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Baocai Yin

Publications and source records attributed to Baocai Yin.

At least 73 records · Page 4Linked to original sources

DR-GAN: Distribution Regularization for Text-to-Image Generation

This paper presents a new Text-to-Image generation model, named Distribution Regularization Generative Adversarial Network (DR-GAN), to generate images from text descriptions from improved distribution learning. In DR-GAN, we introduce two novel modules: a Semantic Disentangling Module (SDM) and a Distribution Normalization Module (DNM). SDM combines the spatial self-attention mechanism and a new Semantic Disentangling Loss (SDL) to help the generator distill key semantic information for the image generation. DNM uses a Variational Auto-Encoder (VAE) to normalize and denoise the image latent distribution, which can help the discriminator better distinguish synthesized images from real images. DNM also adopts a Distribution Adversarial Loss (DAL) to guide the generator to align with normalized real image distributions in the latent space. Extensive experiments on two public datasets demonstrated that our DR-GAN achieved a competitive performance in the Text-to-Image task.

cs.CV↗

MHSA-Net: Multi-Head Self-Attention Network for Occluded Person Re-Identification

This paper presents a novel person re-identification model, named Multi-Head Self-Attention Network (MHSA-Net), to prune unimportant information and capture key local information from person images. MHSA-Net contains two main novel components: Multi-Head Self-Attention Branch (MHSAB) and Attention Competition Mechanism (ACM). The MHSAB adaptively captures key local person information, and then produces effective diversity embeddings of an image for the person matching. The ACM further helps filter out attention noise and non-key information. Through extensive ablation studies, we verified that the Multi-Head Self-Attention Branch (MHSAB) and Attention Competition Mechanism (ACM) both contribute to the performance improvement of the MHSA-Net. Our MHSA-Net achieves competitive performance in the standard and occluded person Re-ID tasks.

cs.CV↗

Bi-directional Object-context Prioritization Learning for Saliency Ranking

The saliency ranking task is recently proposed to study the visual behavior that humans would typically shift their attention over different objects of a scene based on their degrees of saliency. Existing approaches focus on learning either object-object or object-scene relations. Such a strategy follows the idea of object-based attention in Psychology, but it tends to favor those objects with strong semantics (e.g., humans), resulting in unrealistic saliency ranking. We observe that spatial attention works concurrently with object-based attention in the human visual recognition system. During the recognition process, the human spatial attention mechanism would move, engage, and disengage from region to region (i.e., context to context). This inspires us to model the region-level interactions, in addition to the object-level reasoning, for saliency ranking. To this end, we propose a novel bi-directional method to unify spatial attention and object-based attention for saliency ranking. Our model includes two novel modules: (1) a selective object saliency (SOS) module that models objectbased attention via inferring the semantic representation of the salient object, and (2) an object-context-object relation (OCOR) module that allocates saliency ranks to objects by jointly modeling the object-context and context-object interactions of the salient objects. Extensive experiments show that our approach outperforms existing state-of-theart methods. Our code and pretrained model are available at https://github.com/GrassBro/OCOR.

cs.CV↗

Learning to Detect Instance-level Salient Objects Using Complementary Image Labels

Existing salient instance detection (SID) methods typically learn from pixel-level annotated datasets. In this paper, we present the first weakly-supervised approach to the SID problem. Although weak supervision has been considered in general saliency detection, it is mainly based on using class labels for object localization. However, it is non-trivial to use only class labels to learn instance-aware saliency information, as salient instances with high semantic affinities may not be easily separated by the labels. As the subitizing information provides an instant judgement on the number of salient items, it is naturally related to detecting salient instances and may help separate instances of the same class while grouping different parts of the same instance. Inspired by this observation, we propose to use class and subitizing labels as weak supervision for the SID problem. We propose a novel weakly-supervised network with three branches: a Saliency Detection Branch leveraging class consistency information to locate candidate objects; a Boundary Detection Branch exploiting class discrepancy information to delineate object boundaries; and a Centroid Detection Branch using subitizing information to detect salient instance centroids. This complementary information is then fused to produce a salient instance map. To facilitate the learning process, we further propose a progressive training scheme to reduce label noise and the corresponding noise learned by the model, via reciprocating the model with progressive salient instance prediction and model refreshing. Our extensive evaluations show that the proposed method plays favorably against carefully designed baseline methods adapted from related tasks.

