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Banghua Zhu

Publications and source records attributed to Banghua Zhu.

At least 19 recordsLinked to original sources

Coresets Before Score Sets: Evaluation-Unsupervised Prompt Subset Selection for LLM Benchmarks

We study LLM benchmark coreset selection: selecting a small subset of prompts over multiple benchmarks whose induced model scores and rankings approximate those obtained from the full benchmark suite. In evaluation-unsupervised benchmark coreset selection (our approach), the selection algorithm uses no model evaluation outcomes, and operates on a fine granularity by producing subsets of prompts over multiple benchmarks rather than producing a sub-collection of entire benchmarks. We use submodular subset selection, and we develop and evaluate many different submodular functions for this purpose, including determinantal point process (DPP) based approaches, submodular mutual information functions, and facility location-based functions. On a new large-scale suite of 35 heterogeneous benchmarks spanning five different capability categories, 18 frontier LLMs, and over 61K prompts, we find that the facility location (FL) function operating exclusively on inexpensive semantic prompt embeddings preserves LLM scores better than twelve separate score-based and diversity-based baselines, across a range of coreset budgets. Moreover, we show our proposed objective is not limited to the evaluation-unsupervised regime: in the setting where only a handful of whole benchmarks must be selected and a large amount of model scores are available, the same objective matches or outperforms state-of-the-art baselines on the MMLU and MTEB leaderboards, while being substantially cheaper to compute. Together, our results suggest that submodularity, in general, is a strong and reliable tool for benchmark compression.

cs.AI

DisagMoE: Computation-Communication overlapped MoE Training via Disaggregated AF-Pipe Parallelism

Mixture-of-experts (MoE) architectures enable trillion-parameter LLMs with sparsely activated experts. Expert parallelism (EP) is a widely adopted MoE training strategy, but it suffers from severe all-to-all communication bottlenecks, which is exaggerated by the limited inter-node network bandwidth as the growing model size requires distributing experts across GPU nodes. Prior work focused on overlapping these all-to-all communications with feed-forward network (FFN) and self-attention computations, which often leaves residual network-bound stalls due to inherent imbalance in attention and FFN layers' computation-communication ratios. We present DisagMoE, a disaggregated MoE training system that jointly optimizes model placement and scheduling for maximal efficiency. DisagMoE separates attention and FFN layers into disjoint GPU groups, introduces a multi-stage pipeline with uni-directional, many-to-many communications, and employs a computation-communication roofline model to balance GPU and network bandwidth allocation among the attention and FFN groups. DisagMoE is implemented on Megatron-LM, and evaluation shows that DisagMoE improves training efficiency across multiple MoE models with up to 1.8x speedup on 16-node 8xH800 clusters.

cs.LG

QFT: Quantized Full-parameter Tuning of LLMs with Affordable Resources

Large Language Models (LLMs) have showcased remarkable impacts across a wide spectrum of natural language processing tasks. Fine-tuning these pretrained models on downstream datasets provides further significant performance gains; however, this process typically requires a large number of expensive, high-end GPUs. Although there have been efforts focused on parameter-efficient fine-tuning, they cannot fully unlock the powerful potential of full-parameter fine-tuning. In this paper, we propose QFT, a Quantized Full-parameter Tuning framework for LLMs that quantizes and stores all training states, including weights, gradients, and optimizer states, in INT8 format to reduce training memory, thereby enabling full-parameter fine-tuning on existing GPUs at an affordable cost. To ensure training performance, we make two key efforts: i) for quantized gradients and optimizer states, we theoretically prove that the Lion optimizer, with its property of consistent update magnitudes, is highly robust to quantization; ii) and for quantized weights, we employ the hybrid feature quantizer, which identifies and protects a small subset of sparse critical features while quantizing the remaining dense features, thus ensuring accurate weight updates without FP32 backups. Moreover, to support backpropagation in the integer context, we develop a stack-based gradient flow scheme with O(1) complexity, forming a unified integer training pipeline. As a result, QFT reduces the model state memory to 21% of the standard solution while achieving comparable performance, e.g., tuning a LLaMA-7B model requires only <30GB of memory, making it feasible on a single A6000 GPU.

