SearcharxivSearch

arXiv subjects

Benjamin Doerr

Publications and source records attributed to Benjamin Doerr.

At least 73 records · Page 4Linked to original sources

The $(1+(λ,λ))$ Global SEMO Algorithm

The $(1+(λ,λ))$ genetic algorithm is a recently proposed single-objective evolutionary algorithm with several interesting properties. We show that its main working principle, mutation with a high rate and crossover as repair mechanism, can be transported also to multi-objective evolutionary computation. We define the $(1+(λ,λ))$ global SEMO algorithm, a variant of the classic global SEMO algorithm, and prove that it optimizes the OneMinMax benchmark asymptotically faster than the global SEMO. Following the single-objective example, we design a one-fifth rule inspired dynamic parameter setting (to the best of our knowledge for the first time in discrete multi-objective optimization) and prove that it further improves the runtime to $O(n^2)$, whereas the best runtime guarantee for the global SEMO is only $O(n^2 \log n)$.

cs.NE

General Univariate Estimation-of-Distribution Algorithms

We propose a general formulation of a univariate estimation-of-distribution algorithm (EDA). It naturally incorporates the three classic univariate EDAs \emph{compact genetic algorithm}, \emph{univariate marginal distribution algorithm} and \emph{population-based incremental learning} as well as the \emph{max-min ant system} with iteration-best update. Our unified description of the existing algorithms allows a unified analysis of these; we demonstrate this by providing an analysis of genetic drift that immediately gives the existing results proven separately for the four algorithms named above. Our general model also includes EDAs that are more efficient than the existing ones and these may not be difficult to find as we demonstrate for the OneMax and LeadingOnes benchmarks.

cs.NE

Towards a Stronger Theory for Permutation-based Evolutionary Algorithms

While the theoretical analysis of evolutionary algorithms (EAs) has made significant progress for pseudo-Boolean optimization problems in the last 25 years, only sporadic theoretical results exist on how EAs solve permutation-based problems. To overcome the lack of permutation-based benchmark problems, we propose a general way to transfer the classic pseudo-Boolean benchmarks into benchmarks defined on sets of permutations. We then conduct a rigorous runtime analysis of the permutation-based $(1+1)$ EA proposed by Scharnow, Tinnefeld, and Wegener (2004) on the analogues of the \textsc{LeadingOnes} and \textsc{Jump} benchmarks. The latter shows that, different from bit-strings, it is not only the Hamming distance that determines how difficult it is to mutate a permutation $σ$ into another one $τ$, but also the precise cycle structure of $στ^{-1}$. For this reason, we also regard the more symmetric scramble mutation operator. We observe that it not only leads to simpler proofs, but also reduces the runtime on jump functions with odd jump size by a factor of $Θ(n)$. Finally, we show that a heavy-tailed version of the scramble operator, as in the bit-string case, leads to a speed-up of order $m^{Θ(m)}$ on jump functions with jump size~$m$.%

cs.NE

Stagnation Detection Meets Fast Mutation

Two mechanisms have recently been proposed that can significantly speed up finding distant improving solutions via mutation, namely using a random mutation rate drawn from a heavy-tailed distribution ("fast mutation", Doerr et al. (2017)) and increasing the mutation strength based on stagnation detection (Rajabi and Witt (2020)). Whereas the latter can obtain the asymptotically best probability of finding a single desired solution in a given distance, the former is more robust and performs much better when many improving solutions in some distance exist. In this work, we propose a mutation strategy that combines ideas of both mechanisms. We show that it can also obtain the best possible probability of finding a single distant solution. However, when several improving solutions exist, it can outperform both the stagnation-detection approach and fast mutation. The new operator is more than an interleaving of the two previous mechanisms and it also outperforms any such interleaving.

cs.NE

An Extended Jump Functions Benchmark for the Analysis of Randomized Search Heuristics

Jump functions are the {most-studied} non-unimodal benchmark in the theory of randomized search heuristics, in particular, evolutionary algorithms (EAs). They have significantly improved our understanding of how EAs escape from local optima. However, their particular structure -- to leave the local optimum one can only jump directly to the global optimum -- raises the question of how representative such results are. For this reason, we propose an extended class $\textsc{Jump}_{k,δ}$ of jump functions that contain a valley of low fitness of width $δ$ starting at distance $k$ from the global optimum. We prove that several previous results extend to this more general class: for all {$k \le \frac{n^{1/3}}{\ln{n}}$} and $δ< k$, the optimal mutation rate for the $(1+1)$~EA is $\fracδ{n}$, and the fast $(1+1)$~EA runs faster than the classical $(1+1)$~EA by a factor super-exponential in $δ$. However, we also observe that some known results do not generalize: the randomized local search algorithm with stagnation detection, which is faster than the fast $(1+1)$~EA by a factor polynomial in $k$ on $\textsc{Jump}_k$, is slower by a factor polynomial in $n$ on some $\textsc{Jump}_{k,δ}$ instances. Computationally, the new class allows experiments with wider fitness valleys, especially when they lie further away from the global optimum.

