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Bo Hu

Publications and source records attributed to Bo Hu.

At least 91 records · Page 5Linked to original sources

Global Rank Sum Test: An Efficient Rank-Based Nonparametric Test for Large Scale Online Experiment

Online experiments are widely used for improving online services. While doing online experiments, The student t-test is the most widely used hypothesis testing technique. In practice, however, the normality assumption on which the t-test depends on may fail, which resulting in untrustworthy results. In this paper, we first discuss the question of when the t-test fails, and thus introduce the rank-sum test. Next, in order to solve the difficulties while implementing rank-sum test in large online experiment platforms, we proposed a global-rank-sum test method as an improvement for the traditional one. Finally, we demonstrate that the global-rank-sum test is not only more accurate and has higher statistical power than the t-test, but also more time efficient than the traditional rank-sum test, which eventually makes it possible for large online experiment platforms to use.

stat.ME↗

Linear RNNs Provably Learn Linear Dynamic Systems

We study the learning ability of linear recurrent neural networks with Gradient Descent. We prove the first theoretical guarantee on linear RNNs to learn any stable linear dynamic system using any a large type of loss functions. For an arbitrary stable linear system with a parameter $ρ_C$ related to the transition matrix $C$, we show that despite the non-convexity of the parameter optimization loss if the width of the RNN is large enough (and the required width in hidden layers does not rely on the length of the input sequence), a linear RNN can provably learn any stable linear dynamic system with the sample and time complexity polynomial in $\frac{1}{1-ρ_C}$. Our results provide the first theoretical guarantee to learn a linear RNN and demonstrate how can the recurrent structure help to learn a dynamic system.

cs.LG↗

Generate Coherent Rays Directly

The path tracing method generates incoherent rays by randomly sampling directions. This randomness makes it unsuitable for modern processor architectures that rely on coherence to achieve optimal performance. Many efforts have been made to address this issue by reordering rays based on their origin, end, or direction to enhance coherence. However, a drawback of reordering methods is the need to encode and sort rays before tracing, introducing additional overhead. We propose a technique to generate coherent rays directly by reusing the direction. Additionally, we introduce an interleaved reuse domain partition method to mitigate the impact of sampling correlation resulting from direction reuse. We demonstrate the effectiveness of our approach across various scenes, establishing its superiority over reordering methods.

cs.GR↗

Exploring wavefunction hybridization of magnon-magnon hybrid state

We investigate magnon magnon hybrid states using a non Hermitian two band Hamiltonian and the concept of wavefunction hybridization. By comparing our model with micromagnetic simulations conducted on a synthetic antiferromagnet with strong magnon magnon coupling, we successfully reproduce not only the resonance frequencies and linewidths but also the phases and amplitudes of the magnon wavefunction. The hybridization effect influences the dissipation rate, leading to the crossing of linewidths. Additionally, we quantify the magnon hybridization within a magnonic Bloch sphere, which enhances the ability to manipulate hybrid magnons for coherent information processing.

cond-mat.mes-hall↗

RSMT: Real-time Stylized Motion Transition for Characters

Styled online in-between motion generation has important application scenarios in computer animation and games. Its core challenge lies in the need to satisfy four critical requirements simultaneously: generation speed, motion quality, style diversity, and synthesis controllability. While the first two challenges demand a delicate balance between simple fast models and learning capacity for generation quality, the latter two are rarely investigated together in existing methods, which largely focus on either control without style or uncontrolled stylized motions. To this end, we propose a Real-time Stylized Motion Transition method (RSMT) to achieve all aforementioned goals. Our method consists of two critical, independent components: a general motion manifold model and a style motion sampler. The former acts as a high-quality motion source and the latter synthesizes styled motions on the fly under control signals. Since both components can be trained separately on different datasets, our method provides great flexibility, requires less data, and generalizes well when no/few samples are available for unseen styles. Through exhaustive evaluation, our method proves to be fast, high-quality, versatile, and controllable. The code and data are available at {https://github.com/yuyujunjun/RSMT-Realtime-Stylized-Motion-Transition.}

cs.CV↗

Tenrec: A Large-scale Multipurpose Benchmark Dataset for Recommender Systems

Existing benchmark datasets for recommender systems (RS) either are created at a small scale or involve very limited forms of user feedback. RS models evaluated on such datasets often lack practical values for large-scale real-world applications. In this paper, we describe Tenrec, a novel and publicly available data collection for RS that records various user feedback from four different recommendation scenarios. To be specific, Tenrec has the following five characteristics: (1) it is large-scale, containing around 5 million users and 140 million interactions; (2) it has not only positive user feedback, but also true negative feedback (vs. one-class recommendation); (3) it contains overlapped users and items across four different scenarios; (4) it contains various types of user positive feedback, in forms of clicks, likes, shares, and follows, etc; (5) it contains additional features beyond the user IDs and item IDs. We verify Tenrec on ten diverse recommendation tasks by running several classical baseline models per task. Tenrec has the potential to become a useful benchmark dataset for a majority of popular recommendation tasks.

