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Bingbing Ni

Publications and source records attributed to Bingbing Ni.

At least 109 records · Page 6Linked to original sources

Cross-domain Detection via Graph-induced Prototype Alignment

Applying the knowledge of an object detector trained on a specific domain directly onto a new domain is risky, as the gap between two domains can severely degrade model's performance. Furthermore, since different instances commonly embody distinct modal information in object detection scenario, the feature alignment of source and target domain is hard to be realized. To mitigate these problems, we propose a Graph-induced Prototype Alignment (GPA) framework to seek for category-level domain alignment via elaborate prototype representations. In the nutshell, more precise instance-level features are obtained through graph-based information propagation among region proposals, and, on such basis, the prototype representation of each class is derived for category-level domain alignment. In addition, in order to alleviate the negative effect of class-imbalance on domain adaptation, we design a Class-reweighted Contrastive Loss to harmonize the adaptation training process. Combining with Faster R-CNN, the proposed framework conducts feature alignment in a two-stage manner. Comprehensive results on various cross-domain detection tasks demonstrate that our approach outperforms existing methods with a remarkable margin. Our code is available at https://github.com/ChrisAllenMing/GPA-detection.

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Adversarial Domain Adaptation with Domain Mixup

Recent works on domain adaptation reveal the effectiveness of adversarial learning on filling the discrepancy between source and target domains. However, two common limitations exist in current adversarial-learning-based methods. First, samples from two domains alone are not sufficient to ensure domain-invariance at most part of latent space. Second, the domain discriminator involved in these methods can only judge real or fake with the guidance of hard label, while it is more reasonable to use soft scores to evaluate the generated images or features, i.e., to fully utilize the inter-domain information. In this paper, we present adversarial domain adaptation with domain mixup (DM-ADA), which guarantees domain-invariance in a more continuous latent space and guides the domain discriminator in judging samples' difference relative to source and target domains. Domain mixup is jointly conducted on pixel and feature level to improve the robustness of models. Extensive experiments prove that the proposed approach can achieve superior performance on tasks with various degrees of domain shift and data complexity.

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CartoonRenderer: An Instance-based Multi-Style Cartoon Image Translator

Instance based photo cartoonization is one of the challenging image stylization tasks which aim at transforming realistic photos into cartoon style images while preserving the semantic contents of the photos. State-of-the-art Deep Neural Networks (DNNs) methods still fail to produce satisfactory results with input photos in the wild, especially for photos which have high contrast and full of rich textures. This is due to that: cartoon style images tend to have smooth color regions and emphasized edges which are contradict to realistic photos which require clear semantic contents, i.e., textures, shapes etc. Previous methods have difficulty in satisfying cartoon style textures and preserving semantic contents at the same time. In this work, we propose a novel "CartoonRenderer" framework which utilizing a single trained model to generate multiple cartoon styles. In a nutshell, our method maps photo into a feature model and renders the feature model back into image space. In particular, cartoonization is achieved by conducting some transformation manipulation in the feature space with our proposed Soft-AdaIN. Extensive experimental results show our method produces higher quality cartoon style images than prior arts, with accurate semantic content preservation. In addition, due to the decoupling of whole generating process into "Modeling-Coordinating-Rendering" parts, our method could easily process higher resolution photos, which is intractable for existing methods.

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Probabilistic Radiomics: Ambiguous Diagnosis with Controllable Shape Analysis

Radiomics analysis has achieved great success in recent years. However, conventional Radiomics analysis suffers from insufficiently expressive hand-crafted features. Recently, emerging deep learning techniques, e.g., convolutional neural networks (CNNs), dominate recent research in Computer-Aided Diagnosis (CADx). Unfortunately, as black-box predictors, we argue that CNNs are "diagnosing" voxels (or pixels), rather than lesions; in other words, visual saliency from a trained CNN is not necessarily concentrated on the lesions. On the other hand, classification in clinical applications suffers from inherent ambiguities: radiologists may produce diverse diagnosis on challenging cases. To this end, we propose a controllable and explainable {\em Probabilistic Radiomics} framework, by combining the Radiomics analysis and probabilistic deep learning. In our framework, 3D CNN feature is extracted upon lesion region only, then encoded into lesion representation, by a controllable Non-local Shape Analysis Module (NSAM) based on self-attention. Inspired from variational auto-encoders (VAEs), an Ambiguity PriorNet is used to approximate the ambiguity distribution over human experts. The final diagnosis is obtained by combining the ambiguity prior sample and lesion representation, and the whole network named $DenseSharp^{+}$ is end-to-end trainable. We apply the proposed method on lung nodule diagnosis on LIDC-IDRI database to validate its effectiveness.

