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Bo Zheng

Publications and source records attributed to Bo Zheng.

At least 307 records · Page 17Linked to original sources

MTU-Bench: A Multi-granularity Tool-Use Benchmark for Large Language Models

Large Language Models (LLMs) have displayed massive improvements in reasoning and decision-making skills and can hold natural conversations with users. Recently, many tool-use benchmark datasets have been proposed. However, existing datasets have the following limitations: (1). Insufficient evaluation scenarios (e.g., only cover limited tool-use scenes). (2). Extensive evaluation costs (e.g., GPT API costs). To address these limitations, in this work, we propose a multi-granularity tool-use benchmark for large language models called MTU-Bench. For the "multi-granularity" property, our MTU-Bench covers five tool usage scenes (i.e., single-turn and single-tool, single-turn and multiple-tool, multiple-turn and single-tool, multiple-turn and multiple-tool, and out-of-distribution tasks). Besides, all evaluation metrics of our MTU-Bench are based on the prediction results and the ground truth without using any GPT or human evaluation metrics. Moreover, our MTU-Bench is collected by transforming existing high-quality datasets to simulate real-world tool usage scenarios, and we also propose an instruction dataset called MTU-Instruct data to enhance the tool-use abilities of existing LLMs. Comprehensive experimental results demonstrate the effectiveness of our MTU-Bench. Code and data will be released at https: //github.com/MTU-Bench-Team/MTU-Bench.git.

cs.CL↗

SEGMENT+: Long Text Processing with Short-Context Language Models

There is a growing interest in expanding the input capacity of language models (LMs) across various domains. However, simply increasing the context window does not guarantee robust performance across diverse long-input processing tasks, such as understanding extensive documents and extracting detailed information from lengthy and noisy data. In response, we introduce SEGMENT+, a general framework that enables LMs to handle extended inputs within limited context windows efficiently. SEGMENT+ utilizes structured notes and a filtering module to manage information flow, resulting in a system that is both controllable and interpretable. Our extensive experiments across various model sizes, focusing on long-document question-answering and Needle-in-a-Haystack tasks, demonstrate the effectiveness of SEGMENT+ in improving performance.

cs.CL↗

AIGB: Generative Auto-bidding via Conditional Diffusion Modeling

Auto-bidding plays a crucial role in facilitating online advertising by automatically providing bids for advertisers. Reinforcement learning (RL) has gained popularity for auto-bidding. However, most current RL auto-bidding methods are modeled through the Markovian Decision Process (MDP), which assumes the Markovian state transition. This assumption restricts the ability to perform in long horizon scenarios and makes the model unstable when dealing with highly random online advertising environments. To tackle this issue, this paper introduces AI-Generated Bidding (AIGB), a novel paradigm for auto-bidding through generative modeling. In this paradigm, we propose DiffBid, a conditional diffusion modeling approach for bid generation. DiffBid directly models the correlation between the return and the entire trajectory, effectively avoiding error propagation across time steps in long horizons. Additionally, DiffBid offers a versatile approach for generating trajectories that maximize given targets while adhering to specific constraints. Extensive experiments conducted on the real-world dataset and online A/B test on Alibaba advertising platform demonstrate the effectiveness of DiffBid, achieving 2.81% increase in GMV and 3.36% increase in ROI.

cs.LG↗

Can VLMs Play Action Role-Playing Games? Take Black Myth Wukong as a Study Case

Recently, large language model (LLM)-based agents have made significant advances across various fields. One of the most popular research areas involves applying these agents to video games. Traditionally, these methods have relied on game APIs to access in-game environmental and action data. However, this approach is limited by the availability of APIs and does not reflect how humans play games. With the advent of vision language models (VLMs), agents now have enhanced visual understanding capabilities, enabling them to interact with games using only visual inputs. Despite these advances, current approaches still face challenges in action-oriented tasks, particularly in action role-playing games (ARPGs), where reinforcement learning methods are prevalent but suffer from poor generalization and require extensive training. To address these limitations, we select an ARPG, ``Black Myth: Wukong'', as a research platform to explore the capability boundaries of existing VLMs in scenarios requiring visual-only input and complex action output. We define 12 tasks within the game, with 75% focusing on combat, and incorporate several state-of-the-art VLMs into this benchmark. Additionally, we will release a human operation dataset containing recorded gameplay videos and operation logs, including mouse and keyboard actions. Moreover, we propose a novel VARP (Vision Action Role-Playing) agent framework, consisting of an action planning system and a visual trajectory system. Our framework demonstrates the ability to perform basic tasks and succeed in 90% of easy and medium-level combat scenarios. This research aims to provide new insights and directions for applying multimodal agents in complex action game environments. The code and datasets will be made available at https://varp-agent.github.io/.

