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Baiyong Ding

Publications and source records attributed to Baiyong Ding.

3 recordsLinked to original sources

UnsDrive: Towards Robust End-to-End Autonomous Driving in Unstructured Scenes

End-to-end planning has shown strong promise for autonomous driving, but most existing methods are designed for structured urban roads and generalize poorly to unstructured mining environments. In such settings, weak road structure, terrain-induced occlusions, degraded visibility, and large unobserved regions make safe planning particularly challenging. To address these challenges, we propose UnsDrive, an end-to-end planner designed for unstructured mining scenes. UnsDrive builds an unknown-aware occupancy representation that explicitly models occupied, free, and unknown space using multi-frame visibility cues, and conditions a flow-matching planner on this representation to generate multimodal future trajectories. To improve safety under partial observability, we further introduce an occupancy trajectory consistency loss and an uncertainty-aware trajectory scorer that penalize trajectories entering non-traversable or unobserved regions. We also present MineLoop, a mining-oriented closed-loop simulator for evaluating autonomous driving under irregular road geometry, degraded visibility, heavy-vehicle interactions, and mining-specific operational constraints. Experiments in both open-loop and closed-loop settings show that UnsDrive consistently outperforms strong baselines in trajectory accuracy, collision avoidance, and long-horizon driving robustness. These results demonstrate the value of explicit unknown-space reasoning for autonomous driving in unstructured mining environments.

cs.RO

SpikeVLA: Vision-Language-Action Models with Spiking Neural Networks

Vision-Language-Action (VLA) models have become a dominant paradigm for embodied intelligence. However, most existing approaches are built on large-scale transformers, resulting in substantial inference latency and energy consumption that limit their practical deployment in low-power, real-time scenarios. We propose SpikeVLA, a spiking VLA architecture for embodied navigation with energy-efficient inference, consisting of three key components. (i) A spiking vision encoder, Spike-V, that replaces dense continuous layers with event-driven spiking layers to reduce the energy consumption of visual representation learning. (ii) A multi-modal spiking large language model, Spike-L, that reformulates cross-modal reasoning with spiking dynamics and token-level event-driven sparsity to further lower computational cost. (iii) A spiking action policy network, Spike-A employs Laplacian-kernel population coding with a multi-layer fully connected SNN, and decodes spiking activities into stable and robust continuous control with energy-efficient inference under low-power constraints. Experiments on navigation and robotic control tasks show that SpikeVLA significantly reduces energy consumption and computational cost while maintaining competitive performance, highlighting its potential for low-power, real-time embodied intelligence.

cs.RO

UnsOcc: 3D Semantic Occupancy Prediction in Unstructured Scene via Rendering Fusion

Unstructured scenes present unique challenges for autonomous driving, as irregular obstacles and sparse scene layouts undermine the effectiveness of traditional perception methods such as 3D object detection. 3D semantic occupancy prediction has emerged as a prominent focus due to its ability to provide dense spatial representations by assigning semantic labels to individual voxels in 3D space. However, directly applying 3D semantic occupancy prediction to unstructured scenes remains challenging because scene sparsity hinders effective cross-modal fusion and the more severe long-tail distribution in these scenarios further degrades prediction performance. To validate the effectiveness of our approach, we construct a dedicated dataset of unstructured scenes collected from open-pit mines. Based on this, we propose UnsOcc, a multi-modal 3D semantic occupancy prediction framework that improves robustness in unstructured environments. At its core, we introduce a rendering-based fusion module, RenderFusion, which enhances cross-modal feature alignment through bidirectional rendering supervision. Furthermore, we propose GSRefinement, a detail-aware auxiliary supervision method based on Gaussian Splatting that projects sparse 3D occupancy predictions into dense 2D semantic segmentation maps, enabling effective supervision for long-tail categories. Extensive experiments on both the open-pit mine dataset and the nuScenes dataset demonstrate that our method significantly outperforms existing state-of-the-art approaches.

cs.CV