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Bike Zhang

Publications and source records attributed to Bike Zhang.

At least 19 recordsLinked to original sources

SPARK: Skeleton-Parameter Aligned Retargeting on Humanoid Robots with Kinodynamic Trajectory Optimization

Human motion provides rich priors for training general-purpose humanoid control policies, but raw demonstrations are often incompatible with a robot's kinematics and dynamics, limiting their direct use. We present a two-stage pipeline for generating natural and dynamically feasible motion references from task-space human data. First, we convert human motion into a unified robot description format (URDF)-based skeleton representation and calibrate it to the target humanoid's dimensions. By aligning the underlying skeleton structure rather than heuristically modifying task-space targets, this step significantly reduces inverse kinematics error and tuning effort. Second, we refine the retargeted trajectories through progressive kinodynamic trajectory optimization (TO), solved in three stages: kinematic TO, inverse dynamics, and full kinodynamic TO, each warm-started from the previous solution. The final result yields dynamically consistent state trajectories and joint torque profiles, providing high-quality references for learning-based controllers. Together, skeleton calibration and kinodynamic TO enable the generation of natural, physically consistent motion references across diverse humanoid platforms.

cs.RO

HITTER: A HumanoId Table TEnnis Robot via Hierarchical Planning and Learning

Humanoid robots have recently achieved impressive progress in locomotion and whole-body control, yet they remain constrained in tasks that demand rapid interaction with dynamic environments through manipulation. Table tennis exemplifies such a challenge: with ball speeds exceeding 5 m/s, players must perceive, predict, and act within sub-second reaction times, requiring both agility and precision. To address this, we present a hierarchical framework for humanoid table tennis that integrates a model-based planner for ball trajectory prediction and racket target planning with a reinforcement learning-based whole-body controller. The planner determines striking position, velocity and timing, while the controller generates coordinated arm and leg motions that mimic human strikes and maintain stability and agility across consecutive rallies. Moreover, to encourage natural movements, human motion references are incorporated during training. We validate our system on a general-purpose humanoid robot, achieving up to 106 consecutive shots with a human opponent and sustained exchanges against another humanoid. These results demonstrate real-world humanoid table tennis with sub-second reactive control, marking a step toward agile and interactive humanoid behaviors.

cs.RO

LangWBC: Language-directed Humanoid Whole-Body Control via End-to-end Learning

General-purpose humanoid robots are expected to interact intuitively with humans, enabling seamless integration into daily life. Natural language provides the most accessible medium for this purpose. However, translating language into humanoid whole-body motion remains a significant challenge, primarily due to the gap between linguistic understanding and physical actions. In this work, we present an end-to-end, language-directed policy for real-world humanoid whole-body control. Our approach combines reinforcement learning with policy distillation, allowing a single neural network to interpret language commands and execute corresponding physical actions directly. To enhance motion diversity and compositionality, we incorporate a Conditional Variational Autoencoder (CVAE) structure. The resulting policy achieves agile and versatile whole-body behaviors conditioned on language inputs, with smooth transitions between various motions, enabling adaptation to linguistic variations and the emergence of novel motions. We validate the efficacy and generalizability of our method through extensive simulations and real-world experiments, demonstrating robust whole-body control. Please see our website at LangWBC.github.io for more information.

cs.RO

Adaptive Energy Regularization for Autonomous Gait Transition and Energy-Efficient Quadruped Locomotion

In reinforcement learning for legged robot locomotion, crafting effective reward strategies is crucial. Pre-defined gait patterns and complex reward systems are widely used to stabilize policy training. Drawing from the natural locomotion behaviors of humans and animals, which adapt their gaits to minimize energy consumption, we propose a simplified, energy-centric reward strategy to foster the development of energy-efficient locomotion across various speeds in quadruped robots. By implementing an adaptive energy reward function and adjusting the weights based on velocity, we demonstrate that our approach enables ANYmal-C and Unitree Go1 robots to autonomously select appropriate gaits, such as four-beat walking at lower speeds and trotting at higher speeds, resulting in improved energy efficiency and stable velocity tracking compared to previous methods using complex reward designs and prior gait knowledge. The effectiveness of our policy is validated through simulations in the IsaacGym simulation environment and on real robots, demonstrating its potential to facilitate stable and adaptive locomotion.

