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Bogdan Mazoure

Publications and source records attributed to Bogdan Mazoure.

28 records · Page 2Linked to original sources

Learning Gaussian Graphical Models with Ordered Weighted L1 Regularization

We address the task of identifying densely connected subsets of multivariate Gaussian random variables within a graphical model framework. We propose two novel estimators based on the Ordered Weighted $\ell_1$ (OWL) norm: 1) The Graphical OWL (GOWL) is a penalized likelihood method that applies the OWL norm to the lower triangle components of the precision matrix. 2) The column-by-column Graphical OWL (ccGOWL) estimates the precision matrix by performing OWL regularized linear regressions. Both methods can simultaneously identify highly correlated groups of variables and control the sparsity in the resulting precision matrix. We formulate GOWL such that it solves a composite optimization problem and establish that the estimator has a unique global solution. In addition, we prove sufficient grouping conditions for each column of the ccGOWL precision matrix estimate. We propose proximal descent algorithms to find the optimum for both estimators. For synthetic data where group structure is present, the ccGOWL estimator requires significantly reduced computation and achieves similar or greater accuracy than state-of-the-art estimators. Timing comparisons are presented and demonstrates the superior computational efficiency of the ccGOWL. We illustrate the grouping performance of the ccGOWL method on a cancer gene expression data set and an equities data set.

stat.ML↗

Deep Reinforcement and InfoMax Learning

We begin with the hypothesis that a model-free agent whose representations are predictive of properties of future states (beyond expected rewards) will be more capable of solving and adapting to new RL problems. To test that hypothesis, we introduce an objective based on Deep InfoMax (DIM) which trains the agent to predict the future by maximizing the mutual information between its internal representation of successive timesteps. We test our approach in several synthetic settings, where it successfully learns representations that are predictive of the future. Finally, we augment C51, a strong RL baseline, with our temporal DIM objective and demonstrate improved performance on a continual learning task and on the recently introduced Procgen environment.

cs.LG↗

Representation of Reinforcement Learning Policies in Reproducing Kernel Hilbert Spaces

We propose a general framework for policy representation for reinforcement learning tasks. This framework involves finding a low-dimensional embedding of the policy on a reproducing kernel Hilbert space (RKHS). The usage of RKHS based methods allows us to derive strong theoretical guarantees on the expected return of the reconstructed policy. Such guarantees are typically lacking in black-box models, but are very desirable in tasks requiring stability. We conduct several experiments on classic RL domains. The results confirm that the policies can be robustly embedded in a low-dimensional space while the embedded policy incurs almost no decrease in return.

cs.LG↗

Attraction-Repulsion Actor-Critic for Continuous Control Reinforcement Learning

Continuous control tasks in reinforcement learning are important because they provide an important framework for learning in high-dimensional state spaces with deceptive rewards, where the agent can easily become trapped into suboptimal solutions. One way to avoid local optima is to use a population of agents to ensure coverage of the policy space, yet learning a population with the "best" coverage is still an open problem. In this work, we present a novel approach to population-based RL in continuous control that leverages properties of normalizing flows to perform attractive and repulsive operations between current members of the population and previously observed policies. Empirical results on the MuJoCo suite demonstrate a high performance gain for our algorithm compared to prior work, including Soft-Actor Critic (SAC).

cs.LG↗

Efficient Planning under Partial Observability with Unnormalized Q Functions and Spectral Learning

Learning and planning in partially-observable domains is one of the most difficult problems in reinforcement learning. Traditional methods consider these two problems as independent, resulting in a classical two-stage paradigm: first learn the environment dynamics and then plan accordingly. This approach, however, disconnects the two problems and can consequently lead to algorithms that are sample inefficient and time consuming. In this paper, we propose a novel algorithm that combines learning and planning together. Our algorithm is closely related to the spectral learning algorithm for predicitive state representations and offers appealing theoretical guarantees and time complexity. We empirically show on two domains that our approach is more sample and time efficient compared to classical methods.

cs.AI↗

Leveraging exploration in off-policy algorithms via normalizing flows

The ability to discover approximately optimal policies in domains with sparse rewards is crucial to applying reinforcement learning (RL) in many real-world scenarios. Approaches such as neural density models and continuous exploration (e.g., Go-Explore) have been proposed to maintain the high exploration rate necessary to find high performing and generalizable policies. Soft actor-critic(SAC) is another method for improving exploration that aims to combine efficient learning via off-policy updates while maximizing the policy entropy. In this work, we extend SAC to a richer class of probability distributions (e.g., multimodal) through normalizing flows (NF) and show that this significantly improves performance by accelerating the discovery of good policies while using much smaller policy representations. Our approach, which we call SAC-NF, is a simple, efficient,easy-to-implement modification and improvement to SAC on continuous control baselines such as MuJoCo and PyBullet Roboschool domains. Finally, SAC-NF does this while being significantly parameter efficient, using as few as 5.5% the parameters for an equivalent SAC model.

