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Binh Thien Nguyen

Publications and source records attributed to Binh Thien Nguyen.

9 recordsLinked to original sources

Description and Discussion on DCASE 2026 Challenge Task 4: Spatial Semantic Segmentation of Sound Scenes

This paper presents an overview of the Detection and Classification of Acoustic Scenes and Events (DCASE) 2026 Challenge Task 4, Spatial Semantic Segmentation of Sound Scenes (S5). The S5 task focuses on the joint detection and separation of sound events in complex spatial audio mixtures, contributing to the foundation of immersive communication. First introduced in DCASE 2025, the S5 task continues in DCASE 2026 Task 4 with key changes to better reflect real-world conditions, including allowing mixtures to contain multiple sources of the same class and to contain no target sources. In this paper, we describe task setting, along with the corresponding updates to the evaluation metrics and dataset. The experimental results of the submitted systems are also reported and analyzed. The official access point for data and code is https://github.com/nttcslab/dcase2026_task4_baseline.

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Rethinking Masking Strategies for Masked Prediction-based Audio Self-supervised Learning

Since the introduction of Masked Autoencoders, various improvements to masking techniques have been explored. In this paper, we rethink masking strategies for audio representation learning using masked prediction-based self-supervised learning (SSL) on general audio spectrograms. While recent informed masking techniques have attracted attention, we observe that they incur substantial computational overhead. Motivated by this observation, we propose dispersion-weighted masking (DWM), a lightweight masking strategy that leverages the spectral sparsity inherent in the frequency structure of audio content. Our experiments show that inverse block masking, commonly used in recent SSL frameworks, improves audio event understanding performance while introducing a trade-off in generalization. The proposed DWM alleviates these limitations and computational complexity, leading to consistent performance improvements. This work provides practical guidance on masking strategy design for masked prediction-based audio representation learning.

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Class-Aware Permutation-Invariant Signal-to-Distortion Ratio for Semantic Segmentation of Sound Scene with Same-Class Sources

To advance immersive communication, the Detection and Classification of Acoustic Scenes and Events (DCASE) 2025 Challenge recently introduced Task 4 on Spatial Semantic Segmentation of Sound Scenes (S5). An S5 system takes a multi-channel audio mixture as input and outputs single-channel dry sources along with their corresponding class labels. Although the DCASE 2025 Challenge simplifies the task by constraining class labels in each mixture to be mutually exclusive, real-world mixtures frequently contain multiple sources from the same class. The presence of duplicated labels can significantly degrade the performance of the label-queried source separation (LQSS) model, which is the key component of many existing S5 systems, and can also limit the validity of the official evaluation metric of DCASE 2025 Task 4. To address these issues, we propose a class-aware permutation-invariant loss function that enables the LQSS model to handle queries involving duplicated labels. In addition, we redesign the S5 evaluation metric to eliminate ambiguities caused by these same-class sources. To evaluate the proposed method within the S5 system, we extend the label prediction model to support same-class labels. Experimental results demonstrate the effectiveness of the proposed methods and the robustness of the new metric on mixtures both with and without same-class sources.

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M2D-CLAP: Exploring General-purpose Audio-Language Representations Beyond CLAP

Contrastive language-audio pre-training (CLAP), which learns audio-language representations by aligning audio and text in a common feature space, has become popular for solving audio tasks. However, CLAP's audio features lack generalizability, whereas self-supervised learning (SSL) models offer general-purpose features that perform well across diverse audio tasks. We aim to develop a broadly applicable audio representation and hypothesize that a model that learns both general audio and CLAP features should achieve our goal, which we call a general-purpose audio-language representation. To implement our hypothesis, we propose M2D-CLAP, the first approach to jointly learn effective general audio and CLAP features. It extends an SSL masked modeling duo (M2D) by incorporating CLAP and utilizes LLM-based sentence embeddings. The training process consists of multiple stages. In the first stage, generalizable audio features are pre-trained via a multitask objective combining M2D and CLAP, with CLAP leveraging LLM-based semantic embeddings to distill semantic knowledge into them. In the following stages, CLAP features are pre-trained and refined with guidance from the learned audio features. Experiments demonstrated that M2D-CLAP learns high-performing general audio features (e.g., AudioSet mAP of 49.0, SOTA results in music tasks) and CLAP features, thereby enabling a general-purpose audio-language representation.

