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Baining Guo

Publications and source records attributed to Baining Guo.

At least 73 records · Page 4Linked to original sources

PeCo: Perceptual Codebook for BERT Pre-training of Vision Transformers

This paper explores a better prediction target for BERT pre-training of vision transformers. We observe that current prediction targets disagree with human perception judgment.This contradiction motivates us to learn a perceptual prediction target. We argue that perceptually similar images should stay close to each other in the prediction target space. We surprisingly find one simple yet effective idea: enforcing perceptual similarity during the dVAE training. Moreover, we adopt a self-supervised transformer model for deep feature extraction and show that it works well for calculating perceptual similarity.We demonstrate that such learned visual tokens indeed exhibit better semantic meanings, and help pre-training achieve superior transfer performance in various downstream tasks. For example, we achieve $\textbf{84.5\%}$ Top-1 accuracy on ImageNet-1K with ViT-B backbone, outperforming the competitive method BEiT by $\textbf{+1.3\%}$ under the same pre-training epochs. Our approach also gets significant improvement on object detection and segmentation on COCO and semantic segmentation on ADE20K. Equipped with a larger backbone ViT-H, we achieve the state-of-the-art ImageNet accuracy (\textbf{88.3\%}) among methods using only ImageNet-1K data.

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Fine-Grained Image Style Transfer with Visual Transformers

With the development of the convolutional neural network, image style transfer has drawn increasing attention. However, most existing approaches adopt a global feature transformation to transfer style patterns into content images (e.g., AdaIN and WCT). Such a design usually destroys the spatial information of the input images and fails to transfer fine-grained style patterns into style transfer results. To solve this problem, we propose a novel STyle TRansformer (STTR) network which breaks both content and style images into visual tokens to achieve a fine-grained style transformation. Specifically, two attention mechanisms are adopted in our STTR. We first propose to use self-attention to encode content and style tokens such that similar tokens can be grouped and learned together. We then adopt cross-attention between content and style tokens that encourages fine-grained style transformations. To compare STTR with existing approaches, we conduct user studies on Amazon Mechanical Turk (AMT), which are carried out with 50 human subjects with 1,000 votes in total. Extensive evaluations demonstrate the effectiveness and efficiency of the proposed STTR in generating visually pleasing style transfer results.

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Implicit Conversion of Manifold B-Rep Solids by Neural Halfspace Representation

We present a novel implicit representation -- neural halfspace representation (NH-Rep), to convert manifold B-Rep solids to implicit representations. NH-Rep is a Boolean tree built on a set of implicit functions represented by the neural network, and the composite Boolean function is capable of representing solid geometry while preserving sharp features. We propose an efficient algorithm to extract the Boolean tree from a manifold B-Rep solid and devise a neural network-based optimization approach to compute the implicit functions. We demonstrate the high quality offered by our conversion algorithm on ten thousand manifold B-Rep CAD models that contain various curved patches including NURBS, and the superiority of our learning approach over other representative implicit conversion algorithms in terms of surface reconstruction, sharp feature preservation, signed distance field approximation, and robustness to various surface geometry, as well as a set of applications supported by NH-Rep.

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Contrastive Learning Rivals Masked Image Modeling in Fine-tuning via Feature Distillation

Masked image modeling (MIM) learns representations with remarkably good fine-tuning performances, overshadowing previous prevalent pre-training approaches such as image classification, instance contrastive learning, and image-text alignment. In this paper, we show that the inferior fine-tuning performance of these pre-training approaches can be significantly improved by a simple post-processing in the form of feature distillation (FD). The feature distillation converts the old representations to new representations that have a few desirable properties just like those representations produced by MIM. These properties, which we aggregately refer to as optimization friendliness, are identified and analyzed by a set of attention- and optimization-related diagnosis tools. With these properties, the new representations show strong fine-tuning performance. Specifically, the contrastive self-supervised learning methods are made as competitive in fine-tuning as the state-of-the-art masked image modeling (MIM) algorithms. The CLIP models' fine-tuning performance is also significantly improved, with a CLIP ViT-L model reaching 89.0% top-1 accuracy on ImageNet-1K classification. On the 3-billion-parameter SwinV2-G model, the fine-tuning accuracy is improved by +1.5 mIoU / +1.1 mAP to 61.4 mIoU / 64.2 mAP on ADE20K semantic segmentation and COCO object detection, respectively, creating new records on both benchmarks. More importantly, our work provides a way for the future research to focus more effort on the generality and scalability of the learnt representations without being pre-occupied with optimization friendliness since it can be enhanced rather easily. The code will be available at https://github.com/SwinTransformer/Feature-Distillation.

