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Bin Dai

Publications and source records attributed to Bin Dai.

At least 37 records · Page 2Linked to original sources

DriveWorld: 4D Pre-trained Scene Understanding via World Models for Autonomous Driving

Vision-centric autonomous driving has recently raised wide attention due to its lower cost. Pre-training is essential for extracting a universal representation. However, current vision-centric pre-training typically relies on either 2D or 3D pre-text tasks, overlooking the temporal characteristics of autonomous driving as a 4D scene understanding task. In this paper, we address this challenge by introducing a world model-based autonomous driving 4D representation learning framework, dubbed \emph{DriveWorld}, which is capable of pre-training from multi-camera driving videos in a spatio-temporal fashion. Specifically, we propose a Memory State-Space Model for spatio-temporal modelling, which consists of a Dynamic Memory Bank module for learning temporal-aware latent dynamics to predict future changes and a Static Scene Propagation module for learning spatial-aware latent statics to offer comprehensive scene contexts. We additionally introduce a Task Prompt to decouple task-aware features for various downstream tasks. The experiments demonstrate that DriveWorld delivers promising results on various autonomous driving tasks. When pre-trained with the OpenScene dataset, DriveWorld achieves a 7.5% increase in mAP for 3D object detection, a 3.0% increase in IoU for online mapping, a 5.0% increase in AMOTA for multi-object tracking, a 0.1m decrease in minADE for motion forecasting, a 3.0% increase in IoU for occupancy prediction, and a 0.34m reduction in average L2 error for planning.

cs.CV↗

UniScene: Multi-Camera Unified Pre-training via 3D Scene Reconstruction for Autonomous Driving

Multi-camera 3D perception has emerged as a prominent research field in autonomous driving, offering a viable and cost-effective alternative to LiDAR-based solutions. The existing multi-camera algorithms primarily rely on monocular 2D pre-training. However, the monocular 2D pre-training overlooks the spatial and temporal correlations among the multi-camera system. To address this limitation, we propose the first multi-camera unified pre-training framework, called UniScene, which involves initially reconstructing the 3D scene as the foundational stage and subsequently fine-tuning the model on downstream tasks. Specifically, we employ Occupancy as the general representation for the 3D scene, enabling the model to grasp geometric priors of the surrounding world through pre-training. A significant benefit of UniScene is its capability to utilize a considerable volume of unlabeled image-LiDAR pairs for pre-training purposes. The proposed multi-camera unified pre-training framework demonstrates promising results in key tasks such as multi-camera 3D object detection and surrounding semantic scene completion. When compared to monocular pre-training methods on the nuScenes dataset, UniScene shows a significant improvement of about 2.0% in mAP and 2.0% in NDS for multi-camera 3D object detection, as well as a 3% increase in mIoU for surrounding semantic scene completion. By adopting our unified pre-training method, a 25% reduction in 3D training annotation costs can be achieved, offering significant practical value for the implementation of real-world autonomous driving. Codes are publicly available at https://github.com/chaytonmin/UniScene.

cs.CV↗

Lowest-degree robust finite element schemes for inhomogeneous bi-Laplace problems

In this paper, we study the numerical method for the bi-Laplace problems with inhomogeneous coefficients; particularly, we propose finite element schemes on rectangular grids respectively for an inhomogeneous fourth-order elliptic singular perturbation problem and for the Helmholtz transmission eigenvalue problem. The new methods use the reduced rectangle Morley (RRM for short) element space with piecewise quadratic polynomials, which are of the lowest degree possible. For the finite element space, a discrete analogue of an equality by Grisvard is proved for the stability issue and a locally-averaged interpolation operator is constructed for the approximation issue. Optimal convergence rates of the schemes are proved, and numerical experiments are given to verify the theoretical analysis.

math.NA↗

Towards Objectively Benchmarking Social Intelligence for Language Agents at Action Level

