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Biao Gong

Publications and source records attributed to Biao Gong.

At least 37 records · Page 2Linked to original sources

CURE4Rec: A Benchmark for Recommendation Unlearning with Deeper Influence

With increasing privacy concerns in artificial intelligence, regulations have mandated the right to be forgotten, granting individuals the right to withdraw their data from models. Machine unlearning has emerged as a potential solution to enable selective forgetting in models, particularly in recommender systems where historical data contains sensitive user information. Despite recent advances in recommendation unlearning, evaluating unlearning methods comprehensively remains challenging due to the absence of a unified evaluation framework and overlooked aspects of deeper influence, e.g., fairness. To address these gaps, we propose CURE4Rec, the first comprehensive benchmark for recommendation unlearning evaluation. CURE4Rec covers four aspects, i.e., unlearning Completeness, recommendation Utility, unleaRning efficiency, and recommendation fairnEss, under three data selection strategies, i.e., core data, edge data, and random data. Specifically, we consider the deeper influence of unlearning on recommendation fairness and robustness towards data with varying impact levels. We construct multiple datasets with CURE4Rec evaluation and conduct extensive experiments on existing recommendation unlearning methods. Our code is released at https://github.com/xiye7lai/CURE4Rec.

cs.IR↗

Animate-X: Universal Character Image Animation with Enhanced Motion Representation

Character image animation, which generates high-quality videos from a reference image and target pose sequence, has seen significant progress in recent years. However, most existing methods only apply to human figures, which usually do not generalize well on anthropomorphic characters commonly used in industries like gaming and entertainment. Our in-depth analysis suggests to attribute this limitation to their insufficient modeling of motion, which is unable to comprehend the movement pattern of the driving video, thus imposing a pose sequence rigidly onto the target character. To this end, this paper proposes Animate-X, a universal animation framework based on LDM for various character types (collectively named X), including anthropomorphic characters. To enhance motion representation, we introduce the Pose Indicator, which captures comprehensive motion pattern from the driving video through both implicit and explicit manner. The former leverages CLIP visual features of a driving video to extract its gist of motion, like the overall movement pattern and temporal relations among motions, while the latter strengthens the generalization of LDM by simulating possible inputs in advance that may arise during inference. Moreover, we introduce a new Animated Anthropomorphic Benchmark (A^2Bench) to evaluate the performance of Animate-X on universal and widely applicable animation images. Extensive experiments demonstrate the superiority and effectiveness of Animate-X compared to state-of-the-art methods.

cs.CV↗

MotionStone: Decoupled Motion Intensity Modulation with Diffusion Transformer for Image-to-Video Generation

The image-to-video (I2V) generation is conditioned on the static image, which has been enhanced recently by the motion intensity as an additional control signal. These motion-aware models are appealing to generate diverse motion patterns, yet there lacks a reliable motion estimator for training such models on large-scale video set in the wild. Traditional metrics, e.g., SSIM or optical flow, are hard to generalize to arbitrary videos, while, it is very tough for human annotators to label the abstract motion intensity neither. Furthermore, the motion intensity shall reveal both local object motion and global camera movement, which has not been studied before. This paper addresses the challenge with a new motion estimator, capable of measuring the decoupled motion intensities of objects and cameras in video. We leverage the contrastive learning on randomly paired videos and distinguish the video with greater motion intensity. Such a paradigm is friendly for annotation and easy to scale up to achieve stable performance on motion estimation. We then present a new I2V model, named MotionStone, developed with the decoupled motion estimator. Experimental results demonstrate the stability of the proposed motion estimator and the state-of-the-art performance of MotionStone on I2V generation. These advantages warrant the decoupled motion estimator to serve as a general plug-in enhancer for both data processing and video generation training.