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StyleSwin: Transformer-based GAN for High-resolution Image Generation

Despite the tantalizing success in a broad of vision tasks, transformers have not yet demonstrated on-par ability as ConvNets in high-resolution image generative modeling. In this paper, we seek to explore using pure transformers to build a generative adversarial network for high-resolution image synthesis. To this end, we believe that local attention is crucial to strike the balance between computational efficiency and modeling capacity. Hence, the proposed generator adopts Swin transformer in a style-based architecture. To achieve a larger receptive field, we propose double attention which simultaneously leverages the context of the local and the shifted windows, leading to improved generation quality. Moreover, we show that offering the knowledge of the absolute position that has been lost in window-based transformers greatly benefits the generation quality. The proposed StyleSwin is scalable to high resolutions, with both the coarse geometry and fine structures benefit from the strong expressivity of transformers. However, blocking artifacts occur during high-resolution synthesis because performing the local attention in a block-wise manner may break the spatial coherency. To solve this, we empirically investigate various solutions, among which we find that employing a wavelet discriminator to examine the spectral discrepancy effectively suppresses the artifacts. Extensive experiments show the superiority over prior transformer-based GANs, especially on high resolutions, e.g., 1024x1024. The StyleSwin, without complex training strategies, excels over StyleGAN on CelebA-HQ 1024, and achieves on-par performance on FFHQ-1024, proving the promise of using transformers for high-resolution image generation. The code and models will be available at https://github.com/microsoft/StyleSwin.

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Advancing High-Resolution Video-Language Representation with Large-Scale Video Transcriptions

We study joint video and language (VL) pre-training to enable cross-modality learning and benefit plentiful downstream VL tasks. Existing works either extract low-quality video features or learn limited text embedding, while neglecting that high-resolution videos and diversified semantics can significantly improve cross-modality learning. In this paper, we propose a novel High-resolution and Diversified VIdeo-LAnguage pre-training model (HD-VILA) for many visual tasks. In particular, we collect a large dataset with two distinct properties: 1) the first high-resolution dataset including 371.5k hours of 720p videos, and 2) the most diversified dataset covering 15 popular YouTube categories. To enable VL pre-training, we jointly optimize the HD-VILA model by a hybrid Transformer that learns rich spatiotemporal features, and a multimodal Transformer that enforces interactions of the learned video features with diversified texts. Our pre-training model achieves new state-of-the-art results in 10 VL understanding tasks and 2 more novel text-to-visual generation tasks. For example, we outperform SOTA models with relative increases of 40.4% R@1 in zero-shot MSR-VTT text-to-video retrieval task and 55.4% in high-resolution dataset LSMDC. The learned VL embedding is also effective in generating visually pleasing and semantically relevant results in text-to-visual editing and super-resolution tasks.

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ComplexGen: CAD Reconstruction by B-Rep Chain Complex Generation

We view the reconstruction of CAD models in the boundary representation (B-Rep) as the detection of geometric primitives of different orders, i.e. vertices, edges and surface patches, and the correspondence of primitives, which are holistically modeled as a chain complex, and show that by modeling such comprehensive structures more complete and regularized reconstructions can be achieved. We solve the complex generation problem in two steps. First, we propose a novel neural framework that consists of a sparse CNN encoder for input point cloud processing and a tri-path transformer decoder for generating geometric primitives and their mutual relationships with estimated probabilities. Second, given the probabilistic structure predicted by the neural network, we recover a definite B-Rep chain complex by solving a global optimization maximizing the likelihood under structural validness constraints and applying geometric refinements. Extensive tests on large scale CAD datasets demonstrate that the modeling of B-Rep chain complex structure enables more accurate detection for learning and more constrained reconstruction for optimization, leading to structurally more faithful and complete CAD B-Rep models than previous results.