Prominent large language models have exhibited human-level performance in many domains, even enabling the derived agents to simulate human and social interactions. While practical works have substantiated the practicability of grounding language agents in sandbox simulation or embodied simulators, current social intelligence benchmarks either stay at the language level or use subjective metrics. In pursuit of a more realistic and objective evaluation, we introduce the Social Tasks in Sandbox Simulation (STSS) benchmark, which assesses language agents \textbf{objectively} at the \textbf{action level} by scrutinizing the goal achievements within the multi-agent simulation. Additionally, we sample conversation scenarios to build a language-level benchmark to provide an economically prudent preliminary evaluation and align with prevailing benchmarks. To gauge the significance of agent architecture, we implement a target-driven planning (TDP) module as an adjunct to the existing agent. Our evaluative findings highlight that the STSS benchmark is challenging for state-of-the-art language agents. Furthermore, it effectively discriminates between distinct language agents, suggesting its usefulness as a benchmark for evaluating both language models and agent architectures.

cs.CL↗

AgentAvatar: Disentangling Planning, Driving and Rendering for Photorealistic Avatar Agents

In this study, our goal is to create interactive avatar agents that can autonomously plan and animate nuanced facial movements realistically, from both visual and behavioral perspectives. Given high-level inputs about the environment and agent profile, our framework harnesses LLMs to produce a series of detailed text descriptions of the avatar agents' facial motions. These descriptions are then processed by our task-agnostic driving engine into motion token sequences, which are subsequently converted into continuous motion embeddings that are further consumed by our standalone neural-based renderer to generate the final photorealistic avatar animations. These streamlined processes allow our framework to adapt to a variety of non-verbal avatar interactions, both monadic and dyadic. Our extensive study, which includes experiments on both newly compiled and existing datasets featuring two types of agents -- one capable of monadic interaction with the environment, and the other designed for dyadic conversation -- validates the effectiveness and versatility of our approach. To our knowledge, we advanced a leap step by combining LLMs and neural rendering for generalized non-verbal prediction and photo-realistic rendering of avatar agents.

cs.CV↗

Occupancy-MAE: Self-supervised Pre-training Large-scale LiDAR Point Clouds with Masked Occupancy Autoencoders

Current perception models in autonomous driving heavily rely on large-scale labelled 3D data, which is both costly and time-consuming to annotate. This work proposes a solution to reduce the dependence on labelled 3D training data by leveraging pre-training on large-scale unlabeled outdoor LiDAR point clouds using masked autoencoders (MAE). While existing masked point autoencoding methods mainly focus on small-scale indoor point clouds or pillar-based large-scale outdoor LiDAR data, our approach introduces a new self-supervised masked occupancy pre-training method called Occupancy-MAE, specifically designed for voxel-based large-scale outdoor LiDAR point clouds. Occupancy-MAE takes advantage of the gradually sparse voxel occupancy structure of outdoor LiDAR point clouds and incorporates a range-aware random masking strategy and a pretext task of occupancy prediction. By randomly masking voxels based on their distance to the LiDAR and predicting the masked occupancy structure of the entire 3D surrounding scene, Occupancy-MAE encourages the extraction of high-level semantic information to reconstruct the masked voxel using only a small number of visible voxels. Extensive experiments demonstrate the effectiveness of Occupancy-MAE across several downstream tasks. For 3D object detection, Occupancy-MAE reduces the labelled data required for car detection on the KITTI dataset by half and improves small object detection by approximately 2% in AP on the Waymo dataset. For 3D semantic segmentation, Occupancy-MAE outperforms training from scratch by around 2% in mIoU. For multi-object tracking, Occupancy-MAE enhances training from scratch by approximately 1% in terms of AMOTA and AMOTP. Codes are publicly available at https://github.com/chaytonmin/Occupancy-MAE.