cs.CV↗

Temporal Knowledge Graph Reasoning Triggered by Memories

Inferring missing facts in temporal knowledge graphs is a critical task and has been widely explored. Extrapolation in temporal reasoning tasks is more challenging and gradually attracts the attention of researchers since no direct history facts for prediction. Previous works attempted to apply evolutionary representation learning to solve the extrapolation problem. However, these techniques do not explicitly leverage various time-aware attribute representations, i.e. the reasoning performance is significantly affected by the history length. To alleviate the time dependence when reasoning future missing facts, we propose a memory-triggered decision-making (MTDM) network, which incorporates transient memories, long-short-term memories, and deep memories. Specifically, the transient learning network considers transient memories as a static knowledge graph, and the time-aware recurrent evolution network learns representations through a sequence of recurrent evolution units from long-short-term memories. Each evolution unit consists of a structural encoder to aggregate edge information, a time encoder with a gating unit to update attribute representations of entities. MTDM utilizes the crafted residual multi-relational aggregator as the structural encoder to solve the multi-hop coverage problem. We also introduce the dissolution learning constraint for better understanding the event dissolution process. Extensive experiments demonstrate the MTDM alleviates the history dependence and achieves state-of-the-art prediction performance. Moreover, compared with the most advanced baseline, MTDM shows a faster convergence speed and training speed.

cs.LG↗

Multi-domain Collaborative Feature Representation for Robust Visual Object Tracking

Jointly exploiting multiple different yet complementary domain information has been proven to be an effective way to perform robust object tracking. This paper focuses on effectively representing and utilizing complementary features from the frame domain and event domain for boosting object tracking performance in challenge scenarios. Specifically, we propose Common Features Extractor (CFE) to learn potential common representations from the RGB domain and event domain. For learning the unique features of the two domains, we utilize a Unique Extractor for Event (UEE) based on Spiking Neural Networks to extract edge cues in the event domain which may be missed in RGB in some challenging conditions, and a Unique Extractor for RGB (UER) based on Deep Convolutional Neural Networks to extract texture and semantic information in RGB domain. Extensive experiments on standard RGB benchmark and real event tracking dataset demonstrate the effectiveness of the proposed approach. We show our approach outperforms all compared state-of-the-art tracking algorithms and verify event-based data is a powerful cue for tracking in challenging scenes.

cs.CV↗

Object Tracking by Jointly Exploiting Frame and Event Domain

Inspired by the complementarity between conventional frame-based and bio-inspired event-based cameras, we propose a multi-modal based approach to fuse visual cues from the frame- and event-domain to enhance the single object tracking performance, especially in degraded conditions (e.g., scenes with high dynamic range, low light, and fast-motion objects). The proposed approach can effectively and adaptively combine meaningful information from both domains. Our approach's effectiveness is enforced by a novel designed cross-domain attention schemes, which can effectively enhance features based on self- and cross-domain attention schemes; The adaptiveness is guarded by a specially designed weighting scheme, which can adaptively balance the contribution of the two domains. To exploit event-based visual cues in single-object tracking, we construct a large-scale frame-event-based dataset, which we subsequently employ to train a novel frame-event fusion based model. Extensive experiments show that the proposed approach outperforms state-of-the-art frame-based tracking methods by at least 10.4% and 11.9% in terms of representative success rate and precision rate, respectively. Besides, the effectiveness of each key component of our approach is evidenced by our thorough ablation study.

cs.CV↗

Real-time Human Action Recognition Using Locally Aggregated Kinematic-Guided Skeletonlet and Supervised Hashing-by-Analysis Model

