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Bin Fu

Publications and source records attributed to Bin Fu.

At least 73 records · Page 4Linked to original sources

SAM-Med3D: Towards General-purpose Segmentation Models for Volumetric Medical Images

Existing volumetric medical image segmentation models are typically task-specific, excelling at specific target but struggling to generalize across anatomical structures or modalities. This limitation restricts their broader clinical use. In this paper, we introduce SAM-Med3D for general-purpose segmentation on volumetric medical images. Given only a few 3D prompt points, SAM-Med3D can accurately segment diverse anatomical structures and lesions across various modalities. To achieve this, we gather and process a large-scale 3D medical image dataset, SA-Med3D-140K, from a blend of public sources and licensed private datasets. This dataset includes 22K 3D images and 143K corresponding 3D masks. Then SAM-Med3D, a promptable segmentation model characterized by the fully learnable 3D structure, is trained on this dataset using a two-stage procedure and exhibits impressive performance on both seen and unseen segmentation targets. We comprehensively evaluate SAM-Med3D on 16 datasets covering diverse medical scenarios, including different anatomical structures, modalities, targets, and zero-shot transferability to new/unseen tasks. The evaluation shows the efficiency and efficacy of SAM-Med3D, as well as its promising application to diverse downstream tasks as a pre-trained model. Our approach demonstrates that substantial medical resources can be utilized to develop a general-purpose medical AI for various potential applications. Our dataset, code, and models are available at https://github.com/uni-medical/SAM-Med3D.

cs.CV↗

Blocks as Probes: Dissecting Categorization Ability of Large Multimodal Models

Categorization, a core cognitive ability in humans that organizes objects based on common features, is essential to cognitive science as well as computer vision. To evaluate the categorization ability of visual AI models, various proxy tasks on recognition from datasets to open world scenarios have been proposed. Recent development of Large Multimodal Models (LMMs) has demonstrated impressive results in high-level visual tasks, such as visual question answering, video temporal reasoning, etc., utilizing the advanced architectures and large-scale multimodal instruction tuning. Previous researchers have developed holistic benchmarks to measure the high-level visual capability of LMMs, but there is still a lack of pure and in-depth quantitative evaluation of the most fundamental categorization ability. According to the research on human cognitive process, categorization can be seen as including two parts: category learning and category use. Inspired by this, we propose a novel, challenging, and efficient benchmark based on composite blocks, called ComBo, which provides a disentangled evaluation framework and covers the entire categorization process from learning to use. By analyzing the results of multiple evaluation tasks, we find that although LMMs exhibit acceptable generalization ability in learning new categories, there are still gaps compared to humans in many ways, such as fine-grained perception of spatial relationship and abstract category understanding. Through the study of categorization, we can provide inspiration for the further development of LMMs in terms of interpretability and generalization.

cs.CV↗

LinguaLinker: Audio-Driven Portraits Animation with Implicit Facial Control Enhancement

This study delves into the intricacies of synchronizing facial dynamics with multilingual audio inputs, focusing on the creation of visually compelling, time-synchronized animations through diffusion-based techniques. Diverging from traditional parametric models for facial animation, our approach, termed LinguaLinker, adopts a holistic diffusion-based framework that integrates audio-driven visual synthesis to enhance the synergy between auditory stimuli and visual responses. We process audio features separately and derive the corresponding control gates, which implicitly govern the movements in the mouth, eyes, and head, irrespective of the portrait's origin. The advanced audio-driven visual synthesis mechanism provides nuanced control but keeps the compatibility of output video and input audio, allowing for a more tailored and effective portrayal of distinct personas across different languages. The significant improvements in the fidelity of animated portraits, the accuracy of lip-syncing, and the appropriate motion variations achieved by our method render it a versatile tool for animating any portrait in any language.

