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Benjamin Elizalde

Publications and source records attributed to Benjamin Elizalde.

27 records · Page 2Linked to original sources

AudioPairBank: Towards A Large-Scale Tag-Pair-Based Audio Content Analysis

Recently, sound recognition has been used to identify sounds, such as car and river. However, sounds have nuances that may be better described by adjective-noun pairs such as slow car, and verb-noun pairs such as flying insects, which are under explored. Therefore, in this work we investigate the relation between audio content and both adjective-noun pairs and verb-noun pairs. Due to the lack of datasets with these kinds of annotations, we collected and processed the AudioPairBank corpus consisting of a combined total of 1,123 pairs and over 33,000 audio files. One contribution is the previously unavailable documentation of the challenges and implications of collecting audio recordings with these type of labels. A second contribution is to show the degree of correlation between the audio content and the labels through sound recognition experiments, which yielded results of 70% accuracy, hence also providing a performance benchmark. The results and study in this paper encourage further exploration of the nuances in audio and are meant to complement similar research performed on images and text in multimedia analysis.

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DCASE 2017 Task 1: Acoustic Scene Classification Using Shift-Invariant Kernels and Random Features

Acoustic scene recordings are represented by different types of handcrafted or Neural Network-derived features. These features, typically of thousands of dimensions, are classified in state of the art approaches using kernel machines, such as the Support Vector Machines (SVM). However, the complexity of training these methods increases with the dimensionality of these input features and the size of the dataset. A solution is to map the input features to a randomized lower-dimensional feature space. The resulting random features can approximate non-linear kernels with faster linear kernel computation. In this work, we computed a set of 6,553 input features and used them to compute random features to approximate three types of kernels, Gaussian, Laplacian and Cauchy. We compared their performance using an SVM in the context of the DCASE Task 1 - Acoustic Scene Classification. Experiments show that both, input and random features outperformed the DCASE baseline by an absolute 4%. Moreover, the random features reduced the dimensionality of the input by more than three times with minimal loss of performance and by more than six times and still outperformed the baseline. Hence, random features could be employed by state of the art approaches to compute low-storage features and perform faster kernel computations.

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Audio Concept Classification with Hierarchical Deep Neural Networks

Audio-based multimedia retrieval tasks may identify semantic information in audio streams, i.e., audio concepts (such as music, laughter, or a revving engine). Conventional Gaussian-Mixture-Models have had some success in classifying a reduced set of audio concepts. However, multi-class classification can benefit from context window analysis and the discriminating power of deeper architectures. Although deep learning has shown promise in various applications such as speech and object recognition, it has not yet met the expectations for other fields such as audio concept classification. This paper explores, for the first time, the potential of deep learning in classifying audio concepts on User-Generated Content videos. The proposed system is comprised of two cascaded neural networks in a hierarchical configuration to analyze the short- and long-term context information. Our system outperforms a GMM approach by a relative 54%, a Neural Network by 33%, and a Deep Neural Network by 12% on the TRECVID-MED database

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An Approach for Self-Training Audio Event Detectors Using Web Data

Audio Event Detection (AED) aims to recognize sounds within audio and video recordings. AED employs machine learning algorithms commonly trained and tested on annotated datasets. However, available datasets are limited in number of samples and hence it is difficult to model acoustic diversity. Therefore, we propose combining labeled audio from a dataset and unlabeled audio from the web to improve the sound models. The audio event detectors are trained on the labeled audio and ran on the unlabeled audio downloaded from YouTube. Whenever the detectors recognized any of the known sounds with high confidence, the unlabeled audio was use to re-train the detectors. The performance of the re-trained detectors is compared to the one from the original detectors using the annotated test set. Results showed an improvement of the AED, and uncovered challenges of using web audio from videos.

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Audio Content based Geotagging in Multimedia

In this paper we propose methods to extract geographically relevant information in a multimedia recording using its audio. Our method primarily is based on the fact that urban acoustic environment consists of a variety of sounds. Hence, location information can be inferred from the composition of sound events/classes present in the audio. More specifically, we adopt matrix factorization techniques to obtain semantic content of recording in terms of different sound classes. These semantic information are then combined to identify the location of recording.

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Experiments on the DCASE Challenge 2016: Acoustic Scene Classification and Sound Event Detection in Real Life Recording

In this paper we present our work on Task 1 Acoustic Scene Classi- fication and Task 3 Sound Event Detection in Real Life Recordings. Among our experiments we have low-level and high-level features, classifier optimization and other heuristics specific to each task. Our performance for both tasks improved the baseline from DCASE: for Task 1 we achieved an overall accuracy of 78.9% compared to the baseline of 72.6% and for Task 3 we achieved a Segment-Based Error Rate of 0.76 compared to the baseline of 0.91.

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City-Identification of Flickr Videos Using Semantic Acoustic Features

City-identification of videos aims to determine the likelihood of a video belonging to a set of cities. In this paper, we present an approach using only audio, thus we do not use any additional modality such as images, user-tags or geo-tags. In this manner, we show to what extent the city-location of videos correlates to their acoustic information. Success in this task suggests improvements can be made to complement the other modalities. In particular, we present a method to compute and use semantic acoustic features to perform city-identification and the features show semantic evidence of the identification. The semantic evidence is given by a taxonomy of urban sounds and expresses the potential presence of these sounds in the city- soundtracks. We used the MediaEval Placing Task set, which contains Flickr videos labeled by city. In addition, we used the UrbanSound8K set containing audio clips labeled by sound- type. Our method improved the state-of-the-art performance and provides a novel semantic approach to this task

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YFCC100M: The New Data in Multimedia Research

We present the Yahoo Flickr Creative Commons 100 Million Dataset (YFCC100M), the largest public multimedia collection that has ever been released. The dataset contains a total of 100 million media objects, of which approximately 99.2 million are photos and 0.8 million are videos, all of which carry a Creative Commons license. Each media object in the dataset is represented by several pieces of metadata, e.g. Flickr identifier, owner name, camera, title, tags, geo, media source. The collection provides a comprehensive snapshot of how photos and videos were taken, described, and shared over the years, from the inception of Flickr in 2004 until early 2014. In this article we explain the rationale behind its creation, as well as the implications the dataset has for science, research, engineering, and development. We further present several new challenges in multimedia research that can now be expanded upon with our dataset.

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The YLI-MED Corpus: Characteristics, Procedures, and Plans

The YLI Multimedia Event Detection corpus is a public-domain index of videos with annotations and computed features, specialized for research in multimedia event detection (MED), i.e., automatically identifying what's happening in a video by analyzing the audio and visual content. The videos indexed in the YLI-MED corpus are a subset of the larger YLI feature corpus, which is being developed by the International Computer Science Institute and Lawrence Livermore National Laboratory based on the Yahoo Flickr Creative Commons 100 Million (YFCC100M) dataset. The videos in YLI-MED are categorized as depicting one of ten target events, or no target event, and are annotated for additional attributes like language spoken and whether the video has a musical score. The annotations also include degree of annotator agreement and average annotator confidence scores for the event categorization of each video. Version 1.0 of YLI-MED includes 1823 "positive" videos that depict the target events and 48,138 "negative" videos, as well as 177 supplementary videos that are similar to event videos but are not positive examples. Our goal in producing YLI-MED is to be as open about our data and procedures as possible. This report describes the procedures used to collect the corpus; gives detailed descriptive statistics about the corpus makeup (and how video attributes affected annotators' judgments); discusses possible biases in the corpus introduced by our procedural choices and compares it with the most similar existing dataset, TRECVID MED's HAVIC corpus; and gives an overview of our future plans for expanding the annotation effort.

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