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Ben Liao

Publications and source records attributed to Ben Liao.

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MolHF: A Hierarchical Normalizing Flow for Molecular Graph Generation

Molecular de novo design is a critical yet challenging task in scientific fields, aiming to design novel molecular structures with desired property profiles. Significant progress has been made by resorting to generative models for graphs. However, limited attention is paid to hierarchical generative models, which can exploit the inherent hierarchical structure (with rich semantic information) of the molecular graphs and generate complex molecules of larger size that we shall demonstrate to be difficult for most existing models. The primary challenge to hierarchical generation is the non-differentiable issue caused by the generation of intermediate discrete coarsened graph structures. To sidestep this issue, we cast the tricky hierarchical generation problem over discrete spaces as the reverse process of hierarchical representation learning and propose MolHF, a new hierarchical flow-based model that generates molecular graphs in a coarse-to-fine manner. Specifically, MolHF first generates bonds through a multi-scale architecture, then generates atoms based on the coarsened graph structure at each scale. We demonstrate that MolHF achieves state-of-the-art performance in random generation and property optimization, implying its high capacity to model data distribution. Furthermore, MolHF is the first flow-based model that can be applied to model larger molecules (polymer) with more than 100 heavy atoms. The code and models are available at https://github.com/violet-sto/MolHF.

cs.LG

Learning Large-scale Network Embedding from Representative Subgraph

We study the problem of large-scale network embedding, which aims to learn low-dimensional latent representations for network mining applications. Recent research in the field of network embedding has led to significant progress such as DeepWalk, LINE, NetMF, NetSMF. However, the huge size of many real-world networks makes it computationally expensive to learn network embedding from the entire network. In this work, we present a novel network embedding method called "NES", which learns network embedding from a small representative subgraph. NES leverages theories from graph sampling to efficiently construct representative subgraph with smaller size which can be used to make inferences about the full network, enabling significantly improved efficiency in embedding learning. Then, NES computes the network embedding from this representative subgraph, efficiently. Compared with well-known methods, extensive experiments on networks of various scales and types demonstrate that NES achieves comparable performance and significant efficiency superiority.

cs.SI

Fast Extraction of Word Embedding from Q-contexts

The notion of word embedding plays a fundamental role in natural language processing (NLP). However, pre-training word embedding for very large-scale vocabulary is computationally challenging for most existing methods. In this work, we show that with merely a small fraction of contexts (Q-contexts)which are typical in the whole corpus (and their mutual information with words), one can construct high-quality word embedding with negligible errors. Mutual information between contexts and words can be encoded canonically as a sampling state, thus, Q-contexts can be fast constructed. Furthermore, we present an efficient and effective WEQ method, which is capable of extracting word embedding directly from these typical contexts. In practical scenarios, our algorithm runs 11$\sim$13 times faster than well-established methods. By comparing with well-known methods such as matrix factorization, word2vec, GloVeand fasttext, we demonstrate that our method achieves comparable performance on a variety of downstream NLP tasks, and in the meanwhile maintains run-time and resource advantages over all these baselines.

cs.CL

Balancing Accuracy and Fairness for Interactive Recommendation with Reinforcement Learning

Fairness in recommendation has attracted increasing attention due to bias and discrimination possibly caused by traditional recommenders. In Interactive Recommender Systems (IRS), user preferences and the system's fairness status are constantly changing over time. Existing fairness-aware recommenders mainly consider fairness in static settings. Directly applying existing methods to IRS will result in poor recommendation. To resolve this problem, we propose a reinforcement learning based framework, FairRec, to dynamically maintain a long-term balance between accuracy and fairness in IRS. User preferences and the system's fairness status are jointly compressed into the state representation to generate recommendations. FairRec aims at maximizing our designed cumulative reward that combines accuracy and fairness. Extensive experiments validate that FairRec can improve fairness, while preserving good recommendation quality.

