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Bin Ji

Publications and source records attributed to Bin Ji.

At least 19 recordsLinked to original sources

Pipette: An Embodied Simulation Platform, Benchmark, and Data-Efficient Augmentation Framework for Wet-Lab Robotics

Wet-lab robots can improve the reproducibility, throughput, and safety of biomedical experiments, but scaling their learning requires customizable simulators for safe and reproducible task generation, open editable laboratory assets, and efficient pipelines that turn limited demonstrations into usable training data. We present Pipette, an embodied simulation platform, benchmark, and data-efficient augmentation framework for wet-lab robot learning. Pipette provides over 100 open-source and re-editable wet-lab assets through an extensible asset-building pipeline with built-in Tencent Hunyuan support for text- and image-conditioned 3D asset generation, and supports three robotic-arm embodiments through a unified simulation interface for task construction, data collection, augmentation, and evaluation. A key component of Pipette is its simulation-based data augmentation pipeline, which replays human demonstrations in simulation, applies lighting, camera, speed, and action perturbations, and filters generated episodes with automatic task success checks, rapidly expanding usable training data from limited manual demonstrations. We further introduce a 12-task wet-lab embodied benchmark covering sample handling, culture-ware manipulation, device operation, and precision placement. With only 30 demonstrations per task, ACT achieves 60.3% average success rate, while simulation augmentation improves SmolVLA from 40.4% to 71.8% and pi0 from 37.3% to 44.1%, validating the effectiveness of Pipette for data-efficient VLA training and evaluation. Pipette also supports natural-language-driven scene construction and task registration, lowering the barrier for non-expert users to define new wet-lab robotic tasks

cs.RO

JPU: Bridging Jailbreak Defense and Unlearning via On-Policy Path Rectification

Despite extensive safety alignment, Large Language Models (LLMs) often fail against jailbreak attacks. While machine unlearning has emerged as a promising defense by erasing specific harmful parameters, current methods remain vulnerable to diverse jailbreaks. We first conduct an empirical study and discover that this failure mechanism is caused by jailbreaks primarily activating non-erased parameters in the intermediate layers. Further, by probing the underlying mechanism through which these circumvented parameters reassemble into the prohibited output, we verify the persistent existence of dynamic $\textbf{jailbreak paths}$ and show that the inability to rectify them constitutes the fundamental gap in existing unlearning defenses. To bridge this gap, we propose $\textbf{J}$ailbreak $\textbf{P}$ath $\textbf{U}$nlearning (JPU), which is the first to rectify dynamic jailbreak paths towards safety anchors by dynamically mining on-policy adversarial samples to expose vulnerabilities and identify jailbreak paths. Extensive experiments demonstrate that JPU significantly enhances jailbreak resistance against dynamic attacks while preserving the model's utility.

cs.CR

Outlier Smoothing with Closed-Form Rotations for W4A4 Large Language Model Quantization

Large Language Models (LLMs) quantization facilitates deploying LLMs in resource-limited settings, but existing methods that combine incompatible gradient optimization and quantization truncation lead to serious convergence pathology. This prolongs quantization time and degrades LLMs' task performance. Our studies confirm that Straight-Through Estimator (STE) on Stiefel manifolds introduce non-smoothness and gradient noise, obstructing optimization convergence and blocking high-fidelity quantized LLM development despite extensive training. To tackle the above limitations, we propose SingleQuant, a single-pass quantization framework that decouples from quantization truncation, thereby eliminating the above non-smoothness and gradient noise factors. Specifically, SingleQuant constructs Alignment Rotation Transformation (ART) and Uniformity Rotation Transformation (URT) targeting distinct activation outliers, where ART achieves smoothing of outlier values via closed-form optimal rotations, and URT reshapes distributions through geometric mapping. Both matrices comprise strictly formulated Givens rotations with predetermined dimensions and rotation angles, enabling promising LLMs task performance within a short time. Experimental results demonstrate SingleQuant's superiority over the selected baselines across diverse tasks on 7B-70B LLMs. To be more precise, SingleQuant enables quantized LLMs to achieve higher task performance while necessitating less time for quantization. For example, when quantizing LLaMA-2-13B, SingleQuant achieves 1,400$\times$ quantization speedup and increases +0.57\% average task performance compared to the selected best baseline.

