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Balaji Krishnamurthy

Publications and source records attributed to Balaji Krishnamurthy.

At least 19 recordsLinked to original sources

Exploring Collaboration between a language and a non-language agent

LLMs are increasingly deployed as orchestrators that coordinate specialized subagents to solve complex tasks through natural language. However, in many important domains like game playing and robotics, the strongest available agents are not language models. Integrating non-language agents with LLMs would require \emph{verbalization}: compressing their rich continuous representations into sparse textual summaries at each interaction step. To study whether verbalization constitutes a bottleneck, we introduce \textsc{LLAMIA-Bench}, a suite of six diverse collaborative chess tasks spanning three facets: behavioral imitation, state assessment, and natural-language explanation. Each task instantiates a well-established chess problem that neither the LLM nor the chess engine can solve alone. To solve LLM collaboration with non-language agents, we introduce \emph{latent state internalization}, which projects the subagent's continuous representations directly into the LLM's token stream as learned state tokens, with dynamic re-encoding as actions advance the environment state. Comparing internalization to verbalized integration, our experiments reveal a consistent \emph{verbalization debt}: the performance gap widens throughout training and persists as the LLM scales from 4B to 14B parameters. A single 14B model, \textsc{LLAMIA}, trained with latent state internalization, matches or exceeds task specialists and frontier models including GPT-5.1 with tool access across all benchmark tasks, and generalizes out-of-distribution where task-specific finetunes collapse

cs.CL

Bridging Expert Knowledge and Automated Feature Engineering via Self-Evolution

In high-stakes settings such as brand compliance, clinical care, and content moderation, machine learning cannot be deployed as opaque oracles: practitioners inspect the features driving model decisions, and models must leverage the expert documentation governing these domains. In practice, the data arrives as unstructured content, and features extracted from it must be interpretable, discriminative, and aligned with what experts consider important. Existing methods fall short: they target tabular inputs, lack demonstrated expert alignment, and cannot operationalize qualitative criteria such as 'maintain professional tone' into precise features. We present FEST (Feature Engineering with Self-evolving Trees), combining dual-stream feature generation (semantic and deterministic), semantic deduplication, and tree-guided iterative evolution to discover auditable features from raw text and images. FEST leads in 17 of 20 classifier-task combinations across brand classification, content authenticity detection, and stress detection, with a mean gain of 4.2 pp over the strongest baseline across five classifiers. An LLM-as-judge evaluation shows FEST achieves 60-80% coverage of expert-designed brand features at strict semantic-alignment thresholds, corroborated by a human expert study rating features highly on relevance, clarity, and actionability. When seeded with expert guidelines, FEST refines qualitative criteria into operational features, improving accuracy by 6-12 pp on average across brands. To enable systematic evaluation of expert alignment in automated feature engineering, we release BrandGuide, the first dataset pairing expert-designed features with 1M+ assets across 2,683 brands. By grounding feature engineering in expert knowledge, FEST opens a practical pathway for interpretable ML in domains demanding human oversight.

cs.AI

Benchmarking the Personalization Capabilities of Large Language Models

Personalization, the act of varying a message to induce action from a specific receiver while keeping sender, channel, and time fixed, has a long tradition in psychology and marketing as a two-party problem in which sender and receiver have independent objectives. Large language models remove the bounded-inventory constraint of classical retrieval-and-ranking approaches by generating a continuum of message variants conditioned on inferred receiver state, raising the question of how well current models perform personalization in the classical sense. Existing LLM personalization benchmarks measure sender-side adaptation, in which the receiver is the same user the model is serving. The two-party question, whether a generated message induces its intended action in a third party, has been investigated only through A/B tests and small-scale human studies that cannot be re-run against a new model on demand. We adapt the Bayesian Persuasion framework of Kamenica and Gentzkow (2011) to generative agents and instantiate the formulation in sales, where receiver actions are routinely logged against the outreach that induced them. We release SDR-Bench, a public corpus of 6,279 customer success stories spanning 22 industries and approximately 200 enterprises, served through a temporally constrained simulation that prevents future-data leakage. Across frontier LLMs and deep-research agents, we observe a consistent personalization plateau and on a Fortune 100 tech cohort no model statistically separates successful from unsuccessful outreach. A field deployment with 12 professional sales representatives validates the framework, with 48 percent of model-generated content rated immediately useful and senior-expert agreement at Pearson 0.82. We release SDR-Arena and SDR-Bench publicly to support reproducible study of generative personalization at scale.

