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Been Kim

Publications and source records attributed to Been Kim.

At least 19 recordsLinked to original sources

Visual prompt engineering for video models

In the age of foundation models, a model is only as good as its prompt. For this reason, prompt engineering has become an essential technique for improving language model performance. Since video models are currently becoming foundation models for visual tasks (e.g., visual reasoning), we here ask whether they similarly benefit from visual prompt engineering: automatically modifying the task image to improve model performance. For example, for a visual physics reasoning task ("Where does the ball land, after passing a set of obstacles?"), an abstract sketch-like scene can be turned into a photorealistic version with a simple call to an image editing model. We find that visual prompt engineering, or VIPE for short, improves video reasoning performance across tasks. In fact, for video models, visual prompt engineering can be even more effective than classic text-based prompt engineering or test-time scaling. Ultimately, just as text-based prompt engineering systematically improves language model performance, visual prompt engineering can serve as a simple, compute-efficient approach to elicit better visual reasoning performance from video models. Example videos on our project page at https://visual-prompt-engineering.github.io/.

cs.CV

Representational Similarity and Model Behavior in Multi-Agent Interaction

Researchers have shown that neural similarity among humans predicts social closeness and cooperative success, whereas innovation often emerges from interactions among dissimilar individuals. We investigate whether these principles extend to artificial intelligence by examining interactions between large language models. In our experiments, 276 model pairs interact across eight games spanning both cooperation and novelty. We find that pairs with more similar representation spaces achieve significantly higher cooperation but exhibit reduced novelty and creativity. The effects of representational similarity on cooperation and novelty remain robust even after controlling for other factors such as performance disparity and model size. We also find that similarity in the early layers consistently shows the strongest association with cooperation and novelty, compared to the middle and later layers. This suggests that a central factor underlying these patterns could be the extent to which the two models share lexical and semantic grounding. Overall, representational similarity can be an important consideration in multi-agent system design.

cs.CL

Interpreting and Controlling Model Behavior via Constitutions for Atomic Concept Edits

We introduce a black-box interpretability framework that learns a verifiable constitution: a natural language summary of how changes to a prompt affect a model's specific behavior, such as its alignment, correctness, or adherence to constraints. Our method leverages atomic concept edits (ACEs), which are targeted operations that add, remove, or replace an interpretable concept in the input prompt. By systematically applying ACEs and observing the resulting effects on model behavior across various tasks, our framework learns a causal mapping from edits to predictable outcomes. This learned constitution provides deep, generalizable insights into the model. Empirically, we validate our approach across diverse tasks, including mathematical reasoning and text-to-image alignment, for controlling and understanding model behavior. We found that for text-to-image generation, GPT-Image tends to focus on grammatical adherence, while Imagen 4 prioritizes atmospheric coherence. In mathematical reasoning, distractor variables confuse GPT-5 but leave Gemini 2.5 models and o4-mini largely unaffected. Moreover, our results show that the learned constitutions are highly effective for controlling model behavior, achieving an average of 1.86 times boost in success rate over methods that do not use constitutions.

cs.LG

Neologism Learning for Controllability and Self-Verbalization

Humans invent new words when there is a rising demand for a new useful concept (e.g., doomscrolling). We explore and validate a similar idea in our communication with LLMs: introducing new words to better understand and control the models, expanding on the recently introduced neologism learning. This method introduces a new word by adding a new word embedding and training with examples that exhibit the concept with no other changes in model parameters. We show that adding a new word allows for control of concepts such as flattery, incorrect answers, text length, as well as more complex concepts in AxBench. We discover that neologisms can also further our understanding of the model via self-verbalization: models can describe what each new word means to them in natural language, like explaining that a word that represents a concept of incorrect answers means ``a lack of complete, coherent, or meaningful answers...'' To validate self-verbalizations, we introduce plug-in evaluation: we insert the verbalization into the context of a model and measure whether it controls the target concept. In some self-verbalizations, we find machine-only synonyms: words that seem unrelated to humans but cause similar behavior in machines. Finally, we show how neologism learning can jointly learn multiple concepts in multiple words.

cs.CL

Video models are zero-shot learners and reasoners

The remarkable zero-shot capabilities of Large Language Models (LLMs) have propelled natural language processing from task-specific models to unified, generalist foundation models. This transformation emerged from simple primitives: large, generative models trained on web-scale data. Curiously, the same primitives apply to today's generative video models. Could video models be on a trajectory towards general-purpose vision understanding, much like LLMs developed general-purpose language understanding? We demonstrate that Veo 3 can solve a broad variety of tasks it wasn't explicitly trained for: segmenting objects, detecting edges, editing images, understanding physical properties, recognizing object affordances, simulating tool use, and more. These abilities to perceive, model, and manipulate the visual world enable early forms of visual reasoning like maze and symmetry solving. Veo's emergent zero-shot capabilities indicate that video models are on a path to becoming unified, generalist vision foundation models.

cs.LG

How many classes do we need to see for novel class discovery?

