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Bin Liang

Publications and source records attributed to Bin Liang.

At least 55 records · Page 3Linked to original sources

Robust and High-Fidelity 3D Gaussian Splatting: Fusing Pose Priors and Geometry Constraints for Texture-Deficient Outdoor Scenes

3D Gaussian Splatting (3DGS) has emerged as a key rendering pipeline for digital asset creation due to its balance between efficiency and visual quality. To address the issues of unstable pose estimation and scene representation distortion caused by geometric texture inconsistency in large outdoor scenes with weak or repetitive textures, we approach the problem from two aspects: pose estimation and scene representation. For pose estimation, we leverage LiDAR-IMU Odometry to provide prior poses for cameras in large-scale environments. These prior pose constraints are incorporated into COLMAP's triangulation process, with pose optimization performed via bundle adjustment. Ensuring consistency between pixel data association and prior poses helps maintain both robustness and accuracy. For scene representation, we introduce normal vector constraints and effective rank regularization to enforce consistency in the direction and shape of Gaussian primitives. These constraints are jointly optimized with the existing photometric loss to enhance the map quality. We evaluate our approach using both public and self-collected datasets. In terms of pose optimization, our method requires only one-third of the time while maintaining accuracy and robustness across both datasets. In terms of scene representation, the results show that our method significantly outperforms conventional 3DGS pipelines. Notably, on self-collected datasets characterized by weak or repetitive textures, our approach demonstrates enhanced visualization capabilities and achieves superior overall performance. Codes and data will be publicly available at https://github.com/justinyeah/normal_shape.git.

cs.CV↗

Latent Refinement Decoding: Enhancing Diffusion-Based Language Models by Refining Belief States

Autoregressive (AR) models remain the standard for natural language generation but still suffer from high latency due to strictly sequential decoding. Recent diffusion-inspired approaches, such as LlaDA and Dream, mitigate this by generating in parallel, yet they suffer from two core limitations: information loss, as predictive distributions for non-finalized tokens are discarded at each step, and premature commitment, where local decisions are made without sufficient global coordination. We introduce Latent Refinement Decoding (LRD), a two-stage framework with Latent Refinement and a Predictive Feedback Loop. The first stage maintains masked positions as distributional mixtures of predicted tokens and the mask embedding, allowing the model to establish more globally consistent beliefs. The second stage progressively finalizes confident tokens while retaining uncertain ones for iterative feedback. KL-divergence dynamics provide a principled and reliable criterion for convergence and early stopping. Experiments across coding (HumanEval +6.3, MBPP +2.6) and reasoning (GSM8K +2.9, MATH500 +3.8) show that LRD improves accuracy while delivering speedups of up to 10.6x, making it a strong and versatile alternative for parallel sequence generation.

cs.CL↗

CushionCatch: A Compliant Catching Mechanism for Mobile Manipulators via Combined Optimization and Learning

Catching flying objects with a cushioning process is a skill commonly performed by humans, yet it remains a significant challenge for robots. In this paper, we present a framework that combines optimization and learning to achieve compliant catching on mobile manipulators (CCMM). First, we propose a high-level capture planner for mobile manipulators (MM) that calculates the optimal capture point and joint configuration. Next, the pre-catching (PRC) planner ensures the robot reaches the target joint configuration as quickly as possible. To learn compliant catching strategies, we propose a network that leverages the strengths of LSTM for capturing temporal dependencies and positional encoding for spatial context (P-LSTM). This network is designed to effectively learn compliant strategies from human demonstrations. Following this, the post-catching (POC) planner tracks the compliant sequence output by the P-LSTM while avoiding potential collisions due to structural differences between humans and robots. We validate the CCMM framework through both simulated and real-world ball-catching scenarios, achieving a success rate of 98.70% in simulation, 92.59% in real-world tests, and a 28.7% reduction in impact torques. The open source code has be released for the reference of the community.

cs.RO↗

Integrating Diffusion-based Multi-task Learning with Online Reinforcement Learning for Robust Quadruped Robot Control

