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Bocheng Li

Publications and source records attributed to Bocheng Li.

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STARS-GS: Structure-Aware Regularized Gaussian Splatting for Large-Scale Aerial Surface Reconstruction

Large-scale 3D surface reconstruction from aerial imagery is fundamental to geospatial mapping and urban modeling. Recent advances in 3D Gaussian Splatting (3DGS) have demonstrated considerable potential for this task. However, existing methods still face three major challenges in large and complex scenes: scene partitioning may split continuous scene elements across independently optimized sub-regions; geometric constraints mainly focus on the attributes of individual Gaussians while overlooking their local organization; and uniform regularization struggles to accommodate heterogeneous geometric structures. To address these issues, we propose STARS-GS, a structure-aware 3DGS framework for large-scale surface reconstruction. First, we introduce a structure-aware scene partitioning strategy that better preserves continuous scene structures during partitioning and reduces cross-region geometric inconsistencies and stitching artifacts through boundary refinement. Second, we develop neighborhood-aware Gaussian organization that extends geometric constraints from individual primitives to their neighborhood organization, encouraging Gaussians to better conform to local surface geometry. Third, we introduce adaptive surface regularization that adjusts the regularization strength according to local geometric characteristics, promoting geometric consistency in structured regions while preserving plausible variations in unstructured regions. Extensive experiments on large-scale aerial photogrammetry benchmarks demonstrate that STARS-GS consistently outperforms the evaluated Gaussian-based methods in surface reconstruction. It increases the average F1-score from 0.640 for the second-best method to 0.698, corresponding to a relative improvement of approximately 9.1\%, demonstrating effective improvements in geometric accuracy and surface completeness.

cs.CV

BRF-GS: Hyperspectral Bidirectional Reflectance Factor Modeling and Image Generation Based on 3D Gaussian Splatting

The bidirectional reflectance factor (BRF) characterizes the directional radiative properties of terrestrial surfaces. However, existing three-dimensional (3D) radiative transfer models require complex scene construction and computationally intensive radiative transfer solvers, limiting efficient generation of multi-angle hyperspectral reflectance imagery. 3D Gaussian Splatting (3DGS) offers an efficient framework for neural scene representation and novel view synthesis, but its low-order spherical harmonics representation is insufficient for complex directional reflectance, while the high dimensionality and inter-band quality differences of hyperspectral data introduce additional challenges. To address these challenges, we propose BRF-GS, a 3DGS-based framework for BRF modeling and hyperspectral reflectance image generation. BRF-GS introduces a hybrid BRDF-driven kernel to represent complex directional reflectance, selects geometry-reliable spectral bands for robust 3D scene initialization, and adopts a two-stage training strategy that decouples geometry optimization from spectral modeling. We further construct the AIR-BRF dataset, a multi-angle hyperspectral directional reflectance dataset comprising three scenes with diverse natural and artificial targets. Experiments demonstrate that BRF-GS achieves superior spatial and spectral fidelity and accurately reproduces characteristic view-dependent BRF responses. The proposed framework provides an efficient data-driven approach for BRF modeling and multi-angle hyperspectral reflectance image generation in remote sensing scenes.

cs.CV