Novel class discovery is essential for ML models to adapt to evolving real-world data, with applications ranging from scientific discovery to robotics. However, these datasets contain complex and entangled factors of variation, making a systematic study of class discovery difficult. As a result, many fundamental questions are yet to be answered on why and when new class discoveries are more likely to be successful. To address this, we propose a simple controlled experimental framework using the dSprites dataset with procedurally generated modifying factors. This allows us to investigate what influences successful class discovery. In particular, we study the relationship between the number of known/unknown classes and discovery performance, as well as the impact of known class 'coverage' on discovering new classes. Our empirical results indicate that the benefit of the number of known classes reaches a saturation point beyond which discovery performance plateaus. The pattern of diminishing return across different settings provides an insight for cost-benefit analysis for practitioners and a starting point for more rigorous future research of class discovery on complex real-world datasets.

cs.LG

Escaping Plato's Cave: JAM for Aligning Independently Trained Vision and Language Models

Independently trained vision and language models inhabit disjoint representational spaces, shaped by their respective modalities, objectives, and architectures. The Platonic Representation Hypothesis (PRH) suggests these models may nonetheless converge toward a shared statistical model of reality. This raises a fundamental question: can we move beyond post-hoc detection of such alignment and explicitly optimize for it? We argue this challenge is most critical in fine-grained contextual distinctions-where multiple descriptions share global semantics but differ in subtle compositional details. We address this with the Joint Autoencoder Modulator (JAM), which aligns frozen unimodal models by jointly training modality-specific autoencoders with coordinated reconstruction and cross-modal alignment objectives. We systematically evaluate JAM across three design axes: (i) alignment objectives, introducing our multimodal Spread Loss that outperforms classic contrastive methods; (ii) the layer depth at which alignment is most effective; and (iii) the role of foundation model scale in representational convergence. Our findings show that JAM reliably induces alignment even across independently trained representations, offering both theoretical insight into the structure of shared semantics and practical guidance for transforming generalist unimodal foundations into specialist multimodal models.

cs.LG

Because we have LLMs, we Can and Should Pursue Agentic Interpretability

The era of Large Language Models (LLMs) presents a new opportunity for interpretability--agentic interpretability: a multi-turn conversation with an LLM wherein the LLM proactively assists human understanding by developing and leveraging a mental model of the user, which in turn enables humans to develop better mental models of the LLM. Such conversation is a new capability that traditional `inspective' interpretability methods (opening the black-box) do not use. Having a language model that aims to teach and explain--beyond just knowing how to talk--is similar to a teacher whose goal is to teach well, understanding that their success will be measured by the student's comprehension. While agentic interpretability may trade off completeness for interactivity, making it less suitable for high-stakes safety situations with potentially deceptive models, it leverages a cooperative model to discover potentially superhuman concepts that can improve humans' mental model of machines. Agentic interpretability introduces challenges, particularly in evaluation, due to what we call `human-entangled-in-the-loop' nature (humans responses are integral part of the algorithm), making the design and evaluation difficult. We discuss possible solutions and proxy goals. As LLMs approach human parity in many tasks, agentic interpretability's promise is to help humans learn the potentially superhuman concepts of the LLMs, rather than see us fall increasingly far from understanding them.

cs.AI

How new data permeates LLM knowledge and how to dilute it

Large language models learn and continually learn through the accumulation of gradient-based updates, but how individual pieces of new information affect existing knowledge, leading to both beneficial generalization and problematic hallucination, remains poorly understood. We demonstrate that when learning new information, LLMs exhibit a "priming" effect: learning a new fact can cause the model to inappropriately apply that knowledge in unrelated contexts. To systematically study this phenomenon, we introduce "Outlandish," a carefully curated dataset of 1320 diverse text samples designed to probe how new knowledge permeates through an LLM's existing knowledge base. Using this dataset, we show that the degree of priming after learning new information can be predicted by measuring the token probability of key words before learning. This relationship holds robustly across different model architectures (PALM-2, Gemma, Llama), sizes, and training stages. Finally, we develop two novel techniques to modulate how new knowledge affects existing model behavior: (1) a ``stepping-stone'' text augmentation strategy and (2) an ``ignore-k'' update pruning method. These approaches reduce undesirable priming effects by 50-95\% while preserving the model's ability to learn new information. Our findings provide both empirical insights into how LLMs learn and practical tools for improving the specificity of knowledge insertion in language models. Further materials: https://sunchipsster1.github.io/projects/outlandish/

cs.CL

QuestBench: Can LLMs ask the right question to acquire information in reasoning tasks?

