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Bolin Zou

Publications and source records attributed to Bolin Zou.

3 recordsLinked to original sources

Function beyond Form: Functional Correspondence for Cross-Embodiment Dexterous Grasp Generation

Cross-embodiment dexterous grasp generation remains challenging because robotic hands differ substantially in geometry, topology, and kinematics. Existing approaches often lack explicit correspondences between structurally different hand regions that play similar functional roles in a grasp, a concept we refer to as functional correspondence. Consequently, their models tend to learn hand-specific interaction patterns rather than transferable grasp knowledge, limiting generalization to unseen hands. To address this limitation, we introduce FunCo-Grasp, which establishes functional correspondences across heterogeneous hand embodiments. Specifically, Functional Part Alignment aligns each hand to a canonical functional schema by mapping physical links to shared functional parts according to their grasping roles, while Canonical Frame Alignment expresses these parts in canonical local frames. These two alignments provide a consistent representation for inter-part and hand-object interactions, allowing the model to learn transferable grasp knowledge across hands. Conditioned on the aligned hand representation and object geometry, a diffusion model generates the target spatial arrangement of the functional parts, which are then converted into an executable joint configuration. Adapting FunCo-Grasp to an unseen hand requires only its geometric and kinematic models and a one-time lightweight functional annotation, without target-hand grasp data, fine-tuning, or learned retargeting. In simulation on held-out objects from the filtered CMapDataset, we achieves average success rates of 92.40% on three seen hands and 74.02% on four unseen hands. In real-world experiments, the same model achieves an overall success rate of 76.00% on two unseen hands without additional training or fine-tuning. These results demonstrate the effectiveness of FunCo-Grasp in transferring grasp knowledge to unseen hands.

cs.RO↗

VLAConf: Calibrated Task-Success Confidence for Vision-Language-Action Models

Task-success confidence estimation for Vision-Language-Action (VLA) models provides a crucial task-level signal for monitoring manipulation in open-world environments and supporting downstream decision-making. Existing methods typically construct task-success confidence from action-token probabilities. However, such probabilities are not naturally available in flow-matching policies, limiting their applicability to mainstream flow-matching VLAs. To address this issue, we propose VLAConf, a two-stage representation-level confidence framework that operates on frozen pretrained VLA representations. A step-conditioned Coin-Flip Network learns an uncalibrated inverse success-support score from successful demonstrations, while a low-capacity calibrator fitted on outcome-labeled successful and failed rollouts maps the aggregated score to task-success probability. Experimental results on the LIBERO benchmark demonstrate that VLAConf improves online task-success confidence estimation over alternative approaches. We further demonstrate its utility in selective expert assistance, where confidence-triggered handoffs improve task success over no intervention. Its applicability is also evaluated in real-robot experiments. To access the source code and supplementary videos, visit https://sites.google.com/view/vlaconf.

cs.RO↗

Grasp as You Dream: Imitating Functional Grasping from Generated Human Demonstrations

Building generalist robots capable of performing functional grasping in everyday, open-world environments remains a significant challenge due to the vast diversity of objects and tasks. Existing methods are either constrained to narrow object/task sets or rely on prohibitively large-scale data collection to capture real-world variability. In this work, we present an alternative approach, GraspDreamer, a method that leverages human demonstrations synthesized by visual generative models (VGMs) (e.g., video generation models) to enable zero-shot functional grasping without labor-intensive data collection. The key idea is that VGMs pre-trained on internet-scale human data implicitly encode generalized priors about how humans interact with the physical world, which can be combined with embodiment-specific action optimization to enable functional grasping with minimal effort. Extensive experiments on the public benchmarks with different robot hands demonstrate the superior data efficiency and generalization performance of GraspDreamer compared to previous methods. Real-world evaluations further validate the effectiveness on real robots. Additionally, we showcase that GraspDreamer can (1) be naturally extended to downstream manipulation tasks, and (2) can generate data to support visuomotor policy learning.

cs.RO↗