cs.CV↗

MeshXL: Neural Coordinate Field for Generative 3D Foundation Models

The polygon mesh representation of 3D data exhibits great flexibility, fast rendering speed, and storage efficiency, which is widely preferred in various applications. However, given its unstructured graph representation, the direct generation of high-fidelity 3D meshes is challenging. Fortunately, with a pre-defined ordering strategy, 3D meshes can be represented as sequences, and the generation process can be seamlessly treated as an auto-regressive problem. In this paper, we validate the Neural Coordinate Field (NeurCF), an explicit coordinate representation with implicit neural embeddings, is a simple-yet-effective representation for large-scale sequential mesh modeling. After that, we present MeshXL, a family of generative pre-trained auto-regressive models, which addresses the process of 3D mesh generation with modern large language model approaches. Extensive experiments show that MeshXL is able to generate high-quality 3D meshes, and can also serve as foundation models for various down-stream applications.

cs.CV↗

EMMA: Your Text-to-Image Diffusion Model Can Secretly Accept Multi-Modal Prompts

Recent advancements in image generation have enabled the creation of high-quality images from text conditions. However, when facing multi-modal conditions, such as text combined with reference appearances, existing methods struggle to balance multiple conditions effectively, typically showing a preference for one modality over others. To address this challenge, we introduce EMMA, a novel image generation model accepting multi-modal prompts built upon the state-of-the-art text-to-image (T2I) diffusion model, ELLA. EMMA seamlessly incorporates additional modalities alongside text to guide image generation through an innovative Multi-modal Feature Connector design, which effectively integrates textual and supplementary modal information using a special attention mechanism. By freezing all parameters in the original T2I diffusion model and only adjusting some additional layers, we reveal an interesting finding that the pre-trained T2I diffusion model can secretly accept multi-modal prompts. This interesting property facilitates easy adaptation to different existing frameworks, making EMMA a flexible and effective tool for producing personalized and context-aware images and even videos. Additionally, we introduce a strategy to assemble learned EMMA modules to produce images conditioned on multiple modalities simultaneously, eliminating the need for additional training with mixed multi-modal prompts. Extensive experiments demonstrate the effectiveness of EMMA in maintaining high fidelity and detail in generated images, showcasing its potential as a robust solution for advanced multi-modal conditional image generation tasks.

cs.CV↗

Computing Threshold Circuits with Bimolecular Void Reactions in Step Chemical Reaction Networks

Step Chemical Reaction Networks (step CRNs) are an augmentation of the Chemical Reaction Network (CRN) model where additional species may be introduced to the system in a sequence of ``steps.'' We study step CRN systems using a weak subset of reaction rules, \emph{void} rules, in which molecular species can only be deleted. We demonstrate that step CRNs with only void rules of size (2,0) can simulate threshold formulas (TFs) under linear resources. These limited systems can also simulate threshold \emph{circuits} (TCs) by modifying the volume of the system to be exponential. We then prove a matching exponential lower bound on the required volume for simulating threshold circuits in a step CRN with (2,0)-size rules under a restricted \emph{gate-wise} simulation, thus showing our construction is optimal for simulating circuits in this way.

cs.DC↗

ELLA: Equip Diffusion Models with LLM for Enhanced Semantic Alignment

Diffusion models have demonstrated remarkable performance in the domain of text-to-image generation. However, most widely used models still employ CLIP as their text encoder, which constrains their ability to comprehend dense prompts, encompassing multiple objects, detailed attributes, complex relationships, long-text alignment, etc. In this paper, we introduce an Efficient Large Language Model Adapter, termed ELLA, which equips text-to-image diffusion models with powerful Large Language Models (LLM) to enhance text alignment without training of either U-Net or LLM. To seamlessly bridge two pre-trained models, we investigate a range of semantic alignment connector designs and propose a novel module, the Timestep-Aware Semantic Connector (TSC), which dynamically extracts timestep-dependent conditions from LLM. Our approach adapts semantic features at different stages of the denoising process, assisting diffusion models in interpreting lengthy and intricate prompts over sampling timesteps. Additionally, ELLA can be readily incorporated with community models and tools to improve their prompt-following capabilities. To assess text-to-image models in dense prompt following, we introduce Dense Prompt Graph Benchmark (DPG-Bench), a challenging benchmark consisting of 1K dense prompts. Extensive experiments demonstrate the superiority of ELLA in dense prompt following compared to state-of-the-art methods, particularly in multiple object compositions involving diverse attributes and relationships.