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Description and Discussion on DCASE 2025 Challenge Task 4: Spatial Semantic Segmentation of Sound Scenes

Spatial Semantic Segmentation of Sound Scenes (S5) aims to enhance technologies for sound event detection and separation from multi-channel input signals that mix multiple sound events with spatial information. This is a fundamental basis of immersive communication. The ultimate goal is to separate sound event signals with 6 Degrees of Freedom (6DoF) information into dry sound object signals and metadata about the object type (sound event class) and representing spatial information, including direction. However, because several existing challenge tasks already provide some of the subset functions, this task for this year focuses on detecting and separating sound events from multi-channel spatial input signals. This paper outlines the S5 task setting of the Detection and Classification of Acoustic Scenes and Events (DCASE) 2025 Challenge Task 4 and the DCASE2025 Task 4 Dataset, newly recorded and curated for this task. We also report experimental results for an S5 system trained and evaluated on this dataset. The full version of this paper will be published after the challenge results are made public.

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Baseline Systems and Evaluation Metrics for Spatial Semantic Segmentation of Sound Scenes

Immersive communication has made significant advancements, especially with the release of the codec for Immersive Voice and Audio Services. Aiming at its further realization, the DCASE 2025 Challenge has recently introduced a task for spatial semantic segmentation of sound scenes (S5), which focuses on detecting and separating sound events in spatial sound scenes. In this paper, we explore methods for addressing the S5 task. Specifically, we present baseline S5 systems that combine audio tagging (AT) and label-queried source separation (LSS) models. We investigate two LSS approaches based on the ResUNet architecture: a) extracting a single source for each detected event and b) querying multiple sources concurrently. Since each separated source in S5 is identified by its sound event class label, we propose new class-aware metrics to evaluate both the sound sources and labels simultaneously. Experimental results on first-order ambisonics spatial audio demonstrate the effectiveness of the proposed systems and confirm the efficacy of the metrics.

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CLAP-ART: Automated Audio Captioning with Semantic-rich Audio Representation Tokenizer

Automated Audio Captioning (AAC) aims to describe the semantic contexts of general sounds, including acoustic events and scenes, by leveraging effective acoustic features. To enhance performance, an AAC method, EnCLAP, employed discrete tokens from EnCodec as an effective input for fine-tuning a language model BART. However, EnCodec is designed to reconstruct waveforms rather than capture the semantic contexts of general sounds, which AAC should describe. To address this issue, we propose CLAP-ART, an AAC method that utilizes ``semantic-rich and discrete'' tokens as input. CLAP-ART computes semantic-rich discrete tokens from pre-trained audio representations through vector quantization. We experimentally confirmed that CLAP-ART outperforms baseline EnCLAP on two AAC benchmarks, indicating that semantic-rich discrete tokens derived from semantically rich AR are beneficial for AAC.

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Towards Pre-training an Effective Respiratory Audio Foundation Model

Recent advancements in foundation models have sparked interest in respiratory audio foundation models. However, the effectiveness of applying conventional pre-training schemes to datasets that are small-sized and lack diversity has not been sufficiently verified. This study aims to explore better pre-training practices for respiratory sounds by comparing numerous pre-trained audio models. Our investigation reveals that models pre-trained on AudioSet, a general audio dataset, are more effective than the models specifically pre-trained on respiratory sounds. Moreover, combining AudioSet and respiratory sound datasets for further pre-training enhances performance, and preserving the frequency-wise information when aggregating features is vital. Along with more insights found in the experiments, we establish a new state-of-the-art for the OPERA benchmark, contributing to advancing respiratory audio foundation models. Our code is available online at https://github.com/nttcslab/eval-audio-repr/tree/main/plugin/OPERA.

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Assessing the Utility of Audio Foundation Models for Heart and Respiratory Sound Analysis

Pre-trained deep learning models, known as foundation models, have become essential building blocks in machine learning domains such as natural language processing and image domains. This trend has extended to respiratory and heart sound models, which have demonstrated effectiveness as off-the-shelf feature extractors. However, their evaluation benchmarking has been limited, resulting in incompatibility with state-of-the-art (SOTA) performance, thus hindering proof of their effectiveness. This study investigates the practical effectiveness of off-the-shelf audio foundation models by comparing their performance across four respiratory and heart sound tasks with SOTA fine-tuning results. Experiments show that models struggled on two tasks with noisy data but achieved SOTA performance on the other tasks with clean data. Moreover, general-purpose audio models outperformed a respiratory sound model, highlighting their broader applicability. With gained insights and the released code, we contribute to future research on developing and leveraging foundation models for respiratory and heart sounds.

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