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Bo Jin

Publications and source records attributed to Bo Jin.

At least 37 records · Page 2Linked to original sources

TextAtari: 100K Frames Game Playing with Language Agents

We present TextAtari, a benchmark for evaluating language agents on very long-horizon decision-making tasks spanning up to 100,000 steps. By translating the visual state representations of classic Atari games into rich textual descriptions, TextAtari creates a challenging test bed that bridges sequential decision-making with natural language processing. The benchmark includes nearly 100 distinct tasks with varying complexity, action spaces, and planning horizons, all rendered as text through an unsupervised representation learning framework (AtariARI). We evaluate three open-source large language models (Qwen2.5-7B, Gemma-7B, and Llama3.1-8B) across three agent frameworks (zero-shot, few-shot chain-of-thought, and reflection reasoning) to assess how different forms of prior knowledge affect performance on these long-horizon challenges. Four scenarios-Basic, Obscured, Manual Augmentation, and Reference-based-investigate the impact of semantic understanding, instruction comprehension, and expert demonstrations on agent decision-making. Our results reveal significant performance gaps between language agents and human players in extensive planning tasks, highlighting challenges in sequential reasoning, state tracking, and strategic planning across tens of thousands of steps. TextAtari provides standardized evaluation protocols, baseline implementations, and a framework for advancing research at the intersection of language models and planning. Our code is available at https://github.com/Lww007/Text-Atari-Agents.

cs.CL↗

Optimization Problem Solving Can Transition to Evolutionary Agentic Workflows

This position paper argues that optimization problem solving can transition from expert-dependent to evolutionary agentic workflows. Traditional optimization practices rely on human specialists for problem formulation, algorithm selection, and hyperparameter tuning, creating bottlenecks that impede industrial adoption of cutting-edge methods. We contend that an evolutionary agentic workflow, powered by foundation models and evolutionary search, can autonomously navigate the optimization space, comprising problem, formulation, algorithm, and hyperparameter spaces. Through case studies in cloud resource scheduling and ADMM parameter adaptation, we demonstrate how this approach can bridge the gap between academic innovation and industrial implementation. Our position challenges the status quo of human-centric optimization workflows and advocates for a more scalable, adaptive approach to solving real-world optimization problems.

math.OC↗

R2Det: Exploring Relaxed Rotation Equivariance in 2D object detection

Group Equivariant Convolution (GConv) empowers models to explore underlying symmetry in data, improving performance. However, real-world scenarios often deviate from ideal symmetric systems caused by physical permutation, characterized by non-trivial actions of a symmetry group, resulting in asymmetries that affect the outputs, a phenomenon known as Symmetry Breaking. Traditional GConv-based methods are constrained by rigid operational rules within group space, assuming data remains strictly symmetry after limited group transformations. This limitation makes it difficult to adapt to Symmetry-Breaking and non-rigid transformations. Motivated by this, we mainly focus on a common scenario: Rotational Symmetry-Breaking. By relaxing strict group transformations within Strict Rotation-Equivariant group $\mathbf{C}_n$, we redefine a Relaxed Rotation-Equivariant group $\mathbf{R}_n$ and introduce a novel Relaxed Rotation-Equivariant GConv (R2GConv) with only a minimal increase of $4n$ parameters compared to GConv. Based on R2GConv, we propose a Relaxed Rotation-Equivariant Network (R2Net) as the backbone and develop a Relaxed Rotation-Equivariant Object Detector (R2Det) for 2D object detection. Experimental results demonstrate the effectiveness of the proposed R2GConv in natural image classification, and R2Det achieves excellent performance in 2D object detection with improved generalization capabilities and robustness. The code is available in \texttt{https://github.com/wuer5/r2det}.

cs.CV↗

Urban Emergency Rescue Based on Multi-Agent Collaborative Learning: Coordination Between Fire Engines and Traffic Lights

