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Bodhisattwa Prasad Majumder

Publications and source records attributed to Bodhisattwa Prasad Majumder.

At least 19 recordsLinked to original sources

Process-Oriented Evaluation of AI-Assisted Scientific Writing

Bad writing hinders the publication of science. The role of artificial intelligence (AI) in generating and editing scientific texts remains unsettled. Abstracts serve as the critical gateway to scientific manuscripts, often shaping readers' interest. We inspect how individuals revise AI-generated abstracts compared to human-authored abstracts when incentivized to communicate scientific content. Using 869 keystroke-level edit logs with 240k total edits, we construct behavioral labels and measure linguistic properties of edit bursts to investigate the edit trajectories. AI abstracts exhibit higher sentence-level agency, whereas human-authored abstracts outperform in global coherence, even with edits. Experts engage in stigmatic behavior, switching their strategy from predominantly restructuring to substitution when AI source is disclosed. Language Models (LMs) improve edit outcomes through a mix of local and global features, but still actively struggle with global coherence. Both humans and LMs often target the weakest sections of abstracts, but fail to improve stronger areas. Our large-scale process-oriented evaluation highlights the perks and pitfalls of both human and LM editing processes as machine-generated texts emerge in scientific communication.

cs.HC↗

ArtifactLinker: Linking Scientific Artifacts for Automatic State-of-the-Art Discovery

Scientific artifacts such as models and datasets are foundations for research. With the rapid growth of platforms like HuggingFace, researchers now have access to a large number of artifacts. Yet, a key challenge remains: how can we automatically discover the state-of-the-art (SOTA) model for a given dataset by fully leveraging existing artifacts? We formalize this task as automatic SOTA discovery by modeling HuggingFace as an artifact graph, where nodes are models/datasets and edges represent evaluations. We propose ArtifactLinker, a two-stage framework: (1) ranking promising unobserved model--dataset links using Graph Neural Networks (GNNs) or graph-augmented Large Language Models (LLMs), and (2) verifying top-ranked links via coding experiments with LLM-based agents. We further introduce a benchmark named ArtifactBench with 14,053 artifacts and 51,337 relations to evaluate the performance of both stages. Results show that (1) graph structures between existing artifacts are effective for missing link prediction; (2) end-to-end ranking and verification with ArtifactLinker help discover potential SOTA results and research insights.

cs.LG↗

Evidence-Informed LLM Beliefs for Continual Scientific Discovery

Open-ended scientific discovery with large language models (LLMs) increasingly operates as a long-horizon loop of hypothesis search and verification, where a reward signal guides which hypotheses to test next. A notable recent example is AutoDiscovery, which uses "Bayesian surprise" - the belief shift an LLM undergoes after observing evidence for a hypothesis - as both a discovery metric and a reward for search. We first observe that AutoDiscovery treats surprisal as a static quantity, while surprisal in human reasoning is non-stationary - it is defined relative to beliefs that evolve with experience, a prerequisite for continual scientific discovery. We address this mismatch with evidence-informed LLM beliefs: priors updated with evidence from previous hypotheses to compute non-stationary surprisal for new hypotheses. We compare in-context belief-updating mechanisms and find that embedding-based retrieval-augmented generation over prior discoveries best anticipates eventual posteriors, identifying 37.5% of static surprisals as spurious. We then modify search to avoid these spurious rewards and prioritize hypotheses that remain surprising under non-stationary beliefs. Concretely, we introduce two complementary changes to the original search procedure: belief-update filtering and diversity maximization. Across five discovery domains, our method increases accumulated non-stationary surprisal by 30.62% on average compared to the original search procedure, demonstrating that continual scientific discovery with LLMs requires not only better belief measurement but also search procedures that avoid redundancy and encourage diversity.