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Prompt a Robot to Walk with Large Language Models

Large language models (LLMs) pre-trained on vast internet-scale data have showcased remarkable capabilities across diverse domains. Recently, there has been escalating interest in deploying LLMs for robotics, aiming to harness the power of foundation models in real-world settings. However, this approach faces significant challenges, particularly in grounding these models in the physical world and in generating dynamic robot motions. To address these issues, we introduce a novel paradigm in which we use few-shot prompts collected from the physical environment, enabling the LLM to autoregressively generate low-level control commands for robots without task-specific fine-tuning. Experiments across various robots and environments validate that our method can effectively prompt a robot to walk. We thus illustrate how LLMs can proficiently function as low-level feedback controllers for dynamic motion control even in high-dimensional robotic systems. The project website and source code can be found at: https://prompt2walk.github.io/ .

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Constraint-Guided Online Data Selection for Scalable Data-Driven Safety Filters in Uncertain Robotic Systems

As the use of autonomous robots expands in tasks that are complex and challenging to model, the demand for robust data-driven control methods that can certify safety and stability in uncertain conditions is increasing. However, the practical implementation of these methods often faces scalability issues due to the growing amount of data points with system complexity, and a significant reliance on high-quality training data. In response to these challenges, this study presents a scalable data-driven controller that efficiently identifies and infers from the most informative data points for implementing data-driven safety filters. Our approach is grounded in the integration of a model-based certificate function-based method and Gaussian Process (GP) regression, reinforced by a novel online data selection algorithm that reduces time complexity from quadratic to linear relative to dataset size. Empirical evidence, gathered from successful real-world cart-pole swing-up experiments and simulated locomotion of a five-link bipedal robot, demonstrates the efficacy of our approach. Our findings reveal that our efficient online data selection algorithm, which strategically selects key data points, enhances the practicality and efficiency of data-driven certifying filters in complex robotic systems, significantly mitigating scalability concerns inherent in nonparametric learning-based control methods.

cs.RO

Recursively Feasible Probabilistic Safe Online Learning with Control Barrier Functions

Learning-based control has recently shown great efficacy in performing complex tasks for various applications. However, to deploy it in real systems, it is of vital importance to guarantee the system will stay safe. Control Barrier Functions (CBFs) offer mathematical tools for designing safety-preserving controllers for systems with known dynamics. In this article, we first introduce a model-uncertainty-aware reformulation of CBF-based safety-critical controllers using Gaussian Process (GP) regression to close the gap between an approximate mathematical model and the real system, which results in a second-order cone program (SOCP)-based control design. We then present the pointwise feasibility conditions of the resulting safety controller, highlighting the level of richness that the available system information must meet to ensure safety. We use these conditions to devise an event-triggered online data collection strategy that ensures the recursive feasibility of the learned safety controller. Our method works by constantly reasoning about whether the current information is sufficient to ensure safety or if new measurements under active safe exploration are required to reduce the uncertainty. As a result, our proposed framework can guarantee the forward invariance of the safe set defined by the CBF with high probability, even if it contains a priori unexplored regions. We validate the proposed framework in two numerical simulation experiments.

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Berkeley Humanoid: A Research Platform for Learning-based Control

We introduce Berkeley Humanoid, a reliable and low-cost mid-scale humanoid research platform for learning-based control. Our lightweight, in-house-built robot is designed specifically for learning algorithms with low simulation complexity, anthropomorphic motion, and high reliability against falls. The robot's narrow sim-to-real gap enables agile and robust locomotion across various terrains in outdoor environments, achieved with a simple reinforcement learning controller using light domain randomization. Furthermore, we demonstrate the robot traversing for hundreds of meters, walking on a steep unpaved trail, and hopping with single and double legs as a testimony to its high performance in dynamical walking. Capable of omnidirectional locomotion and withstanding large perturbations with a compact setup, our system aims for scalable, sim-to-real deployment of learning-based humanoid systems. Please check http://berkeley-humanoid.com for more details.

