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Boqing Gong

Publications and source records attributed to Boqing Gong.

At least 19 recordsLinked to original sources

GenScale: A Benchmark for Relative Object Scale in Image Generation and Editing

Modern image generation and editing systems can produce photorealistic, prompt-aligned images, but still often render familiar objects at implausible relative sizes. To measure this failure mode, we introduce GenScale, a benchmark and evaluation protocol for real-world relative object scale in image generation and editing. GenScale contains 900 image-level entries and 1,643 pairwise anchor-target scale relations across common-object generation, human-product generation with metric dimensions, and scale correction from failed generations. We further design a human-calibrated ordinal judge for scalable pairwise scale evaluation. Last but not the least, we introduce Rescale, a model-agnostic post-processing agent for localized scale correction without modifying the source generator. Experiments reveal that state-of-the-art image generators and editors cannot reliably observe relative scale yet, while Rescale consistently improves scale plausibility across generated and edited images. Together, GenScale establishes relative object scale as a distinct, measurable, and actionable capability for image generation systems.

cs.CV

Natural Language Camera Movement Understanding

Understanding camera movement in natural language is critical for training and evaluating video generation models, among other applications. However, we demonstrate that existing vision-language models (VLMs) fail this task in surprising ways, frequently confusing translation with rotation, left with right, and object movement with camera movement. To address these limitations, we establish natural language camera movement understanding as a standalone research task. We introduce a two-level cinematographic taxonomy and an extensive, atomic benchmark featuring both real and synthetic videos. Furthermore, we curate a large-scale, multi-source training set enhanced by targeted camera movement augmentation. Our fine-tuned VLM-8B outperforms Gemini 3.1 Pro by 10% and 11% on our benchmark's real and synthetic videos, respectively. Despite these gains, a significant gap remains relative to human performance, underscoring the need to promote and facilitate future research on natural language camera movement understanding.

cs.CV

Moiré Video Authentication: A Physical Signature Against AI Video Generation

Recent advances in video generation have made AI-synthesized content increasingly difficult to distinguish from real footage. We propose a physics-based authentication signature that real cameras produce naturally, but that generative models cannot faithfully reproduce. Our approach exploits the Moiré effect: the interference fringes formed when a camera views a compact two-layer grating structure. We derive the Moiré motion invariant, showing that fringe phase and grating image displacement are linearly coupled by optical geometry, independent of viewing distance and grating structure. A verifier extracts both signals from video and tests their correlation. We validate the invariant on both real-captured and AI-generated videos from multiple state-of-the-art generators, and find that real and AI-generated videos produce significantly different correlation signatures, suggesting a robust means of differentiating them. Our work demonstrates that deterministic optical phenomena can serve as physically grounded, verifiable signatures against AI-generated video.

cs.CV

StochasT: Learning with Stochastic Turn Depth for Visual Instruction Tuning

Large Vision-Language Models (LVLMs) rely extensively on Visual Instruction Tuning (VIT) to elicit their multimodal reasoning capabilities. However, we find a discrepancy: VIT often packs multiple language tasks about the same image for conversational, multi-turn training, whereas existing benchmarks evaluate LVLMs in isolated, single-turn scenarios. The models can suffer from visual attention decay and contextual overfitting during multi-turn training, making it hard for them to realize their full potential in the mismatched test phase. To close the gap, we propose learning with Stochastic Turn Depth (StochasT), which stochastically groups language tasks for the same image into clusters of varying sizes (turn depth) while preserving their organic order. Hence, while StochasT draws on Dropout and stochastic depth for ResNets, it does not actually drop anything to maximize the utility of the training data. Furthermore, we introduce a challenging, benchmark-agnostic evaluation mechanism based on the Balanced Latin Square to measure LVLMs' robustness under varying contextual dependencies. Extensive experiments demonstrate that StochasT effectively grants LVLMs strong, harmonized capabilities for both single-turn and multi-turn use cases.

