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Ben Southall

Publications and source records attributed to Ben Southall.

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XDG: Accelerated Visual Disambiguation

Visual aliasing, also known as the doppelganger problem, remains a key challenge for structure-from-motion (SfM): visually similar but physically distinct surfaces can produce incorrect image matches and degrade reconstruction quality. Previous work mitigates this issue with geometry-aware foundation-model features, but places a heavy transformer classifier on top of the backbone, making large-scale disambiguation expensive. We introduce XDG, an efficient visual disambiguation model designed for scalable SfM. Our key observation is that a 3D foundation model already performs the cross-view geometric reasoning necessary for visual disambiguation, so doppelganger classification should adapt the backbone representation directly rather than relearn pair reasoning in a separate heavy decoder. XDG fine-tunes Depth Anything 3 with lightweight LoRA adapters and repurposes its camera tokens as compact pair-level classification tokens. A compact MLP head predicts whether a candidate image pair observes the same 3D surface. Extensive experiments show that XDG provides a favorable accuracy-efficiency tradeoff: it remains competitive with the state-of-the-art disambiguation method across pairwise and reconstruction benchmarks and delivers more than a 3x inference speedup. On individual LaMAR scenes containing thousands of images, XDG saves more than 10 hours of visual disambiguation processing. Code is available at https://github.com/xtcpete/xdg.

cs.CV

Ground-to-Satellite Localization in Unconstrained Image Collections for 3D Scene Reconstruction

Ground image localization with respect to satellite imagery is a key enabler for metrically-accurate, geo-localized 3D scene reconstruction from unconstrained image collections. Existing cross-view localization methods have strict requirements such as panoramic imagery or known initial locations, limiting their applicability for in-the-wild reconstruction settings. We propose a robust hierarchical cross-view localization framework that leverages geometric constraints from Structure-from-Motion (SfM) models derived from unconstrained ground image collections. Our method generates coarse-to-fine pose hypotheses through a cross-view matching approach and aggregates noisy predictions across SfM model(s) using Kernel Density Estimation to recover consensus alignments while filtering outliers. Experiments demonstrate reliable localization performance from challenging image collections. Empirically we found satellite-referenced alignment enables accurate metric scale estimation, doppelg\"anger detection, and merging of disjoint SfM reconstructions, resulting in more complete, geo-localized site models than are possible with SfM alone.

cs.CV

Diffusion-Guided Gaussian Splatting for Large-Scale Unconstrained 3D Reconstruction and Novel View Synthesis

Recent advancements in 3D Gaussian Splatting (3DGS) and Neural Radiance Fields (NeRF) have achieved impressive results in real-time 3D reconstruction and novel view synthesis. However, these methods struggle in large-scale, unconstrained environments where sparse and uneven input coverage, transient occlusions, appearance variability, and inconsistent camera settings lead to degraded quality. We propose GS-Diff, a novel 3DGS framework guided by a multi-view diffusion model to address these limitations. By generating pseudo-observations conditioned on multi-view inputs, our method transforms under-constrained 3D reconstruction problems into well-posed ones, enabling robust optimization even with sparse data. GS-Diff further integrates several enhancements, including appearance embedding, monocular depth priors, dynamic object modeling, anisotropy regularization, and advanced rasterization techniques, to tackle geometric and photometric challenges in real-world settings. Experiments on four benchmarks demonstrate that GS-Diff consistently outperforms state-of-the-art baselines by significant margins.

cs.CV