cs.RO

Humanoid Locomotion as Next Token Prediction

We cast real-world humanoid control as a next token prediction problem, akin to predicting the next word in language. Our model is a causal transformer trained via autoregressive prediction of sensorimotor trajectories. To account for the multi-modal nature of the data, we perform prediction in a modality-aligned way, and for each input token predict the next token from the same modality. This general formulation enables us to leverage data with missing modalities, like video trajectories without actions. We train our model on a collection of simulated trajectories coming from prior neural network policies, model-based controllers, motion capture data, and YouTube videos of humans. We show that our model enables a full-sized humanoid to walk in San Francisco zero-shot. Our model can transfer to the real world even when trained on only 27 hours of walking data, and can generalize to commands not seen during training like walking backward. These findings suggest a promising path toward learning challenging real-world control tasks by generative modeling of sensorimotor trajectories.

cs.RO

Real-World Humanoid Locomotion with Reinforcement Learning

Humanoid robots that can autonomously operate in diverse environments have the potential to help address labour shortages in factories, assist elderly at homes, and colonize new planets. While classical controllers for humanoid robots have shown impressive results in a number of settings, they are challenging to generalize and adapt to new environments. Here, we present a fully learning-based approach for real-world humanoid locomotion. Our controller is a causal transformer that takes the history of proprioceptive observations and actions as input and predicts the next action. We hypothesize that the observation-action history contains useful information about the world that a powerful transformer model can use to adapt its behavior in-context, without updating its weights. We train our model with large-scale model-free reinforcement learning on an ensemble of randomized environments in simulation and deploy it to the real world zero-shot. Our controller can walk over various outdoor terrains, is robust to external disturbances, and can adapt in context.

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Learning Torque Control for Quadrupedal Locomotion

Reinforcement learning (RL) has become a promising approach to developing controllers for quadrupedal robots. Conventionally, an RL design for locomotion follows a position-based paradigm, wherein an RL policy outputs target joint positions at a low frequency that are then tracked by a high-frequency proportional-derivative (PD) controller to produce joint torques. In contrast, for the model-based control of quadrupedal locomotion, there has been a paradigm shift from position-based control to torque-based control. In light of the recent advances in model-based control, we explore an alternative to the position-based RL paradigm, by introducing a torque-based RL framework, where an RL policy directly predicts joint torques at a high frequency, thus circumventing the use of a PD controller. The proposed learning torque control framework is validated with extensive experiments, in which a quadruped is capable of traversing various terrain and resisting external disturbances while following user-specified commands. Furthermore, compared to learning position control, learning torque control demonstrates the potential to achieve a higher reward and is more robust to significant external disturbances. To our knowledge, this is the first sim-to-real attempt for end-to-end learning torque control of quadrupedal locomotion.

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Learning Differentiable Safety-Critical Control using Control Barrier Functions for Generalization to Novel Environments

Control barrier functions (CBFs) have become a popular tool to enforce safety of a control system. CBFs are commonly utilized in a quadratic program formulation (CBF-QP) as safety-critical constraints. A class $\mathcal{K}$ function in CBFs usually needs to be tuned manually in order to balance the trade-off between performance and safety for each environment. However, this process is often heuristic and can become intractable for high relative-degree systems. Moreover, it prevents the CBF-QP from generalizing to different environments in the real world. By embedding the optimization procedure of the exponential control barrier function based quadratic program (ECBF-QP) as a differentiable layer within a deep learning architecture, we propose a differentiable safety-critical control framework that enables generalization to new environments for high relative-degree systems with forward invariance guarantees. Finally, we validate the proposed control design with 2D double and quadruple integrator systems in various environments.

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Pointwise Feasibility of Gaussian Process-based Safety-Critical Control under Model Uncertainty

Control Barrier Functions (CBFs) and Control Lyapunov Functions (CLFs) are popular tools for enforcing safety and stability of a controlled system, respectively. They are commonly utilized to build constraints that can be incorporated in a min-norm quadratic program (CBF-CLF-QP) which solves for a safety-critical control input. However, since these constraints rely on a model of the system, when this model is inaccurate the guarantees of safety and stability can be easily lost. In this paper, we present a Gaussian Process (GP)-based approach to tackle the problem of model uncertainty in safety-critical controllers that use CBFs and CLFs. The considered model uncertainty is affected by both state and control input. We derive probabilistic bounds on the effects that such model uncertainty has on the dynamics of the CBF and CLF. We then use these bounds to build safety and stability chance constraints that can be incorporated in a min-norm convex optimization-based controller, called GP-CBF-CLF-SOCP. As the main theoretical result of the paper, we present necessary and sufficient conditions for pointwise feasibility of the proposed optimization problem. We believe that these conditions could serve as a starting point towards understanding what are the minimal requirements on the distribution of data collected from the real system in order to guarantee safety. Finally, we validate the proposed framework with numerical simulations of an adaptive cruise controller for an automotive system.