cs.CV

Making Sense of Touch from the Child's View for Contrastive Learning

Is the sense of touch a mechanism for human babies' learning of visual concepts? If so, can we quantify its importance, and to what extent do babies rely on their sense of touch for visual learning? To approach these questions in a principled way, we propose a structured coding system for baby-centric touch events, yielding a dataset of 264k two-second clips of touch events coded according to this system. Using this dataset, we pretrain developmentally grounded models that reveal promising insights into the nature of baby learning from touch.

cs.LG

Lifting Data-Tracing Machine Unlearning to Knowledge-Tracing for Foundation Models

Machine unlearning removes certain training data points and their influence from AI models (e.g., when a data owner revokes their consent to allow models to learn from the data). In this position paper, we propose to lift data-tracing machine unlearning to knowledge-tracing for foundation models (FMs). We support this position based on practical needs and insights from cognitive studies. Practically, tracing data cannot meet the diverse unlearning requests for FMs, which may be from regulators, enterprise users, product teams, etc., who have no access to FMs' massive training data. Instead, it is convenient for these parties to issue an unlearning request about the knowledge or capability FMs (should not) possess. Cognitively, knowledge-tracing unlearning aligns with how the human brain forgets more closely than tracing individual training data points does. We further discuss the nontrivial challenges in the knowledge-tracing machine unlearning paradigm. Finally, we provide a concrete case study about a vision-language FM to illustrate how an unlearner might instantiate the knowledge-tracing machine unlearning paradigm. Code is available at: https://1yuwen.github.io/Knowledge-Tracing-MU-Page.

cs.CV

LiteFrame: Efficient Vision Encoders Unlock Frame Scaling in Video LLMs

The fundamental challenge in scaling Video Large Language Models (Video LLMs) to long-form video lies in managing the explosion of visual-token context length. Existing strategies predominantly focus on "post-hoc" token reduction -- reducing visual tokens after feature extraction to alleviate the LLM's computational overhead. While these methods effectively reduce the number of visual tokens, we observe that the primary latency bottleneck then shifts from the LLM to the expensive per-frame processing of the vision encoder. To address this, we introduce LiteFrame, a strong, yet highly efficient video encoder backbone for Video LLMs. To train LiteFrame, we propose Compressed Token Distillation (CTD), a novel training framework that teaches a compact student vision encoder to directly predict information-dense, spatio-temporally compressed representations produced by a large teacher vision model, effectively bypassing redundant computation. When coupled with further Language Model Adaptation (LMA), this approach results in a new latency-accuracy Pareto frontier -- compared with InternVL3-8B, LiteFrame provides a 35% reduction in end-to-end latency while processing 8$\times$ more frames and improves average video understanding accuracy across multiple benchmarks. Our results demonstrate a new potential path to unlocking longer-form video understanding under fixed compute budgets.

cs.CV

Image Diffusion Preview with Consistency Solver

The slow inference process of image diffusion models significantly degrades interactive user experiences. To address this, we introduce Diffusion Preview, a novel paradigm employing rapid, low-step sampling to generate preliminary outputs for user evaluation, deferring full-step refinement until the preview is deemed satisfactory. Existing acceleration methods, including training-free solvers and post-training distillation, struggle to deliver high-quality previews or ensure consistency between previews and final outputs. We propose ConsistencySolver derived from general linear multistep methods, a lightweight, trainable high-order solver optimized via Reinforcement Learning, that enhances preview quality and consistency. Experimental results demonstrate that ConsistencySolver significantly improves generation quality and consistency in low-step scenarios, making it ideal for efficient preview-and-refine workflows. Notably, it achieves FID scores on-par with Multistep DPM-Solver using 47% fewer steps, while outperforming distillation baselines. Furthermore, user studies indicate our approach reduces overall user interaction time by nearly 50% while maintaining generation quality. Code is available at https://github.com/G-U-N/consolver.

cs.LG

EgoReasoner: Learning Egocentric 4D Reasoning via Task-Adaptive Structured Thinking