cs.AI↗

AstaBench: Rigorous Benchmarking of AI Agents with a Scientific Research Suite

AI agents hold the potential to revolutionize scientific productivity by automating literature reviews, replicating experiments, analyzing data, and even proposing new directions of inquiry; indeed, there are now many such agents, ranging from general-purpose "deep research" systems to specialized science-specific agents, such as AI Scientist and AIGS. Rigorous evaluation of these agents is critical for progress. Yet existing benchmarks fall short on several fronts: they often (1) lack reproducible agent tools necessary for a controlled comparison of core agentic capabilities; (2) do not account for confounding variables such as model cost and tool access; (3) do not provide standardized interfaces for quick agent prototyping and evaluation; (4) fail to provide holistic, product-informed measures of real-world use cases such as science research; and (5) lack comprehensive baseline agents necessary to identify true advances. In response, we define principles and tooling for more rigorously benchmarking agents. Using these, we present AstaBench, a suite that provides a holistic measure of agentic ability to perform scientific research, comprising 2400+ problems spanning the entire scientific discovery process and multiple scientific domains, and including many problems inspired by actual user requests to deployed Asta agents. Our suite comes with the first scientific research environment with production-grade search tools that enable controlled, reproducible evaluation, better accounting for confounders. Alongside, we provide a comprehensive suite of nine science-optimized classes of Asta agents and numerous baselines. Our extensive evaluation of 57 agents across 22 agent classes reveals several interesting findings, most importantly that despite meaningful progress on certain individual aspects, AI remains far from solving the challenge of science research assistance.

cs.AI↗

ScholarEval: Research Idea Evaluation Grounded in Literature

As AI tools become increasingly common for research ideation, robust evaluation is critical to ensure the validity and usefulness of generated ideas. We introduce ScholarEval, a retrieval augmented evaluation framework that assesses research ideas based on two fundamental criteria: soundness - the empirical validity of proposed methods based on existing literature, and contribution - the degree of advancement made by the idea across different dimensions relative to prior research. To evaluate ScholarEval, we introduce ScholarIdeas, the first expert-annotated dataset of multi-domain research ideas and reviews, comprised of 117 ideas across four disciplines: artificial intelligence, neuroscience, biochemistry, and ecology. Our evaluation shows that ScholarEval achieves significantly higher coverage of points mentioned in the human expert annotated rubrics in ScholarIdeas compared to all baselines. Furthermore, ScholarEval is consistently preferred over our strongest baseline o4-mini-deep-research, a reasoning and search-enabled agentic system by OpenAI, in terms of evaluation actionability, depth, and evidence support. Our large-scale user study also shows that ScholarEval significantly outperforms deep research in literature engagement, idea refinement, and usefulness. We openly release our code, dataset, and ScholarEval tool for the community to use and build on.

cs.AI↗

Understanding Usage and Engagement in AI-Powered Scientific Research Tools: The Asta Interaction Dataset

AI-powered scientific research tools are rapidly being integrated into research workflows, yet the field lacks a clear lens into how researchers use these systems in real-world settings. We present and analyze the Asta Interaction Dataset, a large-scale resource comprising over 200,000 user queries and interaction logs from two deployed tools (a literature discovery interface and a scientific question-answering interface) within an LLM-powered retrieval-augmented generation platform. Using this dataset, we characterize query patterns, engagement behaviors, and how usage evolves with experience. We find that users submit longer and more complex queries than in traditional search, and treat the system as a collaborative research partner, delegating tasks such as drafting content and identifying research gaps. Users treat generated responses as persistent artifacts, revisiting and navigating among outputs and cited evidence in non-linear ways. With experience, users issue more targeted queries and engage more deeply with supporting citations, although keyword-style queries persist even among experienced users. We release the anonymized dataset and analysis with a new query intent taxonomy to inform future designs of real-world AI research assistants and to support realistic evaluation.