cs.LG

Norm of the Ces\`aro operator between some spaces of analytic functions

In this paper, we determine the exact norm of the Ces\`aro operator $\mathcal{C}$ on the Korenblum space $H^\infty_\alpha$ for $0 < \alpha \leq \frac12$ and on the logarithmically weighted space $H^\infty_{\alpha,\log}$ for $0 < \alpha < 1$. Moreover, we compute its norm when acting from $H^\infty_{\alpha,\log}$ to $H^\infty_\alpha$. Finally, we establish lower and upper bounds for the norm of $\mathcal{C}$ on the $\alpha$-Bloch space $\mathcal{B}^\alpha$ for $\alpha > 1$, and from the Hardy space $H^\infty$ to $\mathcal{B}^\alpha$ for $\alpha\geq 1$.

math.FA

Stand on The Shoulders of Giants: Building JailExpert from Previous Attack Experience

Large language models (LLMs) generate human-aligned content under certain safety constraints. However, the current known technique ``jailbreak prompt'' can circumvent safety-aligned measures and induce LLMs to output malicious content. Research on Jailbreaking can help identify vulnerabilities in LLMs and guide the development of robust security frameworks. To circumvent the issue of attack templates becoming obsolete as models evolve, existing methods adopt iterative mutation and dynamic optimization to facilitate more automated jailbreak attacks. However, these methods face two challenges: inefficiency and repetitive optimization, as they overlook the value of past attack experiences. To better integrate past attack experiences to assist current jailbreak attempts, we propose the \textbf{JailExpert}, an automated jailbreak framework, which is the first to achieve a formal representation of experience structure, group experiences based on semantic drift, and support the dynamic updating of the experience pool. Extensive experiments demonstrate that JailExpert significantly improves both attack effectiveness and efficiency. Compared to the current state-of-the-art black-box jailbreak methods, JailExpert achieves an average increase of 17\% in attack success rate and 2.7 times improvement in attack efficiency. Our implementation is available at \href{https://github.com/xiZAIzai/JailExpert}{XiZaiZai/JailExpert}

cs.CR

EDTalk++: Full Disentanglement for Controllable Talking Head Synthesis

Achieving disentangled control over multiple facial motions and accommodating diverse input modalities greatly enhances the application and entertainment of the talking head generation. This necessitates a deep exploration of the decoupling space for facial features, ensuring that they a) operate independently without mutual interference and b) can be preserved to share with different modal inputs, both aspects often neglected in existing methods. To address this gap, this paper proposes EDTalk++, a novel full disentanglement framework for controllable talking head generation. Our framework enables individual manipulation of mouth shape, head pose, eye movement, and emotional expression, conditioned on video or audio inputs. Specifically, we employ four lightweight modules to decompose the facial dynamics into four distinct latent spaces representing mouth, pose, eye, and expression, respectively. Each space is characterized by a set of learnable bases whose linear combinations define specific motions. To ensure independence and accelerate training, we enforce orthogonality among bases and devise an efficient training strategy to allocate motion responsibilities to each space without relying on external knowledge. The learned bases are then stored in corresponding banks, enabling shared visual priors with audio input. Furthermore, considering the properties of each space, we propose an Audio-to-Motion module for audio-driven talking head synthesis. Experiments are conducted to demonstrate the effectiveness of EDTalk++.

cs.CV

EMSEdit: Efficient Multi-Step Meta-Learning-based Model Editing

Large Language Models (LLMs) power numerous AI applications, yet updating their knowledge remains costly. Model editing provides a lightweight alternative through targeted parameter modifications, with meta-learning-based model editing (MLME) demonstrating strong effectiveness and efficiency. However, we find that MLME struggles in low-data regimes and incurs high training costs due to the use of KL divergence. To address these issues, we propose $\textbf{E}$fficient $\textbf{M}$ulti-$\textbf{S}$tep $\textbf{Edit (EMSEdit)}$, which leverages multi-step backpropagation (MSBP) to effectively capture gradient-activation mapping patterns within editing samples, performs multi-step edits per sample to enhance editing performance under limited data, and introduces norm-based regularization to preserve unedited knowledge while improving training efficiency. Experiments on two datasets and three LLMs show that EMSEdit consistently outperforms state-of-the-art methods in both sequential and batch editing. Moreover, MSBP can be seamlessly integrated into existing approaches to yield additional performance gains. Further experiments on a multi-hop reasoning editing task demonstrate EMSEdit's robustness in handling complex edits, while ablation studies validate the contribution of each design component. Our code is available at https://github.com/xpq-tech/emsedit.

cs.CL

FixTalk: Taming Identity Leakage for High-Quality Talking Head Generation in Extreme Cases

