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Azhar Iqbal

Publications and source records attributed to Azhar Iqbal.

48 records · Page 3Linked to original sources

Probabilistic analysis of three-player symmetric quantum games played using the Einstein-Podolsky-Rosen-Bohm setting

This paper extends our probabilistic framework for two-player quantum games to the mutliplayer case, while giving a unified perspective for both classical and quantum games. Considering joint probabilities in the standard Einstein-Podolsky-Rosen-Bohm (EPR-Bohm) setting for three observers, we use this setting in order to play general three-player non-cooperative symmetric games. We analyze how the peculiar non-factorizable joint probabilities provided by the EPR-Bohm setting can change the outcome of a game, while requiring that the quantum game attains a classical interpretation for factorizable joint probabilities. In this framework, our analysis of the three-player generalized Prisoner's Dilemma (PD) shows that the players can indeed escape from the classical outcome of the game, because of non-factorizable joint probabilities that the EPR setting can provide. This surprising result for three-player PD contrasts strikingly with our earlier result for two-player PD, played in the same framework, in which even non-factorizable joint probabilities do not result in escaping from the classical consequence of the game.

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Constructing multi-player quantum games from non-factorizable joint probabilities

We use the standard three-party Einstein-Podolsky-Rosen (EPR) setting in order to play general three-player non-cooperative symmetric games. We analyze how the peculiar non-factorizable joint probabilities that may emerge in the EPR setting can change outcome of the game. Our setup requires that the quantum game attains classical interpretation for factorizable joint probabilities. We analyze the generalized three-player game of Prisoner's Dilemma (PD) and show that the players can indeed escape from the classical outcome of the game because of non-factorizable joint probabilities. This result for three-player PD contrasts strikingly with our earlier result for two-player PD for which even non-factorizable joint probabilities are not found to be helpful to escape from the classical outcome of the game.

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Bayesian Nash Equilibria and Bell Inequalities

Games with incomplete information are formulated in a multi-sector probability matrix formalism that can cope with quantum as well as classical strategies. An analysis of classical and quantum strategy in a multi-sector extension of the game of Battle of Sexes clarifies the two distinct roles of nonlocal strategies, and establish the direct link between the true quantum gain of game's payoff and the breaking of Bell inequalities.

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Constructing quantum games from non-factorizable joint probabilities

A probabilistic framework is developed that gives a unifying perspective on both the classical and the quantum games. We suggest exploiting peculiar probabilities involved in Einstein-Podolsky-Rosen (EPR) experiments to construct quantum games. In our framework a game attains classical interpretation when joint probabilities are factorizable and a quantum game corresponds when these probabilities cannot be factorized. We analyze how non-factorizability changes Nash equilibria in two-player games while considering the games of Prisoner's Dilemma, Stag Hunt, and Chicken. In this framework we find that for the game of Prisoner's Dilemma even non-factorizable EPR joint probabilities cannot be helpful to escape from the classical outcome of the game. For a particular version of the Chicken game, however, we find that the two non-factorizable sets of joint probabilities, that maximally violates the Clauser-Holt-Shimony-Horne (CHSH) sum of correlations, indeed result in new Nash equilibria.

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Evolutionary stability in quantum games

In evolutionary game theory an Evolutionarily Stable Strategy (ESS) is a refinement of the Nash equilibrium concept that is sometimes also recognized as evolutionary stability. It is a game-theoretic model, well known to mathematical biologists, that was found quite useful in the understanding of evolutionary dynamics of a population. This chapter presents an analysis of evolutionary stability in the emerging field of quantum games.

