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Bernt Schiele

Publications and source records attributed to Bernt Schiele.

At least 127 records · Page 7Linked to original sources

SHIFT: A Synthetic Driving Dataset for Continuous Multi-Task Domain Adaptation

Adapting to a continuously evolving environment is a safety-critical challenge inevitably faced by all autonomous driving systems. Existing image and video driving datasets, however, fall short of capturing the mutable nature of the real world. In this paper, we introduce the largest multi-task synthetic dataset for autonomous driving, SHIFT. It presents discrete and continuous shifts in cloudiness, rain and fog intensity, time of day, and vehicle and pedestrian density. Featuring a comprehensive sensor suite and annotations for several mainstream perception tasks, SHIFT allows investigating the degradation of a perception system performance at increasing levels of domain shift, fostering the development of continuous adaptation strategies to mitigate this problem and assess model robustness and generality. Our dataset and benchmark toolkit are publicly available at www.vis.xyz/shift.

cs.CV↗

Random and Adversarial Bit Error Robustness: Energy-Efficient and Secure DNN Accelerators

Deep neural network (DNN) accelerators received considerable attention in recent years due to the potential to save energy compared to mainstream hardware. Low-voltage operation of DNN accelerators allows to further reduce energy consumption, however, causes bit-level failures in the memory storing the quantized weights. Furthermore, DNN accelerators are vulnerable to adversarial attacks on voltage controllers or individual bits. In this paper, we show that a combination of robust fixed-point quantization, weight clipping, as well as random bit error training (RandBET) or adversarial bit error training (AdvBET) improves robustness against random or adversarial bit errors in quantized DNN weights significantly. This leads not only to high energy savings for low-voltage operation as well as low-precision quantization, but also improves security of DNN accelerators. In contrast to related work, our approach generalizes across operating voltages and accelerators and does not require hardware changes. Moreover, we present a novel adversarial bit error attack and are able to obtain robustness against both targeted and untargeted bit-level attacks. Without losing more than 0.8%/2% in test accuracy, we can reduce energy consumption on CIFAR10 by 20%/30% for 8/4-bit quantization. Allowing up to 320 adversarial bit errors, we reduce test error from above 90% (chance level) to 26.22%.

cs.LG↗

B-cos Networks: Alignment is All We Need for Interpretability

We present a new direction for increasing the interpretability of deep neural networks (DNNs) by promoting weight-input alignment during training. For this, we propose to replace the linear transforms in DNNs by our B-cos transform. As we show, a sequence (network) of such transforms induces a single linear transform that faithfully summarises the full model computations. Moreover, the B-cos transform introduces alignment pressure on the weights during optimisation. As a result, those induced linear transforms become highly interpretable and align with task-relevant features. Importantly, the B-cos transform is designed to be compatible with existing architectures and we show that it can easily be integrated into common models such as VGGs, ResNets, InceptionNets, and DenseNets, whilst maintaining similar performance on ImageNet. The resulting explanations are of high visual quality and perform well under quantitative metrics for interpretability. Code available at https://www.github.com/moboehle/B-cos.

cs.CV↗

Towards Better Understanding Attribution Methods

Deep neural networks are very successful on many vision tasks, but hard to interpret due to their black box nature. To overcome this, various post-hoc attribution methods have been proposed to identify image regions most influential to the models' decisions. Evaluating such methods is challenging since no ground truth attributions exist. We thus propose three novel evaluation schemes to more reliably measure the faithfulness of those methods, to make comparisons between them more fair, and to make visual inspection more systematic. To address faithfulness, we propose a novel evaluation setting (DiFull) in which we carefully control which parts of the input can influence the output in order to distinguish possible from impossible attributions. To address fairness, we note that different methods are applied at different layers, which skews any comparison, and so evaluate all methods on the same layers (ML-Att) and discuss how this impacts their performance on quantitative metrics. For more systematic visualizations, we propose a scheme (AggAtt) to qualitatively evaluate the methods on complete datasets. We use these evaluation schemes to study strengths and shortcomings of some widely used attribution methods. Finally, we propose a post-processing smoothing step that significantly improves the performance of some attribution methods, and discuss its applicability.

cs.CV↗

CoSSL: Co-Learning of Representation and Classifier for Imbalanced Semi-Supervised Learning

In this paper, we propose a novel co-learning framework (CoSSL) with decoupled representation learning and classifier learning for imbalanced SSL. To handle the data imbalance, we devise Tail-class Feature Enhancement (TFE) for classifier learning. Furthermore, the current evaluation protocol for imbalanced SSL focuses only on balanced test sets, which has limited practicality in real-world scenarios. Therefore, we further conduct a comprehensive evaluation under various shifted test distributions. In experiments, we show that our approach outperforms other methods over a large range of shifted distributions, achieving state-of-the-art performance on benchmark datasets ranging from CIFAR-10, CIFAR-100, ImageNet, to Food-101. Our code will be made publicly available.