cs.AI

DesignSense: A Human Preference Dataset and Reward Modeling Framework for Graphic Layout Generation

Graphic layouts serve as an important and engaging medium for visual communication across different channels. While recent layout generation models have demonstrated impressive capabilities, they frequently fail to align with nuanced human aesthetic judgment. Existing preference datasets and reward models trained on text-to-image generation do not generalize to layout evaluation, where the spatial arrangement of identical elements determines quality. To address this critical gap, we introduce DesignSense-10k, a large-scale dataset of 10,235 human-annotated preference pairs for graphic layout evaluation. We propose a five-stage curation pipeline that generates visually coherent layout transformations across diverse aspect ratios, using semantic grouping, layout prediction, filtering, clustering, and VLM-based refinement to produce high-quality comparison pairs. Human preferences are annotated using a 4-class scheme (left, right, both good, both bad) to capture subjective ambiguity. Leveraging this dataset, we train DesignSense, a vision-language model-based classifier that substantially outperforms existing open-source and proprietary models across comprehensive evaluation metrics (54.6% improvement in Macro F1 over the strongest proprietary baseline). Our analysis shows that frontier VLMs remain unreliable overall and fail catastrophically on the full four-class task, underscoring the need for specialized, preference-aware models. Beyond the dataset, our reward model DesignSense yields tangible downstream gains in layout generation. Using our judge during RL based training improves generator win rate by about 3%, while inference-time scaling, which involves generating multiple candidates and selecting the best one, provides a 3.6% improvement. These results highlight the practical impact of specialized, layout-aware preference modeling on real-world layout generation quality.

cs.CV

Accelerating Social Science Research via Agentic Hypothesization and Experimentation

Data-driven social science research is inherently slow, relying on iterative cycles of observation, hypothesis generation, and experimental validation. While recent data-driven methods promise to accelerate parts of this process, they largely fail to support end-to-end scientific discovery. To address this gap, we introduce EXPERIGEN, an agentic framework that operationalizes end-to-end discovery through a Bayesian optimization inspired two-phase search, in which a Generator proposes candidate hypotheses and an Experimenter evaluates them empirically. Across multiple domains, EXPERIGEN consistently discovers 2-4x more statistically significant hypotheses that are 7-17 percent more predictive than prior approaches, and naturally extends to complex data regimes including multimodal and relational datasets. Beyond statistical performance, hypotheses must be novel, empirically grounded, and actionable to drive real scientific progress. To evaluate these qualities, we conduct an expert review of machine-generated hypotheses, collecting feedback from senior faculty. Among 25 reviewed hypotheses, 88 percent were rated moderately or strongly novel, 70 percent were deemed impactful and worth pursuing, and most demonstrated rigor comparable to senior graduate-level research. Finally, recognizing that ultimate validation requires real-world evidence, we conduct the first A/B test of LLM-generated hypotheses, observing statistically significant results with p less than 1e-6 and a large effect size of 344 percent.

cs.AI

AFRAgent : An Adaptive Feature Renormalization Based High Resolution Aware GUI agent

There is a growing demand for mobile user interface (UI) automation, driven by its broad applications across industries. With the advent of visual language models (VLMs), GUI automation has progressed from generating text-based instructions for humans to autonomously executing tasks, thus optimizing automation workflows. Recent approaches leverage VLMs for this problem due to their ability to 1) process on-screen content directly, 2) remain independent of device-specific APIs by utilizing human actions (e.g., clicks, typing), and 3) apply real-world contextual knowledge for task understanding. However, these models often have trouble accurately identifying widgets and determining actions due to limited spatial information in vision encoder features. Additionally, top-performing models are often large, requiring extensive training and resulting in inference delays. In this work, we introduce AFRAgent, an instruct-BLIP-based multimodal architecture that achieves superior performance in GUI automation while being less than one-fourth the size of its nearest competitor. To enhance image embeddings in the large language model (LLM) pipeline, we propose an adaptive feature renormalization-based (a token-level affine transformation) technique that effectively enriches low-resolution image embeddings and fuses high-resolution details. We evaluate AFRAgent on Meta-GUI and AITW benchmarks, establishing a new state-of-the-art baseline for smartphone automation.

cs.CV

Towards Efficient Exemplar Based Image Editing with Multimodal VLMs

Text-to-Image Diffusion models have enabled a wide array of image editing applications. However, capturing all types of edits through text alone can be challenging and cumbersome. The ambiguous nature of certain image edits is better expressed through an exemplar pair, i.e., a pair of images depicting an image before and after an edit respectively. In this work, we tackle exemplar-based image editing -- the task of transferring an edit from an exemplar pair to a content image(s), by leveraging pretrained text-to-image diffusion models and multimodal VLMs. Even though our end-to-end pipeline is optimization-free, our experiments demonstrate that it still outperforms baselines on multiple types of edits while being ~4x faster.

