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Benedetta Tondi

Publications and source records attributed to Benedetta Tondi.

51 records · Page 3Linked to original sources

Primary quantization matrix estimation of double compressed JPEG images via CNN

Available model-based techniques for the estimation of the primary quantization matrix in double-compressed JPEG images work only under specific conditions regarding the relationship between the first and second compression quality factors, and the alignment of the first and second JPEG compression grids. In this paper, we propose a single CNN-based estimation technique that can work under a very general range of settings. We do so, by adapting a dense CNN network to the problem at hand. Particular attention is paid to the choice of the loss function. Experimental results highlight several advantages of the new method, including: i) capability of working under very general conditions, ii) improved performance in terms of MSE and accuracy especially in the non-aligned case, iii) better spatial resolution due to the ability of providing good results also on small image patches.

eess.IV↗

CNN-based Steganalysis and Parametric Adversarial Embedding: a Game-Theoretic Framework

CNN-based steganalysis has recently achieved very good performance in detecting content-adaptive steganography. At the same time, recent works have shown that, by adopting an approach similar to that used to build adversarial examples, a steganographer can adopt an adversarial embedding strategy to effectively counter a target CNN steganalyzer. In turn, the good performance of the steganalyzer can be restored by retraining the CNN with adversarial stego images. A problem with this model is that, arguably, at training time the steganalizer is not aware of the exact parameters used by the steganograher for adversarial embedding and, vice versa, the steganographer does not know how the images that will be used to train the steganalyzer are generated. In order to exit this apparent deadlock, we introduce a game theoretic framework wherein the problem of setting the parameters of the steganalyzer and the steganographer is solved in a strategic way. More specifically, a non-zero sum game is first formulated to model the problem, and then instantiated by considering a specific adversarial embedding scheme setting its operating parameters in a game-theoretic fashion. Our analysis shows that the equilibrium solution of the non zero-sum game can be conveniently found by solving an associated zero-sum game, thus reducing greatly the complexity of the problem. Then we run several experiments to derive the optimum strategies for the steganographer and the staganalyst in a game-theoretic sense, and to evaluate the performance of the game at the equilibrium, characterizing the loss with respect to the conventional non-adversarial case. Eventually, by leveraging on the analysis of the equilibrium point of the game, we introduce a new strategy to improve the reliability of the steganalysis, which shows the benefits of addressing the security issue in a game-theoretic perspective.

cs.MM↗

Secure Detection of Image Manipulation by means of Random Feature Selection

We address the problem of data-driven image manipulation detection in the presence of an attacker with limited knowledge about the detector. Specifically, we assume that the attacker knows the architecture of the detector, the training data and the class of features V the detector can rely on. In order to get an advantage in his race of arms with the attacker, the analyst designs the detector by relying on a subset of features chosen at random in V. Given its ignorance about the exact feature set, the adversary attacks a version of the detector based on the entire feature set. In this way, the effectiveness of the attack diminishes since there is no guarantee that attacking a detector working in the full feature space will result in a successful attack against the reduced-feature detector. We theoretically prove that, thanks to random feature selection, the security of the detector increases significantly at the expense of a negligible loss of performance in the absence of attacks. We also provide an experimental validation of the proposed procedure by focusing on the detection of two specific kinds of image manipulations, namely adaptive histogram equalization and median filtering. The experiments confirm the gain in security at the expense of a negligible loss of performance in the absence of attacks.

cs.CR↗

A new Backdoor Attack in CNNs by training set corruption without label poisoning

Backdoor attacks against CNNs represent a new threat against deep learning systems, due to the possibility of corrupting the training set so to induce an incorrect behaviour at test time. To avoid that the trainer recognises the presence of the corrupted samples, the corruption of the training set must be as stealthy as possible. Previous works have focused on the stealthiness of the perturbation injected into the training samples, however they all assume that the labels of the corrupted samples are also poisoned. This greatly reduces the stealthiness of the attack, since samples whose content does not agree with the label can be identified by visual inspection of the training set or by running a pre-classification step. In this paper we present a new backdoor attack without label poisoning Since the attack works by corrupting only samples of the target class, it has the additional advantage that it does not need to identify beforehand the class of the samples to be attacked at test time. Results obtained on the MNIST digits recognition task and the traffic signs classification task show that backdoor attacks without label poisoning are indeed possible, thus raising a new alarm regarding the use of deep learning in security-critical applications.