Egocentric video understanding is inherently complex due to the dynamic 4D nature of the environment, where camera motion and object displacements necessitate a continuous re-evaluation of spatial relations. In this work, we target a suite of under-explored egocentric 4D reasoning tasks, including fixture interaction counting, viewpoint-relative fixture location, object movement itinerary tracking, and stationary object localization, that require fundamentally different cognitive operations: spatial anchoring, temporal tracking, and duration reasoning. We observe that these structural differences make task-agnostic approaches insufficient: generic Chain-of-Thought methods lack task-appropriate reasoning primitives, and uniform reinforcement learning actively destabilizes performance on spatial tasks. To address this, we propose EgoReasoner, a two-stage framework that aligns both the reasoning scaffold and the reward signal to each task's cognitive structure. In the first stage, Task-Adaptive Thinking Templates guide the synthesis of structured CoT traces that teach the model to reason adaptively across task types via supervised fine-tuning. In the second stage, task-aware reward functions verify entity grounding, temporal alignment, and task-adaptive logical consistency, selectively strengthening each reasoning pathway via reinforcement fine-tuning with GRPO. Our 3B-parameter model, trained on only 16K samples, achieves 37.5% average accuracy on the challenging HD-EPIC benchmark, surpassing Qwen2.5-VL-7B (25.7%) by over 10 points.

cs.CV

BabyVLM-V2: Toward Developmentally Grounded Pretraining and Benchmarking of Vision Foundation Models

Early children's developmental trajectories set up a natural goal for sample-efficient pretraining of vision foundation models. We introduce BabyVLM-V2, a developmentally grounded framework for infant-inspired vision-language modeling that extensively improves upon BabyVLM-V1 through a longitudinal, multifaceted pretraining set, a versatile model, and, most importantly, DevCV Toolbox for cognitive evaluation. The pretraining set maximizes coverage while minimizing curation of a longitudinal, infant-centric audiovisual corpus, yielding video-utterance, image-utterance, and multi-turn conversational data that mirror infant experiences. DevCV Toolbox adapts all vision-related measures of the recently released NIH Baby Toolbox into a benchmark suite of ten multimodal tasks, covering spatial reasoning, memory, and vocabulary understanding aligned with early children's capabilities. Experimental results show that a compact model pretrained from scratch can achieve competitive performance on DevCV Toolbox, outperforming GPT-4o on some tasks. We hope the principled, unified BabyVLM-V2 framework will accelerate research in developmentally plausible pretraining of vision foundation models.

cs.CV

The LLM Bottleneck: Why Open-Source Vision LLMs Struggle with Hierarchical Visual Recognition

This paper reveals that many open-source large language models (LLMs) lack hierarchical knowledge about our visual world, unaware of even well-established biology taxonomies. This shortcoming makes LLMs a bottleneck for vision LLMs' hierarchical visual recognition (e.g., recognizing Anemone Fish but not Vertebrate). We arrive at these findings using about one million four-choice visual question answering (VQA) tasks constructed from six taxonomies and four image datasets. Interestingly, finetuning a vision LLM using our VQA tasks reaffirms LLMs' bottleneck effect because the VQA tasks improve the LLMs' hierarchical consistency more than the vision LLMs'. We conjecture that one cannot make open-source vision LLMs understand visual concepts hierarchically until LLMs possess corresponding taxonomy knowledge.

cs.CV

Ego2Web: A Web Agent Benchmark Grounded in Egocentric Videos

Multimodal AI agents are increasingly automating complex real-world workflows that involve online web execution. However, current web-agent benchmarks suffer from a critical limitation: they focus entirely on web-based interaction and perception, lacking grounding in the user's real-world physical surroundings. This limitation prevents evaluation in crucial scenarios, such as when an agent must use egocentric visual perception (e.g., via AR glasses) to recognize an object in the user's surroundings and then complete a related task online. To address this gap, we introduce Ego2Web, the first benchmark designed to bridge egocentric video perception and web agent execution. Ego2Web pairs real-world first-person video recordings with web tasks that require visual understanding, web task planning, and interaction in an online environment for successful completion. We utilize an automatic data-generation pipeline combined with human verification and refinement to curate well-constructed, high-quality video-task pairs across diverse web task types, including e-commerce, media retrieval, knowledge lookup, etc. To facilitate accurate and scalable evaluation for our benchmark, we also develop a novel LLM-as-a-Judge automatic evaluation method, Ego2WebJudge, which achieves approximately 84% agreement with human judgment, substantially higher than existing evaluation methods. Experiments with diverse SoTA agents on our Ego2Web show that their performance is weak, with substantial headroom across all task categories. We also conduct a comprehensive ablation study on task design, highlighting the necessity of accurate video understanding in the proposed task and the limitations of current agents. We hope Ego2Web can be a critical new resource for developing truly capable AI assistants that can seamlessly see, understand, and act across the physical and digital worlds.