cs.IR↗

Feature Learning in Image Hierarchies using Functional Maximal Correlation

This paper proposes the Hierarchical Functional Maximal Correlation Algorithm (HFMCA), a hierarchical methodology that characterizes dependencies across two hierarchical levels in multiview systems. By framing view similarities as dependencies and ensuring contrastivity by imposing orthonormality, HFMCA achieves faster convergence and increased stability in self-supervised learning. HFMCA defines and measures dependencies within image hierarchies, from pixels and patches to full images. We find that the network topology for approximating orthonormal basis functions aligns with a vanilla CNN, enabling the decomposition of density ratios between neighboring layers of feature maps. This approach provides powerful interpretability, revealing the resemblance between supervision and self-supervision through the lens of internal representations.

cs.CV↗

Attention Paper: How Generative AI Reshapes Digital Shadow Industry?

The rapid development of digital economy has led to the emergence of various black and shadow internet industries, which pose potential risks that can be identified and managed through digital risk management (DRM) that uses different techniques such as machine learning and deep learning. The evolution of DRM architecture has been driven by changes in data forms. However, the development of AI-generated content (AIGC) technology, such as ChatGPT and Stable Diffusion, has given black and shadow industries powerful tools to personalize data and generate realistic images and conversations for fraudulent activities. This poses a challenge for DRM systems to control risks from the source of data generation and to respond quickly to the fast-changing risk environment. This paper aims to provide a technical analysis of the challenges and opportunities of AIGC from upstream, midstream, and downstream paths of black/shadow industries and suggest future directions for improving existing risk control systems. The paper will explore the new black and shadow techniques triggered by generative AI technology and provide insights for building the next-generation DRM system.

cs.CY↗

OlaGPT: Empowering LLMs With Human-like Problem-Solving Abilities

In most current research, large language models (LLMs) are able to perform reasoning tasks by generating chains of thought through the guidance of specific prompts. However, there still exists a significant discrepancy between their capability in solving complex reasoning problems and that of humans. At present, most approaches focus on chains of thought (COT) and tool use, without considering the adoption and application of human cognitive frameworks. It is well-known that when confronting complex reasoning challenges, humans typically employ various cognitive abilities, and necessitate interaction with all aspects of tools, knowledge, and the external environment information to accomplish intricate tasks. This paper introduces a novel intelligent framework, referred to as OlaGPT. OlaGPT carefully studied a cognitive architecture framework, and propose to simulate certain aspects of human cognition. The framework involves approximating different cognitive modules, including attention, memory, reasoning, learning, and corresponding scheduling and decision-making mechanisms. Inspired by the active learning mechanism of human beings, it proposes a learning unit to record previous mistakes and expert opinions, and dynamically refer to them to strengthen their ability to solve similar problems. The paper also outlines common effective reasoning frameworks for human problem-solving and designs Chain-of-Thought (COT) templates accordingly. A comprehensive decision-making mechanism is also proposed to maximize model accuracy. The efficacy of OlaGPT has been stringently evaluated on multiple reasoning datasets, and the experimental outcomes reveal that OlaGPT surpasses state-of-the-art benchmarks, demonstrating its superior performance. Our implementation of OlaGPT is available on GitHub: \url{https://github.com/oladata-team/OlaGPT}.

cs.CL↗

Intra-class Adaptive Augmentation with Neighbor Correction for Deep Metric Learning

Deep metric learning aims to learn an embedding space, where semantically similar samples are close together and dissimilar ones are repelled against. To explore more hard and informative training signals for augmentation and generalization, recent methods focus on generating synthetic samples to boost metric learning losses. However, these methods just use the deterministic and class-independent generations (e.g., simple linear interpolation), which only can cover the limited part of distribution spaces around original samples. They have overlooked the wide characteristic changes of different classes and can not model abundant intra-class variations for generations. Therefore, generated samples not only lack rich semantics within the certain class, but also might be noisy signals to disturb training. In this paper, we propose a novel intra-class adaptive augmentation (IAA) framework for deep metric learning. We reasonably estimate intra-class variations for every class and generate adaptive synthetic samples to support hard samples mining and boost metric learning losses. Further, for most datasets that have a few samples within the class, we propose the neighbor correction to revise the inaccurate estimations, according to our correlation discovery where similar classes generally have similar variation distributions. Extensive experiments on five benchmarks show our method significantly improves and outperforms the state-of-the-art methods on retrieval performances by 3%-6%. Our code is available at https://github.com/darkpromise98/IAA

cs.CV↗

One for All, All for One: Learning and Transferring User Embeddings for Cross-Domain Recommendation