cs.IR

Noncommutative maximal ergodic inequalities associated with doubling conditions

This paper is devoted to the study of noncommutative maximal inequalities and ergodic theorems for group actions on von Neumann algebras. Consider a locally compact group $G$ of polynomial growth with a symmetric compact subset $V$. Let $α$ be a continuous action of $G$ on a von Neumann algebra $\mathcal{M}$ by trace-preserving automorphisms. We then show that the operators defined by \begin{equation*} A_{n}x= \frac{1}{m(V^{n})} \int _{V^{n}}α_{g}x\,dm(g),\quad x\in L_{p}( \mathcal{M}),n\in \mathbb{N},1\leq p\leq \infty , \end{equation*} are of weak type $(1,1)$ and of strong type $(p,p)$ for $1 < p<\infty $. Consequently, the sequence $(A_{n}x)_{n\geq 1}$ converges almost uniformly for $x\in L_{p}(\mathcal{M})$ for $1\leq p<\infty $. Also, we establish the noncommutative maximal and individual ergodic theorems associated with more general doubling conditions, and we prove the corresponding results for general actions on one fixed noncommutative $L_{p}$-space which are beyond the class of Dunford-Schwartz operators considered previously by Junge and Xu. As key ingredients, we also obtain the Hardy-Littlewood maximal inequality on metric spaces with doubling measures in the operator-valued setting. After the groundbreaking work of Junge and Xu on the noncommutative Dunford-Schwartz maximal ergodic inequalities, this is the first time that more general maximal inequalities are proved beyond Junge and Xu's setting. Our approach is based on quantum probabilistic methods as well as random walk theory.

math.OA

A Matrix Chernoff Bound for Markov Chains and Its Application to Co-occurrence Matrices

We prove a Chernoff-type bound for sums of matrix-valued random variables sampled via a regular (aperiodic and irreducible) finite Markov chain. Specially, consider a random walk on a regular Markov chain and a Hermitian matrix-valued function on its state space. Our result gives exponentially decreasing bounds on the tail distributions of the extreme eigenvalues of the sample mean matrix. Our proof is based on the matrix expander (regular undirected graph) Chernoff bound [Garg et al. STOC '18] and scalar Chernoff-Hoeffding bounds for Markov chains [Chung et al. STACS '12]. Our matrix Chernoff bound for Markov chains can be applied to analyze the behavior of co-occurrence statistics for sequential data, which have been common and important data signals in machine learning. We show that given a regular Markov chain with $n$ states and mixing time $τ$, we need a trajectory of length $O(τ(\log{(n)}+\log{(τ)})/ε^2)$ to achieve an estimator of the co-occurrence matrix with error bound $ε$. We conduct several experiments and the experimental results are consistent with the exponentially fast convergence rate from theoretical analysis. Our result gives the first bound on the convergence rate of the co-occurrence matrix and the first sample complexity analysis in graph representation learning.

stat.ML

Qatten: A General Framework for Cooperative Multiagent Reinforcement Learning

In many real-world tasks, multiple agents must learn to coordinate with each other given their private observations and limited communication ability. Deep multiagent reinforcement learning (Deep-MARL) algorithms have shown superior performance in such challenging settings. One representative class of work is multiagent value decomposition, which decomposes the global shared multiagent Q-value $Q_{tot}$ into individual Q-values $Q^{i}$ to guide individuals' behaviors, i.e. VDN imposing an additive formation and QMIX adopting a monotonic assumption using an implicit mixing method. However, most of the previous efforts impose certain assumptions between $Q_{tot}$ and $Q^{i}$ and lack theoretical groundings. Besides, they do not explicitly consider the agent-level impact of individuals to the whole system when transforming individual $Q^{i}$s into $Q_{tot}$. In this paper, we theoretically derive a general formula of $Q_{tot}$ in terms of $Q^{i}$, based on which we can naturally implement a multi-head attention formation to approximate $Q_{tot}$, resulting in not only a refined representation of $Q_{tot}$ with an agent-level attention mechanism, but also a tractable maximization algorithm of decentralized policies. Extensive experiments demonstrate that our method outperforms state-of-the-art MARL methods on the widely adopted StarCraft benchmark across different scenarios, and attention analysis is further conducted with valuable insights.

cs.MA