cs.CV

Learning Together to Perform Better: Teaching Small-Scale LLMs to Collaborate via Preferential Rationale Tuning

LLMssuch as GPT-4 have shown a remarkable ability to solve complex questions by generating step-by-step rationales. Prior works have utilized this capability to improve smaller and cheaper LMs (say, with 7B parameters). However, various practical constraints, such as copyright and legal issues, owing to lack of transparency in the pre-training data of large (often closed) models, prevent their use in commercial settings. Little focus has been given to improving the innate reasoning ability of smaller models without distilling information from larger LLMs. To address this, we propose COLLATE, a trainable framework that tunes a (small) LLM to generate those outputs from a pool of diverse rationales that selectively improves the downstream task. COLLATE enforces multiple instances of the same LLM to exhibit distinct behavior and employs them to generate rationales to obtain diverse outputs. The LLM is then tuned via preference optimization to choose the candidate rationale which maximizes the likelihood of ground-truth answer. COLLATE outperforms several trainable and prompting baselines on 5 datasets across 3 domains: maths problem solving, natural language inference, and commonsense reasoning. We show the eff icacy of COLLATE on LLMs from different model families across varying parameter scales (1B to 8B) and demonstrate the benefit of multiple rationale providers guided by the end task through ablations. Code is released here (https://github.com/Sohanpatnaik106/collate).

cs.CL

EOPose : Exemplar-based object reposing using Generalized Pose Correspondences

Reposing objects in images has a myriad of applications, especially for e-commerce where several variants of product images need to be produced quickly. In this work, we leverage the recent advances in unsupervised keypoint correspondence detection between different object images of the same class to propose an end-to-end framework for generic object reposing. Our method, EOPose, takes a target pose-guidance image as input and uses its keypoint correspondence with the source object image to warp and re-render the latter into the target pose using a novel three-step approach. Unlike generative approaches, our method also preserves the fine-grained details of the object such as its exact colors, textures, and brand marks. We also prepare a new dataset of paired objects based on the Objaverse dataset to train and test our network. EOPose produces high-quality reposing output as evidenced by different image quality metrics (PSNR, SSIM and FID). Besides a description of the method and the dataset, the paper also includes detailed ablation and user studies to indicate the efficacy of the proposed method

cs.CV

It Helps to Take a Second Opinion: Teaching Smaller LLMs to Deliberate Mutually via Selective Rationale Optimisation

Very large language models (LLMs) such as GPT-4 have shown the ability to handle complex tasks by generating and self-refining step-by-step rationales. Smaller language models (SLMs), typically with < 13B parameters, have been improved by using the data generated from very-large LMs through knowledge distillation. However, various practical constraints such as API costs, copyright, legal and ethical policies restrict using large (often opaque) models to train smaller models for commercial use. Limited success has been achieved at improving the ability of an SLM to explore the space of possible rationales and evaluate them by itself through self-deliberation. To address this, we propose COALITION, a trainable framework that facilitates interaction between two variants of the same SLM and trains them to generate and refine rationales optimized for the end-task. The variants exhibit different behaviors to produce a set of diverse candidate rationales during the generation and refinement steps. The model is then trained via Selective Rationale Optimization (SRO) to prefer generating rationale candidates that maximize the likelihood of producing the ground-truth answer. During inference, COALITION employs a controller to select the suitable variant for generating and refining the rationales. On five different datasets covering mathematical problems, commonsense reasoning, and natural language inference, COALITION outperforms several baselines by up to 5%. Our ablation studies reveal that cross-communication between the two variants performs better than using the single model to self-refine the rationales. We also demonstrate the applicability of COALITION for LMs of varying scales (4B to 14B parameters) and model families (Mistral, Llama, Qwen, Phi). We release the code for this work at https://github.com/Sohanpatnaik106/coalition.

cs.CL

AesthetiQ: Enhancing Graphic Layout Design via Aesthetic-Aware Preference Alignment of Multi-modal Large Language Models