cs.CV↗

Mimir: Improving Video Diffusion Models for Precise Text Understanding

Text serves as the key control signal in video generation due to its narrative nature. To render text descriptions into video clips, current video diffusion models borrow features from text encoders yet struggle with limited text comprehension. The recent success of large language models (LLMs) showcases the power of decoder-only transformers, which offers three clear benefits for text-to-video (T2V) generation, namely, precise text understanding resulting from the superior scalability, imagination beyond the input text enabled by next token prediction, and flexibility to prioritize user interests through instruction tuning. Nevertheless, the feature distribution gap emerging from the two different text modeling paradigms hinders the direct use of LLMs in established T2V models. This work addresses this challenge with Mimir, an end-to-end training framework featuring a carefully tailored token fuser to harmonize the outputs from text encoders and LLMs. Such a design allows the T2V model to fully leverage learned video priors while capitalizing on the text-related capability of LLMs. Extensive quantitative and qualitative results demonstrate the effectiveness of Mimir in generating high-quality videos with excellent text comprehension, especially when processing short captions and managing shifting motions. Project page: https://lucaria-academy.github.io/Mimir/

cs.CV↗

Framer: Interactive Frame Interpolation

We propose Framer for interactive frame interpolation, which targets producing smoothly transitioning frames between two images as per user creativity. Concretely, besides taking the start and end frames as inputs, our approach supports customizing the transition process by tailoring the trajectory of some selected keypoints. Such a design enjoys two clear benefits. First, incorporating human interaction mitigates the issue arising from numerous possibilities of transforming one image to another, and in turn enables finer control of local motions. Second, as the most basic form of interaction, keypoints help establish the correspondence across frames, enhancing the model to handle challenging cases (e.g., objects on the start and end frames are of different shapes and styles). It is noteworthy that our system also offers an "autopilot" mode, where we introduce a module to estimate the keypoints and refine the trajectory automatically, to simplify the usage in practice. Extensive experimental results demonstrate the appealing performance of Framer on various applications, such as image morphing, time-lapse video generation, cartoon interpolation, etc. The code, the model, and the interface will be released to facilitate further research.

cs.CV↗

UKnow: A Unified Knowledge Protocol with Multimodal Knowledge Graph Datasets for Reasoning and Vision-Language Pre-Training

This work presents a unified knowledge protocol, called UKnow, which facilitates knowledge-based studies from the perspective of data. Particularly focusing on visual and linguistic modalities, we categorize data knowledge into five unit types, namely, in-image, in-text, cross-image, cross-text, and image-text, and set up an efficient pipeline to help construct the multimodal knowledge graph from any data collection. Thanks to the logical information naturally contained in knowledge graph, organizing datasets under UKnow format opens up more possibilities of data usage compared to the commonly used image-text pairs. Following UKnow protocol, we collect, from public international news, a large-scale multimodal knowledge graph dataset that consists of 1,388,568 nodes (with 571,791 vision-related ones) and 3,673,817 triplets. The dataset is also annotated with rich event tags, including 11 coarse labels and 9,185 fine labels. Experiments on 4 benchmarks demonstrate the potential of UKnow in supporting common-sense reasoning and boosting vision-language pre-training with a single dataset, benefiting from its unified form of knowledge organization. See Appendix to download the dataset.

cs.CV↗

StyleTokenizer: Defining Image Style by a Single Instance for Controlling Diffusion Models

Despite the burst of innovative methods for controlling the diffusion process, effectively controlling image styles in text-to-image generation remains a challenging task. Many adapter-based methods impose image representation conditions on the denoising process to accomplish image control. However these conditions are not aligned with the word embedding space, leading to interference between image and text control conditions and the potential loss of semantic information from the text prompt. Addressing this issue involves two key challenges. Firstly, how to inject the style representation without compromising the effectiveness of text representation in control. Secondly, how to obtain the accurate style representation from a single reference image. To tackle these challenges, we introduce StyleTokenizer, a zero-shot style control image generation method that aligns style representation with text representation using a style tokenizer. This alignment effectively minimizes the impact on the effectiveness of text prompts. Furthermore, we collect a well-labeled style dataset named Style30k to train a style feature extractor capable of accurately representing style while excluding other content information. Experimental results demonstrate that our method fully grasps the style characteristics of the reference image, generating appealing images that are consistent with both the target image style and text prompt. The code and dataset are available at https://github.com/alipay/style-tokenizer.