cs.CV↗

Computing Threshold Circuits with Void Reactions in Step Chemical Reaction Networks

We introduce a new model of \emph{step} Chemical Reaction Networks (step CRNs), motivated by the step-wise addition of materials in standard lab procedures. Step CRNs have ordered reactants that transform into products via reaction rules over a series of steps. We study an important subset of weak reaction rules, \emph{void} rules, in which chemical species may only be deleted but never changed. We demonstrate the capabilities of these simple limited systems to simulate threshold circuits and compute functions using various configurations of rule sizes and step constructions, and prove that without steps, void rules are incapable of these computations, which further motivates the step model. Additionally, we prove the coNP-completeness of verifying if a given step CRN computes a function, holding even for $O(1)$ step systems.

q-bio.MN↗

StableLLaVA: Enhanced Visual Instruction Tuning with Synthesized Image-Dialogue Data

The remarkable multimodal capabilities demonstrated by OpenAI's GPT-4 have sparked significant interest in the development of multimodal Large Language Models (LLMs). A primary research objective of such models is to align visual and textual modalities effectively while comprehending human instructions. Current methodologies often rely on annotations derived from benchmark datasets to construct image-dialogue datasets for training purposes, akin to instruction tuning in LLMs. However, these datasets often exhibit domain bias, potentially constraining the generative capabilities of the models. In an effort to mitigate these limitations, we propose a novel data collection methodology that synchronously synthesizes images and dialogues for visual instruction tuning. This approach harnesses the power of generative models, marrying the abilities of ChatGPT and text-to-image generative models to yield a diverse and controllable dataset with varied image content. Additionally, datasets can be arbitrarily scaled. This not only provides greater flexibility compared to existing methodologies but also significantly enhances several model capabilities. Our research includes comprehensive experiments conducted on various datasets. The results emphasize substantial enhancements in more than ten commonly assessed capabilities. Additionally, our model achieves state-of-the-art results across multiple widely recognized multimodal benchmarks.

cs.CV↗

Paint3D: Paint Anything 3D with Lighting-Less Texture Diffusion Models

This paper presents Paint3D, a novel coarse-to-fine generative framework that is capable of producing high-resolution, lighting-less, and diverse 2K UV texture maps for untextured 3D meshes conditioned on text or image inputs. The key challenge addressed is generating high-quality textures without embedded illumination information, which allows the textures to be re-lighted or re-edited within modern graphics pipelines. To achieve this, our method first leverages a pre-trained depth-aware 2D diffusion model to generate view-conditional images and perform multi-view texture fusion, producing an initial coarse texture map. However, as 2D models cannot fully represent 3D shapes and disable lighting effects, the coarse texture map exhibits incomplete areas and illumination artifacts. To resolve this, we train separate UV Inpainting and UVHD diffusion models specialized for the shape-aware refinement of incomplete areas and the removal of illumination artifacts. Through this coarse-to-fine process, Paint3D can produce high-quality 2K UV textures that maintain semantic consistency while being lighting-less, significantly advancing the state-of-the-art in texturing 3D objects.

cs.CV↗

FaceStudio: Put Your Face Everywhere in Seconds

This study investigates identity-preserving image synthesis, an intriguing task in image generation that seeks to maintain a subject's identity while adding a personalized, stylistic touch. Traditional methods, such as Textual Inversion and DreamBooth, have made strides in custom image creation, but they come with significant drawbacks. These include the need for extensive resources and time for fine-tuning, as well as the requirement for multiple reference images. To overcome these challenges, our research introduces a novel approach to identity-preserving synthesis, with a particular focus on human images. Our model leverages a direct feed-forward mechanism, circumventing the need for intensive fine-tuning, thereby facilitating quick and efficient image generation. Central to our innovation is a hybrid guidance framework, which combines stylized images, facial images, and textual prompts to guide the image generation process. This unique combination enables our model to produce a variety of applications, such as artistic portraits and identity-blended images. Our experimental results, including both qualitative and quantitative evaluations, demonstrate the superiority of our method over existing baseline models and previous works, particularly in its remarkable efficiency and ability to preserve the subject's identity with high fidelity.

