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Binod Bhattarai

Publications and source records attributed to Binod Bhattarai.

83 records · Page 5Linked to original sources

Sequential Graph Convolutional Network for Active Learning

We propose a novel pool-based Active Learning framework constructed on a sequential Graph Convolution Network (GCN). Each image's feature from a pool of data represents a node in the graph and the edges encode their similarities. With a small number of randomly sampled images as seed labelled examples, we learn the parameters of the graph to distinguish labelled vs unlabelled nodes by minimising the binary cross-entropy loss. GCN performs message-passing operations between the nodes, and hence, induces similar representations of the strongly associated nodes. We exploit these characteristics of GCN to select the unlabelled examples which are sufficiently different from labelled ones. To this end, we utilise the graph node embeddings and their confidence scores and adapt sampling techniques such as CoreSet and uncertainty-based methods to query the nodes. We flip the label of newly queried nodes from unlabelled to labelled, re-train the learner to optimise the downstream task and the graph to minimise its modified objective. We continue this process within a fixed budget. We evaluate our method on 6 different benchmarks:4 real image classification, 1 depth-based hand pose estimation and 1 synthetic RGB image classification datasets. Our method outperforms several competitive baselines such as VAAL, Learning Loss, CoreSet and attains the new state-of-the-art performance on multiple applications The implementations can be found here: https://github.com/razvancaramalau/Sequential-GCN-for-Active-Learning

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Active Learning for Bayesian 3D Hand Pose Estimation

We propose a Bayesian approximation to a deep learning architecture for 3D hand pose estimation. Through this framework, we explore and analyse the two types of uncertainties that are influenced either by data or by the learning capability. Furthermore, we draw comparisons against the standard estimator over three popular benchmarks. The first contribution lies in outperforming the baseline while in the second part we address the active learning application. We also show that with a newly proposed acquisition function, our Bayesian 3D hand pose estimator obtains lowest errors with the least amount of data. The underlying code is publicly available at https://github.com/razvancaramalau/al_bhpe.

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MatchGAN: A Self-Supervised Semi-Supervised Conditional Generative Adversarial Network

We present a novel self-supervised learning approach for conditional generative adversarial networks (GANs) under a semi-supervised setting. Unlike prior self-supervised approaches which often involve geometric augmentations on the image space such as predicting rotation angles, our pretext task leverages the label space. We perform augmentation by randomly sampling sensible labels from the label space of the few labelled examples available and assigning them as target labels to the abundant unlabelled examples from the same distribution as that of the labelled ones. The images are then translated and grouped into positive and negative pairs by their target labels, acting as training examples for our pretext task which involves optimising an auxiliary match loss on the discriminator's side. We tested our method on two challenging benchmarks, CelebA and RaFD, and evaluated the results using standard metrics including Fréchet Inception Distance, Inception Score, and Attribute Classification Rate. Extensive empirical evaluation demonstrates the effectiveness of our proposed method over competitive baselines and existing arts. In particular, our method surpasses the baseline with only 20% of the labelled examples used to train the baseline.

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3D Dense Geometry-Guided Facial Expression Synthesis by Adversarial Learning

Manipulating facial expressions is a challenging task due to fine-grained shape changes produced by facial muscles and the lack of input-output pairs for supervised learning. Unlike previous methods using Generative Adversarial Networks (GAN), which rely on cycle-consistency loss or sparse geometry (landmarks) loss for expression synthesis, we propose a novel GAN framework to exploit 3D dense (depth and surface normals) information for expression manipulation. However, a large-scale dataset containing RGB images with expression annotations and their corresponding depth maps is not available. To this end, we propose to use an off-the-shelf state-of-the-art 3D reconstruction model to estimate the depth and create a large-scale RGB-Depth dataset after a manual data clean-up process. We utilise this dataset to minimise the novel depth consistency loss via adversarial learning (note we do not have ground truth depth maps for generated face images) and the depth categorical loss of synthetic data on the discriminator. In addition, to improve the generalisation and lower the bias of the depth parameters, we propose to use a novel confidence regulariser on the discriminator side of the framework. We extensively performed both quantitative and qualitative evaluations on two publicly available challenging facial expression benchmarks: AffectNet and RaFD. Our experiments demonstrate that the proposed method outperforms the competitive baseline and existing arts by a large margin.

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Inducing Optimal Attribute Representations for Conditional GANs

Conditional GANs are widely used in translating an image from one category to another. Meaningful conditions to GANs provide greater flexibility and control over the nature of the target domain synthetic data. Existing conditional GANs commonly encode target domain label information as hard-coded categorical vectors in the form of 0s and 1s. The major drawbacks of such representations are inability to encode the high-order semantic information of target categories and their relative dependencies. We propose a novel end-to-end learning framework with Graph Convolutional Networks to learn the attribute representations to condition on the generator. The GAN losses, i.e. the discriminator and attribute classification losses, are fed back to the Graph resulting in the synthetic images that are more natural and clearer in attributes. Moreover, prior-arts are given priorities to condition on the generator side, not on the discriminator side of GANs. We apply the conditions to the discriminator side as well via multi-task learning. We enhanced the four state-of-the art cGANs architectures: Stargan, Stargan-JNT, AttGAN and STGAN. Our extensive qualitative and quantitative evaluations on challenging face attributes manipulation data set, CelebA, LFWA, and RaFD, show that the cGANs enhanced by our methods outperform by a large margin, compared to their counter-parts and other conditioning methods, in terms of both target attributes recognition rates and quality measures such as PSNR and SSIM.