Nowadays, traffic management in urban areas is one of the major economic problems. In particular, when faced with emergency situations like firefighting, timely and efficient traffic dispatching is crucial. Intelligent coordination between multiple departments is essential to realize efficient emergency rescue. In this demo, we present a framework that integrates techniques for collaborative learning methods into the well-known Unity Engine simulator, and thus these techniques can be evaluated in realistic settings. In particular, the framework allows flexible settings such as the number and type of collaborative agents, learning strategies, reward functions, and constraint conditions in practice. The framework is evaluated for an emergency rescue scenario, which could be used as a simulation tool for urban emergency departments.

cs.MA↗

Generative Multi-Agent Collaboration in Embodied AI: A Systematic Review

Embodied multi-agent systems (EMAS) have attracted growing attention for their potential to address complex, real-world challenges in areas such as logistics and robotics. Recent advances in foundation models pave the way for generative agents capable of richer communication and adaptive problem-solving. This survey provides a systematic examination of how EMAS can benefit from these generative capabilities. We propose a taxonomy that categorizes EMAS by system architectures and embodiment modalities, emphasizing how collaboration spans both physical and virtual contexts. Central building blocks, perception, planning, communication, and feedback, are then analyzed to illustrate how generative techniques bolster system robustness and flexibility. Through concrete examples, we demonstrate the transformative effects of integrating foundation models into embodied, multi-agent frameworks. Finally, we discuss challenges and future directions, underlining the significant promise of EMAS to reshape the landscape of AI-driven collaboration.

cs.MA↗

A Survey of Automatic Prompt Engineering: An Optimization Perspective

The rise of foundation models has shifted focus from resource-intensive fine-tuning to prompt engineering, a paradigm that steers model behavior through input design rather than weight updates. While manual prompt engineering faces limitations in scalability, adaptability, and cross-modal alignment, automated methods, spanning foundation model (FM) based optimization, evolutionary methods, gradient-based optimization, and reinforcement learning, offer promising solutions. Existing surveys, however, remain fragmented across modalities and methodologies. This paper presents the first comprehensive survey on automated prompt engineering through a unified optimization-theoretic lens. We formalize prompt optimization as a maximization problem over discrete, continuous, and hybrid prompt spaces, systematically organizing methods by their optimization variables (instructions, soft prompts, exemplars), task-specific objectives, and computational frameworks. By bridging theoretical formulation with practical implementations across text, vision, and multimodal domains, this survey establishes a foundational framework for both researchers and practitioners, while highlighting underexplored frontiers in constrained optimization and agent-oriented prompt design.

cs.AI↗

SkyRover: A Modular Simulator for Cross-Domain Pathfinding

Unmanned Aerial Vehicles (UAVs) and Automated Guided Vehicles (AGVs) increasingly collaborate in logistics, surveillance, inspection tasks and etc. However, existing simulators often focus on a single domain, limiting cross-domain study. This paper presents the SkyRover, a modular simulator for UAV-AGV multi-agent pathfinding (MAPF). SkyRover supports realistic agent dynamics, configurable 3D environments, and convenient APIs for external solvers and learning methods. By unifying ground and aerial operations, it facilitates cross-domain algorithm design, testing, and benchmarking. Experiments highlight SkyRover's capacity for efficient pathfinding and high-fidelity simulations in UAV-AGV coordination. Project is available at https://sites.google.com/view/mapf3d/home.

cs.RO↗

TrackDiffuser: Nearly Model-Free Bayesian Filtering with Diffusion Model

State estimation remains a fundamental challenge across numerous domains, from autonomous driving, aircraft tracking to quantum system control. Although Bayesian filtering has been the cornerstone solution, its classical model-based paradigm faces two major limitations: it struggles with inaccurate state space model (SSM) and requires extensive prior knowledge of noise characteristics. We present TrackDiffuser, a generative framework addressing both challenges by reformulating Bayesian filtering as a conditional diffusion model. Our approach implicitly learns system dynamics from data to mitigate the effects of inaccurate SSM, while simultaneously circumventing the need for explicit measurement models and noise priors by establishing a direct relationship between measurements and states. Through an implicit predict-and-update mechanism, TrackDiffuser preserves the interpretability advantage of traditional model-based filtering methods. Extensive experiments demonstrate that our framework substantially outperforms both classical and contemporary hybrid methods, especially in challenging non-linear scenarios involving non-Gaussian noises. Notably, TrackDiffuser exhibits remarkable robustness to SSM inaccuracies, offering a practical solution for real-world state estimation problems where perfect models and prior knowledge are unavailable.