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iCAR: Bridging Image Classification and Image-text Alignment for Visual Recognition

Image classification, which classifies images by pre-defined categories, has been the dominant approach to visual representation learning over the last decade. Visual learning through image-text alignment, however, has emerged to show promising performance, especially for zero-shot recognition. We believe that these two learning tasks are complementary, and suggest combining them for better visual learning. We propose a deep fusion method with three adaptations that effectively bridge two learning tasks, rather than shallow fusion through naive multi-task learning. First, we modify the previous common practice in image classification, a linear classifier, with a cosine classifier which shows comparable performance. Second, we convert the image classification problem from learning parametric category classifier weights to learning a text encoder as a meta network to generate category classifier weights. The learnt text encoder is shared between image classification and image-text alignment. Third, we enrich each class name with a description to avoid confusion between classes and make the classification method closer to the image-text alignment. We prove that this deep fusion approach performs better on a variety of visual recognition tasks and setups than the individual learning or shallow fusion approach, from zero-shot/few-shot image classification, such as the Kornblith 12-dataset benchmark, to downstream tasks of action recognition, semantic segmentation, and object detection in fine-tuning and open-vocabulary settings. The code will be available at https://github.com/weiyx16/iCAR.

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Swin Transformer V2: Scaling Up Capacity and Resolution

Large-scale NLP models have been shown to significantly improve the performance on language tasks with no signs of saturation. They also demonstrate amazing few-shot capabilities like that of human beings. This paper aims to explore large-scale models in computer vision. We tackle three major issues in training and application of large vision models, including training instability, resolution gaps between pre-training and fine-tuning, and hunger on labelled data. Three main techniques are proposed: 1) a residual-post-norm method combined with cosine attention to improve training stability; 2) A log-spaced continuous position bias method to effectively transfer models pre-trained using low-resolution images to downstream tasks with high-resolution inputs; 3) A self-supervised pre-training method, SimMIM, to reduce the needs of vast labeled images. Through these techniques, this paper successfully trained a 3 billion-parameter Swin Transformer V2 model, which is the largest dense vision model to date, and makes it capable of training with images of up to 1,536$\times$1,536 resolution. It set new performance records on 4 representative vision tasks, including ImageNet-V2 image classification, COCO object detection, ADE20K semantic segmentation, and Kinetics-400 video action classification. Also note our training is much more efficient than that in Google's billion-level visual models, which consumes 40 times less labelled data and 40 times less training time. Code is available at \url{https://github.com/microsoft/Swin-Transformer}.

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Protecting Celebrities from DeepFake with Identity Consistency Transformer

In this work we propose Identity Consistency Transformer, a novel face forgery detection method that focuses on high-level semantics, specifically identity information, and detecting a suspect face by finding identity inconsistency in inner and outer face regions. The Identity Consistency Transformer incorporates a consistency loss for identity consistency determination. We show that Identity Consistency Transformer exhibits superior generalization ability not only across different datasets but also across various types of image degradation forms found in real-world applications including deepfake videos. The Identity Consistency Transformer can be easily enhanced with additional identity information when such information is available, and for this reason it is especially well-suited for detecting face forgeries involving celebrities. Code will be released at \url{https://github.com/LightDXY/ICT_DeepFake}

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Vector Quantized Diffusion Model for Text-to-Image Synthesis

We present the vector quantized diffusion (VQ-Diffusion) model for text-to-image generation. This method is based on a vector quantized variational autoencoder (VQ-VAE) whose latent space is modeled by a conditional variant of the recently developed Denoising Diffusion Probabilistic Model (DDPM). We find that this latent-space method is well-suited for text-to-image generation tasks because it not only eliminates the unidirectional bias with existing methods but also allows us to incorporate a mask-and-replace diffusion strategy to avoid the accumulation of errors, which is a serious problem with existing methods. Our experiments show that the VQ-Diffusion produces significantly better text-to-image generation results when compared with conventional autoregressive (AR) models with similar numbers of parameters. Compared with previous GAN-based text-to-image methods, our VQ-Diffusion can handle more complex scenes and improve the synthesized image quality by a large margin. Finally, we show that the image generation computation in our method can be made highly efficient by reparameterization. With traditional AR methods, the text-to-image generation time increases linearly with the output image resolution and hence is quite time consuming even for normal size images. The VQ-Diffusion allows us to achieve a better trade-off between quality and speed. Our experiments indicate that the VQ-Diffusion model with the reparameterization is fifteen times faster than traditional AR methods while achieving a better image quality.

