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Benoit R. Cottereau

Publications and source records attributed to Benoit R. Cottereau.

22 records · Page 2Linked to original sources

RoboDepth: Robust Out-of-Distribution Depth Estimation under Corruptions

Depth estimation from monocular images is pivotal for real-world visual perception systems. While current learning-based depth estimation models train and test on meticulously curated data, they often overlook out-of-distribution (OoD) situations. Yet, in practical settings -- especially safety-critical ones like autonomous driving -- common corruptions can arise. Addressing this oversight, we introduce a comprehensive robustness test suite, RoboDepth, encompassing 18 corruptions spanning three categories: i) weather and lighting conditions; ii) sensor failures and movement; and iii) data processing anomalies. We subsequently benchmark 42 depth estimation models across indoor and outdoor scenes to assess their resilience to these corruptions. Our findings underscore that, in the absence of a dedicated robustness evaluation framework, many leading depth estimation models may be susceptible to typical corruptions. We delve into design considerations for crafting more robust depth estimation models, touching upon pre-training, augmentation, modality, model capacity, and learning paradigms. We anticipate our benchmark will establish a foundational platform for advancing robust OoD depth estimation.

cs.CV↗

Efficient multi-scale representation of visual objects using a biologically plausible spike-latency code and winner-take-all inhibition

Deep neural networks have surpassed human performance in key visual challenges such as object recognition, but require a large amount of energy, computation, and memory. In contrast, spiking neural networks (SNNs) have the potential to improve both the efficiency and biological plausibility of object recognition systems. Here we present a SNN model that uses spike-latency coding and winner-take-all inhibition (WTA-I) to efficiently represent visual stimuli using multi-scale parallel processing. Mimicking neuronal response properties in early visual cortex, images were preprocessed with three different spatial frequency (SF) channels, before they were fed to a layer of spiking neurons whose synaptic weights were updated using spike-timing-dependent-plasticity (STDP). We investigate how the quality of the represented objects changes under different SF bands and WTA-I schemes. We demonstrate that a network of 200 spiking neurons tuned to three SFs can efficiently represent objects with as little as 15 spikes per neuron. Studying how core object recognition may be implemented using biologically plausible learning rules in SNNs may not only further our understanding of the brain, but also lead to novel and efficient artificial vision systems.

q-bio.NC↗

StereoSpike: Depth Learning with a Spiking Neural Network

Depth estimation is an important computer vision task, useful in particular for navigation in autonomous vehicles, or for object manipulation in robotics. Here we solved it using an end-to-end neuromorphic approach, combining two event-based cameras and a Spiking Neural Network (SNN) with a slightly modified U-Net-like encoder-decoder architecture, that we named StereoSpike. More specifically, we used the Multi Vehicle Stereo Event Camera Dataset (MVSEC). It provides a depth ground-truth, which was used to train StereoSpike in a supervised manner, using surrogate gradient descent. We propose a novel readout paradigm to obtain a dense analog prediction -- the depth of each pixel -- from the spikes of the decoder. We demonstrate that this architecture generalizes very well, even better than its non-spiking counterparts, leading to state-of-the-art test accuracy. To the best of our knowledge, it is the first time that such a large-scale regression problem is solved by a fully spiking network. Finally, we show that low firing rates (<10%) can be obtained via regularization, with a minimal cost in accuracy. This means that StereoSpike could be efficiently implemented on neuromorphic chips, opening the door for low power and real time embedded systems.

cs.CV↗

Efficient visual object representation using a biologically plausible spike-latency code and winner-take-all inhibition

Deep neural networks have surpassed human performance in key visual challenges such as object recognition, but require a large amount of energy, computation, and memory. In contrast, spiking neural networks (SNNs) have the potential to improve both the efficiency and biological plausibility of object recognition systems. Here we present a SNN model that uses spike-latency coding and winner-take-all inhibition (WTA-I) to efficiently represent visual stimuli from the Fashion MNIST dataset. Stimuli were preprocessed with center-surround receptive fields and then fed to a layer of spiking neurons whose synaptic weights were updated using spike-timing-dependent-plasticity (STDP). We investigate how the quality of the represented objects changes under different WTA-I schemes and demonstrate that a network of 150 spiking neurons can efficiently represent objects with as little as 40 spikes. Studying how core object recognition may be implemented using biologically plausible learning rules in SNNs may not only further our understanding of the brain, but also lead to novel and efficient artificial vision systems.

cs.CV↗