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Bing Wan

Publications and source records attributed to Bing Wan.

2 recordsLinked to original sources

Physics-informed neural network for inverse modeling of granular flows

Granular flows are ubiquitous in natural and industrial systems, yet their complex dynamics remain difficult to characterize. For inverse problems involving unknown inlet, outlet, and wall boundary conditions, where CFD simulations are challenging, reconstructing complete flow fields from sparse observations constitutes a challenging inverse problem. In this study, a physics-informed neural network framework driven by both physical mechanisms and measurement data is developed to reconstruct the steady-state full-field distribution of granular flows in a pipe. The proposed approach integrates sparse measurement data with governing equations and constitutive relations and is trained using high-fidelity datasets generated by CFD solutions of a continuum model. The framework incorporates a dimensionless loss formulation, physics-informed initialization, dynamic global weighting, and a locally weighted granular temperature data-loss strategy. These treatments enable accurate reconstruction of the complete flow-field evolution. This work establishes a robust methodological framework for flow-field reconstruction in complex granular flow systems.

physics.flu-dyn

WorldSplat: Gaussian-Centric Feed-Forward 4D Scene Generation for Autonomous Driving

Recent advances in driving-scene generation and reconstruction have demonstrated significant potential for enhancing autonomous driving systems by producing scalable and controllable training data. Existing generation methods primarily focus on synthesizing diverse and high-fidelity driving videos; however, due to limited 3D consistency and sparse viewpoint coverage, they struggle to support convenient and high-quality novel-view synthesis (NVS). Conversely, recent 3D/4D reconstruction approaches have significantly improved NVS for real-world driving scenes, yet inherently lack generative capabilities. To overcome this dilemma between scene generation and reconstruction, we propose WorldSplat, a novel feed-forward framework for 4D driving-scene generation. Our approach effectively generates consistent multi-track videos through two key steps: (i) We introduce a 4D-aware latent diffusion model integrating multi-modal information to produce pixel-aligned 4D Gaussians in a feed-forward manner. (ii) Subsequently, we refine the novel view videos rendered from these Gaussians using a enhanced video diffusion model. Extensive experiments conducted on benchmark datasets demonstrate that WorldSplat effectively generates high-fidelity, temporally and spatially consistent multi-track novel view driving videos. Project: https://wm-research.github.io/worldsplat/

cs.CV