cs.CV↗

Bi-level Alignment for Cross-Domain Crowd Counting

Recently, crowd density estimation has received increasing attention. The main challenge for this task is to achieve high-quality manual annotations on a large amount of training data. To avoid reliance on such annotations, previous works apply unsupervised domain adaptation (UDA) techniques by transferring knowledge learned from easily accessible synthetic data to real-world datasets. However, current state-of-the-art methods either rely on external data for training an auxiliary task or apply an expensive coarse-to-fine estimation. In this work, we aim to develop a new adversarial learning based method, which is simple and efficient to apply. To reduce the domain gap between the synthetic and real data, we design a bi-level alignment framework (BLA) consisting of (1) task-driven data alignment and (2) fine-grained feature alignment. In contrast to previous domain augmentation methods, we introduce AutoML to search for an optimal transform on source, which well serves for the downstream task. On the other hand, we do fine-grained alignment for foreground and background separately to alleviate the alignment difficulty. We evaluate our approach on five real-world crowd counting benchmarks, where we outperform existing approaches by a large margin. Also, our approach is simple, easy to implement and efficient to apply. The code is publicly available at https://github.com/Yankeegsj/BLA.

cs.CV↗

A Unified Query-based Paradigm for Point Cloud Understanding

3D point cloud understanding is an important component in autonomous driving and robotics. In this paper, we present a novel Embedding-Querying paradigm (EQ- Paradigm) for 3D understanding tasks including detection, segmentation, and classification. EQ-Paradigm is a unified paradigm that enables the combination of any existing 3D backbone architectures with different task heads. Under the EQ-Paradigm, the input is firstly encoded in the embedding stage with an arbitrary feature extraction architecture, which is independent of tasks and heads. Then, the querying stage enables the encoded features to be applicable for diverse task heads. This is achieved by introducing an intermediate representation, i.e., Q-representation, in the querying stage to serve as a bridge between the embedding stage and task heads. We design a novel Q- Net as the querying stage network. Extensive experimental results on various 3D tasks, including object detection, semantic segmentation and shape classification, show that EQ-Paradigm in tandem with Q-Net is a general and effective pipeline, which enables a flexible collaboration of backbones and heads, and further boosts the performance of the state-of-the-art methods. Codes and models are available at https://github.com/dvlab-research/DeepVision3D.

cs.CV↗

On Fragile Features and Batch Normalization in Adversarial Training

Modern deep learning architecture utilize batch normalization (BN) to stabilize training and improve accuracy. It has been shown that the BN layers alone are surprisingly expressive. In the context of robustness against adversarial examples, however, BN is argued to increase vulnerability. That is, BN helps to learn fragile features. Nevertheless, BN is still used in adversarial training, which is the de-facto standard to learn robust features. In order to shed light on the role of BN in adversarial training, we investigate to what extent the expressiveness of BN can be used to robustify fragile features in comparison to random features. On CIFAR10, we find that adversarially fine-tuning just the BN layers can result in non-trivial adversarial robustness. Adversarially training only the BN layers from scratch, in contrast, is not able to convey meaningful adversarial robustness. Our results indicate that fragile features can be used to learn models with moderate adversarial robustness, while random features cannot

cs.LG↗

RBGNet: Ray-based Grouping for 3D Object Detection

As a fundamental problem in computer vision, 3D object detection is experiencing rapid growth. To extract the point-wise features from the irregularly and sparsely distributed points, previous methods usually take a feature grouping module to aggregate the point features to an object candidate. However, these methods have not yet leveraged the surface geometry of foreground objects to enhance grouping and 3D box generation. In this paper, we propose the RBGNet framework, a voting-based 3D detector for accurate 3D object detection from point clouds. In order to learn better representations of object shape to enhance cluster features for predicting 3D boxes, we propose a ray-based feature grouping module, which aggregates the point-wise features on object surfaces using a group of determined rays uniformly emitted from cluster centers. Considering the fact that foreground points are more meaningful for box estimation, we design a novel foreground biased sampling strategy in downsample process to sample more points on object surfaces and further boost the detection performance. Our model achieves state-of-the-art 3D detection performance on ScanNet V2 and SUN RGB-D with remarkable performance gains. Code will be available at https://github.com/Haiyang-W/RBGNet.

