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Bang Giang Le

Publications and source records attributed to Bang Giang Le.

6 recordsLinked to original sources

Explicit Credit Assignment through Local Rewards and Dependence Graphs in Multi-Agent Reinforcement Learning

To promote cooperation in Multi-Agent Reinforcement Learning, the reward signals of all agents can be aggregated together, forming global rewards that are commonly known as the fully cooperative setting. However, global rewards are usually noisy because they contain the contributions of all agents, which have to be resolved in the credit assignment process. On the other hand, using local reward benefits from faster learning due to the separation of agents' contributions, but can be suboptimal as agents myopically optimize their own reward while disregarding the global optimality. In this work, we propose a method that combines the merits of both approaches. By using a graph of interaction between agents, our method discerns the individual agent contribution in a more fine-grained manner than a global reward, while alleviating the cooperation problem with agents' local reward. We also introduce a practical approach for approximating such a graph. Our experiments demonstrate the flexibility of the approach, enabling improvements over the traditional local and global reward settings.

cs.LG

Low Variance Trust Region Optimization with Independent Actors and Sequential Updates in Cooperative Multi-agent Reinforcement Learning

Cooperative multi-agent reinforcement learning assumes each agent shares the same reward function and can be trained effectively using the Trust Region framework of single-agent. Instead of relying on other agents' actions, the independent actors setting considers each agent to act based only on its local information, thus having more flexible applications. However, in the sequential update framework, it is required to re-estimate the joint advantage function after each individual agent's policy step. Despite the practical success of importance sampling, the updated advantage function suffers from exponentially high variance problems, which likely result in unstable convergence. In this work, we first analyze the high variance advantage both empirically and theoretically. To overcome this limitation, we introduce a clipping objective to control the upper bounds of the advantage fluctuation in sequential updates. With the proposed objective, we provide a monotonic bound with sub-linear convergence to $ε$-Nash Equilibria. We further derive two new practical algorithms using our clipping objective. The experiment results on three popular multi-agent reinforcement learning benchmarks show that our proposed method outperforms the tested baselines in most environments. By carefully analyzing different training settings, our proposed method is highlighted with both stable convergence properties and the desired low advantage variance estimation. For reproducibility purposes, our source code is publicly available at https://github.com/giangbang/Low-Variance-Trust-Region-MARL.

cs.LG

Resolve Highway Conflict in Multi-Autonomous Vehicle Controls with Local State Attention

In mixed-traffic environments, autonomous vehicles must adapt to human-controlled vehicles and other unusual driving situations. This setting can be framed as a multi-agent reinforcement learning (MARL) environment with full cooperative reward among the autonomous vehicles. While methods such as Multi-agent Proximal Policy Optimization can be effective in training MARL tasks, they often fail to resolve local conflict between agents and are unable to generalize to stochastic events. In this paper, we propose a Local State Attention module to assist the input state representation. By relying on the self-attention operator, the module is expected to compress the essential information of nearby agents to resolve the conflict in traffic situations. Utilizing a simulated highway merging scenario with the priority vehicle as the unexpected event, our approach is able to prioritize other vehicles' information to manage the merging process. The results demonstrate significant improvements in merging efficiency compared to popular baselines, especially in high-density traffic settings.

cs.AI

Enhance Exploration in Safe Reinforcement Learning with Contrastive Representation Learning

In safe reinforcement learning, agent needs to balance between exploration actions and safety constraints. Following this paradigm, domain transfer approaches learn a prior Q-function from the related environments to prevent unsafe actions. However, because of the large number of false positives, some safe actions are never executed, leading to inadequate exploration in sparse-reward environments. In this work, we aim to learn an efficient state representation to balance the exploration and safety-prefer action in a sparse-reward environment. Firstly, the image input is mapped to latent representation by an auto-encoder. A further contrastive learning objective is employed to distinguish safe and unsafe states. In the learning phase, the latent distance is used to construct an additional safety check, which allows the agent to bias the exploration if it visits an unsafe state. To verify the effectiveness of our method, the experiment is carried out in three navigation-based MiniGrid environments. The result highlights that our method can explore the environment better while maintaining a good balance between safety and efficiency.

cs.LG

Toward Finding Strong Pareto Optimal Policies in Multi-Agent Reinforcement Learning

In this work, we study the problem of finding Pareto optimal policies in multi-agent reinforcement learning problems with cooperative reward structures. We show that any algorithm where each agent only optimizes their reward is subject to suboptimal convergence. Therefore, to achieve Pareto optimality, agents have to act altruistically by considering the rewards of others. This observation bridges the multi-objective optimization framework and multi-agent reinforcement learning together. We first propose a framework for applying the Multiple Gradient Descent algorithm (MGDA) for learning in multi-agent settings. We further show that standard MGDA is subjected to weak Pareto convergence, a problem that is often overlooked in other learning settings but is prevalent in multi-agent reinforcement learning. To mitigate this issue, we propose MGDA++, an improvement of the existing algorithm to handle the weakly optimal convergence of MGDA properly. Theoretically, we prove that MGDA++ converges to strong Pareto optimal solutions in convex, smooth bi-objective problems. We further demonstrate the superiority of our MGDA++ in cooperative settings in the Gridworld benchmark. The results highlight that our proposed method can converge efficiently and outperform the other methods in terms of the optimality of the convergent policies. The source code is available at \url{https://github.com/giangbang/Strong-Pareto-MARL}.

cs.LG

Distill Knowledge in Multi-task Reinforcement Learning with Optimal-Transport Regularization

In multi-task reinforcement learning, it is possible to improve the data efficiency of training agents by transferring knowledge from other different but related tasks. Because the experiences from different tasks are usually biased toward the specific task goals. Traditional methods rely on Kullback-Leibler regularization to stabilize the transfer of knowledge from one task to the others. In this work, we explore the direction of replacing the Kullback-Leibler divergence with a novel Optimal transport-based regularization. By using the Sinkhorn mapping, we can approximate the Optimal transport distance between the state distribution of tasks. The distance is then used as an amortized reward to regularize the amount of sharing information. We experiment our frameworks on several grid-based navigation multi-goal to validate the effectiveness of the approach. The results show that our added Optimal transport-based rewards are able to speed up the learning process of agents and outperforms several baselines on multi-task learning.

cs.LG