cs.CR↗

On the Transferability of Adversarial Examples Against CNN-Based Image Forensics

Recent studies have shown that Convolutional Neural Networks (CNN) are relatively easy to attack through the generation of so-called adversarial examples. Such vulnerability also affects CNN-based image forensic tools. Research in deep learning has shown that adversarial examples exhibit a certain degree of transferability, i.e., they maintain part of their effectiveness even against CNN models other than the one targeted by the attack. This is a very strong property undermining the usability of CNN's in security-oriented applications. In this paper, we investigate if attack transferability also holds in image forensics applications. With specific reference to the case of manipulation detection, we analyse the results of several experiments considering different sources of mismatch between the CNN used to build the adversarial examples and the one adopted by the forensic analyst. The analysis ranges from cases in which the mismatch involves only the training dataset, to cases in which the attacker and the forensic analyst adopt different architectures. The results of our experiments show that, in the majority of the cases, the attacks are not transferable, thus easing the design of proper countermeasures at least when the attacker does not have a perfect knowledge of the target detector.

cs.CR↗

CNN-Based Detection of Generic Constrast Adjustment with JPEG Post-processing

Detection of contrast adjustments in the presence of JPEG postprocessing is known to be a challenging task. JPEG post processing is often applied innocently, as JPEG is the most common image format, or it may correspond to a laundering attack, when it is purposely applied to erase the traces of manipulation. In this paper, we propose a CNN-based detector for generic contrast adjustment, which is robust to JPEG compression. The proposed system relies on a patch-based Convolutional Neural Network (CNN), trained to distinguish pristine images from contrast adjusted images, for some selected adjustment operators of different nature. Robustness to JPEG compression is achieved by training the CNN with JPEG examples, compressed over a range of Quality Factors (QFs). Experimental results show that the detector works very well and scales well with respect to the adjustment type, yielding very good performance under a large variety of unseen tonal adjustments.

cs.CR↗

An Improved Statistic for the Pooled Triangle Test against PRNU-Copy Attack

We propose a new statistic to improve the pooled version of the triangle test used to combat the fingerprint-copy counter-forensic attack against PRNU-based camera identification [1]. As opposed to the original version of the test, the new statistic exploits the one-tail nature of the test, weighting differently positive and negative deviations from the expected value of the correlation between the image under analysis and the candidate images, i.e., those image suspected to have been used during the attack. The experimental results confirm the superior performance of the new test, especially when the conditions of the test are challenging ones, that is when the number of images used for the fingerprint-copy attack is large and the size of the image under test is small.

cs.CR↗

Detection Games Under Fully Active Adversaries

We study a binary hypothesis testing problem in which a defender must decide whether or not a test sequence has been drawn from a given memoryless source $P_0$ whereas, an attacker strives to impede the correct detection. With respect to previous works, the adversarial setup addressed in this paper considers an attacker who is active under both hypotheses, namely, a fully active attacker, as opposed to a partially active attacker who is active under one hypothesis only. In the fully active setup, the attacker distorts sequences drawn both from $P_0$ and from an alternative memoryless source $P_1$, up to a certain distortion level, which is possibly different under the two hypotheses, in order to maximize the confusion in distinguishing between the two sources, i.e., to induce both false positive and false negative errors at the detector, also referred to as the defender. We model the defender-attacker interaction as a game and study two versions of this game, the Neyman-Pearson game and the Bayesian game. Our main result is in the characterization of an attack strategy that is asymptotically both dominant (i.e., optimal no matter what the defender's strategy is) and universal, i.e., independent of $P_0$ and $P_1$. From the analysis of the equilibrium payoff, we also derive the best achievable performance of the defender, by relaxing the requirement on the exponential decay rate of the false positive error probability in the Neyman--Pearson setup and the tradeoff between the error exponents in the Bayesian setup. Such analysis permits to characterize the conditions for the distinguishability of the two sources given the distortion levels.