3D action recognition is referred to as the classification of action sequences which consist of 3D skeleton joints. While many research work are devoted to 3D action recognition, it mainly suffers from three problems: highly complicated articulation, a great amount of noise, and a low implementation efficiency. To tackle all these problems, we propose a real-time 3D action recognition framework by integrating the locally aggregated kinematic-guided skeletonlet (LAKS) with a supervised hashing-by-analysis (SHA) model. We first define the skeletonlet as a few combinations of joint offsets grouped in terms of kinematic principle, and then represent an action sequence using LAKS, which consists of a denoising phase and a locally aggregating phase. The denoising phase detects the noisy action data and adjust it by replacing all the features within it with the features of the corresponding previous frame, while the locally aggregating phase sums the difference between an offset feature of the skeletonlet and its cluster center together over all the offset features of the sequence. Finally, the SHA model which combines sparse representation with a hashing model, aiming at promoting the recognition accuracy while maintaining a high efficiency. Experimental results on MSRAction3D, UTKinectAction3D and Florence3DAction datasets demonstrate that the proposed method outperforms state-of-the-art methods in both recognition accuracy and implementation efficiency.

cs.CV↗

Grassmannian Graph-attentional Landmark Selection for Domain Adaptation

Domain adaptation aims to leverage information from the source domain to improve the classification performance in the target domain. It mainly utilizes two schemes: sample reweighting and feature matching. While the first scheme allocates different weights to individual samples, the second scheme matches the feature of two domains using global structural statistics. The two schemes are complementary with each other, which are expected to jointly work for robust domain adaptation. Several methods combine the two schemes, but the underlying relationship of samples is insufficiently analyzed due to the neglect of the hierarchy of samples and the geometric properties between samples. To better combine the advantages of the two schemes, we propose a Grassmannian graph-attentional landmark selection (GGLS) framework for domain adaptation. GGLS presents a landmark selection scheme using attention-induced neighbors of the graphical structure of samples and performs distribution adaptation and knowledge adaptation over Grassmann manifold. the former treats the landmarks of each sample differently, and the latter avoids feature distortion and achieves better geometric properties. Experimental results on different real-world cross-domain visual recognition tasks demonstrate that GGLS provides better classification accuracies compared with state-of-the-art domain adaptation methods.

cs.CV↗

A Vision-based Irregular Obstacle Avoidance Framework via Deep Reinforcement Learning

Deep reinforcement learning has achieved great success in laser-based collision avoidance work because the laser can sense accurate depth information without too much redundant data, which can maintain the robustness of the algorithm when it is migrated from the simulation environment to the real world. However, high-cost laser devices are not only difficult to apply on a large scale but also have poor robustness to irregular objects, e.g., tables, chairs, shelves, etc. In this paper, we propose a vision-based collision avoidance framework to solve the challenging problem. Our method attempts to estimate the depth and incorporate the semantic information from RGB data to obtain a new form of data, pseudo-laser data, which combines the advantages of visual information and laser information. Compared to traditional laser data that only contains the one-dimensional distance information captured at a certain height, our proposed pseudo-laser data encodes the depth information and semantic information within the image, which makes our method more effective for irregular obstacles. Besides, we adaptively add noise to the laser data during the training stage to increase the robustness of our model in the real world, due to the estimated depth information is not accurate. Experimental results show that our framework achieves state-of-the-art performance in several unseen virtual and real-world scenarios.

cs.RO↗

GAN for Vision, KG for Relation: a Two-stage Deep Network for Zero-shot Action Recognition

Zero-shot action recognition can recognize samples of unseen classes that are unavailable in training by exploring common latent semantic representation in samples. However, most methods neglected the connotative relation and extensional relation between the action classes, which leads to the poor generalization ability of the zero-shot learning. Furthermore, the learned classifier incline to predict the samples of seen class, which leads to poor classification performance. To solve the above problems, we propose a two-stage deep neural network for zero-shot action recognition, which consists of a feature generation sub-network serving as the sampling stage and a graph attention sub-network serving as the classification stage. In the sampling stage, we utilize a generative adversarial networks (GAN) trained by action features and word vectors of seen classes to synthesize the action features of unseen classes, which can balance the training sample data of seen classes and unseen classes. In the classification stage, we construct a knowledge graph (KG) based on the relationship between word vectors of action classes and related objects, and propose a graph convolution network (GCN) based on attention mechanism, which dynamically updates the relationship between action classes and objects, and enhances the generalization ability of zero-shot learning. In both stages, we all use word vectors as bridges for feature generation and classifier generalization from seen classes to unseen classes. We compare our method with state-of-the-art methods on UCF101 and HMDB51 datasets. Experimental results show that our proposed method improves the classification performance of the trained classifier and achieves higher accuracy.