cs.NE

Fast Mutation in Crossover-based Algorithms

The heavy-tailed mutation operator proposed in Doerr, Le, Makhmara, and Nguyen (GECCO 2017), called \emph{fast mutation} to agree with the previously used language, so far was proven to be advantageous only in mutation-based algorithms. There, it can relieve the algorithm designer from finding the optimal mutation rate and nevertheless obtain a performance close to the one that the optimal mutation rate gives. In this first runtime analysis of a crossover-based algorithm using a heavy-tailed choice of the mutation rate, we show an even stronger impact. For the $(1+(λ,λ))$ genetic algorithm optimizing the OneMax benchmark function, we show that with a heavy-tailed mutation rate a linear runtime can be achieved. This is asymptotically faster than what can be obtained with any static mutation rate, and is asymptotically equivalent to the runtime of the self-adjusting version of the parameters choice of the $(1+(λ,λ))$ genetic algorithm. This result is complemented by an empirical study which shows the effectiveness of the fast mutation also on random satisfiable Max-3SAT instances.

cs.NE

Self-Adjusting Mutation Rates with Provably Optimal Success Rules

The one-fifth success rule is one of the best-known and most widely accepted techniques to control the parameters of evolutionary algorithms. While it is often applied in the literal sense, a common interpretation sees the one-fifth success rule as a family of success-based updated rules that are determined by an update strength $F$ and a success rate. We analyze in this work how the performance of the (1+1) Evolutionary Algorithm on LeadingOnes depends on these two hyper-parameters. Our main result shows that the best performance is obtained for small update strengths $F=1+o(1)$ and success rate $1/e$. We also prove that the running time obtained by this parameter setting is, apart from lower order terms, the same that is achieved with the best fitness-dependent mutation rate. We show similar results for the resampling variant of the (1+1) Evolutionary Algorithm, which enforces to flip at least one bit per iteration.

cs.NE

A Sharp Discrepancy Bound for Jittered Sampling

For $m, d \in {\mathbb N}$, a jittered sampling point set $P$ having $N = m^d$ points in $[0,1)^d$ is constructed by partitioning the unit cube $[0,1)^d$ into $m^d$ axis-aligned cubes of equal size and then placing one point independently and uniformly at random in each cube. We show that there are constants $c \ge 0$ and $C$ such that for all $d$ and all $m \ge d$ the expected non-normalized star discrepancy of a jittered sampling point set satisfies \[c \,dm^{\frac{d-1}{2}} \sqrt{1 + \log(\tfrac md)} \le {\mathbb E} D^*(P) \le C\, dm^{\frac{d-1}{2}} \sqrt{1 + \log(\tfrac md)}.\] This discrepancy is thus smaller by a factor of $Θ\big(\sqrt{\frac{1+\log(m/d)}{m/d}}\,\big)$ than the one of a uniformly distributed random point set of $m^d$ points. This result improves both the upper and the lower bound for the discrepancy of jittered sampling given by Pausinger and Steinerberger (Journal of Complexity (2016)). It also removes the asymptotic requirement that $m$ is sufficiently large compared to $d$.

math.NA

A Rigorous Runtime Analysis of the $(1 + (λ, λ))$ GA on Jump Functions

The $(1 + (λ,λ))$ genetic algorithm is a younger evolutionary algorithm trying to profit also from inferior solutions. Rigorous runtime analyses on unimodal fitness functions showed that it can indeed be faster than classical evolutionary algorithms, though on these simple problems the gains were only moderate. In this work, we conduct the first runtime analysis of this algorithm on a multimodal problem class, the jump functions benchmark. We show that with the right parameters, the \ollga optimizes any jump function with jump size $2 \le k \le n/4$ in expected time $O(n^{(k+1)/2} e^{O(k)} k^{-k/2})$, which significantly and already for constant~$k$ outperforms standard mutation-based algorithms with their $Θ(n^k)$ runtime and standard crossover-based algorithms with their $\tilde{O}(n^{k-1})$ runtime guarantee. For the isolated problem of leaving the local optimum of jump functions, we determine provably optimal parameters that lead to a runtime of $(n/k)^{k/2} e^{Θ(k)}$. This suggests some general advice on how to set the parameters of the \ollga, which might ease the further use of this algorithm.