cs.GT↗

Aligned and Non-Aligned Double JPEG Detection Using Convolutional Neural Networks

Due to the wide diffusion of JPEG coding standard, the image forensic community has devoted significant attention to the development of double JPEG (DJPEG) compression detectors through the years. The ability of detecting whether an image has been compressed twice provides paramount information toward image authenticity assessment. Given the trend recently gained by convolutional neural networks (CNN) in many computer vision tasks, in this paper we propose to use CNNs for aligned and non-aligned double JPEG compression detection. In particular, we explore the capability of CNNs to capture DJPEG artifacts directly from images. Results show that the proposed CNN-based detectors achieve good performance even with small size images (i.e., 64x64), outperforming state-of-the-art solutions, especially in the non-aligned case. Besides, good results are also achieved in the commonly-recognized challenging case in which the first quality factor is larger than the second one.

cs.CR↗

Adversarial Source Identification Game with Corrupted Training

We study a variant of the source identification game with training data in which part of the training data is corrupted by an attacker. In the addressed scenario, the defender aims at deciding whether a test sequence has been drawn according to a discrete memoryless source $X \sim P_X$, whose statistics are known to him through the observation of a training sequence generated by $X$. In order to undermine the correct decision under the alternative hypothesis that the test sequence has not been drawn from $X$, the attacker can modify a sequence produced by a source $Y \sim P_Y$ up to a certain distortion, and corrupt the training sequence either by adding some fake samples or by replacing some samples with fake ones. We derive the unique rationalizable equilibrium of the two versions of the game in the asymptotic regime and by assuming that the defender bases its decision by relying only on the first order statistics of the test and the training sequences. By mimicking Stein's lemma, we derive the best achievable performance for the defender when the first type error probability is required to tend to zero exponentially fast with an arbitrarily small, yet positive, error exponent. We then use such a result to analyze the ultimate distinguishability of any two sources as a function of the allowed distortion and the fraction of corrupted samples injected into the training sequence.

cs.CR↗

A Message Passing Approach for Decision Fusion in Adversarial Multi-Sensor Networks

We consider a simple, yet widely studied, set-up in which a Fusion Center (FC) is asked to make a binary decision about a sequence of system states by relying on the possibly corrupted decisions provided by byzantine nodes, i.e. nodes which deliberately alter the result of the local decision to induce an error at the fusion center. When independent states are considered, the optimum fusion rule over a batch of observations has already been derived, however its complexity prevents its use in conjunction with large observation windows. In this paper, we propose a near-optimal algorithm based on message passing that greatly reduces the computational burden of the optimum fusion rule. In addition, the proposed algorithm retains very good performance also in the case of dependent system states. By first focusing on the case of small observation windows, we use numerical simulations to show that the proposed scheme introduces a negligible increase of the decision error probability compared to the optimum fusion rule. We then analyse the performance of the new scheme when the FC make its decision by relying on long observation windows. We do so by considering both the case of independent and Markovian system states and show that the obtained performance are superior to those obtained with prior suboptimal schemes. As an additional result, we confirm the previous finding that, in some cases, it is preferable for the byzantine nodes to minimise the mutual information between the sequence system states and the reports submitted to the FC, rather than always flipping the local decision.

eess.SY↗

A Game-Theoretic Framework for Optimum Decision Fusion in the Presence of Byzantines

