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Beimnet Zenebe

Publications and source records attributed to Beimnet Zenebe.

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What You Prompt is What You Get: Increasing Transparency of Prompting Using Prompt Cards

The rapid advancement and impressive capabilities of large language models (LLMs) have given rise to the field of prompt engineering, the practice of crafting inputs to guide LLMs toward high-quality, task-relevant outputs. A critical challenge facing the field is the lack of standardised prompt documentation and evaluation practices. Prompts can be long, complex and difficult to evaluate on subjective tasks. To address this challenge, we propose the use of prompt cards, structured summaries of prompt engineering practices inspired by the concept of model cards. Through prompt cards, the specific goals, considerations and steps taken during prompt engineering can be systematically documented and assessed. We present the prompt card approach and illustrate it on a specific task called wordalisation, in which structured numerical data is transformed into text. We argue that a well-structured prompt card can enable better reproducibility, transparency, improve prompt methodology and give an effective alternative to benchmarking for judging the quality of generated texts. By systemically capturing underlying model details, prompt intent, contextualisation strategies, evaluation practices and ethical considerations, prompt cards make explicit the often implicit design decisions that shape system behaviour. Documenting these choices is important as prompting increasingly involves complex pipelines with multiple moving parts.

cs.CY

Representing data in words: A context engineering approach

Large language models (LLMs) have demonstrated remarkable potential across a broad range of applications. However, producing reliable text that faithfully represents data remains a challenge. While prior work has shown that task-specific conditioning through in-context learning and knowledge augmentation can improve performance, LLMs continue to struggle with interpreting and reasoning about numerical data. To address this, we introduce wordalisations, a methodology for generating stylistically natural narratives from data. Much like how visualisations display numerical data in a way that is easy to digest, wordalisations abstract data insights into descriptive texts. To illustrate the method's versatility, we apply it to three application areas: scouting football players, personality tests, and international survey data. Due to the absence of standardized benchmarks for this specific task, we conduct LLM-as-a-judge and human-as-a-judge evaluations to assess accuracy across the three applications. We found that wordalisation produces engaging texts that accurately represent the data. We further describe best practice methods for open and transparent development of communication about data.

cs.HC