cs.LG↗

Verbalized Bayesian Persuasion

Information design (ID) explores how a sender influence the optimal behavior of receivers to achieve specific objectives. While ID originates from everyday human communication, existing game-theoretic and machine learning methods often model information structures as numbers, which limits many applications to toy games. This work leverages LLMs and proposes a verbalized framework in Bayesian persuasion (BP), which extends classic BP to real-world games involving human dialogues for the first time. Specifically, we map the BP to a verbalized mediator-augmented extensive-form game, where LLMs instantiate the sender and receiver. To efficiently solve the verbalized game, we propose a generalized equilibrium-finding algorithm combining LLM and game solver. The algorithm is reinforced with techniques including verbalized commitment assumptions, verbalized obedience constraints, and information obfuscation. Numerical experiments in dialogue scenarios, such as recommendation letters, courtroom interactions, and law enforcement, validate that our framework can both reproduce theoretical results in classic BP and discover effective persuasion strategies in more complex natural language and multi-stage scenarios.

cs.GT↗

FinLoRA: Finetuning Quantized Financial Large Language Models Using Low-Rank Adaptation

Finetuned large language models (LLMs) have shown remarkable performance in financial tasks, such as sentiment analysis and information retrieval. Due to privacy concerns, finetuning and deploying Financial LLMs (FinLLMs) locally are crucial for institutions. However, finetuning FinLLMs poses challenges including GPU memory constraints and long input sequences. In this paper, we employ quantized low-rank adaptation (QLoRA) to finetune FinLLMs, which leverage low-rank matrix decomposition and quantization techniques to significantly reduce computational requirements while maintaining high model performance. We also employ data and pipeline parallelism to enable local finetuning using cost-effective, widely accessible GPUs. Experiments on financial datasets demonstrate that our method achieves substantial improvements in accuracy, GPU memory usage, and time efficiency, underscoring the potential of lowrank methods for scalable and resource-efficient LLM finetuning.

cs.LG↗

Relaxed Rotational Equivariance via $G$-Biases in Vision

Group Equivariant Convolution (GConv) can capture rotational equivariance from original data. It assumes uniform and strict rotational equivariance across all features as the transformations under the specific group. However, the presentation or distribution of real-world data rarely conforms to strict rotational equivariance, commonly referred to as Rotational Symmetry-Breaking (RSB) in the system or dataset, making GConv unable to adapt effectively to this phenomenon. Motivated by this, we propose a simple but highly effective method to address this problem, which utilizes a set of learnable biases called $G$-Biases under the group order to break strict group constraints and then achieve a Relaxed Rotational Equivariant Convolution (RREConv). To validate the efficiency of RREConv, we conduct extensive ablation experiments on the discrete rotational group $\mathcal{C}_n$. Experiments demonstrate that the proposed RREConv-based methods achieve excellent performance compared to existing GConv-based methods in both classification and 2D object detection tasks on the natural image datasets.

cs.CV↗

FPPL: An Efficient and Non-IID Robust Federated Continual Learning Framework

Federated continual learning (FCL) aims to learn from sequential data stream in the decentralized federated learning setting, while simultaneously mitigating the catastrophic forgetting issue in classical continual learning. Existing FCL methods usually employ typical rehearsal mechanisms, which could result in privacy violations or additional onerous storage and computational burdens. In this work, an efficient and non-IID robust federated continual learning framework, called Federated Prototype-Augmented Prompt Learning (FPPL), is proposed. The FPPL can collaboratively learn lightweight prompts augmented by prototypes without rehearsal. On the client side, a fusion function is employed to fully leverage the knowledge contained in task-specific prompts for alleviating catastrophic forgetting. Additionally, global prototypes aggregated from the server are used to obtain unified representation through contrastive learning, mitigating the impact of non-IID-derived data heterogeneity. On the server side, locally uploaded prototypes are utilized to perform debiasing on the classifier, further alleviating the performance degradation caused by both non-IID and catastrophic forgetting. Empirical evaluations demonstrate the effectiveness of FPPL, achieving notable performance with an efficient design while remaining robust to diverse non-IID degrees. Code is available at: https://github.com/ycheoo/FPPL.

