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Bingfan Zeng

Publications and source records attributed to Bingfan Zeng.

3 recordsLinked to original sources

MemPrism: Task-Conditioned Relational Memory Views for Long-Horizon Agents

Long-horizon agents performing multi-step Web tasks must reuse earlier page observations and interactions to support subsequent actions. However, preserving relevant history does not ensure that it exposes the relations needed for the current decision. We call this gap representation mismatch. To this end, we propose MemPrism, a task-conditioned relational memory framework that separates persistent experience storage from decision-time working memory. MemPrism records interactions as the event stream and dynamically constructs relational views according to the current task context. A lightweight view policy selects the relation structure, evidence range, outcome condition, and granularity, while a deterministic composer and renderer transform historical facts into a temporary optical working-memory view for a frozen task policy. Experiments on long-horizon embodied and web-agent benchmarks show that MemPrism consistently improves the task performance, especially as trajectories become longer, while reducing memory token consumption. Furthermore, the learned view policy transfers across different VLMs without additional adaptation, demonstrating the effectiveness of task-conditioned relational views as a general memory interface for agents.

cs.AI↗

MC-EvoBench: Auditing Experience-Driven Self-Improvement in Minecraft Agents

A central challenge in embodied recursive self-improvement is enabling agents to convert interaction history into capabilities that persist beyond one world and transfer to later tasks. A saved memory or successful final action does not by itself establish that a reusable capability was acquired; evaluation must separate capability change from carried-over resources, unequal source exposure, and early execution failures. We construct MC-EvoBench as a controlled Minecraft benchmark with a fixed catalog of 19 registered evolution chains, including 12 primary evaluation chains and seven calibration or probe chains, together with three graph-aligned paired probe families for transfer. The benchmark represents each task as a task-state graph, defines stage-level environment verifiers, assigns matched source and target roles, resets the target world, and permits only a declared agent artifact to cross the source-target boundary. For each probe, no-prior, related, unrelated, and shuffled source conditions are evaluated under matched environment-step budgets and five seeds; we report TSR, WGP, and VMP and retain provenance records. The benchmark reveals a consistent direct-capability gap between controller and planner-backed variants, while related experience yields no stable transfer: it does not improve either tool probe, its small wood-species gain hinges on one seed, and all intervals include zero. Stage audits further show that early wood-collection and crafting bottlenecks often leave later capabilities unobserved. MC-EvoBench thus offers a controlled testbed for durable, transferable embodied capabilities. Code and data are available at https://github.com/xzw-ustc/mc-bench-open-source

cs.RO↗

MemoWM: How World Models Change What Agents Need to Remember

Long-term agents face growing storage demands as they accumulate experience. World models capture reusable regularities that can reduce the information stored for each experience. We formulate the problem of memory allocation conditioned on a world model and introduce MemoWM, a framework that uses shared predictions to compress retained information and reconstruct omitted content. Its task-aware allocation rule balances the expected impact of reconstruction errors against storage cost, retaining information with downstream value beyond the predictive prior. Across five long-term agent-memory benchmarks, MemoWM achieves 42.42\% average answer accuracy, exceeding the strongest baseline by 2.62 percentage points, while reducing average experience-specific storage by 53.9\% relative to MIRIX, the most storage-efficient baseline. Further analysis shows that stronger world models reduce per-experience storage at comparable task quality. Accounting for model parameters reveals a trade-off between shared model capacity and recurring storage costs, with the capacity that minimizes total storage increasing as more interactions are retained. Our code is available at https://github.com/Feld-maxiu/MemoWM.

cs.LG↗