cs.CV↗

ChartLlama: A Multimodal LLM for Chart Understanding and Generation

Multi-modal large language models have demonstrated impressive performances on most vision-language tasks. However, the model generally lacks the understanding capabilities for specific domain data, particularly when it comes to interpreting chart figures. This is mainly due to the lack of relevant multi-modal instruction tuning datasets. In this article, we create a high-quality instruction-tuning dataset leveraging GPT-4. We develop a multi-step data generation process in which different steps are responsible for generating tabular data, creating chart figures, and designing instruction tuning data separately. Our method's flexibility enables us to generate diverse, high-quality instruction-tuning data consistently and efficiently while maintaining a low resource expenditure. Additionally, it allows us to incorporate a wider variety of chart and task types not yet featured in existing datasets. Next, we introduce ChartLlama, a multi-modal large language model that we've trained using our created dataset. ChartLlama outperforms all prior methods in ChartQA, Chart-to-text, and Chart-extraction evaluation benchmarks. Additionally, ChartLlama significantly improves upon the baseline in our specially compiled chart dataset, which includes new chart and task types. The results of ChartLlama confirm the value and huge potential of our proposed data generation method in enhancing chart comprehension.

cs.CV↗

Robust Geometry-Preserving Depth Estimation Using Differentiable Rendering

In this study, we address the challenge of 3D scene structure recovery from monocular depth estimation. While traditional depth estimation methods leverage labeled datasets to directly predict absolute depth, recent advancements advocate for mix-dataset training, enhancing generalization across diverse scenes. However, such mixed dataset training yields depth predictions only up to an unknown scale and shift, hindering accurate 3D reconstructions. Existing solutions necessitate extra 3D datasets or geometry-complete depth annotations, constraints that limit their versatility. In this paper, we propose a learning framework that trains models to predict geometry-preserving depth without requiring extra data or annotations. To produce realistic 3D structures, we render novel views of the reconstructed scenes and design loss functions to promote depth estimation consistency across different views. Comprehensive experiments underscore our framework's superior generalization capabilities, surpassing existing state-of-the-art methods on several benchmark datasets without leveraging extra training information. Moreover, our innovative loss functions empower the model to autonomously recover domain-specific scale-and-shift coefficients using solely unlabeled images.

cs.CV↗

Deformation Robust Text Spotting with Geometric Prior

The goal of text spotting is to perform text detection and recognition in an end-to-end manner. Although the diversity of luminosity and orientation in scene texts has been widely studied, the font diversity and shape variance of the same character are ignored in recent works, since most characters in natural images are rendered in standard fonts. To solve this problem, we present a Chinese Artistic Dataset, termed as ARText, which contains 33,000 artistic images with rich shape deformation and font diversity. Based on this database, we develop a deformation robust text spotting method (DR TextSpotter) to solve the recognition problem of complex deformation of characters in different fonts. Specifically, we propose a geometric prior module to highlight the important features based on the unsupervised landmark detection sub-network. A graph convolution network is further constructed to fuse the character features and landmark features, and then performs semantic reasoning to enhance the discrimination for different characters. The experiments are conducted on ARText and IC19-ReCTS datasets. Our results demonstrate the effectiveness of our proposed method.

cs.CV↗

Michelangelo: Conditional 3D Shape Generation based on Shape-Image-Text Aligned Latent Representation

We present a novel alignment-before-generation approach to tackle the challenging task of generating general 3D shapes based on 2D images or texts. Directly learning a conditional generative model from images or texts to 3D shapes is prone to producing inconsistent results with the conditions because 3D shapes have an additional dimension whose distribution significantly differs from that of 2D images and texts. To bridge the domain gap among the three modalities and facilitate multi-modal-conditioned 3D shape generation, we explore representing 3D shapes in a shape-image-text-aligned space. Our framework comprises two models: a Shape-Image-Text-Aligned Variational Auto-Encoder (SITA-VAE) and a conditional Aligned Shape Latent Diffusion Model (ASLDM). The former model encodes the 3D shapes into the shape latent space aligned to the image and text and reconstructs the fine-grained 3D neural fields corresponding to given shape embeddings via the transformer-based decoder. The latter model learns a probabilistic mapping function from the image or text space to the latent shape space. Our extensive experiments demonstrate that our proposed approach can generate higher-quality and more diverse 3D shapes that better semantically conform to the visual or textural conditional inputs, validating the effectiveness of the shape-image-text-aligned space for cross-modality 3D shape generation.

