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Ayumi Igarashi

Publications and source records attributed to Ayumi Igarashi.

At least 37 records · Page 2Linked to original sources

Envy-free division of multi-layered cakes

We study the problem of dividing a multi-layered cake under non-overlapping constraints. This problem, recently proposed by Hosseini et al. (IJCAI, 2020), captures several natural scenarios such as the allocation of multiple facilities over time where each agent can utilize at most one facility simultaneously, and the allocation of tasks over time where each agent can perform at most one task simultaneously. We establish the existence of an envy-free multi-division that is both non-overlapping and contiguous within each layer when the number of agents is a prime power and the number of layers is at most the number of agents, providing a positive partial answer to an open question by Hosseini et al. To achieve this, we employ a new approach based on a general fixed point theorem, originally proven by Volovikov (1996), and recently applied by Jojić, Panina, and Živaljević (2020) to the envy-free division problem of a cake. We further design a fully polynomial-time approximation scheme (FPTAS) to find an approximate envy-free solution that is both non-overlapping and contiguous for a two-layered cake division among three agents with monotone preferences. More generally, we establish all the results for divisions among groups of almost the same size. When there are three groups and one layer, our FPTAS is actually able to deal with groups of any predetermined sizes, still under the monotone preference assumptions. For three groups, this provides thus an algorithmic version of a recent theorem by Segal-Halevi and Suksompong (2021). A classical lemma from topology ensures that every self-map of a simplex mapping each facet to itself is surjective. This lemma has often been used in economics theory and our algorithm can be interpreted as an FPTAS counterpart of its two-dimensional version.

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How to cut a discrete cake fairly

Cake-cutting is a fundamental model of dividing a heterogeneous resource, such as land, broadcast time, and advertisement space. In this study, we consider the problem of dividing a discrete cake fairly in which the indivisible goods are aligned on a path and agents are interested in receiving a connected subset of items. We prove that a connected division of indivisible items satisfying a discrete counterpart of envy-freeness, called envy-freeness up to one good (EF1), always exists for any number of agents n with monotone valuations. Our result settles an open question raised by Bilò et al. (2019), who proved that an EF1 connected division always exists for the number of agents at most 4. Moreover, the proof can be extended to show the following (1) secretive and (2) extra versions: (1) for n agents with monotone valuations, the path can be divided into n connected bundles such that an EF1 assignment of the remaining bundles can be made to the other agents for any selection made by the secretive agent; (2) for n+1 agents with monotone valuations, the path can be divided into n connected bundles such that when any extra agent leaves, an EF1 assignment of the bundles can be made to the remaining agents.

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Justifying Groups in Multiwinner Approval Voting

Justified representation (JR) is a standard notion of representation in multiwinner approval voting. Not only does a JR committee always exist, but previous work has also shown through experiments that the JR condition can typically be fulfilled by groups of fewer than $k$ candidates. In this paper, we study such groups -- known as $n/k$-justifying groups -- both theoretically and empirically. First, we show that under the impartial culture model, $n/k$-justifying groups of size less than $k/2$ are likely to exist, which implies that the number of JR committees is usually large. We then present efficient approximation algorithms that compute a small $n/k$-justifying group for any given instance, and a polynomial-time exact algorithm when the instance admits a tree representation. In addition, we demonstrate that small $n/k$-justifying groups can often be useful for obtaining a gender-balanced JR committee even though the problem is NP-hard.

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Almost Envy-Free Allocations with Connected Bundles

We study the existence of allocations of indivisible goods that are envy-free up to one good (EF1), under the additional constraint that each bundle needs to be connected in an underlying item graph. If the graph is a path and the utility functions are monotonic over bundles, we show the existence of EF1 allocations for at most four agents, and the existence of EF2 allocations for any number of agents; our proofs involve discrete analogues of the Stromquist's moving-knife protocol and the Su--Simmons argument based on Sperner's lemma. For identical utilities, we provide a polynomial-time algorithm that computes an EF1 allocation for any number of agents. For the case of two agents, we characterize the class of graphs that guarantee the existence of EF1 allocations as those whose biconnected components are arranged in a path; this property can be checked in linear time.