cs.LG↗

DG-Mamba: Robust and Efficient Dynamic Graph Structure Learning with Selective State Space Models

Dynamic graphs exhibit intertwined spatio-temporal evolutionary patterns, widely existing in the real world. Nevertheless, the structure incompleteness, noise, and redundancy result in poor robustness for Dynamic Graph Neural Networks (DGNNs). Dynamic Graph Structure Learning (DGSL) offers a promising way to optimize graph structures. However, aside from encountering unacceptable quadratic complexity, it overly relies on heuristic priors, making it hard to discover underlying predictive patterns. How to efficiently refine the dynamic structures, capture intrinsic dependencies, and learn robust representations, remains under-explored. In this work, we propose the novel DG-Mamba, a robust and efficient Dynamic Graph structure learning framework with the Selective State Space Models (Mamba). To accelerate the spatio-temporal structure learning, we propose a kernelized dynamic message-passing operator that reduces the quadratic time complexity to linear. To capture global intrinsic dynamics, we establish the dynamic graph as a self-contained system with State Space Model. By discretizing the system states with the cross-snapshot graph adjacency, we enable the long-distance dependencies capturing with the selective snapshot scan. To endow learned dynamic structures more expressive with informativeness, we propose the self-supervised Principle of Relevant Information for DGSL to regularize the most relevant yet least redundant information, enhancing global robustness. Extensive experiments demonstrate the superiority of the robustness and efficiency of our DG-Mamba compared with the state-of-the-art baselines against adversarial attacks.

cs.LG↗

Complementary Information Mutual Learning for Multimodality Medical Image Segmentation

Radiologists must utilize multiple modal images for tumor segmentation and diagnosis due to the limitations of medical imaging and the diversity of tumor signals. This leads to the development of multimodal learning in segmentation. However, the redundancy among modalities creates challenges for existing subtraction-based joint learning methods, such as misjudging the importance of modalities, ignoring specific modal information, and increasing cognitive load. These thorny issues ultimately decrease segmentation accuracy and increase the risk of overfitting. This paper presents the complementary information mutual learning (CIML) framework, which can mathematically model and address the negative impact of inter-modal redundant information. CIML adopts the idea of addition and removes inter-modal redundant information through inductive bias-driven task decomposition and message passing-based redundancy filtering. CIML first decomposes the multimodal segmentation task into multiple subtasks based on expert prior knowledge, minimizing the information dependence between modalities. Furthermore, CIML introduces a scheme in which each modality can extract information from other modalities additively through message passing. To achieve non-redundancy of extracted information, the redundant filtering is transformed into complementary information learning inspired by the variational information bottleneck. The complementary information learning procedure can be efficiently solved by variational inference and cross-modal spatial attention. Numerical results from the verification task and standard benchmarks indicate that CIML efficiently removes redundant information between modalities, outperforming SOTA methods regarding validation accuracy and segmentation effect.

cs.CV↗

CPSDBench: A Large Language Model Evaluation Benchmark and Baseline for Chinese Public Security Domain

Large Language Models (LLMs) have demonstrated significant potential and effectiveness across multiple application domains. To assess the performance of mainstream LLMs in public security tasks, this study aims to construct a specialized evaluation benchmark tailored to the Chinese public security domain--CPSDbench. CPSDbench integrates datasets related to public security collected from real-world scenarios, supporting a comprehensive assessment of LLMs across four key dimensions: text classification, information extraction, question answering, and text generation. Furthermore, this study introduces a set of innovative evaluation metrics designed to more precisely quantify the efficacy of LLMs in executing tasks related to public security. Through the in-depth analysis and evaluation conducted in this research, we not only enhance our understanding of the performance strengths and limitations of existing models in addressing public security issues but also provide references for the future development of more accurate and customized LLM models targeted at applications in this field.