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Evaluating and Boosting Uncertainty Quantification in Classification

Emergence of artificial intelligence techniques in biomedical applications urges the researchers to pay more attention on the uncertainty quantification (UQ) in machine-assisted medical decision making. For classification tasks, prior studies on UQ are difficult to compare with each other, due to the lack of a unified quantitative evaluation metric. Considering that well-performing UQ models ought to know when the classification models act incorrectly, we design a new evaluation metric, area under Confidence-Classification Characteristic curves (AUCCC), to quantitatively evaluate the performance of the UQ models. AUCCC is threshold-free, robust to perturbation, and insensitive to the classification performance. We evaluate several UQ methods (e.g., max softmax output) with AUCCC to validate its effectiveness. Furthermore, a simple scheme, named Uncertainty Distillation (UDist), is developed to boost the UQ performance, where a confidence model is distilling the confidence estimated by deep ensembles. The proposed method is easy to implement; it consistently outperforms strong baselines on natural and medical image datasets in our experiments.

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Exploiting Channel Similarity for Accelerating Deep Convolutional Neural Networks

To address the limitations of existing magnitude-based pruning algorithms in cases where model weights or activations are of large and similar magnitude, we propose a novel perspective to discover parameter redundancy among channels and accelerate deep CNNs via channel pruning. Precisely, we argue that channels revealing similar feature information have functional overlap and that most channels within each such similarity group can be removed without compromising model's representational power. After deriving an effective metric for evaluating channel similarity through probabilistic modeling, we introduce a pruning algorithm via hierarchical clustering of channels. In particular, the proposed algorithm does not rely on sparsity training techniques or complex data-driven optimization and can be directly applied to pre-trained models. Extensive experiments on benchmark datasets strongly demonstrate the superior acceleration performance of our approach over prior arts. On ImageNet, our pruned ResNet-50 with 30% FLOPs reduced outperforms the baseline model.

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Modeling Point Clouds with Self-Attention and Gumbel Subset Sampling

Geometric deep learning is increasingly important thanks to the popularity of 3D sensors. Inspired by the recent advances in NLP domain, the self-attention transformer is introduced to consume the point clouds. We develop Point Attention Transformers (PATs), using a parameter-efficient Group Shuffle Attention (GSA) to replace the costly Multi-Head Attention. We demonstrate its ability to process size-varying inputs, and prove its permutation equivariance. Besides, prior work uses heuristics dependence on the input data (e.g., Furthest Point Sampling) to hierarchically select subsets of input points. Thereby, we for the first time propose an end-to-end learnable and task-agnostic sampling operation, named Gumbel Subset Sampling (GSS), to select a representative subset of input points. Equipped with Gumbel-Softmax, it produces a "soft" continuous subset in training phase, and a "hard" discrete subset in test phase. By selecting representative subsets in a hierarchical fashion, the networks learn a stronger representation of the input sets with lower computation cost. Experiments on classification and segmentation benchmarks show the effectiveness and efficiency of our methods. Furthermore, we propose a novel application, to process event camera stream as point clouds, and achieve a state-of-the-art performance on DVS128 Gesture Dataset.

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Learning Context Graph for Person Search

Person re-identification has achieved great progress with deep convolutional neural networks. However, most previous methods focus on learning individual appearance feature embedding, and it is hard for the models to handle difficult situations with different illumination, large pose variance and occlusion. In this work, we take a step further and consider employing context information for person search. For a probe-gallery pair, we first propose a contextual instance expansion module, which employs a relative attention module to search and filter useful context information in the scene. We also build a graph learning framework to effectively employ context pairs to update target similarity. These two modules are built on top of a joint detection and instance feature learning framework, which improves the discriminativeness of the learned features. The proposed framework achieves state-of-the-art performance on two widely used person search datasets.