cs.CV↗

Attribute Prototype Network for Any-Shot Learning

Any-shot image classification allows to recognize novel classes with only a few or even zero samples. For the task of zero-shot learning, visual attributes have been shown to play an important role, while in the few-shot regime, the effect of attributes is under-explored. To better transfer attribute-based knowledge from seen to unseen classes, we argue that an image representation with integrated attribute localization ability would be beneficial for any-shot, i.e. zero-shot and few-shot, image classification tasks. To this end, we propose a novel representation learning framework that jointly learns discriminative global and local features using only class-level attributes. While a visual-semantic embedding layer learns global features, local features are learned through an attribute prototype network that simultaneously regresses and decorrelates attributes from intermediate features. Furthermore, we introduce a zoom-in module that localizes and crops the informative regions to encourage the network to learn informative features explicitly. We show that our locality augmented image representations achieve a new state-of-the-art on challenging benchmarks, i.e. CUB, AWA2, and SUN. As an additional benefit, our model points to the visual evidence of the attributes in an image, confirming the improved attribute localization ability of our image representation. The attribute localization is evaluated quantitatively with ground truth part annotations, qualitatively with visualizations, and through well-designed user studies.

cs.CV↗

Omni-DETR: Omni-Supervised Object Detection with Transformers

We consider the problem of omni-supervised object detection, which can use unlabeled, fully labeled and weakly labeled annotations, such as image tags, counts, points, etc., for object detection. This is enabled by a unified architecture, Omni-DETR, based on the recent progress on student-teacher framework and end-to-end transformer based object detection. Under this unified architecture, different types of weak labels can be leveraged to generate accurate pseudo labels, by a bipartite matching based filtering mechanism, for the model to learn. In the experiments, Omni-DETR has achieved state-of-the-art results on multiple datasets and settings. And we have found that weak annotations can help to improve detection performance and a mixture of them can achieve a better trade-off between annotation cost and accuracy than the standard complete annotation. These findings could encourage larger object detection datasets with mixture annotations. The code is available at https://github.com/amazon-research/omni-detr.

cs.CV↗

Keypoint Message Passing for Video-based Person Re-Identification

Video-based person re-identification (re-ID) is an important technique in visual surveillance systems which aims to match video snippets of people captured by different cameras. Existing methods are mostly based on convolutional neural networks (CNNs), whose building blocks either process local neighbor pixels at a time, or, when 3D convolutions are used to model temporal information, suffer from the misalignment problem caused by person movement. In this paper, we propose to overcome the limitations of normal convolutions with a human-oriented graph method. Specifically, features located at person joint keypoints are extracted and connected as a spatial-temporal graph. These keypoint features are then updated by message passing from their connected nodes with a graph convolutional network (GCN). During training, the GCN can be attached to any CNN-based person re-ID model to assist representation learning on feature maps, whilst it can be dropped after training for better inference speed. Our method brings significant improvements over the CNN-based baseline model on the MARS dataset with generated person keypoints and a newly annotated dataset: PoseTrackReID. It also defines a new state-of-the-art method in terms of top-1 accuracy and mean average precision in comparison to prior works.

cs.CV↗

Revisiting Consistency Regularization for Semi-Supervised Learning

Consistency regularization is one of the most widely-used techniques for semi-supervised learning (SSL). Generally, the aim is to train a model that is invariant to various data augmentations. In this paper, we revisit this idea and find that enforcing invariance by decreasing distances between features from differently augmented images leads to improved performance. However, encouraging equivariance instead, by increasing the feature distance, further improves performance. To this end, we propose an improved consistency regularization framework by a simple yet effective technique, FeatDistLoss, that imposes consistency and equivariance on the classifier and the feature level, respectively. Experimental results show that our model defines a new state of the art for various datasets and settings and outperforms previous work by a significant margin, particularly in low data regimes. Extensive experiments are conducted to analyze the method, and the code will be published.

cs.CV↗

Generalized Few-Shot Video Classification with Video Retrieval and Feature Generation

Few-shot learning aims to recognize novel classes from a few examples. Although significant progress has been made in the image domain, few-shot video classification is relatively unexplored. We argue that previous methods underestimate the importance of video feature learning and propose to learn spatiotemporal features using a 3D CNN. Proposing a two-stage approach that learns video features on base classes followed by fine-tuning the classifiers on novel classes, we show that this simple baseline approach outperforms prior few-shot video classification methods by over 20 points on existing benchmarks. To circumvent the need of labeled examples, we present two novel approaches that yield further improvement. First, we leverage tag-labeled videos from a large dataset using tag retrieval followed by selecting the best clips with visual similarities. Second, we learn generative adversarial networks that generate video features of novel classes from their semantic embeddings. Moreover, we find existing benchmarks are limited because they only focus on 5 novel classes in each testing episode and introduce more realistic benchmarks by involving more novel classes, i.e. few-shot learning, as well as a mixture of novel and base classes, i.e. generalized few-shot learning. The experimental results show that our retrieval and feature generation approach significantly outperform the baseline approach on the new benchmarks.