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Studies in the Theory of Quantum Games

Theory of quantum games is a new area of investigation that has gone through rapid development during the last few years. Initial motivation for playing games, in the quantum world, comes from the possibility of re-formulating quantum communication protocols, and algorithms, in terms of games between quantum and classical players. The possibility led to the view that quantum games have a potential to provide helpful insight into working of quantum algorithms, and even in finding new ones. This thesis analyzes and compares some interesting games when played classically and quantum mechanically. A large part of the thesis concerns investigations into a refinement notion of the Nash equilibrium concept. The refinement, called an evolutionarily stable strategy (ESS), was originally introduced in 1970s by mathematical biologists to model an evolving population using techniques borrowed from game theory. Analysis is developed around a situation when quantization changes ESSs without affecting corresponding Nash equilibria. Effects of quantization on solution-concepts other than Nash equilibrium are presented and discussed. For this purpose the notions of value of coalition, backwards-induction outcome, and subgame-perfect outcome are selected. Repeated games are known to have different information structure than one-shot games. Investigation is presented into a possible way where quantization changes the outcome of a repeated game. Lastly, two new suggestions are put forward to play quantum versions of classical matrix games. The first one uses the association of De Broglie's waves, with travelling material objects, as a resource for playing a quantum game. The second suggestion concerns an EPR type setting exploiting directly the correlations in Bell's inequalities to play a bi-matrix game.

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Investigations in quantum games using EPR-type set-ups

Research in quantum games has flourished during recent years. However, it seems that opinion remains divided about their true quantum character and content. For example, one argument says that quantum games are nothing but 'disguised' classical games and that to quantize a game is equivalent to replacing the original game by a different classical game. The present thesis contributes towards the ongoing debate about quantum nature of quantum games by developing two approaches addressing the related issues. Both approaches take Einstein-Podolsky-Rosen (EPR)-type experiments as the underlying physical set-ups to play two-player quantum games. In the first approach, the players' strategies are unit vectors in their respective planes, with the knowledge of coordinate axes being shared between them. Players perform measurements in an EPR-type setting and their payoffs are defined as functions of the correlations, i.e. without reference to classical or quantum mechanics. Classical bimatrix games are reproduced if the input states are classical and perfectly anti-correlated, as for a classical correlation game. However, for a quantum correlation game, with an entangled singlet state as input, qualitatively different solutions are obtained. The second approach uses the result that when the predictions of a Local Hidden Variable (LHV) model are made to violate the Bell inequalities the result is that some probability measures assume negative values. With the requirement that classical games result when the predictions of a LHV model do not violate the Bell inequalities, our analysis looks at the impact which the emergence of negative probabilities has on the solutions of two-player games which are physically implemented using the EPR-type experiments.

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Quantum correlations and Nash equilibria of a bi-matrix game

Playing a symmetric bi-matrix game is usually physically implemented by sharing pairs of 'objects' between two players. A new setting is proposed that explicitly shows effects of quantum correlations between the pairs on the structure of payoff relations and the 'solutions' of the game. The setting allows a re-expression of the game such that the players play the classical game when their moves are performed on pairs of objects having correlations that satisfy the Bell's inequalities. If players receive pairs having quantum correlations the resulting game cannot be considered another classical symmetric bi-matrix game. Also the Nash equilibria of the game are found to be decided by the nature of the correlations.

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Quantum Correlation Games

A new approach to play games quantum mechanically is proposed. We consider two players who perform measurements in an EPR-type setting. The payoff relations are defined as functions of *correlations*, i.e. without reference to classical or quantum mechanics. Classical bi-matrix games are reproduced if the input states are classical and perfectly anti-correlated, that is, for a classical correlation game. However, for a quantum correlation game, with an entangled singlet state as input, qualitatively different solutions are obtained. For example, the Prisoners' Dilemma acquires a Nash equilibrium if the players both apply a mixed strategy. It appears to be conceptually impossible to reproduce the properties of quantum correlation games within the framework of classical games.

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Equilibria of Replicator Dynamics in Quantum Games

An evolutionarily stable strategy (ESS) was originally defined as a static concept but later given a dynamic characterization. A well known theorem in evolutionary game theory says that an ESS is an attractor of replicator dynamics but not every attractor is an ESS. We search for a dynamic characterization of ESSs in quantum games and find that in certain asymmetric bi-matrix games evolutionary stability of attractors can change as the game switches between its two forms, one classical and the other quantum.

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