cs.LG↗

On-line Adaptative Curriculum Learning for GANs

Generative Adversarial Networks (GANs) can successfully approximate a probability distribution and produce realistic samples. However, open questions such as sufficient convergence conditions and mode collapse still persist. In this paper, we build on existing work in the area by proposing a novel framework for training the generator against an ensemble of discriminator networks, which can be seen as a one-student/multiple-teachers setting. We formalize this problem within the full-information adversarial bandit framework, where we evaluate the capability of an algorithm to select mixtures of discriminators for providing the generator with feedback during learning. To this end, we propose a reward function which reflects the progress made by the generator and dynamically update the mixture weights allocated to each discriminator. We also draw connections between our algorithm and stochastic optimization methods and then show that existing approaches using multiple discriminators in literature can be recovered from our framework. We argue that less expressive discriminators are smoother and have a general coarse grained view of the modes map, which enforces the generator to cover a wide portion of the data distribution support. On the other hand, highly expressive discriminators ensure samples quality. Finally, experimental results show that our approach improves samples quality and diversity over existing baselines by effectively learning a curriculum. These results also support the claim that weaker discriminators have higher entropy improving modes coverage. Keywords: multiple discriminators, curriculum learning, multiple resolutions discriminators, multi-armed bandits, generative adversarial networks, smooth discriminators, multi-discriminator gan training, multiple experts.

cs.LG↗

Exploring attention mechanism for acoustic-based classification of speech utterances into system-directed and non-system-directed

Voice controlled virtual assistants (VAs) are now available in smartphones, cars, and standalone devices in homes. In most cases, the user needs to first "wake-up" the VA by saying a particular word/phrase every time he or she wants the VA to do something. Eliminating the need for saying the wake-up word for every interaction could improve the user experience. This would require the VA to have the capability to detect the speech that is being directed at it and respond accordingly. In other words, the challenge is to distinguish between system-directed and non-system-directed speech utterances. In this paper, we present a number of neural network architectures for tackling this classification problem based on using only acoustic features. These architectures are based on using convolutional, recurrent and feed-forward layers. In addition, we investigate the use of an attention mechanism applied to the output of the convolutional and the recurrent layers. It is shown that incorporating the proposed attention mechanism into the models always leads to significant improvement in classification accuracy. The best model achieved equal error rates of 16.25 and 15.62 percents on two distinct realistic datasets.

cs.HC↗

GAN Q-learning

Distributional reinforcement learning (distributional RL) has seen empirical success in complex Markov Decision Processes (MDPs) in the setting of nonlinear function approximation. However, there are many different ways in which one can leverage the distributional approach to reinforcement learning. In this paper, we propose GAN Q-learning, a novel distributional RL method based on generative adversarial networks (GANs) and analyze its performance in simple tabular environments, as well as OpenAI Gym. We empirically show that our algorithm leverages the flexibility and blackbox approach of deep learning models while providing a viable alternative to traditional methods.

stat.ML↗

Alpha-Divergences in Variational Dropout

We investigate the use of alternative divergences to Kullback-Leibler (KL) in variational inference(VI), based on the Variational Dropout \cite{kingma2015}. Stochastic gradient variational Bayes (SGVB) \cite{aevb} is a general framework for estimating the evidence lower bound (ELBO) in Variational Bayes. In this work, we extend the SGVB estimator with using Alpha-Divergences, which are alternative to divergences to VI' KL objective. The Gaussian dropout can be seen as a local reparametrization trick of the SGVB objective. We extend the Variational Dropout to use alpha divergences for variational inference. Our results compare $α$-divergence variational dropout with standard variational dropout with correlated and uncorrelated weight noise. We show that the $α$-divergence with $α\rightarrow 1$ (or KL divergence) is still a good measure for use in variational inference, in spite of the efficient use of Alpha-divergences for Dropout VI \cite{Li17}. $α\rightarrow 1$ can yield the lowest training error, and optimizes a good lower bound for the evidence lower bound (ELBO) among all values of the parameter $α\in [0,\infty)$.

stat.ML↗