Visual layouts are essential in graphic design fields such as advertising, posters, and web interfaces. The application of generative models for content-aware layout generation has recently gained traction. However, these models fail to understand the contextual aesthetic requirements of layout design and do not align with human-like preferences, primarily treating it as a prediction task without considering the final rendered output. To overcome these problems, we offer Aesthetic-Aware Preference Alignment(AAPA), a novel technique to train a Multi-modal Large Language Model (MLLM) for layout prediction that uses MLLM's aesthetic preferences for Direct Preference Optimization over graphic layouts. We propose a data filtering protocol utilizing our layout-quality heuristics for AAPA to ensure training happens on high-quality layouts. Additionally, we introduce a novel evaluation metric that uses another MLLM to compute the win rate of the generated layout against the ground-truth layout based on aesthetics criteria. We also demonstrate the applicability of AAPA for MLLMs of varying scales (1B to 8B parameters) and LLM families (Qwen, Phi, InternLM). By conducting thorough qualitative and quantitative analyses, we verify the efficacy of our approach on two challenging benchmarks - Crello and Webui, showcasing 17%, and 16 improvement over current State-of-The-Art methods, thereby highlighting the potential of MLLMs in aesthetic-aware layout generation.

cs.CV

CoPrompter: User-Centric Evaluation of LLM Instruction Alignment for Improved Prompt Engineering

Ensuring large language models' (LLMs) responses align with prompt instructions is crucial for application development. Based on our formative study with industry professionals, the alignment requires heavy human involvement and tedious trial-and-error especially when there are many instructions in the prompt. To address these challenges, we introduce CoPrompter, a framework that identifies misalignment based on assessing multiple LLM responses with criteria. It proposes a method to generate evaluation criteria questions derived directly from prompt requirements and an interface to turn these questions into a user-editable checklist. Our user study with industry prompt engineers shows that CoPrompter improves the ability to identify and refine instruction alignment with prompt requirements over traditional methods, helps them understand where and how frequently models fail to follow user's prompt requirements, and helps in clarifying their own requirements, giving them greater control over the response evaluation process. We also present the design lessons to underscore our system's potential to streamline the prompt engineering process.

cs.HC

ReEdit: Multimodal Exemplar-Based Image Editing with Diffusion Models

Modern Text-to-Image (T2I) Diffusion models have revolutionized image editing by enabling the generation of high-quality photorealistic images. While the de facto method for performing edits with T2I models is through text instructions, this approach non-trivial due to the complex many-to-many mapping between natural language and images. In this work, we address exemplar-based image editing -- the task of transferring an edit from an exemplar pair to a content image(s). We propose ReEdit, a modular and efficient end-to-end framework that captures edits in both text and image modalities while ensuring the fidelity of the edited image. We validate the effectiveness of ReEdit through extensive comparisons with state-of-the-art baselines and sensitivity analyses of key design choices. Our results demonstrate that ReEdit consistently outperforms contemporary approaches both qualitatively and quantitatively. Additionally, ReEdit boasts high practical applicability, as it does not require any task-specific optimization and is four times faster than the next best baseline.

cs.CV

Measuring and Improving Persuasiveness of Large Language Models

LLMs are increasingly being used in workflows involving generating content to be consumed by humans (e.g., marketing) and also in directly interacting with humans (e.g., through chatbots). The development of such systems that are capable of generating verifiably persuasive messages presents both opportunities and challenges for society. On the one hand, such systems could positively impact domains like advertising and social good, such as addressing drug addiction, and on the other, they could be misused for spreading misinformation and shaping political opinions. To channel LLMs' impact on society, we need to develop systems to measure and benchmark their persuasiveness. With this motivation, we introduce PersuasionBench and PersuasionArena, the first large-scale benchmark and arena containing a battery of tasks to measure the persuasion ability of generative models automatically. We investigate to what extent LLMs know and leverage linguistic patterns that can help them generate more persuasive language. Our findings indicate that the persuasiveness of LLMs correlates positively with model size, but smaller models can also be made to have a higher persuasiveness than much larger models. Notably, targeted training using synthetic and natural datasets significantly enhances smaller models' persuasive capabilities, challenging scale-dependent assumptions. Our findings carry key implications for both model developers and policymakers. For instance, while the EU AI Act and California's SB-1047 aim to regulate AI models based on the number of floating point operations, we demonstrate that simple metrics like this alone fail to capture the full scope of AI's societal impact. We invite the community to explore and contribute to PersuasionArena and PersuasionBench, available at https://bit.ly/measure-persuasion, to advance our understanding of AI-driven persuasion and its societal implications.