cs.AI↗

RflyMAD: A Dataset for Multicopter Fault Detection and Health Assessment

This paper presents an open-source dataset RflyMAD, a Multicopter Abnomal Dataset developed by Reliable Flight Control (Rfly) Group aiming to promote the development of research fields like fault detection and isolation (FDI) or health assessment (HA). The entire 114 GB dataset includes 11 types of faults under 6 flight statuses which are adapted from ADS-33 file to cover more occasions in which the multicopters have different mobility levels when faults occur. In the total 5629 flight cases, the fault time is up to 3283 minutes, and there are 2566 cases for software-in-the-loop (SIL) simulation, 2566 cases for hardware-in-the-loop (HIL) simulation and 497 cases for real flight. As it contains simulation data based on RflySim and real flight data, it is possible to improve the quantity while increasing the data quality. In each case, there are ULog, Telemetry log, Flight information and processed files for researchers to use and check. The RflyMAD dataset could be used as a benchmark for fault diagnosis methods and the support relationship between simulation data and real flight is verified through transfer learning methods. More methods as a baseline will be presented in the future, and RflyMAD will be updated with more data and types. In addition, the dataset and related toolkit can be accessed through https://rfly-openha.github.io/documents/4_resources/dataset.html.

cs.RO↗

Can language agents be alternatives to PPO? A Preliminary Empirical Study On OpenAI Gym

The formidable capacity for zero- or few-shot decision-making in language agents encourages us to pose a compelling question: Can language agents be alternatives to PPO agents in traditional sequential decision-making tasks? To investigate this, we first take environments collected in OpenAI Gym as our testbeds and ground them to textual environments that construct the TextGym simulator. This allows for straightforward and efficient comparisons between PPO agents and language agents, given the widespread adoption of OpenAI Gym. To ensure a fair and effective benchmarking, we introduce $5$ levels of scenario for accurate domain-knowledge controlling and a unified RL-inspired framework for language agents. Additionally, we propose an innovative explore-exploit-guided language (EXE) agent to solve tasks within TextGym. Through numerical experiments and ablation studies, we extract valuable insights into the decision-making capabilities of language agents and make a preliminary evaluation of their potential to be alternatives to PPO in classical sequential decision-making problems. This paper sheds light on the performance of language agents and paves the way for future research in this exciting domain. Our code is publicly available at~\url{https://github.com/mail-ecnu/Text-Gym-Agents}.

cs.AI↗

LatentWarp: Consistent Diffusion Latents for Zero-Shot Video-to-Video Translation

Leveraging the generative ability of image diffusion models offers great potential for zero-shot video-to-video translation. The key lies in how to maintain temporal consistency across generated video frames by image diffusion models. Previous methods typically adopt cross-frame attention, \emph{i.e.,} sharing the \textit{key} and \textit{value} tokens across attentions of different frames, to encourage the temporal consistency. However, in those works, temporal inconsistency issue may not be thoroughly solved, rendering the fidelity of generated videos limited.%The current state of the art cross-frame attention method aims at maintaining fine-grained visual details across frames, but it is still challenged by the temporal coherence problem. In this paper, we find the bottleneck lies in the unconstrained query tokens and propose a new zero-shot video-to-video translation framework, named \textit{LatentWarp}. Our approach is simple: to constrain the query tokens to be temporally consistent, we further incorporate a warping operation in the latent space to constrain the query tokens. Specifically, based on the optical flow obtained from the original video, we warp the generated latent features of last frame to align with the current frame during the denoising process. As a result, the corresponding regions across the adjacent frames can share closely-related query tokens and attention outputs, which can further improve latent-level consistency to enhance visual temporal coherence of generated videos. Extensive experiment results demonstrate the superiority of \textit{LatentWarp} in achieving video-to-video translation with temporal coherence.

cs.CV↗