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Bipul Thapa

Publications and source records attributed to Bipul Thapa.

7 recordsLinked to original sources

EEG-based AI-BCI Wheelchair Advancement: A Brain-Computer Interfacing Wheelchair System Using Deep Learning Approach

This study offers a revolutionary strategy to developing wheelchairs based on the Brain-Computer Interface (BCI) that incorporates Artificial Intelligence (AI) using a The device uses electroencephalogram (EEG) data to mimic wheelchair navigation. Five different models were trained on a pre-filtered dataset that was divided into fixed-length windows using a sliding window technique. Each window contained statistical measurements, FFT coefficients for different frequency bands, and a label identifying the activity carried out during that window that was taken from an open-source Kaggle repository. The XGBoost model outperformed the other models, CatBoost, GRU, SVC, and XGBoost, with an accuracy of 60%. The CatBoost model with a major difference between training and testing accuracy shows overfitting, and similarly, the best-performing model, with SVC, was implemented in a tkinter GUI. The wheelchair movement could be simulated in various directions, and a Raspberry Pi-powered wheelchair system for brain-computer interface is proposed here.

cs.HC

EEG-based AI-BCI Wheelchair Advancement: Transformer-Based Learning with Motor Imagery for Brain Computer Interface

This paper presents an Artificial Intelligence (AI) integrated approach to Brain-Computer Interface (BCI)-based wheelchair development, utilizing a motor imagery right-left-hand movement mechanism for control. The system is designed to simulate wheelchair navigation based on motor imagery right and left-hand movements using electroencephalogram (EEG) data. A pre-filtered dataset, obtained from an open-source EEG repository, was segmented into arrays of 19x200 to capture the onset of hand movements. The data was acquired at a sampling frequency of 200Hz. The system integrates a Tkinter-based interface for simulating wheelchair movements, offering users a functional and intuitive control system. We propose TFormerEEG, a Transformer-driven deep learning architecture, for motor imagery EEG classification. The model achieves a test accuracy of 93.04% compared with various machine learning baseline models, including XGBoost, EEGNet, and an EEG-Deformer model. The TFormerEEG achieved a mean accuracy of 91.18% through stratified cross-validation, showcasing the effectiveness of this model.

cs.LG

Edge-Enabled Collaborative Object Detection for Real-Time Multi-Vehicle Perception

Accurate and reliable object detection is critical for ensuring the safety and efficiency of Connected Autonomous Vehicles (CAVs). Traditional on-board perception systems have limited accuracy due to occlusions and blind spots, while cloud-based solutions introduce significant latency, making them unsuitable for real-time processing demands required for autonomous driving in dynamic environments. To address these challenges, we introduce an innovative framework, Edge-Enabled Collaborative Object Detection (ECOD) for CAVs, that leverages edge computing and multi-CAV collaboration for real-time, multi-perspective object detection. Our ECOD framework integrates two key algorithms: Perceptive Aggregation and Collaborative Estimation (PACE) and Variable Object Tally and Evaluation (VOTE). PACE aggregates detection data from multiple CAVs on an edge server to enhance perception in scenarios where individual CAVs have limited visibility. VOTE utilizes a consensus-based voting mechanism to improve the accuracy of object classification by integrating data from multiple CAVs. Both algorithms are designed at the edge to operate in real-time, ensuring low-latency and reliable decision-making for CAVs. We develop a hardware-based controlled testbed consisting of camera-equipped robotic CAVs and an edge server to evaluate the efficacy of our framework. Our experimental results demonstrate the significant benefits of ECOD in terms of improved object classification accuracy, outperforming traditional single-perspective onboard approaches by up to 75%, while ensuring low-latency, edge-driven real-time processing. This research highlights the potential of edge computing to enhance collaborative perception for latency-sensitive autonomous systems.