cs.CV↗

Focus-Consistent Multi-Level Aggregation for Compositional Zero-Shot Learning

To transfer knowledge from seen attribute-object compositions to recognize unseen ones, recent compositional zero-shot learning (CZSL) methods mainly discuss the optimal classification branches to identify the elements, leading to the popularity of employing a three-branch architecture. However, these methods mix up the underlying relationship among the branches, in the aspect of consistency and diversity. Specifically, consistently providing the highest-level features for all three branches increases the difficulty in distinguishing classes that are superficially similar. Furthermore, a single branch may focus on suboptimal regions when spatial messages are not shared between the personalized branches. Recognizing these issues and endeavoring to address them, we propose a novel method called Focus-Consistent Multi-Level Aggregation (FOMA). Our method incorporates a Multi-Level Feature Aggregation (MFA) module to generate personalized features for each branch based on the image content. Additionally, a Focus-Consistent Constraint encourages a consistent focus on the informative regions, thereby implicitly exchanging spatial information between all branches. Extensive experiments on three benchmark datasets (UT-Zappos, C-GQA, and Clothing16K) demonstrate that our FOMA outperforms SOTA.

cs.CV↗

Accelerating Pre-training of Multimodal LLMs via Chain-of-Sight

This paper introduces Chain-of-Sight, a vision-language bridge module that accelerates the pre-training of Multimodal Large Language Models (MLLMs). Our approach employs a sequence of visual resamplers that capture visual details at various spacial scales. This architecture not only leverages global and local visual contexts effectively, but also facilitates the flexible extension of visual tokens through a compound token scaling strategy, allowing up to a 16x increase in the token count post pre-training. Consequently, Chain-of-Sight requires significantly fewer visual tokens in the pre-training phase compared to the fine-tuning phase. This intentional reduction of visual tokens during pre-training notably accelerates the pre-training process, cutting down the wall-clock training time by ~73%. Empirical results on a series of vision-language benchmarks reveal that the pre-train acceleration through Chain-of-Sight is achieved without sacrificing performance, matching or surpassing the standard pipeline of utilizing all visual tokens throughout the entire training process. Further scaling up the number of visual tokens for pre-training leads to stronger performances, competitive to existing approaches in a series of benchmarks.

cs.CV↗

ResMaster: Mastering High-Resolution Image Generation via Structural and Fine-Grained Guidance

Diffusion models excel at producing high-quality images; however, scaling to higher resolutions, such as 4K, often results in over-smoothed content, structural distortions, and repetitive patterns. To this end, we introduce ResMaster, a novel, training-free method that empowers resolution-limited diffusion models to generate high-quality images beyond resolution restrictions. Specifically, ResMaster leverages a low-resolution reference image created by a pre-trained diffusion model to provide structural and fine-grained guidance for crafting high-resolution images on a patch-by-patch basis. To ensure a coherent global structure, ResMaster meticulously aligns the low-frequency components of high-resolution patches with the low-resolution reference at each denoising step. For fine-grained guidance, tailored image prompts based on the low-resolution reference and enriched textual prompts produced by a vision-language model are incorporated. This approach could significantly mitigate local pattern distortions and improve detail refinement. Extensive experiments validate that ResMaster sets a new benchmark for high-resolution image generation and demonstrates promising efficiency. The project page is https://shuweis.github.io/ResMaster .

cs.CV↗

Learning Disentangled Identifiers for Action-Customized Text-to-Image Generation

This study focuses on a novel task in text-to-image (T2I) generation, namely action customization. The objective of this task is to learn the co-existing action from limited data and generalize it to unseen humans or even animals. Experimental results show that existing subject-driven customization methods fail to learn the representative characteristics of actions and struggle in decoupling actions from context features, including appearance. To overcome the preference for low-level features and the entanglement of high-level features, we propose an inversion-based method Action-Disentangled Identifier (ADI) to learn action-specific identifiers from the exemplar images. ADI first expands the semantic conditioning space by introducing layer-wise identifier tokens, thereby increasing the representational richness while distributing the inversion across different features. Then, to block the inversion of action-agnostic features, ADI extracts the gradient invariance from the constructed sample triples and masks the updates of irrelevant channels. To comprehensively evaluate the task, we present an ActionBench that includes a variety of actions, each accompanied by meticulously selected samples. Both quantitative and qualitative results show that our ADI outperforms existing baselines in action-customized T2I generation. Our project page is at https://adi-t2i.github.io/ADI.