cs.AI↗

Qwen2 Technical Report

This report introduces the Qwen2 series, the latest addition to our large language models and large multimodal models. We release a comprehensive suite of foundational and instruction-tuned language models, encompassing a parameter range from 0.5 to 72 billion, featuring dense models and a Mixture-of-Experts model. Qwen2 surpasses most prior open-weight models, including its predecessor Qwen1.5, and exhibits competitive performance relative to proprietary models across diverse benchmarks on language understanding, generation, multilingual proficiency, coding, mathematics, and reasoning. The flagship model, Qwen2-72B, showcases remarkable performance: 84.2 on MMLU, 37.9 on GPQA, 64.6 on HumanEval, 89.5 on GSM8K, and 82.4 on BBH as a base language model. The instruction-tuned variant, Qwen2-72B-Instruct, attains 9.1 on MT-Bench, 48.1 on Arena-Hard, and 35.7 on LiveCodeBench. Moreover, Qwen2 demonstrates robust multilingual capabilities, proficient in approximately 30 languages, spanning English, Chinese, Spanish, French, German, Arabic, Russian, Korean, Japanese, Thai, Vietnamese, and more, underscoring its versatility and global reach. To foster community innovation and accessibility, we have made the Qwen2 model weights openly available on Hugging Face and ModelScope, and the supplementary materials including example code on GitHub. These platforms also include resources for quantization, fine-tuning, and deployment, facilitating a wide range of applications and research endeavors.

cs.CL↗

UniTS: A Universal Time Series Analysis Framework Powered by Self-Supervised Representation Learning

Machine learning has emerged as a powerful tool for time series analysis. Existing methods are usually customized for different analysis tasks and face challenges in tackling practical problems such as partial labeling and domain shift. To improve the performance and address the practical problems universally, we develop UniTS, a novel framework that incorporates self-supervised representation learning (or pre-training). The components of UniTS are designed using sklearn-like APIs to allow flexible extensions. We demonstrate how users can easily perform an analysis task using the user-friendly GUIs, and show the superior performance of UniTS over the traditional task-specific methods without self-supervised pre-training on five mainstream tasks and two practical settings.

cs.LG↗

Enhancing Taobao Display Advertising with Multimodal Representations: Challenges, Approaches and Insights

Despite the recognized potential of multimodal data to improve model accuracy, many large-scale industrial recommendation systems, including Taobao display advertising system, predominantly depend on sparse ID features in their models. In this work, we explore approaches to leverage multimodal data to enhance the recommendation accuracy. We start from identifying the key challenges in adopting multimodal data in a manner that is both effective and cost-efficient for industrial systems. To address these challenges, we introduce a two-phase framework, including: 1) the pre-training of multimodal representations to capture semantic similarity, and 2) the integration of these representations with existing ID-based models. Furthermore, we detail the architecture of our production system, which is designed to facilitate the deployment of multimodal representations. Since the integration of multimodal representations in mid-2023, we have observed significant performance improvements in Taobao display advertising system. We believe that the insights we have gathered will serve as a valuable resource for practitioners seeking to leverage multimodal data in their systems.

cs.IR↗

DDK: Distilling Domain Knowledge for Efficient Large Language Models

Despite the advanced intelligence abilities of large language models (LLMs) in various applications, they still face significant computational and storage demands. Knowledge Distillation (KD) has emerged as an effective strategy to improve the performance of a smaller LLM (i.e., the student model) by transferring knowledge from a high-performing LLM (i.e., the teacher model). Prevailing techniques in LLM distillation typically use a black-box model API to generate high-quality pretrained and aligned datasets, or utilize white-box distillation by altering the loss function to better transfer knowledge from the teacher LLM. However, these methods ignore the knowledge differences between the student and teacher LLMs across domains. This results in excessive focus on domains with minimal performance gaps and insufficient attention to domains with large gaps, reducing overall performance. In this paper, we introduce a new LLM distillation framework called DDK, which dynamically adjusts the composition of the distillation dataset in a smooth manner according to the domain performance differences between the teacher and student models, making the distillation process more stable and effective. Extensive evaluations show that DDK significantly improves the performance of student models, outperforming both continuously pretrained baselines and existing knowledge distillation methods by a large margin.