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The Price of Connectivity in Fair Division

We study the allocation of indivisible goods that form an undirected graph and quantify the loss of fairness when we impose a constraint that each agent must receive a connected subgraph. Our focus is on well-studied fairness notions including envy-freeness and maximin share fairness. We introduce the price of connectivity to capture the largest gap between the graph-specific and the unconstrained maximin share, and derive bounds on this quantity which are tight for large classes of graphs in the case of two agents and for paths and stars in the general case. For instance, with two agents we show that for biconnected graphs it is possible to obtain at least $3/4$ of the maximin share with connected allocations, while for the remaining graphs the guarantee is at most $1/2$. In addition, we determine the optimal relaxation of envy-freeness that can be obtained with each graph for two agents, and characterize the set of trees and complete bipartite graphs that always admit an allocation satisfying envy-freeness up to one good (EF1) for three agents. Our work demonstrates several applications of graph-theoretic tools and concepts to fair division problems.

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Class Fairness in Online Matching

In the classical version of online bipartite matching, there is a given set of offline vertices (aka agents) and another set of vertices (aka items) that arrive online. When each item arrives, its incident edges -- the agents who like the item -- are revealed and the algorithm must irrevocably match the item to such agents. We initiate the study of class fairness in this setting, where agents are partitioned into a set of classes and the matching is required to be fair with respect to the classes. We adopt popular fairness notions from the fair division literature such as envy-freeness (up to one item), proportionality, and maximin share fairness to our setting. Our class versions of these notions demand that all classes, regardless of their sizes, receive a fair treatment. We study deterministic and randomized algorithms for matching indivisible items (leading to integral matchings) and for matching divisible items (leading to fractional matchings). We design and analyze three novel algorithms. For matching indivisible items, we propose an adaptive-priority-based algorithm, MATCH-AND-SHIFT, prove that it achieves 1/2-approximation of both class envy-freeness up to one item and class maximin share fairness, and show that each guarantee is tight. For matching divisible items, we design a water-filling-based algorithm, EQUAL-FILLING, that achieves (1-1/e)-approximation of class envy-freeness and class proportionality; we prove (1-1/e) to be tight for class proportionality and establish a 3/4 upper bound on class envy-freeness. Finally, we build upon EQUAL-FILLING to design a randomized algorithm for matching indivisible items, EQAUL-FILLING-OCS, which achieves 0.593-approximation of class proportionality. The algorithm and its analysis crucially leverage the recently introduced technique of online correlated selection (OCS) [Fahrbach et al., 2020].

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The Price of Justified Representation

In multiwinner approval voting, the goal is to select $k$-member committees based on voters' approval ballots. A well-studied concept of proportionality in this context is the justified representation (JR) axiom, which demands that no large cohesive group of voters remains unrepresented. However, the JR axiom may conflict with other desiderata, such as coverage (maximizing the number of voters who approve at least one committee member) or social welfare (maximizing the number of approvals obtained by committee members). In this work, we investigate the impact of imposing the JR axiom (as well as the more demanding EJR axiom) on social welfare and coverage. Our approach is threefold: we derive worst-case bounds on the loss of welfare/coverage that is caused by imposing JR, study the computational complexity of finding 'good' committees that provide JR (obtaining a hardness result, an approximation algorithm, and an exact algorithm for one-dimensional preferences), and examine this setting empirically on several synthetic datasets.

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Finding Fair and Efficient Allocations When Valuations Don't Add Up

In this paper, we present new results on the fair and efficient allocation of indivisible goods to agents whose preferences correspond to {\em matroid rank functions}. This is a versatile valuation class with several desirable properties (such as monotonicity and submodularity), which naturally lends itself to a number of real-world domains. We use these properties to our advantage; first, we show that when agent valuations are matroid rank functions, a socially optimal (i.e. utilitarian social welfare-maximizing) allocation that achieves envy-freeness up to one item (EF1) exists and is computationally tractable. We also prove that the Nash welfare-maximizing and the leximin allocations both exhibit this fairness/efficiency combination, by showing that they can be achieved by minimizing any symmetric strictly convex function over utilitarian optimal outcomes. To the best of our knowledge, this is the first valuation function class not subsumed by additive valuations for which it has been established that an allocation maximizing Nash welfare is EF1. Moreover, for a subclass of these valuation functions based on maximum (unweighted) bipartite matching, we show that a leximin allocation can be computed in polynomial time. Additionally, we explore possible extensions of our results to fairness criteria other than EF1 as well as to generalizations of the above valuation classes.