cs.CV↗

Fast and Accurate Deep Loop Closing and Relocalization for Reliable LiDAR SLAM

Loop closing and relocalization are crucial techniques to establish reliable and robust long-term SLAM by addressing pose estimation drift and degeneration. This article begins by formulating loop closing and relocalization within a unified framework. Then, we propose a novel multi-head network LCR-Net to tackle both tasks effectively. It exploits novel feature extraction and pose-aware attention mechanism to precisely estimate similarities and 6-DoF poses between pairs of LiDAR scans. In the end, we integrate our LCR-Net into a SLAM system and achieve robust and accurate online LiDAR SLAM in outdoor driving environments. We thoroughly evaluate our LCR-Net through three setups derived from loop closing and relocalization, including candidate retrieval, closed-loop point cloud registration, and continuous relocalization using multiple datasets. The results demonstrate that LCR-Net excels in all three tasks, surpassing the state-of-the-art methods and exhibiting a remarkable generalization ability. Notably, our LCR-Net outperforms baseline methods without using a time-consuming robust pose estimator, rendering it suitable for online SLAM applications. To our best knowledge, the integration of LCR-Net yields the first LiDAR SLAM with the capability of deep loop closing and relocalization. The implementation of our methods will be made open-source.

cs.RO↗

UniWorld: Autonomous Driving Pre-training via World Models

In this paper, we draw inspiration from Alberto Elfes' pioneering work in 1989, where he introduced the concept of the occupancy grid as World Models for robots. We imbue the robot with a spatial-temporal world model, termed UniWorld, to perceive its surroundings and predict the future behavior of other participants. UniWorld involves initially predicting 4D geometric occupancy as the World Models for foundational stage and subsequently fine-tuning on downstream tasks. UniWorld can estimate missing information concerning the world state and predict plausible future states of the world. Besides, UniWorld's pre-training process is label-free, enabling the utilization of massive amounts of image-LiDAR pairs to build a Foundational Model.The proposed unified pre-training framework demonstrates promising results in key tasks such as motion prediction, multi-camera 3D object detection, and surrounding semantic scene completion. When compared to monocular pre-training methods on the nuScenes dataset, UniWorld shows a significant improvement of about 1.5% in IoU for motion prediction, 2.0% in mAP and 2.0% in NDS for multi-camera 3D object detection, as well as a 3% increase in mIoU for surrounding semantic scene completion. By adopting our unified pre-training method, a 25% reduction in 3D training annotation costs can be achieved, offering significant practical value for the implementation of real-world autonomous driving. Codes are publicly available at https://github.com/chaytonmin/UniWorld.

cs.CV↗

Controlling Character Motions without Observable Driving Source

How to generate diverse, life-like, and unlimited long head/body sequences without any driving source? We argue that this under-investigated research problem is non-trivial at all, and has unique technical challenges behind it. Without semantic constraints from the driving sources, using the standard autoregressive model to generate infinitely long sequences would easily result in 1) out-of-distribution (OOD) issue due to the accumulated error, 2) insufficient diversity to produce natural and life-like motion sequences and 3) undesired periodic patterns along the time. To tackle the above challenges, we propose a systematic framework that marries the benefits of VQ-VAE and a novel token-level control policy trained with reinforcement learning using carefully designed reward functions. A high-level prior model can be easily injected on top to generate unlimited long and diverse sequences. Although we focus on no driving sources now, our framework can be generalized for controlled synthesis with explicit driving sources. Through comprehensive evaluations, we conclude that our proposed framework can address all the above-mentioned challenges and outperform other strong baselines very significantly.

cs.AI↗

Contrastive Label Disambiguation for Self-Supervised Terrain Traversability Learning in Off-Road Environments

Discriminating the traversability of terrains is a crucial task for autonomous driving in off-road environments. However, it is challenging due to the diverse, ambiguous, and platform-specific nature of off-road traversability. In this paper, we propose a novel self-supervised terrain traversability learning framework, utilizing a contrastive label disambiguation mechanism. Firstly, weakly labeled training samples with pseudo labels are automatically generated by projecting actual driving experiences onto the terrain models constructed in real time. Subsequently, a prototype-based contrastive representation learning method is designed to learn distinguishable embeddings, facilitating the self-supervised updating of those pseudo labels. As the iterative interaction between representation learning and pseudo label updating, the ambiguities in those pseudo labels are gradually eliminated, enabling the learning of platform-specific and task-specific traversability without any human-provided annotations. Experimental results on the RELLIS-3D dataset and our Gobi Desert driving dataset demonstrate the effectiveness of the proposed method.