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Disentangled Deep Autoencoding Regularization for Robust Image Classification

In spite of achieving revolutionary successes in machine learning, deep convolutional neural networks have been recently found to be vulnerable to adversarial attacks and difficult to generalize to novel test images with reasonably large geometric transformations. Inspired by a recent neuroscience discovery revealing that primate brain employs disentangled shape and appearance representations for object recognition, we propose a general disentangled deep autoencoding regularization framework that can be easily applied to any deep embedding based classification model for improving the robustness of deep neural networks. Our framework effectively learns disentangled appearance code and geometric code for robust image classification, which is the first disentangling based method defending against adversarial attacks and complementary to standard defense methods. Extensive experiments on several benchmark datasets show that, our proposed regularization framework leveraging disentangled embedding significantly outperforms traditional unregularized convolutional neural networks for image classification on robustness against adversarial attacks and generalization to novel test data.

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Flexible Network Binarization with Layer-wise Priority

How to effectively approximate real-valued parameters with binary codes plays a central role in neural network binarization. In this work, we reveal an important fact that binarizing different layers has a widely-varied effect on the compression ratio of network and the loss of performance. Based on this fact, we propose a novel and flexible neural network binarization method by introducing the concept of layer-wise priority which binarizes parameters in inverse order of their layer depth. In each training step, our method selects a specific network layer, minimizes the discrepancy between the original real-valued weights and its binary approximations, and fine-tunes the whole network accordingly. During the iteration of the above process, it is significant that we can flexibly decide whether to binarize the remaining floating layers or not and explore a trade-off between the loss of performance and the compression ratio of model. The resulting binary network is applied for efficient pedestrian detection. Extensive experimental results on several benchmarks show that under the same compression ratio, our method achieves much lower miss rate and faster detection speed than the state-of-the-art neural network binarization method.

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Depth Structure Preserving Scene Image Generation

Key to automatically generate natural scene images is to properly arrange among various spatial elements, especially in the depth direction. To this end, we introduce a novel depth structure preserving scene image generation network (DSP-GAN), which favors a hierarchical and heterogeneous architecture, for the purpose of depth structure preserving scene generation. The main trunk of the proposed infrastructure is built on a Hawkes point process that models the spatial dependency between different depth layers. Within each layer generative adversarial sub-networks are trained collaboratively to generate realistic scene components, conditioned on the layer information produced by the point process. We experiment our model on a sub-set of SUNdataset with annotated scene images and demonstrate that our models are capable of generating depth-realistic natural scene image.

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Skeleton-aided Articulated Motion Generation

This work make the first attempt to generate articulated human motion sequence from a single image. On the one hand, we utilize paired inputs including human skeleton information as motion embedding and a single human image as appearance reference, to generate novel motion frames, based on the conditional GAN infrastructure. On the other hand, a triplet loss is employed to pursue appearance-smoothness between consecutive frames. As the proposed framework is capable of jointly exploiting the image appearance space and articulated/kinematic motion space, it generates realistic articulated motion sequence, in contrast to most previous video generation methods which yield blurred motion effects. We test our model on two human action datasets including KTH and Human3.6M, and the proposed framework generates very promising results on both datasets.

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Performance Guaranteed Network Acceleration via High-Order Residual Quantization

Input binarization has shown to be an effective way for network acceleration. However, previous binarization scheme could be regarded as simple pixel-wise thresholding operations (i.e., order-one approximation) and suffers a big accuracy loss. In this paper, we propose a highorder binarization scheme, which achieves more accurate approximation while still possesses the advantage of binary operation. In particular, the proposed scheme recursively performs residual quantization and yields a series of binary input images with decreasing magnitude scales. Accordingly, we propose high-order binary filtering and gradient propagation operations for both forward and backward computations. Theoretical analysis shows approximation error guarantee property of proposed method. Extensive experimental results demonstrate that the proposed scheme yields great recognition accuracy while being accelerated.