Recent research has highlighted the powerful capabilities of imitation learning in robotics. Leveraging generative models, particularly diffusion models, these approaches offer notable advantages such as strong multi-task generalization, effective language conditioning, and high sample efficiency. While their application has been successful in manipulation tasks, their use in legged locomotion remains relatively underexplored, mainly due to compounding errors that affect stability and difficulties in task transition under limited data. Online reinforcement learning (RL) has demonstrated promising results in legged robot control in the past years, providing valuable insights to address these challenges. In this work, we propose DMLoco, a diffusion-based framework for quadruped robots that integrates multi-task pretraining with online PPO finetuning to enable language-conditioned control and robust task transitions. Our approach first pretrains the policy on a diverse multi-task dataset using diffusion models, enabling language-guided execution of various skills. Then, it finetunes the policy in simulation to ensure robustness and stable task transition during real-world deployment. By utilizing Denoising Diffusion Implicit Models (DDIM) for efficient sampling and TensorRT for optimized deployment, our policy runs onboard at 50Hz, offering a scalable and efficient solution for adaptive, language-guided locomotion on resource-constrained robotic platforms.

cs.RO↗

Nav-SCOPE: Swarm Robot Cooperative Perception and Coordinated Navigation

This paper proposes a lightweight systematic solution for multi-robot coordinated navigation with decentralized cooperative perception. An information flow is first created to facilitate real-time observation sharing over unreliable ad-hoc networks. Then, the environmental uncertainties of each robot are reduced by interaction fields that deliver complementary information. Finally, path optimization is achieved, enabling self-organized coordination with effective convergence, divergence, and collision avoidance. Our method is fully interpretable and ready for deployment without gaps. Comprehensive simulations and real-world experiments demonstrate reduced path redundancy, robust performance across various tasks, and minimal demands on computation and communication.

cs.RO↗

ReSURE: Regularizing Supervision Unreliability for Multi-turn Dialogue Fine-tuning

Fine-tuning multi-turn dialogue systems requires high-quality supervision but often suffers from degraded performance when exposed to low-quality data. Supervision errors in early turns can propagate across subsequent turns, undermining coherence and response quality. Existing methods typically address data quality via static prefiltering, which decouples quality control from training and fails to mitigate turn-level error propagation. In this context, we propose ReSURE (Regularizing Supervision UnREliability), an adaptive learning method that dynamically down-weights unreliable supervision without explicit filtering. ReSURE estimates per-turn loss distributions using Welford's online statistics and reweights sample losses on the fly accordingly. Experiments on both single-source and mixed-quality datasets show improved stability and response quality. Notably, ReSURE enjoys positive Spearman correlations (0.21 ~ 1.0 across multiple benchmarks) between response scores and number of samples regardless of data quality, which potentially paves the way for utilizing large-scale data effectively. Code is publicly available at https://github.com/Elvin-Yiming-Du/ReSURE_Multi_Turn_Training.

cs.CL↗

MemGuide: Intent-Driven Memory Selection for Goal-Oriented Multi-Session LLM Agents

Modern task-oriented dialogue (TOD) systems increasingly rely on large language model (LLM) agents, leveraging Retrieval-Augmented Generation (RAG) and long-context capabilities for long-term memory utilization. However, these methods are primarily based on semantic similarity, overlooking task intent and reducing task coherence in multi-session dialogues. To address this challenge, we introduce MemGuide, a two-stage framework for intent-driven memory selection. (1) Intent-Aligned Retrieval matches the current dialogue context with stored intent descriptions in the memory bank, retrieving QA-formatted memory units that share the same goal. (2) Missing-Slot Guided Filtering employs a chain-of-thought slot reasoner to enumerate unfilled slots, then uses a fine-tuned LLaMA-8B filter to re-rank the retrieved units by marginal slot-completion gain. The resulting memory units inform a proactive strategy that minimizes conversational turns by directly addressing information gaps. Based on this framework, we introduce the MS-TOD, the first multi-session TOD benchmark comprising 132 diverse personas, 956 task goals, and annotated intent-aligned memory targets, supporting efficient multi-session task completion. Evaluations on MS-TOD show that MemGuide raises the task success rate by 11% (88% -> 99%) and reduces dialogue length by 2.84 turns in multi-session settings, while maintaining parity with single-session benchmarks.

cs.CL↗

Safe Expeditious Whole-Body Control of Mobile Manipulators for Collision Avoidance