Large language models (LLMs) have shown impressive performance on reasoning benchmarks like math and logic. While many works have largely assumed well-defined tasks, real-world queries are often underspecified and only solvable by acquiring missing information. We formalize this information-gathering problem as a constraint satisfaction problem (CSP) with missing variable assignments. Using a special case where only one necessary variable assignment is missing, we can evaluate an LLM's ability to identify the minimal necessary question to ask. We present QuestBench, a set of underspecified reasoning tasks solvable by asking at most one question, which includes: (1) Logic-Q: logical reasoning tasks with one missing proposition, (2) Planning-Q: PDDL planning problems with partially-observed initial states, (3) GSM-Q: human-annotated grade school math problems with one unknown variable, and (4) GSME-Q: equation-based version of GSM-Q. The LLM must select the correct clarification question from multiple options. While current models excel at GSM-Q and GSME-Q, they achieve only 40-50% accuracy on Logic-Q and Planning-Q. Analysis shows that the ability to solve well-specified reasoning problems is not sufficient for success on our benchmark: models struggle to identify the right question even when they can solve the fully specified version. This highlights the need for specifically optimizing models' information acquisition capabilities.

cs.AI

We Can't Understand AI Using our Existing Vocabulary

This position paper argues that, in order to understand AI, we cannot rely on our existing vocabulary of human words. Instead, we should strive to develop neologisms: new words that represent precise human concepts that we want to teach machines, or machine concepts that we need to learn. We start from the premise that humans and machines have differing concepts. This means interpretability can be framed as a communication problem: humans must be able to reference and control machine concepts, and communicate human concepts to machines. Creating a shared human-machine language through developing neologisms, we believe, could solve this communication problem. Successful neologisms achieve a useful amount of abstraction: not too detailed, so they're reusable in many contexts, and not too high-level, so they convey precise information. As a proof of concept, we demonstrate how a "length neologism" enables controlling LLM response length, while a "diversity neologism" allows sampling more variable responses. Taken together, we argue that we cannot understand AI using our existing vocabulary, and expanding it through neologisms creates opportunities for both controlling and understanding machines better.

cs.CL

Proactive Agents for Multi-Turn Text-to-Image Generation Under Uncertainty

User prompts for generative AI models are often underspecified, leading to a misalignment between the user intent and models' understanding. As a result, users commonly have to painstakingly refine their prompts. We study this alignment problem in text-to-image (T2I) generation and propose a prototype for proactive T2I agents equipped with an interface to (1) actively ask clarification questions when uncertain, and (2) present their uncertainty about user intent as an understandable and editable belief graph. We build simple prototypes for such agents and propose a new scalable and automated evaluation approach using two agents, one with a ground truth intent (an image) while the other tries to ask as few questions as possible to align with the ground truth. We experiment over three image-text datasets: ImageInWords (Garg et al., 2024), COCO (Lin et al., 2014) and DesignBench, a benchmark we curated with strong artistic and design elements. Experiments over the three datasets demonstrate the proposed T2I agents' ability to ask informative questions and elicit crucial information to achieve successful alignment with at least 2 times higher VQAScore (Lin et al., 2024) than the standard T2I generation. Moreover, we conducted human studies and observed that at least 90% of human subjects found these agents and their belief graphs helpful for their T2I workflow, highlighting the effectiveness of our approach. Code and DesignBench can be found at https://github.com/google-deepmind/proactive_t2i_agents.

cs.AI

Bridging the Human-AI Knowledge Gap: Concept Discovery and Transfer in AlphaZero

Artificial Intelligence (AI) systems have made remarkable progress, attaining super-human performance across various domains. This presents us with an opportunity to further human knowledge and improve human expert performance by leveraging the hidden knowledge encoded within these highly performant AI systems. Yet, this knowledge is often hard to extract, and may be hard to understand or learn from. Here, we show that this is possible by proposing a new method that allows us to extract new chess concepts in AlphaZero, an AI system that mastered the game of chess via self-play without human supervision. Our analysis indicates that AlphaZero may encode knowledge that extends beyond the existing human knowledge, but knowledge that is ultimately not beyond human grasp, and can be successfully learned from. In a human study, we show that these concepts are learnable by top human experts, as four top chess grandmasters show improvements in solving the presented concept prototype positions. This marks an important first milestone in advancing the frontier of human knowledge by leveraging AI; a development that could bear profound implications and help us shape how we interact with AI systems across many AI applications.