cs.CL↗

Automated Deterministic Auction Design with Objective Decomposition

Identifying high-revenue mechanisms that are both dominant strategy incentive compatible (DSIC) and individually rational (IR) is a fundamental challenge in auction design. While theoretical approaches have encountered bottlenecks in multi-item auctions, there has been much empirical progress in automated designing such mechanisms using machine learning. However, existing research primarily focuses on randomized auctions, with less attention given to the more practical deterministic auctions. Therefore, this paper investigates the automated design of deterministic auctions and introduces OD-VVCA, an objective decomposition approach for automated designing Virtual Valuations Combinatorial Auctions (VVCAs). Firstly, we restrict our mechanism to deterministic VVCAs, which are inherently DSIC and IR. Afterward, we utilize a parallelizable dynamic programming algorithm to compute the allocation and revenue outcomes of a VVCA efficiently. We then decompose the revenue objective function into continuous and piecewise constant discontinuous components, optimizing each using distinct methods. Extensive experiments show that OD-VVCA achieves high revenue in multi-item auctions, especially in large-scale settings where it outperforms both randomized and deterministic baselines, indicating its efficacy and scalability.

cs.GT↗

Accelerating Image Generation with Sub-path Linear Approximation Model

Diffusion models have significantly advanced the state of the art in image, audio, and video generation tasks. However, their applications in practical scenarios are hindered by slow inference speed. Drawing inspiration from the approximation strategies utilized in consistency models, we propose the Sub-path Linear Approximation Model (SLAM), which accelerates diffusion models while maintaining high-quality image generation. SLAM treats the PF-ODE trajectory as a series of PF-ODE sub-paths divided by sampled points, and harnesses sub-path linear (SL) ODEs to form a progressive and continuous error estimation along each individual PF-ODE sub-path. The optimization on such SL-ODEs allows SLAM to construct denoising mappings with smaller cumulative approximated errors. An efficient distillation method is also developed to facilitate the incorporation of more advanced diffusion models, such as latent diffusion models. Our extensive experimental results demonstrate that SLAM achieves an efficient training regimen, requiring only 6 A100 GPU days to produce a high-quality generative model capable of 2 to 4-step generation with high performance. Comprehensive evaluations on LAION, MS COCO 2014, and MS COCO 2017 datasets also illustrate that SLAM surpasses existing acceleration methods in few-step generation tasks, achieving state-of-the-art performance both on FID and the quality of the generated images.

cs.CV↗

Turbo: Informativity-Driven Acceleration Plug-In for Vision-Language Large Models

Vision-Language Large Models (VLMs) recently become primary backbone of AI, due to the impressive performance. However, their expensive computation costs, i.e., throughput and delay, impede potentials in the real-world scenarios. To achieve acceleration for VLMs, most existing methods focus on the model perspective: pruning, distillation, quantization, but completely overlook the data-perspective redundancy. To fill the overlook, this paper pioneers the severity of data redundancy, and designs one plug-and-play Turbo module guided by information degree to prune inefficient tokens from visual or textual data. In pursuit of efficiency-performance trade-offs, information degree takes two crucial factors into consideration: mutual redundancy and semantic value. Concretely, the former evaluates data duplication between sequential tokens; while the latter evaluates each token by its contribution to the overall semantics. As a result, tokens with high information degree carry less redundancy and stronger semantics. For VLMs' calculation, Turbo works as a user-friendly plug-in that sorts data referring to information degree, utilizing only top-level ones to save costs. Its advantages are multifaceted, e.g., being generally compatible to various VLMs across understanding and generation, simple use without re-training and trivial engineering efforts. On multiple VLMs benchmarks, we fully experiment to demonstrate the good acceleration of Turbo, under negligible performance drop.