Whole-body reactive obstacle avoidance for mobile manipulators (MM) remains an open research problem. Control Barrier Functions (CBF), combined with Quadratic Programming (QP), have become a popular approach for reactive control with safety guarantees. However, traditional CBF methods often face issues such as pseudo-equilibrium problems (PEP) and are ineffective in handling dynamic obstacles. To overcome these challenges, we introduce the Adaptive Cyclic Inequality (ACI) method. ACI takes into account both the obstacle's velocity and the robot's nominal control to define a directional safety constraint. When added to the CBF-QP, ACI helps avoid PEP and enables reliable collision avoidance in dynamic environments. We validate our approach on a MM that includes a low-dimensional mobile base and a high-dimensional manipulator, demonstrating the generality of the framework. In addition, we integrate a simple yet effective method for avoiding self-collisions, allowing the robot enabling comprehensive whole-body collision-free operation. Extensive benchmark comparisons and experiments demonstrate that our method performs well in unknown and dynamic scenarios, including difficult tasks like avoiding sticks swung by humans and rapidly thrown objects.

cs.RO↗

PS-GS: Gaussian Splatting for Multi-View Photometric Stereo

Integrating inverse rendering with multi-view photometric stereo (MVPS) yields more accurate 3D reconstructions than the inverse rendering approaches that rely on fixed environment illumination. However, efficient inverse rendering with MVPS remains challenging. To fill this gap, we introduce the Gaussian Splatting for Multi-view Photometric Stereo (PS-GS), which efficiently and jointly estimates the geometry, materials, and lighting of the object that is illuminated by diverse directional lights (multi-light). Our method first reconstructs a standard 2D Gaussian splatting model as the initial geometry. Based on the initialization model, it then proceeds with the deferred inverse rendering by the full rendering equation containing a lighting-computing multi-layer perceptron. During the whole optimization, we regularize the rendered normal maps by the uncalibrated photometric stereo estimated normals. We also propose the 2D Gaussian ray-tracing for single directional light to refine the incident lighting. The regularizations and the use of multi-view and multi-light images mitigate the ill-posed problem of inverse rendering. After optimization, the reconstructed object can be used for novel-view synthesis, relighting, and material and shape editing. Experiments on both synthetic and real datasets demonstrate that our method outperforms prior works in terms of reconstruction accuracy and computational efficiency.

cs.GR↗

SymbolicThought: Integrating Language Models and Symbolic Reasoning for Consistent and Interpretable Human Relationship Understanding

Understanding character relationships is essential for interpreting complex narratives and conducting socially grounded AI research. However, manual annotation is time-consuming and low in coverage, while large language models (LLMs) often produce hallucinated or logically inconsistent outputs. We present SymbolicThought, a human-in-the-loop framework that combines LLM-based extraction with symbolic reasoning. The system constructs editable character relationship graphs, refines them using seven types of logical constraints, and enables real-time validation and conflict resolution through an interactive interface. To support logical supervision and explainable social analysis, we release a dataset of 160 interpersonal relationships with corresponding logical structures. Experiments show that SymbolicThought improves annotation accuracy and consistency while significantly reducing time cost, offering a practical tool for narrative understanding, explainable AI, and LLM evaluation.

cs.CL↗

HOTA: Hierarchical Overlap-Tiling Aggregation for Large-Area 3D Flood Mapping

Floods are among the most frequent natural hazards and cause significant social and economic damage. Timely, large-scale information on flood extent and depth is essential for disaster response; however, existing products often trade spatial detail for coverage or ignore flood depth altogether. To bridge this gap, this work presents HOTA: Hierarchical Overlap-Tiling Aggregation, a plug-and-play, multi-scale inference strategy. When combined with SegFormer and a dual-constraint depth estimation module, this approach forms a complete 3D flood-mapping pipeline. HOTA applies overlapping tiles of different sizes to multispectral Sentinel-2 images only during inference, enabling the SegFormer model to capture both local features and kilometre-scale inundation without changing the network weights or retraining. The subsequent depth module is based on a digital elevation model (DEM) differencing method, which refines the 2D mask and estimates flood depth by enforcing (i) zero depth along the flood boundary and (ii) near-constant flood volume with respect to the DEM. A case study on the March 2021 Kempsey (Australia) flood shows that HOTA, when coupled with SegFormer, improves IoU from 73\% (U-Net baseline) to 84\%. The resulting 3D surface achieves a mean absolute boundary error of less than 0.5 m. These results demonstrate that HOTA can produce accurate, large-area 3D flood maps suitable for rapid disaster response.