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CSWin Transformer: A General Vision Transformer Backbone with Cross-Shaped Windows

We present CSWin Transformer, an efficient and effective Transformer-based backbone for general-purpose vision tasks. A challenging issue in Transformer design is that global self-attention is very expensive to compute whereas local self-attention often limits the field of interactions of each token. To address this issue, we develop the Cross-Shaped Window self-attention mechanism for computing self-attention in the horizontal and vertical stripes in parallel that form a cross-shaped window, with each stripe obtained by splitting the input feature into stripes of equal width. We provide a mathematical analysis of the effect of the stripe width and vary the stripe width for different layers of the Transformer network which achieves strong modeling capability while limiting the computation cost. We also introduce Locally-enhanced Positional Encoding (LePE), which handles the local positional information better than existing encoding schemes. LePE naturally supports arbitrary input resolutions, and is thus especially effective and friendly for downstream tasks. Incorporated with these designs and a hierarchical structure, CSWin Transformer demonstrates competitive performance on common vision tasks. Specifically, it achieves 85.4\% Top-1 accuracy on ImageNet-1K without any extra training data or label, 53.9 box AP and 46.4 mask AP on the COCO detection task, and 52.2 mIOU on the ADE20K semantic segmentation task, surpassing previous state-of-the-art Swin Transformer backbone by +1.2, +2.0, +1.4, and +2.0 respectively under the similar FLOPs setting. By further pretraining on the larger dataset ImageNet-21K, we achieve 87.5% Top-1 accuracy on ImageNet-1K and high segmentation performance on ADE20K with 55.7 mIoU. The code and models are available at https://github.com/microsoft/CSWin-Transformer.

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VirtualCube: An Immersive 3D Video Communication System

The VirtualCube system is a 3D video conference system that attempts to overcome some limitations of conventional technologies. The key ingredient is VirtualCube, an abstract representation of a real-world cubicle instrumented with RGBD cameras for capturing the 3D geometry and texture of a user. We design VirtualCube so that the task of data capturing is standardized and significantly simplified, and everything can be built using off-the-shelf hardware. We use VirtualCubes as the basic building blocks of a virtual conferencing environment, and we provide each VirtualCube user with a surrounding display showing life-size videos of remote participants. To achieve real-time rendering of remote participants, we develop the V-Cube View algorithm, which uses multi-view stereo for more accurate depth estimation and Lumi-Net rendering for better rendering quality. The VirtualCube system correctly preserves the mutual eye gaze between participants, allowing them to establish eye contact and be aware of who is visually paying attention to them. The system also allows a participant to have side discussions with remote participants as if they were in the same room. Finally, the system sheds lights on how to support the shared space of work items (e.g., documents and applications) and track the visual attention of participants to work items.

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Swin Transformer: Hierarchical Vision Transformer using Shifted Windows

This paper presents a new vision Transformer, called Swin Transformer, that capably serves as a general-purpose backbone for computer vision. Challenges in adapting Transformer from language to vision arise from differences between the two domains, such as large variations in the scale of visual entities and the high resolution of pixels in images compared to words in text. To address these differences, we propose a hierarchical Transformer whose representation is computed with \textbf{S}hifted \textbf{win}dows. The shifted windowing scheme brings greater efficiency by limiting self-attention computation to non-overlapping local windows while also allowing for cross-window connection. This hierarchical architecture has the flexibility to model at various scales and has linear computational complexity with respect to image size. These qualities of Swin Transformer make it compatible with a broad range of vision tasks, including image classification (87.3 top-1 accuracy on ImageNet-1K) and dense prediction tasks such as object detection (58.7 box AP and 51.1 mask AP on COCO test-dev) and semantic segmentation (53.5 mIoU on ADE20K val). Its performance surpasses the previous state-of-the-art by a large margin of +2.7 box AP and +2.6 mask AP on COCO, and +3.2 mIoU on ADE20K, demonstrating the potential of Transformer-based models as vision backbones. The hierarchical design and the shifted window approach also prove beneficial for all-MLP architectures. The code and models are publicly available at~\url{https://github.com/microsoft/Swin-Transformer}.