cs.NE

Does Comma Selection Help To Cope With Local Optima

One hope when using non-elitism in evolutionary computation is that the ability to abandon the current-best solution aids leaving local optima. To improve our understanding of this mechanism, we perform a rigorous runtime analysis of a basic non-elitist evolutionary algorithm (EA), the $(μ,λ)$ EA, on the most basic benchmark function with a local optimum, the jump function. We prove that for all reasonable values of the parameters and the problem, the expected runtime of the $(μ,λ)$~EA is, apart from lower order terms, at least as large as the expected runtime of its elitist counterpart, the $(μ+λ)$~EA (for which we conduct the first runtime analysis on jump functions to allow this comparison). Consequently, the ability of the $(μ,λ)$~EA to leave local optima to inferior solutions does not lead to a runtime advantage. We complement this lower bound with an upper bound that, for broad ranges of the parameters, is identical to our lower bound apart from lower order terms. This is the first runtime result for a non-elitist algorithm on a multi-modal problem that is tight apart from lower order terms.

cs.NE

Precise Runtime Analysis for Plateau Functions

To gain a better theoretical understanding of how evolutionary algorithms (EAs) cope with plateaus of constant fitness, we propose the $n$-dimensional Plateau$_k$ function as natural benchmark and analyze how different variants of the $(1 + 1)$ EA optimize it. The Plateau$_k$ function has a plateau of second-best fitness in a ball of radius $k$ around the optimum. As evolutionary algorithm, we regard the $(1 + 1)$ EA using an arbitrary unbiased mutation operator. Denoting by $α$ the random number of bits flipped in an application of this operator and assuming that $\Pr[α= 1]$ has at least some small sub-constant value, we show the surprising result that for all constant $k \ge 2$, the runtime $T$ follows a distribution close to the geometric one with success probability equal to the probability to flip between $1$ and $k$ bits divided by the size of the plateau. Consequently, the expected runtime is the inverse of this number, and thus only depends on the probability to flip between $1$ and $k$ bits, but not on other characteristics of the mutation operator. Our result also implies that the optimal mutation rate for standard bit mutation here is approximately $k/(en)$. Our main analysis tool is a combined analysis of the Markov chains on the search point space and on the Hamming level space, an approach that promises to be useful also for other plateau problems.

cs.NE

Exponential Upper Bounds for the Runtime of Randomized Search Heuristics

We argue that proven exponential upper bounds on runtimes, an established area in classic algorithms, are interesting also in heuristic search and we prove several such results. We show that any of the algorithms randomized local search, Metropolis algorithm, simulated annealing, and (1+1) evolutionary algorithm can optimize any pseudo-Boolean weakly monotonic function under a large set of noise assumptions in a runtime that is at most exponential in the problem dimension~$n$. This drastically extends a previous such result, limited to the (1+1) EA, the LeadingOnes function, and one-bit or bit-wise prior noise with noise probability at most $1/2$, and at the same time simplifies its proof. With the same general argument, among others, we also derive a sub-exponential upper bound for the runtime of the $(1,λ)$ evolutionary algorithm on the OneMax problem when the offspring population size $λ$ is logarithmic, but below the efficiency threshold. To show that our approach can also deal with non-trivial parent population sizes, we prove an exponential upper bound for the runtime of the mutation-based version of the simple genetic algorithm on the OneMax benchmark, matching a known exponential lower bound.

cs.NE

Probabilistic Tools for the Analysis of Randomized Optimization Heuristics

This chapter collects several probabilistic tools that proved to be useful in the analysis of randomized search heuristics. This includes classic material like Markov, Chebyshev and Chernoff inequalities, but also lesser known topics like stochastic domination and coupling or Chernoff bounds for geometrically distributed random variables and for negatively correlated random variables. Most of the results presented here have appeared previously, some, however, only in recent conference publications. While the focus is on collecting tools for the analysis of randomized search heuristics, many of these may be useful as well in the analysis of classic randomized algorithms or discrete random structures.

cs.DS

A Survey on Recent Progress in the Theory of Evolutionary Algorithms for Discrete Optimization

The theory of evolutionary computation for discrete search spaces has made significant progress in the last ten years. This survey summarizes some of the most important recent results in this research area. It discusses fine-grained models of runtime analysis of evolutionary algorithms, highlights recent theoretical insights on parameter tuning and parameter control, and summarizes the latest advances for stochastic and dynamic problems. We regard how evolutionary algorithms optimize submodular functions and we give an overview over the large body of recent results on estimation of distribution algorithms. Finally, we present the state of the art of drift analysis, one of the most powerful analysis technique developed in this field.