cs.HC↗

AutoDiscovery: Open-ended Scientific Discovery via Bayesian Surprise

The promise of autonomous scientific discovery (ASD) hinges not only on answering questions, but also on knowing which questions to ask. Most recent works in ASD explore the use of large language models (LLMs) in goal-driven settings, relying on human-specified research questions to guide hypothesis generation. However, scientific discovery may be accelerated further by allowing the AI system to drive exploration by its own criteria. The few existing approaches in open-ended ASD select hypotheses based on diversity heuristics or subjective proxies for human interestingness, but the former struggles to meaningfully navigate the typically vast hypothesis space, and the latter suffers from imprecise definitions. This paper presents AutoDiscovery -- a method for open-ended ASD that instead drives scientific exploration using Bayesian surprise. Here, we quantify the epistemic shift from the LLM's prior beliefs about a hypothesis to its posterior beliefs after gathering experimental results. To efficiently explore the space of nested hypotheses, our method employs a Monte Carlo tree search (MCTS) strategy with progressive widening using surprisal as the reward function. We evaluate AutoDiscovery in the setting of data-driven discovery across 21 real-world datasets spanning domains such as biology, economics, finance, and behavioral science. Our results demonstrate that under a fixed budget, AutoDiscovery substantially outperforms competitors by producing 5-29% more discoveries deemed surprising by the LLM. Our human evaluation further reveals that two-thirds of discoveries made by our system are surprising to domain experts as well, suggesting this is an important step towards building open-ended ASD systems.

cs.LG↗

Accepted with Minor Revisions: Value of AI-Assisted Scientific Writing

Large Language Models have seen expanding application across domains, yet their effectiveness as assistive tools for scientific writing - an endeavor requiring precision, multimodal synthesis, and domain expertise - remains insufficiently understood. We examine the potential of LLMs to support domain experts in scientific writing, with a focus on abstract composition. We design an incentivized randomized controlled trial with a hypothetical conference setup where participants with relevant expertise are split into an author and reviewer pool. Inspired by methods in behavioral science, our novel incentive structure encourages authors to edit the provided abstracts to an acceptable quality for a peer-reviewed submission. Our 2 x 2 between-subject design expands into two dimensions: the implicit source of the provided abstract and the disclosure of it. We find authors make most edits when editing human-written abstracts compared to AI-generated abstracts without source attribution, often guided by higher perceived readability in AI generation. Upon disclosure of source information, the volume of edits converges in both source treatments. Reviewer decisions remain unaffected by the source of the abstract, but bear a significant correlation with the number of edits made. Careful stylistic edits, especially in the case of AI-generated abstracts, in the presence of source information, improve the chance of acceptance. We find that AI-generated abstracts hold potential to reach comparable levels of acceptability to human-written ones with minimal revision, and that perceptions of AI authorship, rather than objective quality, drive much of the observed editing behavior. Our findings reverberate the significance of source disclosure in collaborative scientific writing.

cs.HC↗

Sotopia-RL: Reward Design for Social Intelligence

Social intelligence has become a critical capability for large language models (LLMs), enabling them to engage effectively in real-world social tasks such as collaboration and negotiation. Reinforcement learning (RL) is a natural fit for training socially intelligent agents because it allows models to learn sophisticated strategies directly through social interactions without requiring human annotations. However, there are two unique parts about social intelligence tasks: (1) the quality of individual utterances in social interactions is not strictly related to final success; (2) social interactions require multi-dimensional rubrics for success. Therefore, we argue that it is necessary to design rewards for building utterance-level multi-dimensional reward models to facilitate RL training for social intelligence tasks. To address these challenges, we propose Sotopia-RL, a novel framework that refines coarse episode-level feedback into utterance-level, multi-dimensional rewards. Utterance-level credit assignment attributes outcomes to individual utterances, while multi-dimensional rewards capture the full richness of social interactions and reduce reward hacking. Experiments in Sotopia, an open-ended social learning environment, demonstrate that Sotopia-RL achieves state-of-the-art social goal completion scores (7.17 on Sotopia-hard and 8.31 on Sotopia-full), significantly outperforming existing approaches. Ablation studies confirm the necessity of both utterance-level credit assignment and multi-dimensional reward design for RL training.

cs.CL↗

AI Safety Should Prioritize the Future of Work

Current efforts in AI safety prioritize filtering harmful content, preventing manipulation of human behavior, and eliminating existential risks in cybersecurity or biosecurity. While pressing, this narrow focus overlooks critical human-centric considerations that shape the long-term trajectory of a society. In this position paper, we identify the risks of overlooking the impact of AI on the future of work and recommend comprehensive transition support towards the evolution of meaningful labor with human agency. Through the lens of economic theories, we highlight the intertemporal impacts of AI on human livelihood and the structural changes in labor markets that exacerbate income inequality. Additionally, the closed-source approach of major stakeholders in AI development resembles rent-seeking behavior through exploiting resources, breeding mediocrity in creative labor, and monopolizing innovation. To address this, we argue in favor of a robust international copyright anatomy supported by implementing collective licensing that ensures fair compensation mechanisms for using data to train AI models. We strongly recommend a pro-worker framework of global AI governance to enhance shared prosperity and economic justice while reducing technical debt.