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Fair Ride Allocation on a Line

The airport game is a classical and well-known model of fair cost-sharing for a single facility among multiple agents. This paper extends it to the so-called assignment setting, that is, for multiple facilities and agents, each agent chooses a facility to use and shares the cost with the other agents. Such a situation can be often seen in sharing economy, such as sharing fees for office desks among workers, taxis among customers of possibly different destinations on a line, and so on. Our model is regarded as a coalition formation game based on the fair cost-sharing of the airport game; we call our model \emph{a fair ride allocation on a line}. As criteria of solution concepts, we incorporate Nash stability and envy-freeness into our setting. We show that a Nash-stable feasible allocation that minimizes the social cost of agents can be computed efficiently if a feasible allocation exists. For envy-freeness, we provide several structural properties of envy-free allocations. Based on these, we design efficient algorithms for finding an envy-free allocation when at least one of (1) the number of facilities, (2) the capacity of facilities, and (3) the number of agent types, is small. Moreover, we show that a consecutive envy-free allocation can be computed in polynomial time. On the negative front, we show the NP-hardness of determining the existence of an allocation under two relaxed envy-free concepts.

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Fair and Truthful Mechanism with Limited Subsidy

The notion of \emph{envy-freeness} is a natural and intuitive fairness requirement in resource allocation. With indivisible goods, such fair allocations are unfortunately not guaranteed to exist. Classical works have avoided this issue by introducing an additional divisible resource, i.e., money, to subsidize envious agents. In this paper, we aim to design a truthful allocation mechanism of indivisible goods to achieve both fairness and efficiency criteria with a limited amount of subsidy. Following the work of Halpern and Shah, our central question is as follows: to what extent do we need to rely on the power of money to accomplish these objectives? For general valuations, the impossibility theorem of combinatorial auction translates to our setting: even if an arbitrarily large amount of money is available for use, no mechanism can achieve truthfulness, envy-freeness, and utilitarian optimality simultaneously when agents have general monotone submodular valuations. By contrast, we show that, when agents have matroidal valuations, there is a truthful allocation mechanism that achieves envy-freeness and utilitarian optimality by subsidizing each agent with at most $1$, the maximum marginal contribution of each item for each agent. The design of the mechanism rests crucially on the underlying matroidal M-convexity of the Lorenz dominating allocations.

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Fair allocation of combinations of indivisible goods and chores

We consider the problem of fairly dividing a set of items. Much of the fair division literature assumes that the items are `goods' i.e., they yield positive utility for the agents. There is also some work where the items are `chores' that yield negative utility for the agents. In this paper, we consider a more general scenario where an agent may have negative or positive utility for each item. This framework captures, e.g., fair task assignment, where agents can have both positive and negative utilities for each task. We show that whereas some of the positive axiomatic and computational results extend to this more general setting, others do not. We present several new and efficient algorithms for finding fair allocations in this general setting. We also point out several gaps in the literature regarding the existence of allocations satisfying certain fairness and efficiency properties and further study the complexity of computing such allocations.

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Weighted Envy-Freeness in Indivisible Item Allocation

We introduce and analyze new envy-based fairness concepts for agents with weights that quantify their entitlements in the allocation of indivisible items. We propose two variants of weighted envy-freeness up to one item (WEF1): strong, where envy can be eliminated by removing an item from the envied agent's bundle, and weak, where envy can be eliminated either by removing an item (as in the strong version) or by replicating an item from the envied agent's bundle in the envying agent's bundle. We show that for additive valuations, an allocation that is both Pareto optimal and strongly WEF1 always exists and can be computed in pseudo-polynomial time; moreover, an allocation that maximizes the weighted Nash social welfare may not be strongly WEF1, but always satisfies the weak version of the property. Moreover, we establish that a generalization of the round-robin picking sequence algorithm produces in polynomial time a strongly WEF1 allocation for an arbitrary number of agents; for two agents, we can efficiently achieve both strong WEF1 and Pareto optimality by adapting the adjusted winner procedure. Our work highlights several aspects in which weighted fair division is richer and more challenging than its unweighted counterpart.

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Fair division of graphs and of tangled cakes

A tangle is a connected topological space constructed by gluing several copies of the unit interval $[0, 1]$. We explore which tangles guarantee envy-free allocations of connected shares for n agents, meaning that such allocations exist no matter which monotonic and continuous functions represent agents' valuations. Each single tangle $\mathcal{T}$ corresponds in a natural way to an infinite topological class $\mathcal{G}(\mathcal{T})$ of multigraphs, many of which are graphs. This correspondence links EF fair division of tangles to EFk$_{outer}$ fair division of graphs. We know from Bilò et al that all Hamiltonian graphs guarantee EF1$_{outer}$ allocations when the number of agents is 2, 3, 4 and guarantee EF2$_{outer}$ allocations for arbitrarily many agents. We show that exactly six tangles are stringable; these guarantee EF connected allocations for any number of agents, and their associated topological classes contain only Hamiltonian graphs. Any non-stringable tangle has a finite upper bound r on the number of agents for which EF allocations of connected shares are guaranteed. Most graphs in the associated non-stringable topological class are not Hamiltonian, and a negative transfer theorem shows that for each $k \geq 1$ most of these graphs fail to guarantee EFk$_{outer}$ allocations of vertices for r + 1 or more agents. This answers a question posed in Bilò et al, and explains why a focus on Hamiltonian graphs was necessary. With bounds on the number of agents, however, we obtain positive results for some non-stringable classes. An elaboration of Stromquist's moving knife procedure shows that the non-stringable lips tangle guarantees envy-free allocations of connected shares for three agents. We then modify the discrete version of Stromquist's procedure in Bilò et al to show that all graphs in the topological class guarantee EF1$_{outer}$ allocations for three agents.

