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Bariscan Kurtkaya

Publications and source records attributed to Bariscan Kurtkaya.

3 recordsLinked to original sources

A ghost mechanism: An analytical model of abrupt learning in recurrent networks

Abrupt learning is a common phenomenon in recurrent neural networks (RNNs) trained on working memory tasks. In such cases, the networks develop transient slow regions in state space that extend the effective timescales of computation. However, the mechanisms driving sudden performance improvements and their causal role remain unclear. To address this gap, we introduce the ghost mechanism, a process by which dynamical systems exhibit transient slowdown near the remnant of a saddle-node bifurcation. By reducing the high-dimensional dynamics near ghost points, we derive a one-dimensional canonical form that analytically captures learning as a process controlled by a single scale parameter. Using this model, we study a form of abrupt learning emerging from ghost points and identify a critical learning rate that scales as an inverse power law with the timescale of the learned computation. Beyond this rate, learning collapses through two interacting modes: (i) vanishing gradients and (ii) oscillatory gradients near minima. These features can lock the system into high-confidence but incorrect predictions when parameter updates trigger a no-learning zone, a region of parameter space where gradients vanish. We validate these predictions in low-rank RNNs, where ghost points precede abrupt transitions, and further demonstrate their generality in full-rank RNNs trained on canonical working memory tasks. Our theory offers two approaches to address these learning difficulties: increasing trainable ranks stabilizes learning trajectories, while reducing output confidence mitigates entrapment in no-learning zones. Overall, the ghost mechanism reveals how the computational demands of a task constrain the optimization landscape, demonstrating that well-known learning difficulties in RNNs partly arise from the dynamical systems they must learn to implement.

cs.LG

Dynamical phases of short-term memory mechanisms in RNNs

Short-term memory is essential for cognitive processing, yet our understanding of its neural mechanisms remains unclear. Neuroscience has long focused on how sequential activity patterns, where neurons fire one after another within large networks, can explain how information is maintained. While recurrent connections were shown to drive sequential dynamics, a mechanistic understanding of this process still remains unknown. In this work, we introduce two unique mechanisms that can support this form of short-term memory: slow-point manifolds generating direct sequences or limit cycles providing temporally localized approximations. Using analytical models, we identify fundamental properties that govern the selection of each mechanism. Precisely, on short-term memory tasks (delayed cue-discrimination tasks), we derive theoretical scaling laws for critical learning rates as a function of the delay period length, beyond which no learning is possible. We empirically verify these results by training and evaluating approximately 80,000 recurrent neural networks (RNNs), which are publicly available for further analysis. Overall, our work provides new insights into short-term memory mechanisms and proposes experimentally testable predictions for systems neuroscience.

q-bio.NC

RAVE: Randomized Noise Shuffling for Fast and Consistent Video Editing with Diffusion Models

Recent advancements in diffusion-based models have demonstrated significant success in generating images from text. However, video editing models have not yet reached the same level of visual quality and user control. To address this, we introduce RAVE, a zero-shot video editing method that leverages pre-trained text-to-image diffusion models without additional training. RAVE takes an input video and a text prompt to produce high-quality videos while preserving the original motion and semantic structure. It employs a novel noise shuffling strategy, leveraging spatio-temporal interactions between frames, to produce temporally consistent videos faster than existing methods. It is also efficient in terms of memory requirements, allowing it to handle longer videos. RAVE is capable of a wide range of edits, from local attribute modifications to shape transformations. In order to demonstrate the versatility of RAVE, we create a comprehensive video evaluation dataset ranging from object-focused scenes to complex human activities like dancing and typing, and dynamic scenes featuring swimming fish and boats. Our qualitative and quantitative experiments highlight the effectiveness of RAVE in diverse video editing scenarios compared to existing methods. Our code, dataset and videos can be found in https://rave-video.github.io.

cs.CV