning projects and IRBs in this space can help clarify tensions and highlight opportunities to recruit additional expertise.

cs.HC↗