cs.CL

dUltra: Ultra-Fast Diffusion Language Models via Reinforcement Learning

Masked diffusion language models (MDLMs) offer the potential for parallel token generation, but most open-source MDLMs decode fewer than 5 tokens per model forward pass even with sophisticated sampling strategies, limiting their parallel generation potential. Existing acceleration methods either rely on fixed confidence-based heuristics or use distillation-based approaches that finetune MDLMs on trajectories generated by a base model, which can become off-policy during finetuning and restrict performance to the quality of the base model's samples. We propose \texttt{dUltra}, an on-policy reinforcement learning framework based on Group Relative Policy Optimization (GRPO) that learns unmasking strategies for efficient parallel decoding. dUltra introduces an unmasking planner head that predicts per-token unmasking likelihoods under independent Bernoulli distributions. We jointly optimize the base diffusion LLM and the unmasking order planner using reward signals combining verifiable reward, distillation reward, and the number of unmasking steps. Across mathematical reasoning and code generation tasks, dUltra achieves superior accuracy-efficiency trade-offs compared to state-of-the-art heuristic (Fast-dLLM) and distillation baselines (d3LLM, dParallel), demonstrating that learned unmasking trajectories through on-policy RL enable better exploitation of parallel generation in MDLMs. Code and checkpoints are released at https://github.com/chinsengi/dUltra-os.

cs.LG

NVIDIA Nemotron 3: Efficient and Open Intelligence

We introduce the Nemotron 3 family of models - Nano, Super, and Ultra. These models deliver strong agentic, reasoning, and conversational capabilities. The Nemotron 3 family uses a Mixture-of-Experts hybrid Mamba-Transformer architecture to provide best-in-class throughput and context lengths of up to 1M tokens. Super and Ultra models are trained with NVFP4 and incorporate LatentMoE, a novel approach that improves model quality. The two larger models also include MTP layers for faster text generation. All Nemotron 3 models are post-trained using multi-environment reinforcement learning enabling reasoning, multi-step tool use, and support granular reasoning budget control. Nano, the smallest model, outperforms comparable models in accuracy while remaining extremely cost-efficient for inference. Super is optimized for collaborative agents and high-volume workloads such as IT ticket automation. Ultra, the largest model, provides state-of-the-art accuracy and reasoning performance. Nano is released together with its technical report and this white paper, while Super and Ultra will follow in the coming months. We will openly release the model weights, pre- and post-training software, recipes, and all data for which we hold redistribution rights.

cs.CL

Nemotron 3 Nano: Open, Efficient Mixture-of-Experts Hybrid Mamba-Transformer Model for Agentic Reasoning

We present Nemotron 3 Nano 30B-A3B, a Mixture-of-Experts hybrid Mamba-Transformer language model. Nemotron 3 Nano was pretrained on 25 trillion text tokens, including more than 3 trillion new unique tokens over Nemotron 2, followed by supervised fine tuning and large-scale RL on diverse environments. Nemotron 3 Nano achieves better accuracy than our previous generation Nemotron 2 Nano while activating less than half of the parameters per forward pass. It achieves up to 3.3x higher inference throughput than similarly-sized open models like GPT-OSS-20B and Qwen3-30B-A3B-Thinking-2507, while also being more accurate on popular benchmarks. Nemotron 3 Nano demonstrates enhanced agentic, reasoning, and chat abilities and supports context lengths up to 1M tokens. We release both our pretrained Nemotron 3 Nano 30B-A3B Base and post-trained Nemotron 3 Nano 30B-A3B checkpoints on Hugging Face.

cs.CL

BigCodeArena: Unveiling More Reliable Human Preferences in Code Generation via Execution

Crowdsourced model evaluation platforms, such as Chatbot Arena, enable real-time evaluation from human perspectives to assess the quality of model responses. In the coding domain, manually examining the quality of LLM-generated content is extremely challenging, as it requires understanding long chunks of raw code and deliberately simulating code execution. To this end, we introduce BigCodeArena, an open human evaluation platform for code generation backed by a comprehensive and on-the-fly execution environment. Built on top of Chatbot Arena, BigCodeArena enables the execution of LLM-generated code and allows humans to interact with the execution process and outcomes. We collected over 14,000 raw code-centric conversation sessions across 10 widely used LLMs, spanning 10 languages and 8 types of execution environments. Among these conversations, we identified more than 4,700 multi-turn samples with pairwise human preferences. Further analysis uncovers underexplored preferences of LLMs in fine-grained domains characterized by tasks, languages, and frameworks. To systematically examine code understanding and generation capabilities of frontier LLMs, we curated two benchmarks based on the collected data, namely BigCodeReward and AutoCodeArena. For BigCodeReward, we post-processed the 4,700 conversations and evaluated the consistency between reward models and human preferences. The evaluation shows that most LLMs have superior performance in judging coding preferences when the execution results are available. Inspired by these findings, we propose AutoCodeArena, an automatic Elo rating benchmark designed to assess the coding quality of LLMs without human involvement. We find that proprietary LLMs like GPT-5, Claude-Sonnet-4, and Claude-Opus-4 still lead in code generation performance among recent emerging models.