Talking head generation is gaining significant importance across various domains, with a growing demand for high-quality rendering. However, existing methods often suffer from identity leakage (IL) and rendering artifacts (RA), particularly in extreme cases. Through an in-depth analysis of previous approaches, we identify two key insights: (1) IL arises from identity information embedded within motion features, and (2) this identity information can be leveraged to address RA. Building on these findings, this paper introduces FixTalk, a novel framework designed to simultaneously resolve both issues for high-quality talking head generation. Firstly, we propose an Enhanced Motion Indicator (EMI) to effectively decouple identity information from motion features, mitigating the impact of IL on generated talking heads. To address RA, we introduce an Enhanced Detail Indicator (EDI), which utilizes the leaked identity information to supplement missing details, thus fixing the artifacts. Extensive experiments demonstrate that FixTalk effectively mitigates IL and RA, achieving superior performance compared to state-of-the-art methods.

cs.CV

Towards Synthesized and Editable Motion In-Betweening Through Part-Wise Phase Representation

Styled motion in-betweening is crucial for computer animation and gaming. However, existing methods typically encode motion styles by modeling whole-body motions, often overlooking the representation of individual body parts. This limitation reduces the flexibility of infilled motion, particularly in adjusting the motion styles of specific limbs independently. To overcome this challenge, we propose a novel framework that models motion styles at the body-part level, enhancing both the diversity and controllability of infilled motions. Our approach enables more nuanced and expressive animations by allowing precise modifications to individual limb motions while maintaining overall motion coherence. Leveraging phase-related insights, our framework employs periodic autoencoders to automatically extract the phase of each body part, capturing distinctive local style features. Additionally, we effectively decouple the motion source from synthesis control by integrating motion manifold learning and conditional generation techniques from both image and motion domains. This allows the motion source to generate high-quality motions across various styles, with extracted motion and style features readily available for controlled synthesis in subsequent tasks. Comprehensive evaluations demonstrate that our method achieves superior speed, robust generalization, and effective generation of extended motion sequences.

cs.CV

CodeArena: A Collective Evaluation Platform for LLM Code Generation

Large Language Models (LLMs) have reshaped code generation by synergizing their exceptional comprehension of natural language and programming syntax, thereby substantially boosting developer productivity. These advancements have prompted numerous efforts to quantitatively evaluate their coding capabilities. However, persistent challenges, such as benchmark leakage, data dissipation, and limited system accessibility, continue to impede a timely and accurate assessment. To address these limitations, we introduce CodeArena, an online evaluation framework tailored for LLM code generation. The key innovation is a collective evaluation mechanism, which dynamically recalibrates individual model scores based on the holistic performance of all participating models, mitigating score biases caused by widespread benchmark leakage. In addition, CodeArena ensures open access to all submitted solutions and test cases and provides automation-friendly APIs to streamline the code evaluation workflow. Our main contributions are: (1) a collective evaluation system for unbiased assessment, (2) a public repository of solutions and test cases, and (3) automation-ready APIs for seamless integration.

cs.SE

Rethinking Residual Distribution in Locate-then-Edit Model Editing

Model editing enables targeted updates to the knowledge of large language models (LLMs) with minimal retraining. Among existing approaches, locate-then-edit methods constitute a prominent paradigm: they first identify critical layers, then compute residuals at the final critical layer based on the target edit, and finally apply least-squares-based multi-layer updates via $\textbf{residual distribution}$. While empirically effective, we identify a counterintuitive failure mode: residual distribution, a core mechanism in these methods, introduces weight shift errors that undermine editing precision. Through theoretical and empirical analysis, we show that such errors increase with the distribution distance, batch size, and edit sequence length, ultimately leading to inaccurate or suboptimal edits. To address this, we propose the $\textbf{B}$oundary $\textbf{L}$ayer $\textbf{U}$pdat$\textbf{E (BLUE)}$ strategy to enhance locate-then-edit methods. Sequential batch editing experiments on three LLMs and two datasets demonstrate that BLUE not only delivers an average performance improvement of 35.59\%, significantly advancing the state of the art in model editing, but also enhances the preservation of LLMs' general capabilities. Our code is available at https://github.com/xpq-tech/BLUE.