cs.CL

Teaching Human Behavior Improves Content Understanding Abilities Of LLMs

Communication is defined as "Who says what to whom with what effect". A message from a communicator generates downstream receiver effects, also known as behavior. Receiver behavior, being a downstream effect of the message, carries rich signals about it. Even after carrying signals about the message, the behavior data is often ignored while training large language models. We show that training LLMs on receiver behavior can actually help improve their content-understanding abilities. Specifically, we show that training LLMs to predict the receiver behavior of likes and comments improves the LLM's performance on a wide variety of downstream content understanding tasks. We show this performance increase over 46 video and image understanding tasks over 26 benchmark datasets across both 0-shot and fine-tuning settings, outperforming many supervised baselines. Moreover, since receiver behavior, such as likes and comments, is collected by default on the internet and does not need any human annotations to be useful, the performance improvement we get after training on this data is essentially free-lunch. We release the receiver behavior cleaned comments and likes of 750k images and videos collected from multiple platforms along with our instruction-tuning data.

cs.CV

CABINET: Content Relevance based Noise Reduction for Table Question Answering

Table understanding capability of Large Language Models (LLMs) has been extensively studied through the task of question-answering (QA) over tables. Typically, only a small part of the whole table is relevant to derive the answer for a given question. The irrelevant parts act as noise and are distracting information, resulting in sub-optimal performance due to the vulnerability of LLMs to noise. To mitigate this, we propose CABINET (Content RelevAnce-Based NoIse ReductioN for TablE QuesTion-Answering) - a framework to enable LLMs to focus on relevant tabular data by suppressing extraneous information. CABINET comprises an Unsupervised Relevance Scorer (URS), trained differentially with the QA LLM, that weighs the table content based on its relevance to the input question before feeding it to the question-answering LLM (QA LLM). To further aid the relevance scorer, CABINET employs a weakly supervised module that generates a parsing statement describing the criteria of rows and columns relevant to the question and highlights the content of corresponding table cells. CABINET significantly outperforms various tabular LLM baselines, as well as GPT3-based in-context learning methods, is more robust to noise, maintains outperformance on tables of varying sizes, and establishes new SoTA performance on WikiTQ, FeTaQA, and WikiSQL datasets. We release our code and datasets at https://github.com/Sohanpatnaik106/CABINET_QA.

cs.CL

Behavior Optimized Image Generation

The last few years have witnessed great success on image generation, which has crossed the acceptance thresholds of aesthetics, making it directly applicable to personal and commercial applications. However, images, especially in marketing and advertising applications, are often created as a means to an end as opposed to just aesthetic concerns. The goal can be increasing sales, getting more clicks, likes, or image sales (in the case of stock businesses). Therefore, the generated images need to perform well on these key performance indicators (KPIs), in addition to being aesthetically good. In this paper, we make the first endeavor to answer the question of "How can one infuse the knowledge of the end-goal within the image generation process itself to create not just better-looking images but also "better-performing'' images?''. We propose BoigLLM, an LLM that understands both image content and user behavior. BoigLLM knows how an image should look to get a certain required KPI. We show that BoigLLM outperforms 13x larger models such as GPT-3.5 and GPT-4 in this task, demonstrating that while these state-of-the-art models can understand images, they lack information on how these images perform in the real world. To generate actual pixels of behavior-conditioned images, we train a diffusion-based model (BoigSD) to align with a proposed BoigLLM-defined reward. We show the performance of the overall pipeline on two datasets covering two different behaviors: a stock dataset with the number of forward actions as the KPI and a dataset containing tweets with the total likes as the KPI, denoted as BoigBench. To advance research in the direction of utility-driven image generation and understanding, we release BoigBench, a benchmark dataset containing 168 million enterprise tweets with their media, brand account names, time of post, and total likes.

cs.CV

All Should Be Equal in the Eyes of Language Models: Counterfactually Aware Fair Text Generation

Fairness in Language Models (LMs) remains a longstanding challenge, given the inherent biases in training data that can be perpetuated by models and affect the downstream tasks. Recent methods employ expensive retraining or attempt debiasing during inference by constraining model outputs to contrast from a reference set of biased templates or exemplars. Regardless, they dont address the primary goal of fairness to maintain equitability across different demographic groups. In this work, we posit that inferencing LMs to generate unbiased output for one demographic under a context ensues from being aware of outputs for other demographics under the same context. To this end, we propose Counterfactually Aware Fair InferencE (CAFIE), a framework that dynamically compares the model understanding of diverse demographics to generate more equitable sentences. We conduct an extensive empirical evaluation using base LMs of varying sizes and across three diverse datasets and found that CAFIE outperforms strong baselines. CAFIE produces fairer text and strikes the best balance between fairness and language modeling capability

cs.CL