cs.SE

Reading Between the Lines: Abstaining from VLM-Generated OCR Errors via Latent Representation Probes

As VLMs are deployed in safety-critical applications, their ability to abstain from answering when uncertain becomes crucial for reliability, especially in Scene Text Visual Question Answering (STVQA) tasks. For example, OCR errors like misreading "50 mph" as "60 mph" could cause severe traffic accidents. This leads us to ask: Can VLMs know when they can't see? Existing abstention methods suggest pessimistic answers: they either rely on miscalibrated output probabilities or require semantic agreement unsuitable for OCR tasks. However, this failure may indicate we are looking in the wrong place: uncertainty signals could be hidden in VLMs' internal representations. Building on this insight, we propose Latent Representation Probing (LRP): training lightweight probes on hidden states or attention patterns. We explore three probe designs: concatenating representations across all layers, aggregating attention over visual tokens, and ensembling single layer probes by majority vote. Experiments on four benchmarks across image and video modalities show LRP improves abstention accuracy by 7.6\% over best baselines. Our analysis reveals: probes generalize across various uncertainty sources and datasets, and optimal signals emerge from intermediate rather than final layers. This establishes a principled framework for building deployment-ready AI systems by detecting confidence signals from internal states rather than unreliable outputs.

cs.CV

Beyond Ten Turns: Unlocking Long-Horizon Agentic Search with Large-Scale Asynchronous RL

Recent advancements in LLM-based agents have demonstrated remarkable capabilities in handling complex, knowledge-intensive tasks by integrating external tools. Among diverse choices of tools, search tools play a pivotal role in accessing vast external knowledge. However, open-source agents still fall short of achieving expert-level Search Intelligence, the ability to resolve ambiguous queries, generate precise searches, analyze results, and conduct thorough exploration. Existing approaches fall short in scalability, efficiency, and data quality. For example, small turn limits in existing online RL methods, e.g. <=10, restrict complex strategy learning. This paper introduces ASearcher, an open-source project for large-scale RL training of search agents. Our key contributions include: (1) Scalable fully asynchronous RL training that enables long-horizon search while maintaining high training efficiency. (2) A prompt-based LLM agent that autonomously synthesizes high-quality and challenging QAs, creating a large-scale QA dataset. Through RL training, our prompt-based QwQ-32B agent achieves substantial improvements, with 78.0% and 34.3% Avg@4 gains on xBench and GAIA, respectively. Notably, our agent exhibits extreme long-horizon search, with tool calls exceeding 100 turns and output tokens exceeding 400k during training time. With a simple agent design and no external LLMs, ASearcher-Web-QwQ achieves Avg@4 scores of 51.1 on xBench and 58.7 on GAIA, surpassing existing open-source 32B agents. Finally, we also show that ASearcher-Web-QwQ could achieve performance of commercial systems using external summary tool in a zero-shot transfer manner and test-time search. We open-source our models, training data, and codes in https://github.com/inclusionAI/ASearcher.

cs.CL

Local Linear Attention: An Optimal Interpolation of Linear and Softmax Attention For Test-Time Regression

Transformer architectures have achieved remarkable success in various domains. While efficient alternatives to Softmax Attention have been widely studied, the search for more expressive mechanisms grounded in theoretical insight-even at greater computational cost-has been relatively underexplored. In this work, we bridge this gap by proposing Local Linear Attention (LLA), a novel attention mechanism derived from nonparametric statistics through the lens of test-time regression. First, we show that LLA offers theoretical advantages over Linear and Softmax Attention for associative memory via a bias-variance trade-off analysis. Next, we address its computational challenges and propose two memory-efficient primitives to tackle the $Θ(n^2 d)$ and $Θ(n d^2)$ complexity. We then introduce FlashLLA, a hardware-efficient, blockwise algorithm that enables scalable and parallel computation on modern accelerators. In addition, we implement and profile a customized inference kernel that significantly reduces memory overheads. Finally, we empirically validate the advantages and limitations of LLA on test-time regression, in-context regression, associative recall and state tracking tasks. Experiment results demonstrate that LLA effectively adapts to non-stationarity, outperforming strong baselines in test-time training and in-context learning, and exhibiting promising evidence for its scalability and applicability in large-scale models. Code is available at https://github.com/Yifei-Zuo/Flash-LLA.