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Additive Angular Margin for Few Shot Learning to Classify Clinical Endoscopy Images

Endoscopy is a widely used imaging modality to diagnose and treat diseases in hollow organs as for example the gastrointestinal tract, the kidney and the liver. However, due to varied modalities and use of different imaging protocols at various clinical centers impose significant challenges when generalising deep learning models. Moreover, the assembly of large datasets from different clinical centers can introduce a huge label bias that renders any learnt model unusable. Also, when using new modality or presence of images with rare patterns, a bulk amount of similar image data and their corresponding labels are required for training these models. In this work, we propose to use a few-shot learning approach that requires less training data and can be used to predict label classes of test samples from an unseen dataset. We propose a novel additive angular margin metric in the framework of prototypical network in few-shot learning setting. We compare our approach to the several established methods on a large cohort of multi-center, multi-organ, and multi-modal endoscopy data. The proposed algorithm outperforms existing state-of-the-art methods.

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Sampling Strategies for GAN Synthetic Data

Generative Adversarial Networks (GANs) have been used widely to generate large volumes of synthetic data. This data is being utilized for augmenting with real examples in order to train deep Convolutional Neural Networks (CNNs). Studies have shown that the generated examples lack sufficient realism to train deep CNNs and are poor in diversity. Unlike previous studies of randomly augmenting the synthetic data with real data, we present our simple, effective and easy to implement synthetic data sampling methods to train deep CNNs more efficiently and accurately. To this end, we propose to maximally utilize the parameters learned during training of the GAN itself. These include discriminator's realism confidence score and the confidence on the target label of the synthetic data. In addition to this, we explore reinforcement learning (RL) to automatically search a subset of meaningful synthetic examples from a large pool of GAN synthetic data. We evaluate our method on two challenging face attribute classification data sets viz. AffectNet and CelebA. Our extensive experiments clearly demonstrate the need of sampling synthetic data before augmentation, which also improves the performance of one of the state-of-the-art deep CNNs in vitro.

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AugLabel: Exploiting Word Representations to Augment Labels for Face Attribute Classification

Augmenting data in image space (eg. flipping, cropping etc) and activation space (eg. dropout) are being widely used to regularise deep neural networks and have been successfully applied on several computer vision tasks. Unlike previous works, which are mostly focused on doing augmentation in the aforementioned domains, we propose to do augmentation in label space. In this paper, we present a novel method to generate fixed dimensional labels with continuous values for images by exploiting the word2vec representations of the existing categorical labels. We then append these representations with existing categorical labels and train the model. We validated our idea on two challenging face attribute classification data sets viz. CelebA and LFWA. Our extensive experiments show that the augmented labels improve the performance of the competitive deep learning baseline and reduce the need of annotated real data up to 50%, while attaining a performance similar to the state-of-the-art methods.

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Semi-supervised Adversarial Learning to Generate Photorealistic Face Images of New Identities from 3D Morphable Model

We propose a novel end-to-end semi-supervised adversarial framework to generate photorealistic face images of new identities with wide ranges of expressions, poses, and illuminations conditioned by a 3D morphable model. Previous adversarial style-transfer methods either supervise their networks with large volume of paired data or use unpaired data with a highly under-constrained two-way generative framework in an unsupervised fashion. We introduce pairwise adversarial supervision to constrain two-way domain adaptation by a small number of paired real and synthetic images for training along with the large volume of unpaired data. Extensive qualitative and quantitative experiments are performed to validate our idea. Generated face images of new identities contain pose, lighting and expression diversity and qualitative results show that they are highly constraint by the synthetic input image while adding photorealism and retaining identity information. We combine face images generated by the proposed method with the real data set to train face recognition algorithms. We evaluated the model on two challenging data sets: LFW and IJB-A. We observe that the generated images from our framework consistently improves over the performance of deep face recognition network trained with Oxford VGG Face dataset and achieves comparable results to the state-of-the-art.

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Deep fusion of visual signatures for client-server facial analysis

Facial analysis is a key technology for enabling human-machine interaction. In this context, we present a client-server framework, where a client transmits the signature of a face to be analyzed to the server, and, in return, the server sends back various information describing the face e.g. is the person male or female, is she/he bald, does he have a mustache, etc. We assume that a client can compute one (or a combination) of visual features; from very simple and efficient features, like Local Binary Patterns, to more complex and computationally heavy, like Fisher Vectors and CNN based, depending on the computing resources available. The challenge addressed in this paper is to design a common universal representation such that a single merged signature is transmitted to the server, whatever be the type and number of features computed by the client, ensuring nonetheless an optimal performance. Our solution is based on learning of a common optimal subspace for aligning the different face features and merging them into a universal signature. We have validated the proposed method on the challenging CelebA dataset, on which our method outperforms existing state-of-the-art methods when rich representation is available at test time, while giving competitive performance when only simple signatures (like LBP) are available at test time due to resource constraints on the client.

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CP-mtML: Coupled Projection multi-task Metric Learning for Large Scale Face Retrieval

We propose a novel Coupled Projection multi-task Metric Learning (CP-mtML) method for large scale face retrieval. In contrast to previous works which were limited to low dimensional features and small datasets, the proposed method scales to large datasets with high dimensional face descriptors. It utilises pairwise (dis-)similarity constraints as supervision and hence does not require exhaustive class annotation for every training image. While, traditionally, multi-task learning methods have been validated on same dataset but different tasks, we work on the more challenging setting with heterogeneous datasets and different tasks. We show empirical validation on multiple face image datasets of different facial traits, e.g. identity, age and expression. We use classic Local Binary Pattern (LBP) descriptors along with the recent Deep Convolutional Neural Network (CNN) features. The experiments clearly demonstrate the scalability and improved performance of the proposed method on the tasks of identity and age based face image retrieval compared to competitive existing methods, on the standard datasets and with the presence of a million distractor face images.

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