cs.CY↗

Latent Factor Models Meets Instructions: Goal-conditioned Latent Factor Discovery without Task Supervision

Instruction-following LLMs have recently allowed systems to discover hidden concepts from a collection of unstructured documents based on a natural language description of the purpose of the discovery (i.e., goal). Still, the quality of the discovered concepts remains mixed, as it depends heavily on LLM's reasoning ability and drops when the data is noisy or beyond LLM's knowledge. We present Instruct-LF, a goal-oriented latent factor discovery system that integrates LLM's instruction-following ability with statistical models to handle large, noisy datasets where LLM reasoning alone falls short. Instruct-LF uses LLMs to propose fine-grained, goal-related properties from documents, estimates their presence across the dataset, and applies gradient-based optimization to uncover hidden factors, where each factor is represented by a cluster of co-occurring properties. We evaluate latent factors produced by Instruct-LF on movie recommendation, text-world navigation, and legal document categorization tasks. These interpretable representations improve downstream task performance by 5-52% than the best baselines and were preferred 1.8 times as often as the best alternative, on average, in human evaluation.

cs.CL↗

A Survey on Personalized and Pluralistic Preference Alignment in Large Language Models

Personalized preference alignment for large language models (LLMs), the process of tailoring LLMs to individual users' preferences, is an emerging research direction spanning the area of NLP and personalization. In this survey, we present an analysis of works on personalized alignment and modeling for LLMs. We introduce a taxonomy of preference alignment techniques, including training time, inference time, and additionally, user-modeling based methods. We provide analysis and discussion on the strengths and limitations of each group of techniques and then cover evaluation, benchmarks, as well as open problems in the field.

cs.CL↗

CodeScientist: End-to-End Semi-Automated Scientific Discovery with Code-based Experimentation

Despite the surge of interest in autonomous scientific discovery (ASD) of software artifacts (e.g., improved ML algorithms), current ASD systems face two key limitations: (1) they largely explore variants of existing codebases or similarly constrained design spaces, and (2) they produce large volumes of research artifacts (such as automatically generated papers and code) that are typically evaluated using conference-style paper review with limited evaluation of code. In this work we introduce CodeScientist, a novel ASD system that frames ideation and experiment construction as a form of genetic search jointly over combinations of research articles and codeblocks defining common actions in a domain (like prompting a language model). We use this paradigm to conduct hundreds of automated experiments on machine-generated ideas broadly in the domain of agents and virtual environments, with the system returning 19 discoveries, 6 of which were judged as being both at least minimally sound and incrementally novel after a multi-faceted evaluation beyond that typically conducted in prior work, including external (conference-style) review, code review, and replication attempts. Moreover, the discoveries span new tasks, agents, metrics, and data, suggesting a qualitative shift from benchmark optimization to broader discoveries.

cs.AI↗

The Good, the Bad, and the Ugly: The Role of AI Quality Disclosure in Lie Detection

We investigate how low-quality AI advisors, lacking quality disclosures, can help spread text-based lies while seeming to help people detect lies. Participants in our experiment discern truth from lies by evaluating transcripts from a game show that mimicked deceptive social media exchanges on topics with objective truths. We find that when relying on low-quality advisors without disclosures, participants' truth-detection rates fall below their own abilities, which recovered once the AI's true effectiveness was revealed. Conversely, high-quality advisor enhances truth detection, regardless of disclosure. We discover that participants' expectations about AI capabilities contribute to their undue reliance on opaque, low-quality advisors.

cs.CL↗

DISCOVERYWORLD: A Virtual Environment for Developing and Evaluating Automated Scientific Discovery Agents