cs.RO↗

Traversability Analysis for Autonomous Driving in Complex Environment: A LiDAR-based Terrain Modeling Approach

For autonomous driving, traversability analysis is one of the most basic and essential tasks. In this paper, we propose a novel LiDAR-based terrain modeling approach, which could output stable, complete and accurate terrain models and traversability analysis results. As terrain is an inherent property of the environment that does not change with different view angles, our approach adopts a multi-frame information fusion strategy for terrain modeling. Specifically, a normal distributions transform mapping approach is adopted to accurately model the terrain by fusing information from consecutive LiDAR frames. Then the spatial-temporal Bayesian generalized kernel inference and bilateral filtering are utilized to promote the stability and completeness of the results while simultaneously retaining the sharp terrain edges. Based on the terrain modeling results, the traversability of each region is obtained by performing geometric connectivity analysis between neighboring terrain regions. Experimental results show that the proposed method could run in real-time and outperforms state-of-the-art approaches.

cs.RO↗

RDMNet: Reliable Dense Matching Based Point Cloud Registration for Autonomous Driving

Point cloud registration is an important task in robotics and autonomous driving to estimate the ego-motion of the vehicle. Recent advances following the coarse-to-fine manner show promising potential in point cloud registration. However, existing methods rely on good superpoint correspondences, which are hard to be obtained reliably and efficiently, thus resulting in less robust and accurate point cloud registration. In this paper, we propose a novel network, named RDMNet, to find dense point correspondences coarse-to-fine and improve final pose estimation based on such reliable correspondences. Our RDMNet uses a devised 3D-RoFormer mechanism to first extract distinctive superpoints and generates reliable superpoints matches between two point clouds. The proposed 3D-RoFormer fuses 3D position information into the transformer network, efficiently exploiting point clouds' contextual and geometric information to generate robust superpoint correspondences. RDMNet then propagates the sparse superpoints matches to dense point matches using the neighborhood information for accurate point cloud registration. We extensively evaluate our method on multiple datasets from different environments. The experimental results demonstrate that our method outperforms existing state-of-the-art approaches in all tested datasets with a strong generalization ability.

cs.CV↗

A Finite Blocklength Approach for Wireless Hierarchical Federated Learning in the Presence of Physical Layer Security

In this paper, the wireless hierarchical federated learning (HFL) is revisited by considering physical layer security (PLS). First, we establish a framework for this new problem. Then, we propose a practical finite blocklength (FBL) coding scheme for the wireless HFL in the presence of PLS, which is self-secure when the coding blocklength is lager than a certain threshold. Finally, the study of this paper is further explained via numerical examples and simulation results.

cs.IT↗

Adversarial and Random Transformations for Robust Domain Adaptation and Generalization

Data augmentation has been widely used to improve generalization in training deep neural networks. Recent works show that using worst-case transformations or adversarial augmentation strategies can significantly improve the accuracy and robustness. However, due to the non-differentiable properties of image transformations, searching algorithms such as reinforcement learning or evolution strategy have to be applied, which are not computationally practical for large scale problems. In this work, we show that by simply applying consistency training with random data augmentation, state-of-the-art results on domain adaptation (DA) and generalization (DG) can be obtained. To further improve the accuracy and robustness with adversarial examples, we propose a differentiable adversarial data augmentation method based on spatial transformer networks (STN). The combined adversarial and random transformations based method outperforms the state-of-the-art on multiple DA and DG benchmark datasets. Besides, the proposed method shows desirable robustness to corruption, which is also validated on commonly used datasets.