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Consensus Halving for Sets of Items

Consensus halving refers to the problem of dividing a resource into two parts so that every agent values both parts equally. Prior work has shown that when the resource is represented by an interval, a consensus halving with at most $n$ cuts always exists, but is hard to compute even for agents with simple valuation functions. In this paper, we study consensus halving in a natural setting where the resource consists of a set of items without a linear ordering. When agents have additive utilities, we present a polynomial-time algorithm that computes a consensus halving with at most $n$ cuts, and show that $n$ cuts are almost surely necessary when the agents' utilities are drawn from probabilistic distributions. On the other hand, we show that for a simple class of monotonic utilities, the problem already becomes PPAD-hard. Furthermore, we compare and contrast consensus halving with the more general problem of consensus $k$-splitting, where we wish to divide the resource into $k$ parts in possibly unequal ratios, and provide some consequences of our results on the problem of computing small agreeable sets.

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Fair Division of Time: Multi-layered Cake Cutting

We initiate the study of multi-layered cake cutting with the goal of fairly allocating multiple divisible resources (layers of a cake) among a set of agents. The key requirement is that each agent can only utilize a single resource at each time interval. Several real-life applications exhibit such restrictions on overlapping pieces; for example, assigning time intervals over multiple facilities and resources or assigning shifts to medical professionals. We investigate the existence and computation of envy-free and proportional allocations. We show that envy-free allocations that are both feasible and contiguous are guaranteed to exist for up to three agents with two types of preferences, when the number of layers is two. We also show that envy-free feasible allocations where each agent receives a polynomially bounded number of intervals exist for any number of agents and layers under mild conditions on agents' preferences. We further devise an algorithm for computing proportional allocations for any number of agents and layers.

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Robustness against Agent Failure in Hedonic Games

We study how stability can be maintained even after any set of at most k players leave their groups, in the context of hedonic games. While stability properties ensure an outcome to be robust against players' deviations, it has not been considered how an unexpected change caused by a sudden deletion of players affects stable outcomes. In this paper, we propose a novel criterion that reshapes stability form robustness aspect. We observe that some stability properties can be no longer preserved even when a single agent is removed. However, we obtain positive results by focusing on symmetric friend-oriented hedonic games. We prove that we can efficiently decide the existence of robust outcomes with respect to Nash stability under deletion of any number of players or contractual individual stability under deletion of a single player. We also show that symmetric additively separable games always admit an individual stable outcome that is robust with respect to individual rationality.

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Hedonic Diversity Games

We consider a coalition formation setting where each agent belongs to one of the two types, and agents' preferences over coalitions are determined by the fraction of the agents of their own type in each coalition. This setting differs from the well-studied Schelling's model in that some agents may prefer homogeneous coalitions, while others may prefer to be members of a diverse group, or a group that mostly consists of agents of the other type. We model this setting as a hedonic game and investigate the existence of stable outcomes using hedonic games solution concepts. We show that a core stable outcome may fail to exist and checking the existence of core stable outcomes is computationally hard. On the other hand, we propose an efficient algorithm to find an individually stable outcome under the natural assumption that agents' preferences over fractions of the agents of their own type are single-peaked.

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Schelling Games on Graphs

We consider strategic games that are inspired by Schelling's model of residential segregation. In our model, the agents are partitioned into k types and need to select locations on an undirected graph. Agents can be either stubborn, in which case they will always choose their preferred location, or strategic, in which case they aim to maximize the fraction of agents of their own type in their neighborhood. We investigate the existence of equilibria in these games, study the complexity of finding an equilibrium outcome or an outcome with high social welfare, and also provide upper and lower bounds on the price of anarchy and stability. Some of our results extend to the setting where the preferences of the agents over their neighbors are defined by a social network rather than a partition into types.

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