cs.AI

Getting aligned on representational alignment

Biological and artificial information processing systems form representations of the world that they can use to categorize, reason, plan, navigate, and make decisions. How can we measure the similarity between the representations formed by these diverse systems? Do similarities in representations then translate into similar behavior? If so, then how can a system's representations be modified to better match those of another system? These questions pertaining to the study of representational alignment are at the heart of some of the most promising research areas in contemporary cognitive science, neuroscience, and machine learning. In this Perspective, we survey the exciting recent developments in representational alignment research in the fields of cognitive science, neuroscience, and machine learning. Despite their overlapping interests, there is limited knowledge transfer between these fields, so work in one field ends up duplicated in another, and useful innovations are not shared effectively. To improve communication, we propose a unifying framework that can serve as a common language for research on representational alignment, and map several streams of existing work across fields within our framework. We also lay out open problems in representational alignment where progress can benefit all three of these fields. We hope that this paper will catalyze cross-disciplinary collaboration and accelerate progress for all communities studying and developing information processing systems.

q-bio.NC

State2Explanation: Concept-Based Explanations to Benefit Agent Learning and User Understanding

As more non-AI experts use complex AI systems for daily tasks, there has been an increasing effort to develop methods that produce explanations of AI decision making that are understandable by non-AI experts. Towards this effort, leveraging higher-level concepts and producing concept-based explanations have become a popular method. Most concept-based explanations have been developed for classification techniques, and we posit that the few existing methods for sequential decision making are limited in scope. In this work, we first contribute a desiderata for defining concepts in sequential decision making settings. Additionally, inspired by the Protege Effect which states explaining knowledge often reinforces one's self-learning, we explore how concept-based explanations of an RL agent's decision making can in turn improve the agent's learning rate, as well as improve end-user understanding of the agent's decision making. To this end, we contribute a unified framework, State2Explanation (S2E), that involves learning a joint embedding model between state-action pairs and concept-based explanations, and leveraging such learned model to both (1) inform reward shaping during an agent's training, and (2) provide explanations to end-users at deployment for improved task performance. Our experimental validations, in Connect 4 and Lunar Lander, demonstrate the success of S2E in providing a dual-benefit, successfully informing reward shaping and improving agent learning rate, as well as significantly improving end user task performance at deployment time.

cs.LG

Don't trust your eyes: on the (un)reliability of feature visualizations

How do neural networks extract patterns from pixels? Feature visualizations attempt to answer this important question by visualizing highly activating patterns through optimization. Today, visualization methods form the foundation of our knowledge about the internal workings of neural networks, as a type of mechanistic interpretability. Here we ask: How reliable are feature visualizations? We start our investigation by developing network circuits that trick feature visualizations into showing arbitrary patterns that are completely disconnected from normal network behavior on natural input. We then provide evidence for a similar phenomenon occurring in standard, unmanipulated networks: feature visualizations are processed very differently from standard input, casting doubt on their ability to "explain" how neural networks process natural images. This can be used as a sanity check for feature visualizations. We underpin our empirical findings by theory proving that the set of functions that can be reliably understood by feature visualization is extremely small and does not include general black-box neural networks. Therefore, a promising way forward could be the development of networks that enforce certain structures in order to ensure more reliable feature visualizations.

cs.CV

Gaussian Process Probes (GPP) for Uncertainty-Aware Probing

Understanding which concepts models can and cannot represent has been fundamental to many tasks: from effective and responsible use of models to detecting out of distribution data. We introduce Gaussian process probes (GPP), a unified and simple framework for probing and measuring uncertainty about concepts represented by models. As a Bayesian extension of linear probing methods, GPP asks what kind of distribution over classifiers (of concepts) is induced by the model. This distribution can be used to measure both what the model represents and how confident the probe is about what the model represents. GPP can be applied to any pre-trained model with vector representations of inputs (e.g., activations). It does not require access to training data, gradients, or the architecture. We validate GPP on datasets containing both synthetic and real images. Our experiments show it can (1) probe a model's representations of concepts even with a very small number of examples, (2) accurately measure both epistemic uncertainty (how confident the probe is) and aleatory uncertainty (how fuzzy the concepts are to the model), and (3) detect out of distribution data using those uncertainty measures as well as classic methods do. By using Gaussian processes to expand what probing can offer, GPP provides a data-efficient, versatile and uncertainty-aware tool for understanding and evaluating the capabilities of machine learning models.

cs.LG

Model evaluation for extreme risks

Current approaches to building general-purpose AI systems tend to produce systems with both beneficial and harmful capabilities. Further progress in AI development could lead to capabilities that pose extreme risks, such as offensive cyber capabilities or strong manipulation skills. We explain why model evaluation is critical for addressing extreme risks. Developers must be able to identify dangerous capabilities (through "dangerous capability evaluations") and the propensity of models to apply their capabilities for harm (through "alignment evaluations"). These evaluations will become critical for keeping policymakers and other stakeholders informed, and for making responsible decisions about model training, deployment, and security.

cs.AI