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Safety-Critical Model Predictive Control with Discrete-Time Control Barrier Function

The optimal performance of robotic systems is usually achieved near the limit of state and input bounds. Model predictive control (MPC) is a prevalent strategy to handle these operational constraints, however, safety still remains an open challenge for MPC as it needs to guarantee that the system stays within an invariant set. In order to obtain safe optimal performance in the context of set invariance, we present a safety-critical model predictive control strategy utilizing discrete-time control barrier functions (CBFs), which guarantees system safety and accomplishes optimal performance via model predictive control. We analyze the stability and the feasibility properties of our control design. We verify the properties of our method on a 2D double integrator model for obstacle avoidance. We also validate the algorithm numerically using a competitive car racing example, where the ego car is able to overtake other racing cars.

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Gaussian Process-based Min-norm Stabilizing Controller for Control-Affine Systems with Uncertain Input Effects and Dynamics

This paper presents a method to design a min-norm Control Lyapunov Function (CLF)-based stabilizing controller for a control-affine system with uncertain dynamics using Gaussian Process (GP) regression. In order to estimate both state and input-dependent model uncertainty, we propose a novel compound kernel that captures the control-affine nature of the problem. Furthermore, by the use of GP Upper Confidence Bound analysis, we provide probabilistic bounds of the regression error, leading to the formulation of a CLF-based stability chance constraint which can be incorporated in a min-norm optimization problem. We show that this resulting optimization problem is convex, and we call it Gaussian Process-based Control Lyapunov Function Second-Order Cone Program (GP-CLF-SOCP). The data-collection process and the training of the GP regression model are carried out in an episodic learning fashion. We validate the proposed algorithm and controller in numerical simulations of an inverted pendulum and a kinematic bicycle model, resulting in stable trajectories which are very similar to the ones obtained if we actually knew the true plant dynamics.

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Safety-Critical Control using Optimal-decay Control Barrier Function with Guaranteed Point-wise Feasibility

Safety is one of the fundamental problems in robotics. Recently, a quadratic program-based control barrier function (CBF) method has emerged as a way to enforce safety-critical constraints. Together with control Lyapunov function (CLF), it forms a safety-critical control strategy, named CLF-CBF-QP, which can mediate between achieving the control objective and ensuring safety, while being executable in real-time. However, once additional constraints such as input constraints are introduced, the CLF-CBF-QP may encounter infeasibility. In order to address the challenge that arises due to the infeasibility, we propose an optimal-decay form for safety-critical control wherein the decay rate of the CBF is optimized point-wise in time so as to guarantee point-wise feasibility when the state lies inside the safe set. The proposed control design is numerically validated using an adaptive cruise control example.

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Rule-Based Safety-Critical Control Design using Control Barrier Functions with Application to Autonomous Lane Change

This paper develops a new control design for guaranteeing a vehicle's safety during lane change maneuvers in a complex traffic environment. The proposed method uses a finite state machine (FSM), where a quadratic program based optimization problem using control Lyapunov functions and control barrier functions (CLF-CBF-QP) is used to calculate the system's optimal inputs via rule-based control strategies. The FSM can make switches between different states automatically according to the command of driver and traffic environment, which makes the ego vehicle find a safe opportunity to do a collision-free lane change maneuver. By using a convex quadratic program, the controller can guarantee the system's safety at a high update frequency. A set of pre-designed typical lane change scenarios as well as randomly generated driving scenarios are simulated to show the performance of our controller.

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Dynamic Legged Manipulation of a Ball Through Multi-Contact Optimization

The feet of robots are typically used to design locomotion strategies, such as balancing, walking, and running. However, they also have great potential to perform manipulation tasks. In this paper, we propose a model predictive control (MPC) framework for a quadrupedal robot to dynamically balance on a ball and simultaneously manipulate it to follow various trajectories such as straight lines, sinusoids, circles and in-place turning. We numerically validate our controller on the Mini Cheetah robot using different gaits including trotting, bounding, and pronking on the ball.

cs.RO