cs.LG

GAUSS: Benchmarking Structured Mathematical Skills for Large Language Models

We introduce \textbf{GAUSS} (\textbf{G}eneral \textbf{A}ssessment of \textbf{U}nderlying \textbf{S}tructured \textbf{S}kills in Mathematics), a benchmark that evaluates LLMs' mathematical abilities across twelve core skill dimensions, grouped into three domains: knowledge and understanding, problem solving and communication, and meta-skills and creativity. By categorizing problems according to cognitive skills and designing tasks that isolate specific abilities, GAUSS constructs comprehensive, fine-grained, and interpretable profiles of models' mathematical abilities. These profiles faithfully represent their underlying mathematical intelligence. To exemplify how to use the \textsc{GAUSS} benchmark, we have derived the skill profile of \textsc{GPT-5-thinking}, revealing its strengths and weaknesses as well as its differences relative to \textsc{o4-mini-high}, thereby underscoring the value of multidimensional, skill-based evaluation.

cs.AI

NVIDIA Nemotron Nano 2: An Accurate and Efficient Hybrid Mamba-Transformer Reasoning Model

We introduce Nemotron-Nano-9B-v2, a hybrid Mamba-Transformer language model designed to increase throughput for reasoning workloads while achieving state-of-the-art accuracy compared to similarly-sized models. Nemotron-Nano-9B-v2 builds on the Nemotron-H architecture, in which the majority of the self-attention layers in the common Transformer architecture are replaced with Mamba-2 layers, to achieve improved inference speed when generating the long thinking traces needed for reasoning. We create Nemotron-Nano-9B-v2 by first pre-training a 12-billion-parameter model (Nemotron-Nano-12B-v2-Base) on 20 trillion tokens using an FP8 training recipe. After aligning Nemotron-Nano-12B-v2-Base, we employ the Minitron strategy to compress and distill the model with the goal of enabling inference on up to 128k tokens on a single NVIDIA A10G GPU (22GiB of memory, bfloat16 precision). Compared to existing similarly-sized models (e.g., Qwen3-8B), we show that Nemotron-Nano-9B-v2 achieves on-par or better accuracy on reasoning benchmarks while achieving up to 6x higher inference throughput in reasoning settings like 8k input and 16k output tokens. We are releasing Nemotron-Nano-9B-v2, Nemotron-Nano12B-v2-Base, and Nemotron-Nano-9B-v2-Base checkpoints along with the majority of our pre- and post-training datasets on Hugging Face.

cs.CL

MMMG: a Comprehensive and Reliable Evaluation Suite for Multitask Multimodal Generation

Automatically evaluating multimodal generation presents a significant challenge, as automated metrics often struggle to align reliably with human evaluation, especially for complex tasks that involve multiple modalities. To address this, we present MMMG, a comprehensive and human-aligned benchmark for multimodal generation across 4 modality combinations (image, audio, interleaved text and image, interleaved text and audio), with a focus on tasks that present significant challenges for generation models, while still enabling reliable automatic evaluation through a combination of models and programs. MMMG encompasses 49 tasks (including 29 newly developed ones), each with a carefully designed evaluation pipeline, and 937 instructions to systematically assess reasoning, controllability, and other key capabilities of multimodal generation models. Extensive validation demonstrates that MMMG is highly aligned with human evaluation, achieving an average agreement of 94.3%. Benchmarking results on 24 multimodal generation models reveal that even though the state-of-the-art model, GPT Image, achieves 78.3% accuracy for image generation, it falls short on multimodal reasoning and interleaved generation. Furthermore, results suggest considerable headroom for improvement in audio generation, highlighting an important direction for future research.

cs.AI

Taming Overconfidence in LLMs: Reward Calibration in RLHF

Language model calibration refers to the alignment between the confidence of the model and the actual performance of its responses. While previous studies point out the overconfidence phenomenon in Large Language Models (LLMs) and show that LLMs trained with Reinforcement Learning from Human Feedback (RLHF) are overconfident with a more sharpened output probability, in this study, we reveal that RLHF tends to lead models to express verbalized overconfidence in their own responses. We investigate the underlying cause of this overconfidence and demonstrate that reward models used for Proximal Policy Optimization (PPO) exhibit inherent biases towards high-confidence scores regardless of the actual quality of responses. Building upon this insight, we propose two PPO variants: PPO-M: PPO with Calibrated Reward Modeling and PPO-C: PPO with Calibrated Reward Calculation. PPO-M integrates explicit confidence scores in reward model training, which calibrates reward models to better capture the alignment between response quality and verbalized confidence. PPO-C adjusts the reward score during PPO based on the difference between the current reward and the exponential average of past rewards. Both PPO-M and PPO-C can be seamlessly integrated into the current PPO pipeline and do not require additional golden labels. We evaluate our methods on both Llama3-8B and Mistral-7B across six diverse datasets including multiple-choice and open-ended generation. Experimental results demonstrate that both of our methods can reduce calibration error and maintain performance comparable to standard PPO. We further show that they could preserve model capabilities in open-ended conversational settings.