cs.CV↗

Reply with Sticker: New Dataset and Model for Sticker Retrieval

Using stickers in online chatting is very prevalent on social media platforms, where the stickers used in the conversation can express someone's intention/emotion/attitude in a vivid, tactful, and intuitive way. Existing sticker retrieval research typically retrieves stickers based on context and the current utterance delivered by the user. That is, the stickers serve as a supplement to the current utterance. However, in the real-world scenario, using stickers to express what we want to say rather than as a supplement to our words only is also important. Therefore, in this paper, we create a new dataset for sticker retrieval in conversation, called \textbf{StickerInt}, where stickers are used to reply to previous conversations or supplement our words. Based on the created dataset, we present a simple yet effective framework for sticker retrieval in conversation based on the learning of intention and the cross-modal relationships between conversation context and stickers, coined as \textbf{Int-RA}. Specifically, we first devise a knowledge-enhanced intention predictor to introduce the intention information into the conversation representations. Subsequently, a relation-aware sticker selector is devised to retrieve the response sticker via cross-modal relationships. Extensive experiments on two datasets show that the proposed model achieves state-of-the-art performance and generalization capability in sticker retrieval. The dataset and source code of this work are released at https://github.com/HITSZ-HLT/Int-RA.

cs.MM↗

MISCGrasp: Leveraging Multiple Integrated Scales and Contrastive Learning for Enhanced Volumetric Grasping

Robotic grasping faces challenges in adapting to objects with varying shapes and sizes. In this paper, we introduce MISCGrasp, a volumetric grasping method that integrates multi-scale feature extraction with contrastive feature enhancement for self-adaptive grasping. We propose a query-based interaction between high-level and low-level features through the Insight Transformer, while the Empower Transformer selectively attends to the highest-level features, which synergistically strikes a balance between focusing on fine geometric details and overall geometric structures. Furthermore, MISCGrasp utilizes multi-scale contrastive learning to exploit similarities among positive grasp samples, ensuring consistency across multi-scale features. Extensive experiments in both simulated and real-world environments demonstrate that MISCGrasp outperforms baseline and variant methods in tabletop decluttering tasks. More details are available at https://miscgrasp.github.io/.

cs.RO↗

A Comprehensive Survey on Deep Learning Solutions for 3D Flood Mapping

Flooding remains a major global challenge, worsened by climate change and urbanization, demanding advanced solutions for effective disaster management. While traditional 2D flood mapping techniques provide limited insights, 3D flood mapping, powered by deep learning (DL), offers enhanced capabilities by integrating flood extent and depth. This paper presents a comprehensive survey of deep learning-based 3D flood mapping, emphasizing its advancements over 2D maps by integrating flood extent and depth for effective disaster management and urban planning. The survey categorizes deep learning techniques into task decomposition and end-to-end approaches, applicable to both static and dynamic flood features. We compare key DL architectures, highlighting their respective roles in enhancing prediction accuracy and computational efficiency. Additionally, this work explores diverse data sources such as digital elevation models, satellite imagery, rainfall, and simulated data, outlining their roles in 3D flood mapping. The applications reviewed range from real-time flood prediction to long-term urban planning and risk assessment. However, significant challenges persist, including data scarcity, model interpretability, and integration with traditional hydrodynamic models. This survey concludes by suggesting future directions to address these limitations, focusing on enhanced datasets, improved models, and policy implications for flood management. This survey aims to guide researchers and practitioners in leveraging DL techniques for more robust and reliable 3D flood mapping, fostering improved flood management strategies.