cs.CL

LSAQ: Layer-Specific Adaptive Quantization for Large Language Model Deployment

As Large Language Models (LLMs) demonstrate exceptional performance across various domains, deploying LLMs on edge devices has emerged as a new trend. Quantization techniques, which reduce the size and memory requirements of LLMs, are effective for deploying LLMs on resource-limited edge devices. However, existing one-size-fits-all quantization methods often fail to dynamically adjust the memory requirements of LLMs, limiting their applications to practical edge devices with various computation resources. To tackle this issue, we propose Layer-Specific Adaptive Quantization (LSAQ), a system for adaptive quantization and dynamic deployment of LLMs based on layer importance. Specifically, LSAQ evaluates the importance of LLMs' neural layers by constructing top-k token sets from the inputs and outputs of each layer and calculating their Jaccard similarity. Based on layer importance, our system adaptively adjusts quantization strategies in real time according to the computation resource of edge devices, which applies higher quantization precision to layers with higher importance, and vice versa. {Experimental results show that LSAQ consistently outperforms the selected quantization baselines in terms of perplexity and zero-shot tasks. Additionally, it can devise appropriate quantization schemes for different usage scenarios to facilitate the deployment of LLMs.

cs.CL

Model Editing for LLMs4Code: How Far are We?

Large Language Models for Code (LLMs4Code) have been found to exhibit outstanding performance in the software engineering domain, especially the remarkable performance in coding tasks. However, even the most advanced LLMs4Code can inevitably contain incorrect or outdated code knowledge. Due to the high cost of training LLMs4Code, it is impractical to re-train the models for fixing these problematic code knowledge. Model editing is a new technical field for effectively and efficiently correcting erroneous knowledge in LLMs, where various model editing techniques and benchmarks have been proposed recently. Despite that, a comprehensive study that thoroughly compares and analyzes the performance of the state-of-the-art model editing techniques for adapting the knowledge within LLMs4Code across various code-related tasks is notably absent. To bridge this gap, we perform the first systematic study on applying state-of-the-art model editing approaches to repair the inaccuracy of LLMs4Code. To that end, we introduce a benchmark named CLMEEval, which consists of two datasets, i.e., CoNaLa-Edit (CNLE) with 21K+ code generation samples and CodeSearchNet-Edit (CSNE) with 16K+ code summarization samples. With the help of CLMEEval, we evaluate six advanced model editing techniques on three LLMs4Code: CodeLlama (7B), CodeQwen1.5 (7B), and Stable-Code (3B). Our findings include that the external memorization-based GRACE approach achieves the best knowledge editing effectiveness and specificity (the editing does not influence untargeted knowledge), while generalization (whether the editing can generalize to other semantically-identical inputs) is a universal challenge for existing techniques. Furthermore, building on in-depth case analysis, we introduce an enhanced version of GRACE called A-GRACE, which incorporates contrastive learning to better capture the semantics of the inputs.

cs.SE

Identifying Knowledge Editing Types in Large Language Models

Knowledge editing has emerged as an efficient technique for updating the knowledge of large language models (LLMs), attracting increasing attention in recent years. However, there is a lack of effective measures to prevent the malicious misuse of this technique, which could lead to harmful edits in LLMs. These malicious modifications could cause LLMs to generate toxic content, misleading users into inappropriate actions. In front of this risk, we introduce a new task, $\textbf{K}$nowledge $\textbf{E}$diting $\textbf{T}$ype $\textbf{I}$dentification (KETI), aimed at identifying different types of edits in LLMs, thereby providing timely alerts to users when encountering illicit edits. As part of this task, we propose KETIBench, which includes five types of harmful edits covering the most popular toxic types, as well as one benign factual edit. We develop five classical classification models and three BERT-based models as baseline identifiers for both open-source and closed-source LLMs. Our experimental results, across 92 trials involving four models and three knowledge editing methods, demonstrate that all eight baseline identifiers achieve decent identification performance, highlighting the feasibility of identifying malicious edits in LLMs. Additional analyses reveal that the performance of the identifiers is independent of the reliability of the knowledge editing methods and exhibits cross-domain generalization, enabling the identification of edits from unknown sources. All data and code are available in https://github.com/xpq-tech/KETI.