cs.CL

Noisy Computing of the Threshold Function

Let $\mathsf{TH}_k$ denote the $k$-out-of-$n$ threshold function: given $n$ input Boolean variables, the output is $1$ if and only if at least $k$ of the inputs are $1$. We consider the problem of computing the $\mathsf{TH}_k$ function using noisy readings of the Boolean variables, where each reading is incorrect with some fixed and known probability $p \in (0,1/2)$. As our main result, we show that it is sufficient to use $(1+o(1)) \frac{n\log \frac{m}δ}{D_{\mathsf{KL}}(p \| 1-p)}$ queries in expectation to compute the $\mathsf{TH}_k$ function with a vanishing error probability $δ= o(1)$, where $m\triangleq \min\{k,n-k+1\}$ and $D_{\mathsf{KL}}(p \| 1-p)$ denotes the Kullback-Leibler divergence between $\mathsf{Bern}(p)$ and $\mathsf{Bern}(1-p)$ distributions. Conversely, we show that any algorithm achieving an error probability of $δ= o(1)$ necessitates at least $(1-o(1))\frac{(n-m)\log\frac{m}δ}{D_{\mathsf{KL}}(p \| 1-p)}$ queries in expectation. The upper and lower bounds are tight when $m=o(n)$, and are within a multiplicative factor of $\frac{n}{n-m}$ when $m=Θ(n)$. In particular, when $k=n/2$, the $\mathsf{TH}_k$ function corresponds to the $\mathsf{MAJORITY}$ function, in which case the upper and lower bounds are tight up to a multiplicative factor of two. Compared to previous work, our result tightens the dependence on $p$ in both the upper and lower bounds.

cs.DS

Generative AI Security: Challenges and Countermeasures

Generative AI's expanding footprint across numerous industries has led to both excitement and increased scrutiny. This paper delves into the unique security challenges posed by Generative AI, and outlines potential research directions for managing these risks.

cs.CR

How to Evaluate Reward Models for RLHF

We introduce a new benchmark for reward models that quantifies their ability to produce strong language models through RLHF (Reinforcement Learning from Human Feedback). The gold-standard approach is to run a full RLHF training pipeline and directly probe downstream LLM performance. However, this process is prohibitively expensive. To address this, we build a predictive model of downstream LLM performance by evaluating the reward model on proxy tasks. These proxy tasks consist of a large-scale human preference and a verifiable correctness preference dataset, in which we measure 12 metrics across 12 domains. To investigate which reward model metrics are most correlated to gold-standard RLHF outcomes, we launch an end-to-end RLHF experiment on a large-scale crowdsourced human preference platform to view real reward model downstream performance as ground truth. Ultimately, we compile our data and findings into Preference Proxy Evaluations (PPE), the first reward model benchmark explicitly linked to post-RLHF real-world human preference performance, which we open-source for public use and further development. Our code and evaluations can be found at https://github.com/lmarena/PPE .

cs.LG

From Crowdsourced Data to High-Quality Benchmarks: Arena-Hard and BenchBuilder Pipeline

The rapid evolution of Large Language Models (LLMs) has outpaced the development of model evaluation, highlighting the need for continuous curation of new, challenging benchmarks. However, manual curation of high-quality, human-aligned benchmarks is expensive and time-consuming. To address this, we introduce BenchBuilder, an automated pipeline that leverages LLMs to curate high-quality, open-ended prompts from large, crowd-sourced datasets, enabling continuous benchmark updates without human in the loop. We apply BenchBuilder to datasets such as Chatbot Arena and WildChat-1M, extracting challenging prompts and utilizing LLM-as-a-Judge for automatic model evaluation. To validate benchmark quality, we propose new metrics to measure a benchmark's alignment with human preferences and ability to separate models. We release Arena-Hard-Auto, a benchmark consisting 500 challenging prompts curated by BenchBuilder. Arena-Hard-Auto provides 3x higher separation of model performances compared to MT-Bench and achieves 98.6% correlation with human preference rankings, all at a cost of $20. Our work sets a new framework for the scalable curation of automated benchmarks from extensive data.

cs.LG