cs.CV

FALCON: Future-Aware Learning with Contextual Object-Centric Pretraining for UAV Action Recognition

We introduce FALCON, a unified self-supervised video pretraining approach for UAV action recognition from raw RGB aerial footage, requiring no additional preprocessing at inference. UAV videos exhibit severe spatial imbalance: large, cluttered backgrounds dominate the field of view, causing reconstruction-based pretraining to waste capacity on uninformative regions and under-learn action-relevant human/object cues. FALCON addresses this by integrating object-aware masked autoencoding with object-centric dual-horizon future reconstruction. Using detections only during pretraining, we construct objectness priors that (i) enforce balanced token visibility during masking and (ii) concentrate reconstruction supervision on action-relevant regions, preventing learning from being dominated by background appearance. To promote temporal dynamics learning, we further reconstruct short- and long-horizon future content within an object-centric supervision region, injecting anticipatory temporal supervision that is robust to noisy aerial context. Across UAV benchmarks, FALCON improves top-1 accuracy by 2.9\% on NEC-Drone and 5.8\% on UAV-Human with a ViT-B backbone, while achieving 2$\times$--5$\times$ faster inference than supervised approaches that rely on heavy test-time augmentation.

cs.CV

Culture in Action: Evaluating Text-to-Image Models through Social Activities

Text-to-image (T2I) diffusion models achieve impressive photorealism by training on large-scale web data, but models inherit cultural biases and fail to depict underrepresented regions faithfully. Existing cultural benchmarks focus mainly on object-centric categories (e.g., food, attire, and architecture), overlooking the social and daily activities that more clearly reflect cultural norms. Few metrics exist for measuring cultural faithfulness. We introduce CULTIVate, a benchmark for evaluating T2I models on cross-cultural activities (e.g., greetings, dining, games, traditional dances, and cultural celebrations). CULTIVate spans 16 countries with 576 prompts and more than 19,000 images, and provides an explainable descriptor-based evaluation framework across multiple cultural dimensions, including background, attire, objects, and interactions. We propose four metrics to measure cultural alignment, hallucination, exaggerated elements, and diversity. Our findings reveal systematic disparities: models perform better for global north countries than for the global south, with distinct failure modes across T2I systems. Human studies confirm that our metrics correlate more strongly with human judgments than existing text-image metrics.

cs.CV

Attention to Neural Plagiarism: Diffusion Models Can Plagiarize Your Copyrighted Images!

In this paper, we highlight a critical threat posed by emerging neural models: data plagiarism. We demonstrate how modern neural models (e.g., diffusion models) can replicate copyrighted images, even when protected by advanced watermarking techniques. To expose vulnerabilities in copyright protection and facilitate future research, we propose a general approach to neural plagiarism that can either forge replicas of copyrighted data or introduce copyright ambiguity. Our method, based on "anchors and shims", employs inverse latents as anchors and finds shim perturbations that gradually deviate the anchor latents, thereby evading watermark or copyright detection. By applying perturbations to the cross-attention mechanism at different timesteps, our approach induces varying degrees of semantic modification in copyrighted images, enabling it to bypass protections ranging from visible trademarks and signatures to invisible watermarks. Notably, our method is a purely gradient-based search that requires no additional training or fine-tuning. Experiments on MS-COCO and real-world copyrighted images show that diffusion models can replicate copyrighted images, underscoring the urgent need for countermeasures against neural plagiarism.