Cross-domain recommendation is an important method to improve recommender system performance, especially when observations in target domains are sparse. However, most existing techniques focus on single-target or dual-target cross-domain recommendation (CDR) and are hard to be generalized to CDR with multiple target domains. In addition, the negative transfer problem is prevalent in CDR, where the recommendation performance in a target domain may not always be enhanced by knowledge learned from a source domain, especially when the source domain has sparse data. In this study, we propose CAT-ART, a multi-target CDR method that learns to improve recommendations in all participating domains through representation learning and embedding transfer. Our method consists of two parts: a self-supervised Contrastive AuToencoder (CAT) framework to generate global user embeddings based on information from all participating domains, and an Attention-based Representation Transfer (ART) framework which transfers domain-specific user embeddings from other domains to assist with target domain recommendation. CAT-ART boosts the recommendation performance in any target domain through the combined use of the learned global user representation and knowledge transferred from other domains, in addition to the original user embedding in the target domain. We conducted extensive experiments on a collected real-world CDR dataset spanning 5 domains and involving a million users. Experimental results demonstrate the superiority of the proposed method over a range of prior arts. We further conducted ablation studies to verify the effectiveness of the proposed components. Our collected dataset will be open-sourced to facilitate future research in the field of multi-domain recommender systems and user modeling.

cs.IR↗

Sampling of Correlated Bandlimited Continuous Signals by Joint Time-vertex Graph Fourier Transform

When sampling multiple signals, the correlation between the signals can be exploited to reduce the overall number of samples. In this paper, we study the sampling theory of multiple correlated signals, using correlation to sample them at the lowest sampling rate. Based on the correlation between signal sources, we model multiple continuous-time signals as continuous time-vertex graph signals. The graph signals are projected onto orthogonal bases to remove spatial correlation and reduce dimensions by graph Fourier transform. When the bandwidths of the original signals and the reduced dimension signals are given, we prove the minimum sampling rate required for recovery of the original signals, and propose a feasible sampling scheme.

eess.SP↗

Constraining Pseudo-label in Self-training Unsupervised Domain Adaptation with Energy-based Model

Deep learning is usually data starved, and the unsupervised domain adaptation (UDA) is developed to introduce the knowledge in the labeled source domain to the unlabeled target domain. Recently, deep self-training presents a powerful means for UDA, involving an iterative process of predicting the target domain and then taking the confident predictions as hard pseudo-labels for retraining. However, the pseudo-labels are usually unreliable, thus easily leading to deviated solutions with propagated errors. In this paper, we resort to the energy-based model and constrain the training of the unlabeled target sample with an energy function minimization objective. It can be achieved via a simple additional regularization or an energy-based loss. This framework allows us to gain the benefits of the energy-based model, while retaining strong discriminative performance following a plug-and-play fashion. The convergence property and its connection with classification expectation minimization are investigated. We deliver extensive experiments on the most popular and large-scale UDA benchmarks of image classification as well as semantic segmentation to demonstrate its generality and effectiveness.

cs.CV↗

Entry-Flipped Transformer for Inference and Prediction of Participant Behavior

Some group activities, such as team sports and choreographed dances, involve closely coupled interaction between participants. Here we investigate the tasks of inferring and predicting participant behavior, in terms of motion paths and actions, under such conditions. We narrow the problem to that of estimating how a set target participants react to the behavior of other observed participants. Our key idea is to model the spatio-temporal relations among participants in a manner that is robust to error accumulation during frame-wise inference and prediction. We propose a novel Entry-Flipped Transformer (EF-Transformer), which models the relations of participants by attention mechanisms on both spatial and temporal domains. Unlike typical transformers, we tackle the problem of error accumulation by flipping the order of query, key, and value entries, to increase the importance and fidelity of observed features in the current frame. Comparative experiments show that our EF-Transformer achieves the best performance on a newly-collected tennis doubles dataset, a Ceilidh dance dataset, and two pedestrian datasets. Furthermore, it is also demonstrated that our EF-Transformer is better at limiting accumulated errors and recovering from wrong estimations.