cs.CV↗

Ranni: Taming Text-to-Image Diffusion for Accurate Instruction Following

Existing text-to-image (T2I) diffusion models usually struggle in interpreting complex prompts, especially those with quantity, object-attribute binding, and multi-subject descriptions. In this work, we introduce a semantic panel as the middleware in decoding texts to images, supporting the generator to better follow instructions. The panel is obtained through arranging the visual concepts parsed from the input text by the aid of large language models, and then injected into the denoising network as a detailed control signal to complement the text condition. To facilitate text-to-panel learning, we come up with a carefully designed semantic formatting protocol, accompanied by a fully-automatic data preparation pipeline. Thanks to such a design, our approach, which we call Ranni, manages to enhance a pre-trained T2I generator regarding its textual controllability. More importantly, the introduction of the generative middleware brings a more convenient form of interaction (i.e., directly adjusting the elements in the panel or using language instructions) and further allows users to finely customize their generation, based on which we develop a practical system and showcase its potential in continuous generation and chatting-based editing. Our project page is at https://ranni-t2i.github.io/Ranni.

cs.CV↗

Troika: Multi-Path Cross-Modal Traction for Compositional Zero-Shot Learning

Recent compositional zero-shot learning (CZSL) methods adapt pre-trained vision-language models (VLMs) by constructing trainable prompts only for composed state-object pairs. Relying on learning the joint representation of seen compositions, these methods ignore the explicit modeling of the state and object, thus limiting the exploitation of pre-trained knowledge and generalization to unseen compositions. With a particular focus on the universality of the solution, in this work, we propose a novel paradigm for CZSL models that establishes three identification branches (i.e., Multi-Path) to jointly model the state, object, and composition. The presented Troika is our implementation that aligns the branch-specific prompt representations with decomposed visual features. To calibrate the bias between semantically similar multi-modal representations, we further devise a Cross-Modal Traction module into Troika that shifts the prompt representation towards the current visual content. We conduct extensive experiments on three popular benchmarks, where our method significantly outperforms existing methods in both closed-world and open-world settings. The code will be available at https://github.com/bighuang624/Troika.

cs.CV↗

Check, Locate, Rectify: A Training-Free Layout Calibration System for Text-to-Image Generation

Diffusion models have recently achieved remarkable progress in generating realistic images. However, challenges remain in accurately understanding and synthesizing the layout requirements in the textual prompts. To align the generated image with layout instructions, we present a training-free layout calibration system SimM that intervenes in the generative process on the fly during inference time. Specifically, following a "check-locate-rectify" pipeline, the system first analyses the prompt to generate the target layout and compares it with the intermediate outputs to automatically detect errors. Then, by moving the located activations and making intra- and inter-map adjustments, the rectification process can be performed with negligible computational overhead. To evaluate SimM over a range of layout requirements, we present a benchmark SimMBench that compensates for the lack of superlative spatial relations in existing datasets. And both quantitative and qualitative results demonstrate the effectiveness of the proposed SimM in calibrating the layout inconsistencies. Our project page is at https://simm-t2i.github.io/SimM.