cs.CV

SITE: towards Spatial Intelligence Thorough Evaluation

Spatial intelligence (SI) represents a cognitive ability encompassing the visualization, manipulation, and reasoning about spatial relationships, underpinning disciplines from neuroscience to robotics. We introduce SITE, a benchmark dataset towards SI Thorough Evaluation in a standardized format of multi-choice visual question-answering, designed to assess large vision-language models' spatial intelligence across diverse visual modalities (single-image, multi-image, and video) and SI factors (figural to environmental scales, spatial visualization and orientation, intrinsic and extrinsic, static and dynamic). Our approach to curating the benchmark combines a bottom-up survey about 31 existing datasets and a top-down strategy drawing upon three classification systems in cognitive science, which prompt us to design two novel types of tasks about view-taking and dynamic scenes. Extensive experiments reveal that leading models fall behind human experts especially in spatial orientation, a fundamental SI factor. Moreover, we demonstrate a positive correlation between a model's spatial reasoning proficiency and its performance on an embodied AI task.

cs.CV

Fine-grained Token Allocation Via Operation Pruning for Efficient MLLMs

Token reduction accelerates Multimodal Large Language Models (MLLMs) by reducing excessive tokens, but overlooks structural redundancy differences, where critical and redundant modules process identical token loads. For fine-grained computation control, we define an ``operation" as the computation for a module to process a group of tokens and introduce the operation pruning framework to enable modules to selectively process tokens. Built on this framework, we propose Depth-wise Operation Pruning (DOP), a data-driven method that searches for strategies to prune redundant operations and save computational budget for critical modules to process more tokens than uniform allocation by minimizing divergence from the original model's output probability distribution on a small validation set while satisfying computational constraints. For efficient optimization, DOP applies depth-wise pruning to reduce policy space and uses an additive approximation to minimize required validation runs. Depth-wise pruning partitions operations by module type and token group, and prunes operations in deeper layers before those in shallower layers within each module-group pair. The additive approximation obtains individual divergences by independently varying each policy parameter, and then sums them to approximate the joint divergence of simultaneously changing all policy parameters, reducing required validation runs from exponential to linear with respect to the number of policy parameters. Comprehensive evaluations show that DOP establishes new state-of-the-art performance across 6 MLLMs and 13 benchmarks against 12 baselines. On LLaVA-Next-7B, DOP achieves 86\% TFLOPS reduction and 83\% latency reduction on real GPU with only 1\% performance loss. Our extensive ablation studies further demonstrate DOP's data and time efficiency as well as strong generalization capabilities.

cs.LG

VideoAds for Fast-Paced Video Understanding

Advertisement videos serve as a rich and valuable source of purpose-driven information, encompassing high-quality visual, textual, and contextual cues designed to engage viewers. They are often more complex than general videos of similar duration due to their structured narratives and rapid scene transitions, posing significant challenges to multi-modal large language models (MLLMs). In this work, we introduce VideoAds, the first dataset tailored for benchmarking the performance of MLLMs on advertisement videos. VideoAds comprises well-curated advertisement videos with complex temporal structures, accompanied by \textbf{manually} annotated diverse questions across three core tasks: visual finding, video summary, and visual reasoning. We propose a quantitative measure to compare VideoAds against existing benchmarks in terms of video complexity. Through extensive experiments, we find that Qwen2.5-VL-72B, an opensource MLLM, achieves 73.35\% accuracy on VideoAds, outperforming GPT-4o (66.82\%) and Gemini-1.5 Pro (69.66\%); the two proprietary models especially fall behind the opensource model in video summarization and reasoning, but perform the best in visual finding. Notably, human experts easily achieve a remarkable accuracy of 94.27\%. These results underscore the necessity of advancing MLLMs' temporal modeling capabilities and highlight VideoAds as a potentially pivotal benchmark for future research in understanding video that requires high FPS sampling. The dataset and evaluation code will be publicly available at https://videoadsbenchmark.netlify.app.

cs.CV