Optimum decision fusion in the presence of malicious nodes - often referred to as Byzantines - is hindered by the necessity of exactly knowing the statistical behavior of Byzantines. By focusing on a simple, yet widely studied, set-up in which a Fusion Center (FC) is asked to make a binary decision about a sequence of system states by relying on the possibly corrupted decisions provided by local nodes, we propose a game-theoretic framework which permits to exploit the superior performance provided by optimum decision fusion, while limiting the amount of a-priori knowledge required. We first derive the optimum decision strategy by assuming that the statistical behavior of the Byzantines is known. Then we relax such an assumption by casting the problem into a game-theoretic framework in which the FC tries to guess the behavior of the Byzantines, which, in turn, must fix their corruption strategy without knowing the guess made by the FC. We use numerical simulations to derive the equilibrium of the game, thus identifying the optimum behavior for both the FC and the Byzantines, and to evaluate the achievable performance at the equilibrium. We analyze several different setups, showing that in all cases the proposed solution permits to improve the accuracy of data fusion. We also show that, in some instances, it is preferable for the Byzantines to minimize the mutual information between the status of the observed system and the reports submitted to the FC, rather than always flipping the decision made by the local nodes as it is customarily assumed in previous works.

eess.SY↗

Optimum Fusion of Possibly Corrupted Reports for Distributed Detection in Multi-Sensor Networks

The most common approach to mitigate the impact that the presence of malicious nodes has on the accuracy of decision fusion schemes consists in observing the behavior of the nodes over a time interval T and then removing the reports of suspect nodes from the fusion process. By assuming that some a-priori information about the presence of malicious nodes and their behavior is available, we show that the information stemming from the suspect nodes can be exploited to further improve the decision fusion accuracy. Specifically, we derive the optimum fusion rule and analyze the achievable performance for two specific cases. In the first case, the states of the nodes (corrupted or honest) are independent of each other and the fusion center knows only the probability that a node is malicious. In the second case, the exact number of corrupted nodes is fixed and known to the fusion center. We also investigate the optimum corruption strategy for the malicious nodes, showing that always reverting the local decision does not necessarily maximize the loss of performance at the fusion center.

eess.SY↗

Source Distinguishability under Distortion-Limited Attack: an Optimal Transport Perspective

We analyze the distinguishability of two sources in a Neyman-Pearson set-up when an attacker is allowed to modify the output of one of the two sources subject to a distortion constraint. By casting the problem in a game-theoretic framework and by exploiting the parallelism between the attacker's goal and Optimal Transport Theory, we introduce the concept of Security Margin defined as the maximum average per-sample distortion introduced by the attacker for which the two sources can be distinguished ensuring arbitrarily small, yet positive, error exponents for type I and type II error probabilities. Several versions of the problem are considered according to the available knowledge about the sources and the type of distance used to define the distortion constraint. We compute the security margin for some classes of sources and derive a general upper bound assuming that the distortion is measured in terms of the mean square error between the original and the attacked sequence.

eess.SY↗

Binary Hypothesis Testing Game with Training Data

We introduce a game-theoretic framework to study the hypothesis testing problem, in the presence of an adversary aiming at preventing a correct decision. Specifically, the paper considers a scenario in which an analyst has to decide whether a test sequence has been drawn according to a probability mass function (pmf) P_X or not. In turn, the goal of the adversary is to take a sequence generated according to a different pmf and modify it in such a way to induce a decision error. P_X is known only through one or more training sequences. We derive the asymptotic equilibrium of the game under the assumption that the analyst relies only on first order statistics of the test sequence, and compute the asymptotic payoff of the game when the length of the test sequence tends to infinity. We introduce the concept of indistinguishability region, as the set of pmf's that can not be distinguished reliably from P_X in the presence of attacks. Two different scenarios are considered: in the first one the analyst and the adversary share the same training sequence, in the second scenario, they rely on independent sequences. The obtained results are compared to a version of the game in which the pmf P_X is perfectly known to the analyst and the adversary.

cs.IT↗