cs.CV↗

Deep Bag-of-Words Model: An Efficient and Interpretable Relevance Architecture for Chinese E-Commerce

Text relevance or text matching of query and product is an essential technique for the e-commerce search system to ensure that the displayed products can match the intent of the query. Many studies focus on improving the performance of the relevance model in search system. Recently, pre-trained language models like BERT have achieved promising performance on the text relevance task. While these models perform well on the offline test dataset, there are still obstacles to deploy the pre-trained language model to the online system as their high latency. The two-tower model is extensively employed in industrial scenarios, owing to its ability to harmonize performance with computational efficiency. Regrettably, such models present an opaque ``black box'' nature, which prevents developers from making special optimizations. In this paper, we raise deep Bag-of-Words (DeepBoW) model, an efficient and interpretable relevance architecture for Chinese e-commerce. Our approach proposes to encode the query and the product into the sparse BoW representation, which is a set of word-weight pairs. The weight means the important or the relevant score between the corresponding word and the raw text. The relevance score is measured by the accumulation of the matched word between the sparse BoW representation of the query and the product. Compared to popular dense distributed representation that usually suffers from the drawback of black-box, the most advantage of the proposed representation model is highly explainable and interventionable, which is a superior advantage to the deployment and operation of online search engines. Moreover, the online efficiency of the proposed model is even better than the most efficient inner product form of dense representation ...

cs.IR↗

GeoGPT4V: Towards Geometric Multi-modal Large Language Models with Geometric Image Generation

Large language models have seen widespread adoption in math problem-solving. However, in geometry problems that usually require visual aids for better understanding, even the most advanced multi-modal models currently still face challenges in effectively using image information. High-quality data is crucial for enhancing the geometric capabilities of multi-modal models, yet existing open-source datasets and related efforts are either too challenging for direct model learning or suffer from misalignment between text and images. To overcome this issue, we introduce a novel pipeline that leverages GPT-4 and GPT-4V to generate relatively basic geometry problems with aligned text and images, facilitating model learning. We have produced a dataset of 4.9K geometry problems and combined it with 19K open-source data to form our GeoGPT4V dataset. Experimental results demonstrate that the GeoGPT4V dataset significantly improves the geometry performance of various models on the MathVista and MathVision benchmarks. The code is available at https://github.com/Lanyu0303/GeoGPT4V_Project

cs.CV↗

RLTP: Reinforcement Learning to Pace for Delayed Impression Modeling in Preloaded Ads

To increase brand awareness, many advertisers conclude contracts with advertising platforms to purchase traffic and then deliver advertisements to target audiences. In a whole delivery period, advertisers usually desire a certain impression count for the ads, and they also expect that the delivery performance is as good as possible (e.g., obtaining high click-through rate). Advertising platforms employ pacing algorithms to satisfy the demands via adjusting the selection probabilities to traffic requests in real-time. However, the delivery procedure is also affected by the strategies from publishers, which cannot be controlled by advertising platforms. Preloading is a widely used strategy for many types of ads (e.g., video ads) to make sure that the response time for displaying after a traffic request is legitimate, which results in delayed impression phenomenon. Traditional pacing algorithms cannot handle the preloading nature well because they rely on immediate feedback signals, and may fail to guarantee the demands from advertisers. In this paper, we focus on a new research problem of impression pacing for preloaded ads, and propose a Reinforcement Learning To Pace framework RLTP. It learns a pacing agent that sequentially produces selection probabilities in the whole delivery period. To jointly optimize the two objectives of impression count and delivery performance, RLTP employs tailored reward estimator to satisfy the guaranteed impression count, penalize the over-delivery and maximize the traffic value. Experiments on large-scale industrial datasets verify that RLTP outperforms baseline pacing algorithms by a large margin. We have deployed the RLTP framework online to our advertising platform, and results show that it achieves significant uplift to core metrics including delivery completion rate and click-through rate.

cs.IR↗

D-CPT Law: Domain-specific Continual Pre-Training Scaling Law for Large Language Models