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Aggregated Contextual Transformations for High-Resolution Image Inpainting

State-of-the-art image inpainting approaches can suffer from generating distorted structures and blurry textures in high-resolution images (e.g., 512x512). The challenges mainly drive from (1) image content reasoning from distant contexts, and (2) fine-grained texture synthesis for a large missing region. To overcome these two challenges, we propose an enhanced GAN-based model, named Aggregated COntextual-Transformation GAN (AOT-GAN), for high-resolution image inpainting. Specifically, to enhance context reasoning, we construct the generator of AOT-GAN by stacking multiple layers of a proposed AOT block. The AOT blocks aggregate contextual transformations from various receptive fields, allowing to capture both informative distant image contexts and rich patterns of interest for context reasoning. For improving texture synthesis, we enhance the discriminator of AOT-GAN by training it with a tailored mask-prediction task. Such a training objective forces the discriminator to distinguish the detailed appearances of real and synthesized patches, and in turn, facilitates the generator to synthesize clear textures. Extensive comparisons on Places2, the most challenging benchmark with 1.8 million high-resolution images of 365 complex scenes, show that our model outperforms the state-of-the-art by a significant margin in terms of FID with 38.60% relative improvement. A user study including more than 30 subjects further validates the superiority of AOT-GAN. We further evaluate the proposed AOT-GAN in practical applications, e.g., logo removal, face editing, and object removal. Results show that our model achieves promising completions in the real world. We release code and models in https://github.com/researchmm/AOT-GAN-for-Inpainting.

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Learning and Exploring Motor Skills with Spacetime Bounds

Equipping characters with diverse motor skills is the current bottleneck of physics-based character animation. We propose a Deep Reinforcement Learning (DRL) framework that enables physics-based characters to learn and explore motor skills from reference motions. The key insight is to use loose space-time constraints, termed spacetime bounds, to limit the search space in an early termination fashion. As we only rely on the reference to specify loose spacetime bounds, our learning is more robust with respect to low quality references. Moreover, spacetime bounds are hard constraints that improve learning of challenging motion segments, which can be ignored by imitation-only learning. We compare our method with state-of-the-art tracking-based DRL methods. We also show how to guide style exploration within the proposed framework

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Identity-Driven DeepFake Detection

DeepFake detection has so far been dominated by ``artifact-driven'' methods and the detection performance significantly degrades when either the type of image artifacts is unknown or the artifacts are simply too hard to find. In this work, we present an alternative approach: Identity-Driven DeepFake Detection. Our approach takes as input the suspect image/video as well as the target identity information (a reference image or video). We output a decision on whether the identity in the suspect image/video is the same as the target identity. Our motivation is to prevent the most common and harmful DeepFakes that spread false information of a targeted person. The identity-based approach is fundamentally different in that it does not attempt to detect image artifacts. Instead, it focuses on whether the identity in the suspect image/video is true. To facilitate research on identity-based detection, we present a new large scale dataset ``Vox-DeepFake", in which each suspect content is associated with multiple reference images collected from videos of a target identity. We also present a simple identity-based detection algorithm called the OuterFace, which may serve as a baseline for further research. Even trained without fake videos, the OuterFace algorithm achieves superior detection accuracy and generalizes well to different DeepFake methods, and is robust with respect to video degradation techniques -- a performance not achievable with existing detection algorithms.

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Learning Texture Transformer Network for Image Super-Resolution

We study on image super-resolution (SR), which aims to recover realistic textures from a low-resolution (LR) image. Recent progress has been made by taking high-resolution images as references (Ref), so that relevant textures can be transferred to LR images. However, existing SR approaches neglect to use attention mechanisms to transfer high-resolution (HR) textures from Ref images, which limits these approaches in challenging cases. In this paper, we propose a novel Texture Transformer Network for Image Super-Resolution (TTSR), in which the LR and Ref images are formulated as queries and keys in a transformer, respectively. TTSR consists of four closely-related modules optimized for image generation tasks, including a learnable texture extractor by DNN, a relevance embedding module, a hard-attention module for texture transfer, and a soft-attention module for texture synthesis. Such a design encourages joint feature learning across LR and Ref images, in which deep feature correspondences can be discovered by attention, and thus accurate texture features can be transferred. The proposed texture transformer can be further stacked in a cross-scale way, which enables texture recovery from different levels (e.g., from 1x to 4x magnification). Extensive experiments show that TTSR achieves significant improvements over state-of-the-art approaches on both quantitative and qualitative evaluations.

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