cs.CV↗

Relating Adversarially Robust Generalization to Flat Minima

Adversarial training (AT) has become the de-facto standard to obtain models robust against adversarial examples. However, AT exhibits severe robust overfitting: cross-entropy loss on adversarial examples, so-called robust loss, decreases continuously on training examples, while eventually increasing on test examples. In practice, this leads to poor robust generalization, i.e., adversarial robustness does not generalize well to new examples. In this paper, we study the relationship between robust generalization and flatness of the robust loss landscape in weight space, i.e., whether robust loss changes significantly when perturbing weights. To this end, we propose average- and worst-case metrics to measure flatness in the robust loss landscape and show a correlation between good robust generalization and flatness. For example, throughout training, flatness reduces significantly during overfitting such that early stopping effectively finds flatter minima in the robust loss landscape. Similarly, AT variants achieving higher adversarial robustness also correspond to flatter minima. This holds for many popular choices, e.g., AT-AWP, TRADES, MART, AT with self-supervision or additional unlabeled examples, as well as simple regularization techniques, e.g., AutoAugment, weight decay or label noise. For fair comparison across these approaches, our flatness measures are specifically designed to be scale-invariant and we conduct extensive experiments to validate our findings.

cs.LG↗

Seeking Similarities over Differences: Similarity-based Domain Alignment for Adaptive Object Detection

In order to robustly deploy object detectors across a wide range of scenarios, they should be adaptable to shifts in the input distribution without the need to constantly annotate new data. This has motivated research in Unsupervised Domain Adaptation (UDA) algorithms for detection. UDA methods learn to adapt from labeled source domains to unlabeled target domains, by inducing alignment between detector features from source and target domains. Yet, there is no consensus on what features to align and how to do the alignment. In our work, we propose a framework that generalizes the different components commonly used by UDA methods laying the ground for an in-depth analysis of the UDA design space. Specifically, we propose a novel UDA algorithm, ViSGA, a direct implementation of our framework, that leverages the best design choices and introduces a simple but effective method to aggregate features at instance-level based on visual similarity before inducing group alignment via adversarial training. We show that both similarity-based grouping and adversarial training allows our model to focus on coarsely aligning feature groups, without being forced to match all instances across loosely aligned domains. Finally, we examine the applicability of ViSGA to the setting where labeled data are gathered from different sources. Experiments show that not only our method outperforms previous single-source approaches on Sim2Real and Adverse Weather, but also generalizes well to the multi-source setting.

cs.CV↗

Generalized and Incremental Few-Shot Learning by Explicit Learning and Calibration without Forgetting

Both generalized and incremental few-shot learning have to deal with three major challenges: learning novel classes from only few samples per class, preventing catastrophic forgetting of base classes, and classifier calibration across novel and base classes. In this work we propose a three-stage framework that allows to explicitly and effectively address these challenges. While the first phase learns base classes with many samples, the second phase learns a calibrated classifier for novel classes from few samples while also preventing catastrophic forgetting. In the final phase, calibration is achieved across all classes. We evaluate the proposed framework on four challenging benchmark datasets for image and video few-shot classification and obtain state-of-the-art results for both generalized and incremental few shot learning.

cs.CV↗

Euro-PVI: Pedestrian Vehicle Interactions in Dense Urban Centers

Accurate prediction of pedestrian and bicyclist paths is integral to the development of reliable autonomous vehicles in dense urban environments. The interactions between vehicle and pedestrian or bicyclist have a significant impact on the trajectories of traffic participants e.g. stopping or turning to avoid collisions. Although recent datasets and trajectory prediction approaches have fostered the development of autonomous vehicles yet the amount of vehicle-pedestrian (bicyclist) interactions modeled are sparse. In this work, we propose Euro-PVI, a dataset of pedestrian and bicyclist trajectories. In particular, our dataset caters more diverse and complex interactions in dense urban scenarios compared to the existing datasets. To address the challenges in predicting future trajectories with dense interactions, we develop a joint inference model that learns an expressive multi-modal shared latent space across agents in the urban scene. This enables our Joint-$β$-cVAE approach to better model the distribution of future trajectories. We achieve state of the art results on the nuScenes and Euro-PVI datasets demonstrating the importance of capturing interactions between ego-vehicle and pedestrians (bicyclists) for accurate predictions.

cs.CV↗