Continual Pre-Training (CPT) on Large Language Models (LLMs) has been widely used to expand the model's fundamental understanding of specific downstream domains (e.g., math and code). For the CPT on domain-specific LLMs, one important question is how to choose the optimal mixture ratio between the general-corpus (e.g., Dolma, Slim-pajama) and the downstream domain-corpus. Existing methods usually adopt laborious human efforts by grid-searching on a set of mixture ratios, which require high GPU training consumption costs. Besides, we cannot guarantee the selected ratio is optimal for the specific domain. To address the limitations of existing methods, inspired by the Scaling Law for performance prediction, we propose to investigate the Scaling Law of the Domain-specific Continual Pre-Training (D-CPT Law) to decide the optimal mixture ratio with acceptable training costs for LLMs of different sizes. Specifically, by fitting the D-CPT Law, we can easily predict the general and downstream performance of arbitrary mixture ratios, model sizes, and dataset sizes using small-scale training costs on limited experiments. Moreover, we also extend our standard D-CPT Law on cross-domain settings and propose the Cross-Domain D-CPT Law to predict the D-CPT law of target domains, where very small training costs (about 1% of the normal training costs) are needed for the target domains. Comprehensive experimental results on six downstream domains demonstrate the effectiveness and generalizability of our proposed D-CPT Law and Cross-Domain D-CPT Law.

cs.CL↗

Posterior Probability Matters: Doubly-Adaptive Calibration for Neural Predictions in Online Advertising

Predicting user response probabilities is vital for ad ranking and bidding. We hope that predictive models can produce accurate probabilistic predictions that reflect true likelihoods. Calibration techniques aim to post-process model predictions to posterior probabilities. Field-level calibration -- which performs calibration w.r.t. to a specific field value -- is fine-grained and more practical. In this paper we propose a doubly-adaptive approach AdaCalib. It learns an isotonic function family to calibrate model predictions with the guidance of posterior statistics, and field-adaptive mechanisms are designed to ensure that the posterior is appropriate for the field value to be calibrated. Experiments verify that AdaCalib achieves significant improvement on calibration performance. It has been deployed online and beats previous approach.

cs.LG↗

ConvLLaVA: Hierarchical Backbones as Visual Encoder for Large Multimodal Models

High-resolution Large Multimodal Models (LMMs) encounter the challenges of excessive visual tokens and quadratic visual complexity. Current high-resolution LMMs address the quadratic complexity while still generating excessive visual tokens. However, the redundancy in visual tokens is the key problem as it leads to more substantial compute. To mitigate this issue, we propose ConvLLaVA, which employs ConvNeXt, a hierarchical backbone, as the visual encoder of LMM to replace Vision Transformer (ViT). ConvLLaVA compresses high-resolution images into information-rich visual features, effectively preventing the generation of excessive visual tokens. To enhance the capabilities of ConvLLaVA, we propose two critical optimizations. Since the low-resolution pretrained ConvNeXt underperforms when directly applied on high resolution, we update it to bridge the gap. Moreover, since ConvNeXt's original compression ratio is inadequate for much higher resolution inputs, we train a successive stage to further compress the visual tokens, thereby reducing redundancy. These optimizations enable ConvLLaVA to support inputs of 1536x1536 resolution generating only 576 visual tokens, capable of handling images of arbitrary aspect ratios. Experimental results demonstrate that our method achieves competitive performance with state-of-the-art models on mainstream benchmarks. The ConvLLaVA model series are publicly available at https://github.com/alibaba/conv-llava.

cs.CV↗

Safety Alignment for Vision Language Models

Benefiting from the powerful capabilities of Large Language Models (LLMs), pre-trained visual encoder models connected to an LLMs can realize Vision Language Models (VLMs). However, existing research shows that the visual modality of VLMs is vulnerable, with attackers easily bypassing LLMs' safety alignment through visual modality features to launch attacks. To address this issue, we enhance the existing VLMs' visual modality safety alignment by adding safety modules, including a safety projector, safety tokens, and a safety head, through a two-stage training process, effectively improving the model's defense against risky images. For example, building upon the LLaVA-v1.5 model, we achieve a safety score of 8.26, surpassing the GPT-4V on the Red Teaming Visual Language Models (RTVLM) benchmark. Our method boasts ease of use, high flexibility, and strong controllability, and it enhances safety while having minimal impact on the model's general performance. Moreover, our alignment strategy also uncovers some possible risky content within commonly used open-source multimodal datasets. Our code will be open sourced after the anonymous review.

cs.CV↗