cs.CV↗

Enhancing Quality of Pose-varied Face Restoration with Local Weak Feature Sensing and GAN Prior

Facial semantic guidance (including facial landmarks, facial heatmaps, and facial parsing maps) and facial generative adversarial networks (GAN) prior have been widely used in blind face restoration (BFR) in recent years. Although existing BFR methods have achieved good performance in ordinary cases, these solutions have limited resilience when applied to face images with serious degradation and pose-varied (e.g., looking right, looking left, laughing, etc.) in real-world scenarios. In this work, we propose a well-designed blind face restoration network with generative facial prior. The proposed network is mainly comprised of an asymmetric codec and a StyleGAN2 prior network. In the asymmetric codec, we adopt a mixed multi-path residual block (MMRB) to gradually extract weak texture features of input images, which can better preserve the original facial features and avoid excessive fantasy. The MMRB can also be plug-and-play in other networks. Furthermore, thanks to the affluent and diverse facial priors of the StyleGAN2 model, we adopt it as the primary generator network in our proposed method and specially design a novel self-supervised training strategy to fit the distribution closer to the target and flexibly restore natural and realistic facial details. Extensive experiments on synthetic and real-world datasets demonstrate that our model performs superior to the prior art for face restoration and face super-resolution tasks.

cs.CV↗

StyleAvatar3D: Leveraging Image-Text Diffusion Models for High-Fidelity 3D Avatar Generation

The recent advancements in image-text diffusion models have stimulated research interest in large-scale 3D generative models. Nevertheless, the limited availability of diverse 3D resources presents significant challenges to learning. In this paper, we present a novel method for generating high-quality, stylized 3D avatars that utilizes pre-trained image-text diffusion models for data generation and a Generative Adversarial Network (GAN)-based 3D generation network for training. Our method leverages the comprehensive priors of appearance and geometry offered by image-text diffusion models to generate multi-view images of avatars in various styles. During data generation, we employ poses extracted from existing 3D models to guide the generation of multi-view images. To address the misalignment between poses and images in data, we investigate view-specific prompts and develop a coarse-to-fine discriminator for GAN training. We also delve into attribute-related prompts to increase the diversity of the generated avatars. Additionally, we develop a latent diffusion model within the style space of StyleGAN to enable the generation of avatars based on image inputs. Our approach demonstrates superior performance over current state-of-the-art methods in terms of visual quality and diversity of the produced avatars.

cs.CV↗

Executing your Commands via Motion Diffusion in Latent Space

We study a challenging task, conditional human motion generation, which produces plausible human motion sequences according to various conditional inputs, such as action classes or textual descriptors. Since human motions are highly diverse and have a property of quite different distribution from conditional modalities, such as textual descriptors in natural languages, it is hard to learn a probabilistic mapping from the desired conditional modality to the human motion sequences. Besides, the raw motion data from the motion capture system might be redundant in sequences and contain noises; directly modeling the joint distribution over the raw motion sequences and conditional modalities would need a heavy computational overhead and might result in artifacts introduced by the captured noises. To learn a better representation of the various human motion sequences, we first design a powerful Variational AutoEncoder (VAE) and arrive at a representative and low-dimensional latent code for a human motion sequence. Then, instead of using a diffusion model to establish the connections between the raw motion sequences and the conditional inputs, we perform a diffusion process on the motion latent space. Our proposed Motion Latent-based Diffusion model (MLD) could produce vivid motion sequences conforming to the given conditional inputs and substantially reduce the computational overhead in both the training and inference stages. Extensive experiments on various human motion generation tasks demonstrate that our MLD achieves significant improvements over the state-of-the-art methods among extensive human motion generation tasks, with two orders of magnitude faster than previous diffusion models on raw motion sequences.

cs.CV↗