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Image Matching via Loopy RNN

Most existing matching algorithms are one-off algorithms, i.e., they usually measure the distance between the two image feature representation vectors for only one time. In contrast, human's vision system achieves this task, i.e., image matching, by recursively looking at specific/related parts of both images and then making the final judgement. Towards this end, we propose a novel loopy recurrent neural network (Loopy RNN), which is capable of aggregating relationship information of two input images in a progressive/iterative manner and outputting the consolidated matching score in the final iteration. A Loopy RNN features two uniqueness. First, built on conventional long short-term memory (LSTM) nodes, it links the output gate of the tail node to the input gate of the head node, thus it brings up symmetry property required for matching. Second, a monotonous loss designed for the proposed network guarantees increasing confidence during the recursive matching process. Extensive experiments on several image matching benchmarks demonstrate the great potential of the proposed method.

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Predicting Human Interaction via Relative Attention Model

Predicting human interaction is challenging as the on-going activity has to be inferred based on a partially observed video. Essentially, a good algorithm should effectively model the mutual influence between the two interacting subjects. Also, only a small region in the scene is discriminative for identifying the on-going interaction. In this work, we propose a relative attention model to explicitly address these difficulties. Built on a tri-coupled deep recurrent structure representing both interacting subjects and global interaction status, the proposed network collects spatio-temporal information from each subject, rectified with global interaction information, yielding effective interaction representation. Moreover, the proposed network also unifies an attention module to assign higher importance to the regions which are relevant to the on-going action. Extensive experiments have been conducted on two public datasets, and the results demonstrate that the proposed relative attention network successfully predicts informative regions between interacting subjects, which in turn yields superior human interaction prediction accuracy.

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Person Re-Identification via Recurrent Feature Aggregation

We address the person re-identification problem by effectively exploiting a globally discriminative feature representation from a sequence of tracked human regions/patches. This is in contrast to previous person re-id works, which rely on either single frame based person to person patch matching, or graph based sequence to sequence matching. We show that a progressive/sequential fusion framework based on long short term memory (LSTM) network aggregates the frame-wise human region representation at each time stamp and yields a sequence level human feature representation. Since LSTM nodes can remember and propagate previously accumulated good features and forget newly input inferior ones, even with simple hand-crafted features, the proposed recurrent feature aggregation network (RFA-Net) is effective in generating highly discriminative sequence level human representations. Extensive experimental results on two person re-identification benchmarks demonstrate that the proposed method performs favorably against state-of-the-art person re-identification methods.

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Manipulated Object Proposal: A Discriminative Object Extraction and Feature Fusion Framework for First-Person Daily Activity Recognition

Detecting and recognizing objects interacting with humans lie in the center of first-person (egocentric) daily activity recognition. However, due to noisy camera motion and frequent changes in viewpoint and scale, most of the previous egocentric action recognition methods fail to capture and model highly discriminative object features. In this work, we propose a novel pipeline for first-person daily activity recognition, aiming at more discriminative object feature representation and object-motion feature fusion. Our object feature extraction and representation pipeline is inspired by the recent success of object hypotheses and deep convolutional neural network based detection frameworks. Our key contribution is a simple yet effective manipulated object proposal generation scheme. This scheme leverages motion cues such as motion boundary and motion magnitude (in contrast, camera motion is usually considered as "noise" for most previous methods) to generate a more compact and discriminative set of object proposals, which are more closely related to the objects which are being manipulated. Then, we learn more discriminative object detectors from these manipulated object proposals based on region-based convolutional neural network (R-CNN). Meanwhile, we develop a network based feature fusion scheme which better combines object and motion features. We show in experiments that the proposed framework significantly outperforms the state-of-the-art recognition performance on a challenging first-person daily activity benchmark.

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Crowded Scene Analysis: A Survey

Automated scene analysis has been a topic of great interest in computer vision and cognitive science. Recently, with the growth of crowd phenomena in the real world, crowded scene analysis has attracted much attention. However, the visual occlusions and ambiguities in crowded scenes, as well as the complex behaviors and scene semantics, make the analysis a challenging task. In the past few years, an increasing number of works on crowded scene analysis have been reported, covering different aspects including crowd motion pattern learning, crowd behavior and activity analysis, and anomaly detection in crowds. This paper surveys the state-of-the-art techniques on this topic. We first provide the background knowledge and the available features related to crowded scenes. Then, existing models, popular algorithms, evaluation protocols, as well as system performance are provided corresponding to different aspects of crowded scene analysis. We also outline the available datasets for performance evaluation. Finally, some research problems and promising future directions are presented with discussions.

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