cs.CL

EMP: Enhance Memory in Data Pruning

Recently, large language and vision models have shown strong performance, but due to high pre-training and fine-tuning costs, research has shifted towards faster training via dataset pruning. Previous methods used sample loss as an evaluation criterion, aiming to select the most "difficult" samples for training. However, when the pruning rate increases, the number of times each sample is trained becomes more evenly distributed, which causes many critical or general samples to not be effectively fitted. We refer to this as Low-Frequency Learning (LFL). In other words, LFL prevents the model from remembering most samples. In our work, we decompose the scoring function of LFL, provide a theoretical explanation for the inefficiency of LFL, and propose adding a memory term to the scoring function to enhance the model's memory capability, along with an approximation of this memory term. Similarly, we explore memory in Self-Supervised Learning (SSL), marking the first discussion on SSL memory. Using contrastive learning, we derive the memory term both theoretically and experimentally. Finally, we propose Enhance Memory Pruning (EMP), which addresses the issue of insufficient memory under high pruning rates by enhancing the model's memory of data, thereby improving its performance. We evaluated the performance of EMP in tasks such as image classification, natural language understanding, and model pre-training. The results show that EMP can improve model performance under extreme pruning rates. For example, in the CIFAR100-ResNet50 pre-training task, with 70\% pruning, EMP outperforms current methods by 2.2\%.

cs.LG

Mercury: A Code Efficiency Benchmark for Code Large Language Models

Amidst the recent strides in evaluating Large Language Models for Code (Code LLMs), existing benchmarks have mainly focused on the functional correctness of generated code, neglecting the importance of their computational efficiency. To fill the gap, we present Mercury, the first code efficiency benchmark for Code LLMs. It comprises 1,889 Python tasks, each accompanied by adequate solutions that serve as real-world efficiency baselines, enabling a comprehensive analysis of the runtime distribution. Based on the distribution, we introduce a new metric Beyond, which computes a runtime-percentile-weighted Pass score to reflect functional correctness and code efficiency simultaneously. On Mercury, leading Code LLMs can achieve 65% on Pass, while less than 50% on Beyond. Given that an ideal Beyond score would be aligned with the Pass score, it indicates that while Code LLMs exhibit impressive capabilities in generating functionally correct code, there remains a notable gap in their efficiency. Finally, our empirical experiments reveal that Direct Preference Optimization (DPO) serves as a robust baseline for enhancing code efficiency compared with Supervised Fine Tuning (SFT), which paves a promising avenue for future exploration of efficient code generation. Our code and data are available on GitHub: https://github.com/Elfsong/Mercury.

cs.SE

Generalization-Enhanced Code Vulnerability Detection via Multi-Task Instruction Fine-Tuning

Code Pre-trained Models (CodePTMs) based vulnerability detection have achieved promising results over recent years. However, these models struggle to generalize as they typically learn superficial mapping from source code to labels instead of understanding the root causes of code vulnerabilities, resulting in poor performance in real-world scenarios beyond the training instances. To tackle this challenge, we introduce VulLLM, a novel framework that integrates multi-task learning with Large Language Models (LLMs) to effectively mine deep-seated vulnerability features. Specifically, we construct two auxiliary tasks beyond the vulnerability detection task. First, we utilize the vulnerability patches to construct a vulnerability localization task. Second, based on the vulnerability features extracted from patches, we leverage GPT-4 to construct a vulnerability interpretation task. VulLLM innovatively augments vulnerability classification by leveraging generative LLMs to understand complex vulnerability patterns, thus compelling the model to capture the root causes of vulnerabilities rather than overfitting to spurious features of a single task. The experiments conducted on six large datasets demonstrate that VulLLM surpasses seven state-of-the-art models in terms of effectiveness, generalization, and robustness.

cs.CR

FlowVQTalker: High-Quality Emotional Talking Face Generation through Normalizing Flow and Quantization

Generating emotional talking faces is a practical yet challenging endeavor. To create a lifelike avatar, we draw upon two critical insights from a human perspective: 1) The connection between audio and the non-deterministic facial dynamics, encompassing expressions, blinks, poses, should exhibit synchronous and one-to-many mapping. 2) Vibrant expressions are often accompanied by emotion-aware high-definition (HD) textures and finely detailed teeth. However, both aspects are frequently overlooked by existing methods. To this end, this paper proposes using normalizing Flow and Vector-Quantization modeling to produce emotional talking faces that satisfy both insights concurrently (FlowVQTalker). Specifically, we develop a flow-based coefficient generator that encodes the dynamics of facial emotion into a multi-emotion-class latent space represented as a mixture distribution. The generation process commences with random sampling from the modeled distribution, guided by the accompanying audio, enabling both lip-synchronization and the uncertain nonverbal facial cues generation. Furthermore, our designed vector-quantization image generator treats the creation of expressive facial images as a code query task, utilizing a learned codebook to provide rich, high-quality textures that enhance the emotional perception of the results. Extensive experiments are conducted to showcase the effectiveness of our approach.

cs.CV