cs.CV↗

A Two-Stage Attentive Network for Single Image Super-Resolution

Recently, deep convolutional neural networks (CNNs) have been widely explored in single image super-resolution (SISR) and contribute remarkable progress. However, most of the existing CNNs-based SISR methods do not adequately explore contextual information in the feature extraction stage and pay little attention to the final high-resolution (HR) image reconstruction step, hence hindering the desired SR performance. To address the above two issues, in this paper, we propose a two-stage attentive network (TSAN) for accurate SISR in a coarse-to-fine manner. Specifically, we design a novel multi-context attentive block (MCAB) to make the network focus on more informative contextual features. Moreover, we present an essential refined attention block (RAB) which could explore useful cues in HR space for reconstructing fine-detailed HR image. Extensive evaluations on four benchmark datasets demonstrate the efficacy of our proposed TSAN in terms of quantitative metrics and visual effects. Code is available at https://github.com/Jee-King/TSAN.

eess.IV↗

Smart Scribbles for Image Mating

Image matting is an ill-posed problem that usually requires additional user input, such as trimaps or scribbles. Drawing a fne trimap requires a large amount of user effort, while using scribbles can hardly obtain satisfactory alpha mattes for non-professional users. Some recent deep learning-based matting networks rely on large-scale composite datasets for training to improve performance, resulting in the occasional appearance of obvious artifacts when processing natural images. In this article, we explore the intrinsic relationship between user input and alpha mattes and strike a balance between user effort and the quality of alpha mattes. In particular, we propose an interactive framework, referred to as smart scribbles, to guide users to draw few scribbles on the input images to produce high-quality alpha mattes. It frst infers the most informative regions of an image for drawing scribbles to indicate different categories (foreground, background, or unknown) and then spreads these scribbles (i.e., the category labels) to the rest of the image via our well-designed two-phase propagation. Both neighboring low-level afnities and high-level semantic features are considered during the propagation process. Our method can be optimized without large-scale matting datasets and exhibits more universality in real situations. Extensive experiments demonstrate that smart scribbles can produce more accurate alpha mattes with reduced additional input, compared to the state-of-the-art matting methods.

cs.CV↗

Deep Learning on Traffic Prediction: Methods, Analysis and Future Directions

Traffic prediction plays an essential role in intelligent transportation system. Accurate traffic prediction can assist route planing, guide vehicle dispatching, and mitigate traffic congestion. This problem is challenging due to the complicated and dynamic spatio-temporal dependencies between different regions in the road network. Recently, a significant amount of research efforts have been devoted to this area, especially deep learning method, greatly advancing traffic prediction abilities. The purpose of this paper is to provide a comprehensive survey on deep learning-based approaches in traffic prediction from multiple perspectives. Specifically, we first summarize the existing traffic prediction methods, and give a taxonomy. Second, we list the state-of-the-art approaches in different traffic prediction applications. Third, we comprehensively collect and organize widely used public datasets in the existing literature to facilitate other researchers. Furthermore, we give an evaluation and analysis by conducting extensive experiments to compare the performance of different methods on a real-world public dataset. Finally, we discuss open challenges in this field.

eess.SP↗

Incomplete Descriptor Mining with Elastic Loss for Person Re-Identification

In this paper, we propose a novel person Re-ID model, Consecutive Batch DropBlock Network (CBDB-Net), to capture the attentive and robust person descriptor for the person Re-ID task. The CBDB-Net contains two novel designs: the Consecutive Batch DropBlock Module (CBDBM) and the Elastic Loss (EL). In the Consecutive Batch DropBlock Module (CBDBM), we firstly conduct uniform partition on the feature maps. And then, we independently and continuously drop each patch from top to bottom on the feature maps, which can output multiple incomplete feature maps. In the training stage, these multiple incomplete features can better encourage the Re-ID model to capture the robust person descriptor for the Re-ID task. In the Elastic Loss (EL), we design a novel weight control item to help the Re-ID model adaptively balance hard sample pairs and easy sample pairs in the whole training process. Through an extensive set of ablation studies, we verify that the Consecutive Batch DropBlock Module (CBDBM) and the Elastic Loss (EL) each contribute to the performance boosts of CBDB-Net. We demonstrate that our CBDB-Net can achieve the competitive performance on the three standard person Re-ID datasets (the Market-1501, the DukeMTMC-Re-ID, and the CUHK03 dataset), three occluded Person Re-ID datasets (the Occluded DukeMTMC, the Partial-REID, and the Partial iLIDS dataset), and a general image retrieval dataset (In-Shop Clothes Retrieval dataset).