cs.CV↗

ORFD: A Dataset and Benchmark for Off-Road Freespace Detection

Freespace detection is an essential component of autonomous driving technology and plays an important role in trajectory planning. In the last decade, deep learning-based free space detection methods have been proved feasible. However, these efforts were focused on urban road environments and few deep learning-based methods were specifically designed for off-road free space detection due to the lack of off-road benchmarks. In this paper, we present the ORFD dataset, which, to our knowledge, is the first off-road free space detection dataset. The dataset was collected in different scenes (woodland, farmland, grassland, and countryside), different weather conditions (sunny, rainy, foggy, and snowy), and different light conditions (bright light, daylight, twilight, darkness), which totally contains 12,198 LiDAR point cloud and RGB image pairs with the traversable area, non-traversable area and unreachable area annotated in detail. We propose a novel network named OFF-Net, which unifies Transformer architecture to aggregate local and global information, to meet the requirement of large receptive fields for free space detection tasks. We also propose the cross-attention to dynamically fuse LiDAR and RGB image information for accurate off-road free space detection. Dataset and code are publicly available athttps://github.com/chaytonmin/OFF-Net.

cs.CV↗

Self-Secure Capacity-Achieving Feedback Schemes of Gaussian Multiple-Access Wiretap Channels with Degraded Message Sets

The Schalkwijk-Kailath (SK) scheme, which achieves the capacity of the point-to-point white Gaussian channel with feedback, is secure by itself and also achieves the secrecy capacity of the Gaussian wiretap channel with feedback, i.e., the SK scheme is a self-secure capacity-achieving (SSCA) feedback scheme for the Gaussian wiretap channel. For the multi-user wiretap channels, recently, it has been shown that Ozarow's capacity-achieving feedback scheme for the two-user Gaussian multiple-access channel (GMAC) is the SSCA feedback scheme for the two-user Gaussian multiple-access wiretap channel (GMAC-WT). In this paper, first, we propose a capacity-achieving feedback scheme for the two-user GMAC with degraded message sets (GMAC-DMS), and show that this scheme is the SSCA feedback scheme for the two-user GMAC-WT with degraded message sets (GMAC-WT-DMS). Next, we extend the above scheme to the two-user GMAC-DMS with noncausal channel state information at the transmitters (NCSIT), and show that the extended scheme is capacity-achieving and also a SSCA feedback scheme for the two-user GMAC-WT-DMS with NCSIT. Finally, we derive outer bounds on the secrecy capacity regions of the two-user GMAC-WT-DMS with or without NCSIT, and numerical results show the rate gains by the feedback.

cs.IT↗

Understanding the Role of Self-Supervised Learning in Out-of-Distribution Detection Task

Self-supervised learning (SSL) has achieved great success in a variety of computer vision tasks. However, the mechanism of how SSL works in these tasks remains a mystery. In this paper, we study how SSL can enhance the performance of the out-of-distribution (OOD) detection task. We first point out two general properties that a good OOD detector should have: 1) the overall feature space should be large and 2) the inlier feature space should be small. Then we demonstrate that SSL can indeed increase the intrinsic dimension of the overall feature space. In the meantime, SSL even has the potential to shrink the inlier feature space. As a result, there will be more space spared for the outliers, making OOD detection much easier. The conditions when SSL can shrink the inlier feature space is also discussed and validated. By understanding the role of SSL in the OOD detection task, our study can provide a guideline for designing better OOD detection algorithms. Moreover, this work can also shed light to other tasks where SSL can improve the performance.

cs.CV↗

Trajectory Prediction for Autonomous Driving with Topometric Map

State-of-the-art autonomous driving systems rely on high definition (HD) maps for localization and navigation. However, building and maintaining HD maps is time-consuming and expensive. Furthermore, the HD maps assume structured environment such as the existence of major road and lanes, which are not present in rural areas. In this work, we propose an end-to-end transformer networks based approach for map-less autonomous driving. The proposed model takes raw LiDAR data and noisy topometric map as input and produces precise local trajectory for navigation. We demonstrate the effectiveness of our method in real-world driving data, including both urban and rural areas. The experimental results show that the proposed method outperforms state-of-the-art multimodal methods and is robust to the perturbations of the topometric map. The code of the proposed method is publicly available at \url{https://github.com/Jiaolong/trajectory-prediction}.

cs.CV↗