cs.RO

Emotion Classification In-Context in Spanish

Classifying customer feedback into distinct emotion categories is essential for understanding sentiment and improving customer experience. In this paper, we classify customer feedback in Spanish into three emotion categories--positive, neutral, and negative--using advanced NLP and ML techniques. Traditional methods translate feedback from widely spoken languages to less common ones, resulting in a loss of semantic integrity and contextual nuances inherent to the original language. To address this limitation, we propose a hybrid approach that combines TF-IDF with BERT embeddings, effectively transforming Spanish text into rich numerical representations that preserve the semantic depth of the original language by using a Custom Stacking Ensemble (CSE) approach. To evaluate emotion classification, we utilize a range of models, including Logistic Regression, KNN, Bagging classifier with LGBM, and AdaBoost. The CSE model combines these classifiers as base models and uses a one-vs-all Logistic Regression as the meta-model. Our experimental results demonstrate that CSE significantly outperforms the individual and BERT model, achieving a test accuracy of 93.3% on the native Spanish dataset--higher than the accuracy obtained from the translated version. These findings underscore the challenges of emotion classification in Spanish and highlight the advantages of combining vectorization techniques like TF-IDF with BERT for improved accuracy. Our results provide valuable insights for businesses seeking to leverage emotion classification to enhance customer feedback analysis and service improvements.

cs.CL

EEG Right & Left Voluntary Hand Movement-based Virtual Brain-Computer Interfacing Keyboard Using Hybrid Deep Learning Approach

Brain-machine interfaces (BMIs), particularly those based on electroencephalography (EEG), offer promising solutions for assisting individuals with motor disabilities. However, challenges in reliably interpreting EEG signals for specific tasks, such as simulating keystrokes, persist due to the complexity and variability of brain activity. Current EEG-based BMIs face limitations in adaptability, usability, and robustness, especially in applications like virtual keyboards, as traditional machine-learning models struggle to handle high-dimensional EEG data effectively. To address these gaps, we developed an EEG-based BMI system capable of accurately identifying voluntary keystrokes, specifically leveraging right and left voluntary hand movements. Using a publicly available EEG dataset, the signals were pre-processed with band-pass filtering, segmented into 22-electrode arrays, and refined into event-related potential (ERP) windows, resulting in a 19x200 feature array categorized into three classes: resting state (0), 'd' key press (1), and 'l' key press (2). Our approach employs a hybrid neural network architecture with BiGRU-Attention as the proposed model for interpreting EEG signals, achieving superior test accuracy of 90% and a mean accuracy of 91% in 10-fold stratified cross-validation. This performance outperforms traditional ML methods like Support Vector Machines (SVMs) and Naive Bayes, as well as advanced architectures such as Transformers, CNN-Transformer hybrids, and EEGNet. Finally, the BiGRU-Attention model is integrated into a real-time graphical user interface (GUI) to simulate and predict keystrokes from brain activity. Our work demonstrates how deep learning can advance EEG-based BMI systems by addressing the challenges of signal interpretation and classification.

eess.SP

Remaining Useful Life Prediction for Batteries Utilizing an Explainable AI Approach with a Predictive Application for Decision-Making

Accurately estimating the Remaining Useful Life (RUL) of a battery is essential for determining its lifespan and recharge requirements. In this work, we develop machine learning-based models to predict and classify battery RUL. We introduce a two-level ensemble learning (TLE) framework and a CNN+MLP hybrid model for RUL prediction, comparing their performance against traditional, deep, and hybrid machine learning models. Our analysis evaluates various models for both prediction and classification while incorporating interpretability through SHAP. The proposed TLE model consistently outperforms baseline models in RMSE, MAE, and R squared error, demonstrating its superior predictive capabilities. Additionally, the XGBoost classifier achieves an impressive 99% classification accuracy, validated through cross-validation techniques. The models effectively predict relay-based charging triggers, enabling automated and energy-efficient charging processes. This automation reduces energy consumption and enhances battery performance by optimizing charging cycles. SHAP interpretability analysis highlights the cycle index and charging parameters as the most critical factors influencing RUL. To improve accessibility, we developed a Tkinter-based GUI that allows users to input new data and predict RUL in real time. This practical solution supports sustainable battery management by enabling data-driven decisions about battery usage and maintenance, contributing to energy-efficient and innovative battery life prediction.

cs.LG

A systematic review of assistive technologies for children with dyslexia

Dyslexia is a neurological learning disability that primarily disrupts one's ability to read, write, and spell, affecting an estimated 15-20% of the global population. This high prevalence underscores the importance of developing effective interventions. This study presents a systematic literature review conducted between 2015 and 2024 to evaluate current trends in assistive technologies for children with dyslexia. This research shows that digital assistive technologies are leading interventions, especially with the use of mobile apps and augmented reality. More innovative technologies like virtual reality, NLP, haptic technologies, and tangible user interfaces are emerging to provide unique solutions addressing the user's needs. While non-computing devices are generally less effective in comparison to modern digital solutions, they provide a promising alternative in settings with limited access to technology.

cs.HC