cs.CV↗

Automatic Comic Generation with Stylistic Multi-page Layouts and Emotion-driven Text Balloon Generation

In this paper, we propose a fully automatic system for generating comic books from videos without any human intervention. Given an input video along with its subtitles, our approach first extracts informative keyframes by analyzing the subtitles, and stylizes keyframes into comic-style images. Then, we propose a novel automatic multi-page layout framework, which can allocate the images across multiple pages and synthesize visually interesting layouts based on the rich semantics of the images (e.g., importance and inter-image relation). Finally, as opposed to using the same type of balloon as in previous works, we propose an emotion-aware balloon generation method to create different types of word balloons by analyzing the emotion of subtitles and audios. Our method is able to vary balloon shapes and word sizes in balloons in response to different emotions, leading to more enriched reading experience. Once the balloons are generated, they are placed adjacent to their corresponding speakers via speaker detection. Our results show that our method, without requiring any user inputs, can generate high-quality comic pages with visually rich layouts and balloons. Our user studies also demonstrate that users prefer our generated results over those by state-of-the-art comic generation systems.

cs.CV↗

CaEGCN: Cross-Attention Fusion based Enhanced Graph Convolutional Network for Clustering

With the powerful learning ability of deep convolutional networks, deep clustering methods can extract the most discriminative information from individual data and produce more satisfactory clustering results. However, existing deep clustering methods usually ignore the relationship between the data. Fortunately, the graph convolutional network can handle such relationship, opening up a new research direction for deep clustering. In this paper, we propose a cross-attention based deep clustering framework, named Cross-Attention Fusion based Enhanced Graph Convolutional Network (CaEGCN), which contains four main modules: the cross-attention fusion module which innovatively concatenates the Content Auto-encoder module (CAE) relating to the individual data and Graph Convolutional Auto-encoder module (GAE) relating to the relationship between the data in a layer-by-layer manner, and the self-supervised model that highlights the discriminative information for clustering tasks. While the cross-attention fusion module fuses two kinds of heterogeneous representation, the CAE module supplements the content information for the GAE module, which avoids the over-smoothing problem of GCN. In the GAE module, two novel loss functions are proposed that reconstruct the content and relationship between the data, respectively. Finally, the self-supervised module constrains the distributions of the middle layer representations of CAE and GAE to be consistent. Experimental results on different types of datasets prove the superiority and robustness of the proposed CaEGCN.

cs.AI↗

Breaking the Expressive Bottlenecks of Graph Neural Networks

Recently, the Weisfeiler-Lehman (WL) graph isomorphism test was used to measure the expressiveness of graph neural networks (GNNs), showing that the neighborhood aggregation GNNs were at most as powerful as 1-WL test in distinguishing graph structures. There were also improvements proposed in analogy to $k$-WL test ($k>1$). However, the aggregators in these GNNs are far from injective as required by the WL test, and suffer from weak distinguishing strength, making it become expressive bottlenecks. In this paper, we improve the expressiveness by exploring powerful aggregators. We reformulate aggregation with the corresponding aggregation coefficient matrix, and then systematically analyze the requirements of the aggregation coefficient matrix for building more powerful aggregators and even injective aggregators. It can also be viewed as the strategy for preserving the rank of hidden features, and implies that basic aggregators correspond to a special case of low-rank transformations. We also show the necessity of applying nonlinear units ahead of aggregation, which is different from most aggregation-based GNNs. Based on our theoretical analysis, we develop two GNN layers, ExpandingConv and CombConv. Experimental results show that our models significantly boost performance, especially for large and densely connected graphs.

cs.LG↗