Automated scientific discovery promises to accelerate progress across scientific domains. However, developing and evaluating an AI agent's capacity for end-to-end scientific reasoning is challenging as running real-world experiments is often prohibitively expensive or infeasible. In this work we introduce DISCOVERYWORLD, the first virtual environment for developing and benchmarking an agent's ability to perform complete cycles of novel scientific discovery. DISCOVERYWORLD contains a variety of different challenges, covering topics as diverse as radioisotope dating, rocket science, and proteomics, to encourage development of general discovery skills rather than task-specific solutions. DISCOVERYWORLD itself is an inexpensive, simulated, text-based environment (with optional 2D visual overlay). It includes 120 different challenge tasks, spanning eight topics each with three levels of difficulty and several parametric variations. Each task requires an agent to form hypotheses, design and run experiments, analyze results, and act on conclusions. DISCOVERYWORLD further provides three automatic metrics for evaluating performance, based on (a) task completion, (b) task-relevant actions taken, and (c) the discovered explanatory knowledge. We find that strong baseline agents, that perform well in prior published environments, struggle on most DISCOVERYWORLD tasks, suggesting that DISCOVERYWORLD captures some of the novel challenges of discovery, and thus that DISCOVERYWORLD may help accelerate near-term development and assessment of scientific discovery competency in agents. Code available at: www.github.com/allenai/discoveryworld

cs.AI↗

Put Your Money Where Your Mouth Is: Evaluating Strategic Planning and Execution of LLM Agents in an Auction Arena

Recent advancements in Large Language Models (LLMs) showcase advanced reasoning, yet NLP evaluations often depend on static benchmarks. Evaluating this necessitates environments that test strategic reasoning in dynamic, competitive scenarios requiring long-term planning. We introduce AucArena, a novel evaluation suite that simulates auctions, a setting chosen for being highly unpredictable and involving many skills related to resource and risk management, while also being easy to evaluate. We conduct controlled experiments using state-of-the-art LLMs to power bidding agents to benchmark their planning and execution skills. Our research demonstrates that LLMs, such as GPT-4, possess key skills for auction participation, such as budget management and goal adherence, which improve with adaptive strategies. This highlights LLMs' potential in modeling complex social interactions in competitive contexts. However, variability in LLM performance and occasional outperformance by simpler methods indicate opportunities for further advancements in LLM design and the value of our simulation environment for ongoing testing and refinement.

cs.CL↗

DiscoveryBench: Towards Data-Driven Discovery with Large Language Models

Can the rapid advances in code generation, function calling, and data analysis using large language models (LLMs) help automate the search and verification of hypotheses purely from a set of provided datasets? To evaluate this question, we present DiscoveryBench, the first comprehensive benchmark that formalizes the multi-step process of data-driven discovery. The benchmark is designed to systematically assess current model capabilities in discovery tasks and provide a useful resource for improving them. Our benchmark contains 264 tasks collected across 6 diverse domains, such as sociology and engineering, by manually deriving discovery workflows from published papers to approximate the real-world challenges faced by researchers, where each task is defined by a dataset, its metadata, and a discovery goal in natural language. We additionally provide 903 synthetic tasks to conduct controlled evaluations across task complexity. Furthermore, our structured formalism of data-driven discovery enables a facet-based evaluation that provides useful insights into different failure modes. We evaluate several popular LLM-based reasoning frameworks using both open and closed LLMs as baselines on DiscoveryBench and find that even the best system scores only 25%. Our benchmark, thus, illustrates the challenges in autonomous data-driven discovery and serves as a valuable resource for the community to make progress.

cs.CL↗

Skill Set Optimization: Reinforcing Language Model Behavior via Transferable Skills

Large language models (LLMs) have recently been used for sequential decision making in interactive environments. However, leveraging environment reward signals for continual LLM actor improvement is not straightforward. We propose Skill Set Optimization (SSO) for improving LLM actor performance through constructing and refining sets of transferable skills. SSO constructs skills by extracting common subtrajectories with high rewards and generating subgoals and instructions to represent each skill. These skills are provided to the LLM actor in-context to reinforce behaviors with high rewards. Then, SSO further refines the skill set by pruning skills that do not continue to result in high rewards. We evaluate our method in the classic videogame NetHack and the text environment ScienceWorld to demonstrate SSO's ability to optimize a set of skills and perform in-context policy improvement. SSO outperforms baselines by 40% in our custom NetHack task and outperforms the previous state-of-the-art in ScienceWorld by 35%.

cs.LG↗