cs.NE

On Negative Dependence Properties of Latin Hypercube Samples and Scrambled Nets

We study the notion of $γ$-negative dependence of random variables. This notion is a relaxation of the notion of negative orthant dependence (which corresponds to $1$-negative dependence), but nevertheless it still ensures concentration of measure and allows to use large deviation bounds of Chernoff-Hoeffding- or Bernstein-type. We study random variables based on random points $P$. These random variables appear naturally in the analysis of the discrepancy of $P$ or, equivalently, of a suitable worst-case integration error of the quasi-Monte Carlo cubature that uses the points in $P$ as integration nodes. We introduce the correlation number, which is the smallest possible value of $γ$ that ensures $γ$-negative dependence. We prove that the random variables of interest based on Latin hypercube sampling or on $(t,m,d)$-nets do, in general, not have a correlation number of $1$, i.e., they are not negative orthant dependent. But it is known that the random variables based on Latin hypercube sampling in dimension $d$ are actually $γ$-negatively dependent with $γ\le e^d$, and the resulting probabilistic discrepancy bounds do only mildly depend on the $γ$-value.

math.PR

From Understanding Genetic Drift to a Smart-Restart Parameter-less Compact Genetic Algorithm

One of the key difficulties in using estimation-of-distribution algorithms is choosing the population size(s) appropriately: Too small values lead to genetic drift, which can cause enormous difficulties. In the regime with no genetic drift, however, often the runtime is roughly proportional to the population size, which renders large population sizes inefficient. Based on a recent quantitative analysis which population sizes lead to genetic drift, we propose a parameter-less version of the compact genetic algorithm that automatically finds a suitable population size without spending too much time in situations unfavorable due to genetic drift. We prove a mathematical runtime guarantee for this algorithm and conduct an extensive experimental analysis on four classic benchmark problems both without and with additive centered Gaussian posterior noise. The former shows that under a natural assumption, our algorithm has a performance very similar to the one obtainable from the best problem-specific population size. The latter confirms that missing the right population size in the original cGA can be detrimental and that previous theory-based suggestions for the population size can be far away from the right values; it also shows that our algorithm as well as a previously proposed parameter-less variant of the cGA based on parallel runs avoid such pitfalls. Comparing the two parameter-less approaches, ours profits from its ability to abort runs which are likely to be stuck in a genetic drift situation.

cs.NE

Lower Bounds from Fitness Levels Made Easy

One of the first and easy to use techniques for proving run time bounds for evolutionary algorithms is the so-called method of fitness levels by Wegener. It uses a partition of the search space into a sequence of levels which are traversed by the algorithm in increasing order, possibly skipping levels. An easy, but often strong upper bound for the run time can then be derived by adding the reciprocals of the probabilities to leave the levels (or upper bounds for these). Unfortunately, a similarly effective method for proving lower bounds has not yet been established. The strongest such method, proposed by Sudholt (2013), requires a careful choice of the viscosity parameters $γ_{i,j}$, $0 \le i < j \le n$. In this paper we present two new variants of the method, one for upper and one for lower bounds. Besides the level leaving probabilities, they only rely on the probabilities that levels are visited at all. We show that these can be computed or estimated without greater difficulties and apply our method to reprove the following known results in an easy and natural way. (i) The precise run time of the (1+1) EA on \textsc{LeadingOnes}. (ii) A lower bound for the run time of the (1+1) EA on \textsc{OneMax}, tight apart from an $O(n)$ term. (iii) A lower bound for the run time of the (1+1) EA on long $k$-paths. We also prove a tighter lower bound for the run time of the (1+1) EA on jump functions by showing that, regardless of the jump size, only with probability $O(2^{-n})$ the algorithm can avoid to jump over the valley of low fitness.

cs.NE

Towards Explainable Exploratory Landscape Analysis: Extreme Feature Selection for Classifying BBOB Functions

Facilitated by the recent advances of Machine Learning (ML), the automated design of optimization heuristics is currently shaking up evolutionary computation (EC). Where the design of hand-picked guidelines for choosing a most suitable heuristic has long dominated research activities in the field, automatically trained heuristics are now seen to outperform human-derived choices even for well-researched optimization tasks. ML-based EC is therefore not any more a futuristic vision, but has become an integral part of our community. A key criticism that ML-based heuristics are often faced with is their potential lack of explainability, which may hinder future developments. This applies in particular to supervised learning techniques which extrapolate algorithms' performance based on exploratory landscape analysis (ELA). In such applications, it is not uncommon to use dozens of problem features to build the models underlying the specific algorithm selection or configuration task. Our goal in this work is to analyze whether this many features are indeed needed. Using the classification of the BBOB test functions as testbed, we show that a surprisingly small number of features -- often less than four -- can suffice to achieve a 98\% accuracy. Interestingly, the number of features required to meet this threshold is found to decrease with the problem dimension. We show that the classification accuracy transfers to settings in which several instances are involved in training and testing. In the leave-one-instance-out setting, however, classification accuracy drops significantly, and the transformation-invariance of the features becomes a decisive success factor.

cs.NE