cs.CV↗

T$^2$: An Adaptive Test-Time Scaling Strategy for Contextual Question Answering

Recent advances in Large Language Models (LLMs) have demonstrated remarkable performance in Contextual Question Answering (CQA). However, prior approaches typically employ elaborate reasoning strategies regardless of question complexity, leading to low adaptability. Recent efficient test-time scaling methods introduce budget constraints or early stop mechanisms to avoid overthinking for straightforward questions. But they add human bias to the reasoning process and fail to leverage models' inherent reasoning capabilities. To address these limitations, we present T$^2$: Think-to-Think, a novel framework that dynamically adapts reasoning depth based on question complexity. T$^2$ leverages the insight that if an LLM can effectively solve similar questions using specific reasoning strategies, it can apply the same strategy to the original question. This insight enables to adoption of concise reasoning for straightforward questions while maintaining detailed analysis for complex problems. T$^2$ works through four key steps: decomposing questions into structural elements, generating similar examples with candidate reasoning strategies, evaluating these strategies against multiple criteria, and applying the most appropriate strategy to the original question. Experimental evaluation across seven diverse CQA benchmarks demonstrates that T$^2$ not only achieves higher accuracy than baseline methods but also reduces computational overhead by up to 25.2\%.

cs.CL↗

MemeReaCon: Probing Contextual Meme Understanding in Large Vision-Language Models

Memes have emerged as a popular form of multimodal online communication, where their interpretation heavily depends on the specific context in which they appear. Current approaches predominantly focus on isolated meme analysis, either for harmful content detection or standalone interpretation, overlooking a fundamental challenge: the same meme can express different intents depending on its conversational context. This oversight creates an evaluation gap: although humans intuitively recognize how context shapes meme interpretation, Large Vision Language Models (LVLMs) can hardly understand context-dependent meme intent. To address this critical limitation, we introduce MemeReaCon, a novel benchmark specifically designed to evaluate how LVLMs understand memes in their original context. We collected memes from five different Reddit communities, keeping each meme's image, the post text, and user comments together. We carefully labeled how the text and meme work together, what the poster intended, how the meme is structured, and how the community responded. Our tests with leading LVLMs show a clear weakness: models either fail to interpret critical information in the contexts, or overly focus on visual details while overlooking communicative purpose. MemeReaCon thus serves both as a diagnostic tool exposing current limitations and as a challenging benchmark to drive development toward more sophisticated LVLMs of the context-aware understanding.

cs.AI↗

MlingConf: A Comprehensive Study of Multilingual Confidence Estimation on Large Language Models

The tendency of Large Language Models (LLMs) to generate hallucinations raises concerns regarding their reliability. Therefore, confidence estimations indicating the extent of trustworthiness of the generations become essential. However, current LLM confidence estimations in languages other than English remain underexplored. This paper addresses this gap by introducing a comprehensive investigation of Multilingual Confidence estimation (MlingConf) on LLMs, focusing on both language-agnostic (LA) and language-specific (LS) tasks to explore the performance and language dominance effects of multilingual confidence estimations on different tasks. The benchmark comprises four meticulously checked and human-evaluated high-quality multilingual datasets for LA tasks and one for the LS task tailored to specific social, cultural, and geographical contexts of a language. Our experiments reveal that on LA tasks English exhibits notable linguistic dominance in confidence estimations than other languages, while on LS tasks, using question-related language to prompt LLMs demonstrates better linguistic dominance in multilingual confidence estimations. The phenomena inspire a simple yet effective native-tone prompting strategy by employing language-specific prompts for LS tasks, effectively improving LLMs' reliability and accuracy in LS scenarios.

cs.CL↗

PLAYER*: Enhancing LLM-based Multi-Agent Communication and Interaction in Murder Mystery Games

We introduce WellPlay, a reasoning dataset for multi-agent conversational inference in Murder Mystery Games (MMGs). WellPlay comprises 1,482 inferential questions across 12 games, spanning objectives, reasoning, and relationship understanding, and establishes a systematic benchmark for evaluating agent reasoning abilities in complex social settings. Building on this foundation, we present PLAYER*, a novel framework for Large Language Model (LLM)-based agents in MMGs. MMGs pose unique challenges, including undefined state spaces, absent intermediate rewards, and the need for strategic reasoning through natural language. PLAYER* addresses these challenges with a sensor-based state representation and an information-driven strategy that optimises questioning and suspect pruning. Experiments show that PLAYER* outperforms existing methods in reasoning accuracy, efficiency, and agent-human interaction, advancing reasoning agents for complex social scenarios.

cs.CL↗