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Bingzheng Jiang

Publications and source records attributed to Bingzheng Jiang.

2 recordsLinked to original sources

AsyncMDE: Real-Time Monocular Depth Estimation via Asynchronous Spatial Memory

Foundation-model-based monocular depth estimation offers a viable alternative to active sensors for robot perception, yet its computational cost often prohibits deployment on edge platforms. Existing methods perform independent per-frame inference, wasting the substantial computational redundancy between adjacent viewpoints in continuous robot operation. This paper presents AsyncMDE, an asynchronous depth perception system consisting of a frozen foundation model and a lightweight fast path that amortizes the foundation model's computational cost over time. The foundation model periodically produces high-quality spatial features in the background, while the lightweight fast path runs asynchronously in the foreground, fusing cached memory with current observations through complementary fusion, outputting depth estimates, and autoregressively updating memory. This enables cross-frame feature reuse with bounded accuracy degradation. With 3.83M trainable fast-path parameters and a 97.5M frozen slow path, AsyncMDE's fast path operates at 237 FPS on an RTX 4090, recovering 77% of the accuracy gap to the foundation model. Across indoor static, dynamic, and synthetic extreme-motion benchmarks, AsyncMDE degrades predictably and reaches 161 FPS fast-path inference on a TensorRT-optimized Jetson AGX Orin, supporting real-time edge deployment.

cs.RO↗

MonoSLAM: Robust Monocular SLAM with Global Structure Optimization

This paper presents a robust monocular visual SLAM system that simultaneously utilizes point, line, and vanishing point features for accurate camera pose estimation and mapping. To address the critical challenge of achieving reliable localization in low-texture environments, where traditional point-based systems often fail due to insufficient visual features, we introduce a novel approach leveraging Global Primitives structural information to improve the system's robustness and accuracy performance. Our key innovation lies in constructing vanishing points from line features and proposing a weighted fusion strategy to build Global Primitives in the world coordinate system. This strategy associates multiple frames with non-overlapping regions and formulates a multi-frame reprojection error optimization, significantly improving tracking accuracy in texture-scarce scenarios. Evaluations on various datasets show that our system outperforms state-of-the-art methods in trajectory precision, particularly in challenging environments.

cs.RO↗