cs.CV↗

A Recipe for Scaling up Text-to-Video Generation with Text-free Videos

Diffusion-based text-to-video generation has witnessed impressive progress in the past year yet still falls behind text-to-image generation. One of the key reasons is the limited scale of publicly available data (e.g., 10M video-text pairs in WebVid10M vs. 5B image-text pairs in LAION), considering the high cost of video captioning. Instead, it could be far easier to collect unlabeled clips from video platforms like YouTube. Motivated by this, we come up with a novel text-to-video generation framework, termed TF-T2V, which can directly learn with text-free videos. The rationale behind is to separate the process of text decoding from that of temporal modeling. To this end, we employ a content branch and a motion branch, which are jointly optimized with weights shared. Following such a pipeline, we study the effect of doubling the scale of training set (i.e., video-only WebVid10M) with some randomly collected text-free videos and are encouraged to observe the performance improvement (FID from 9.67 to 8.19 and FVD from 484 to 441), demonstrating the scalability of our approach. We also find that our model could enjoy sustainable performance gain (FID from 8.19 to 7.64 and FVD from 441 to 366) after reintroducing some text labels for training. Finally, we validate the effectiveness and generalizability of our ideology on both native text-to-video generation and compositional video synthesis paradigms. Code and models will be publicly available at https://tf-t2v.github.io/.

cs.CV↗

Logic Diffusion for Knowledge Graph Reasoning

Most recent works focus on answering first order logical queries to explore the knowledge graph reasoning via multi-hop logic predictions. However, existing reasoning models are limited by the circumscribed logical paradigms of training samples, which leads to a weak generalization of unseen logic. To address these issues, we propose a plug-in module called Logic Diffusion (LoD) to discover unseen queries from surroundings and achieves dynamical equilibrium between different kinds of patterns. The basic idea of LoD is relation diffusion and sampling sub-logic by random walking as well as a special training mechanism called gradient adaption. Besides, LoD is accompanied by a novel loss function to further achieve the robust logical diffusion when facing noisy data in training or testing sets. Extensive experiments on four public datasets demonstrate the superiority of mainstream knowledge graph reasoning models with LoD over state-of-the-art. Moreover, our ablation study proves the general effectiveness of LoD on the noise-rich knowledge graph.

cs.LG↗

Selective and Collaborative Influence Function for Efficient Recommendation Unlearning

Recent regulations on the Right to be Forgotten have greatly influenced the way of running a recommender system, because users now have the right to withdraw their private data. Besides simply deleting the target data in the database, unlearning the associated data lineage e.g., the learned personal features and preferences in the model, is also necessary for data withdrawal. Existing unlearning methods are mainly devised for generalized machine learning models in classification tasks. In this paper, we first identify two main disadvantages of directly applying existing unlearning methods in the context of recommendation, i.e., (i) unsatisfactory efficiency for large-scale recommendation models and (ii) destruction of collaboration across users and items. To tackle the above issues, we propose an extra-efficient recommendation unlearning method based on Selective and Collaborative Influence Function (SCIF). Our proposed method can (i) avoid any kind of retraining which is computationally prohibitive for large-scale systems, (ii) further enhance efficiency by selectively updating user embedding and (iii) preserve the collaboration across the remaining users and items. Furthermore, in order to evaluate the unlearning completeness, we define a Membership Inference Oracle (MIO), which can justify whether the unlearned data points were in the training set of the model, i.e., whether a data point was completely unlearned. Extensive experiments on two benchmark datasets demonstrate that our proposed method can not only greatly enhance unlearning efficiency, but also achieve adequate unlearning completeness. More importantly, our proposed method outperforms the state-of-the-art unlearning method regarding comprehensive recommendation metrics.

cs.IR↗

VoP: Text-Video Co-operative Prompt Tuning for Cross-Modal Retrieval

Many recent studies leverage the pre-trained CLIP for text-video cross-modal retrieval by tuning the backbone with additional heavy modules, which not only brings huge computational burdens with much more parameters, but also leads to the knowledge forgetting from upstream models. In this work, we propose the VoP: Text-Video Co-operative Prompt Tuning for efficient tuning on the text-video retrieval task. The proposed VoP is an end-to-end framework with both video & text prompts introducing, which can be regarded as a powerful baseline with only 0.1% trainable parameters. Further, based on the spatio-temporal characteristics of videos, we develop three novel video prompt mechanisms to improve the performance with different scales of trainable parameters. The basic idea of the VoP enhancement is to model the frame position, frame context, and layer function with specific trainable prompts, respectively. Extensive experiments show that compared to full fine-tuning, the enhanced VoP achieves a 1.4% average R@1 gain across five text-video retrieval benchmarks with 6x less parameter overhead. The code will be available at https://github.com/bighuang624/VoP.

cs.CV↗