cs.CV↗

Real-time Controllable Motion Transition for Characters

Real-time in-between motion generation is universally required in games and highly desirable in existing animation pipelines. Its core challenge lies in the need to satisfy three critical conditions simultaneously: quality, controllability and speed, which renders any methods that need offline computation (or post-processing) or cannot incorporate (often unpredictable) user control undesirable. To this end, we propose a new real-time transition method to address the aforementioned challenges. Our approach consists of two key components: motion manifold and conditional transitioning. The former learns the important low-level motion features and their dynamics; while the latter synthesizes transitions conditioned on a target frame and the desired transition duration. We first learn a motion manifold that explicitly models the intrinsic transition stochasticity in human motions via a multi-modal mapping mechanism. Then, during generation, we design a transition model which is essentially a sampling strategy to sample from the learned manifold, based on the target frame and the aimed transition duration. We validate our method on different datasets in tasks where no post-processing or offline computation is allowed. Through exhaustive evaluation and comparison, we show that our method is able to generate high-quality motions measured under multiple metrics. Our method is also robust under various target frames (with extreme cases).

cs.GR↗

Information Theoretic Structured Generative Modeling

Rényi's information provides a theoretical foundation for tractable and data-efficient non-parametric density estimation, based on pair-wise evaluations in a reproducing kernel Hilbert space (RKHS). This paper extends this framework to parametric probabilistic modeling, motivated by the fact that Rényi's information can be estimated in closed-form for Gaussian mixtures. Based on this special connection, a novel generative model framework called the structured generative model (SGM) is proposed that makes straightforward optimization possible, because costs are scale-invariant, avoiding high gradient variance while imposing less restrictions on absolute continuity, which is a huge advantage in parametric information theoretic optimization. The implementation employs a single neural network driven by an orthonormal input appended to a single white noise source adapted to learn an infinite Gaussian mixture model (IMoG), which provides an empirically tractable model distribution in low dimensions. To train SGM, we provide three novel variational cost functions, based on Rényi's second-order entropy and divergence, to implement minimization of cross-entropy, minimization of variational representations of $f$-divergence, and maximization of the evidence lower bound (conditional probability). We test the framework for estimation of mutual information and compare the results with the mutual information neural estimation (MINE), for density estimation, for conditional probability estimation in Markov models as well as for training adversarial networks. Our preliminary results show that SGM significantly improves MINE estimation in terms of data efficiency and variance, conventional and variational Gaussian mixture models, as well as the performance of generative adversarial networks.

cs.LG↗

On the Provable Generalization of Recurrent Neural Networks

Recurrent Neural Network (RNN) is a fundamental structure in deep learning. Recently, some works study the training process of over-parameterized neural networks, and show that over-parameterized networks can learn functions in some notable concept classes with a provable generalization error bound. In this paper, we analyze the training and generalization for RNNs with random initialization, and provide the following improvements over recent works: 1) For a RNN with input sequence $x=(X_1,X_2,...,X_L)$, previous works study to learn functions that are summation of $f(β^T_lX_l)$ and require normalized conditions that $||X_l||\leqε$ with some very small $ε$ depending on the complexity of $f$. In this paper, using detailed analysis about the neural tangent kernel matrix, we prove a generalization error bound to learn such functions without normalized conditions and show that some notable concept classes are learnable with the numbers of iterations and samples scaling almost-polynomially in the input length $L$. 2) Moreover, we prove a novel result to learn N-variables functions of input sequence with the form $f(β^T[X_{l_1},...,X_{l_N}])$, which do not belong to the "additive" concept class, i,e., the summation of function $f(X_l)$. And we show that when either $N$ or $l_0=\max(l_1,..,l_N)-\min(l_1,..,l_N)$ is small, $f(β^T[X_{l_1},...,X_{l_N}])$ will be learnable with the number iterations and samples scaling almost-polynomially in the input length $L$.

cs.LG↗

Surveys of Clumps, Cores, and Condensations in the Cygnus X: II. Radio Properties of the Massive Dense Cores

We have carried out a high-sensitivity and high-resolution radio continuum study towards a sample of 47 massive dense cores (MDCs) in the Cygnus X star-forming complex using the Karl G. Jansky Very Large Array, aiming to detect and characterize the radio emission associated with star-forming activities down to ~0.01 pc scales. We have detected 64 radio sources within or closely around the full width at half-maximum (FWHM) of the MDCs, of which 37 are reported for the first time. The majority of the detected radio sources are associated with dust condensations embedded within the MDCs, and they are mostly weak and compact. We are able to build spectral energy distributions for 8 sources. Two of them indicate non-thermal emission and the other six indicate thermal free-free emission. We have determined that most of the radio sources are ionized jets or winds originating from massive young stellar objects, whereas only a few sources are likely to be ultra-compact HII regions. Further quantitative analyses indicate that the radio luminosity of the detected radio sources increases along the evolution path of the MDCs.

astro-ph.GA↗