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Bosi Wen

Publications and source records attributed to Bosi Wen.

18 recordsLinked to original sources

MTAC-IFBench: Benchmarking Instruction-Following in Multi-Turn Agentic Coding

Recently, the rapid development of large language models (LLMs) has reshaped software engineering by enabling autonomous code agents that plan, execute, and utilize external tools iteratively to tackle complex tasks. Beyond achieving functional correctness, these agents must faithfully follow process instructions and constraints throughout the development lifecycle. However, existing benchmarks typically focus on final functional correctness or confine instruction-following evaluation to single-turn, general chat or simple code generation scenarios, leaving instruction-following in multi-turn agentic coding underexplored. To bridge this gap, we propose MTAC-IFBench, a comprehensive benchmark for this critical capability. It features multi-turn progressive software development instructions with diverse constraints spanning 6 primary and 18 secondary categories. With an average of 7.04 turns and 91.33 constraints per instance, it poses a rigorous challenge to current LLMs. To make the evaluation reliable, we construct a checklist for each constraint and functional requirement, and integrate verification scripts and judge agents to verify each checklist item. MTAC-IFBench identifies significant deficiencies in existing code agents in multi-turn instruction-following, with their performance degrading rapidly as the interaction session grows longer.

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IF-CRITIC: Towards a Fine-Grained LLM Critic for Instruction-Following Evaluation

Instruction-following is a fundamental ability of Large Language Models (LLMs), requiring their generated outputs to follow multiple constraints imposed in input instructions. Numerous studies have attempted to enhance this ability through preference optimization or reinforcement learning based on reward signals from LLM-as-a-Judge. However, existing evaluation models for instruction-following still possess many deficiencies, such as substantial costs and unreliable assessments. To this end, we propose IF-CRITIC, an LLM critic for fine-grained, efficient, and reliable instruction-following evaluation. We first develop a checklist generator to decompose instructions and generate constraint checklists. With the assistance of the checklists, we collect high-quality critique training data through a multi-stage critique filtering mechanism and employ a constraint-level preference optimization method to train IF-CRITIC. Extensive experiments show that the evaluation performance of IF-CRITIC can beat strong LLM-as-a-Judge baselines, including o4-mini and Gemini-3-Pro. With the reward signals provided by IF-CRITIC, LLMs can achieve substantial performance gains in instruction-following optimization under lower computational overhead compared to strong LLM critic baselines. Our code and model are available at https://github.com/thu-coai/IF-CRITIC.

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IF-RewardBench: Benchmarking Judge Models for Instruction-Following Evaluation

Instruction-following is a foundational capability of large language models (LLMs), with its improvement hinging on scalable and accurate feedback from judge models. However, the reliability of current judge models in instruction-following remains underexplored due to several deficiencies of existing meta-evaluation benchmarks, such as their insufficient data coverage and oversimplified pairwise evaluation paradigms that misalign with model optimization scenarios. To this end, we propose IF-RewardBench, a comprehensive meta-evaluation benchmark for instruction-following that covers diverse instruction and constraint types. For each instruction, we construct a preference graph containing all pairwise preferences among multiple responses based on instruction-following quality. This design enables a listwise evaluation paradigm that assesses the capabilities of judge models to rank multiple responses, which is essential in guiding model alignment. Extensive experiments on IF-RewardBench reveal significant deficiencies in current judge models and demonstrate that our benchmark achieves a stronger positive correlation with downstream task performance compared to existing benchmarks. Our codes and data are available at https://github.com/thu-coai/IF-RewardBench.

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TraceSIR: A Multi-Agent Framework for Structured Analysis and Reporting of Agentic Execution Traces

Agentic systems augment large language models with external tools and iterative decision making, enabling complex tasks such as deep research, function calling, and coding. However, their long and intricate execution traces make failure diagnosis and root cause analysis extremely challenging. Manual inspection does not scale, while directly applying LLMs to raw traces is hindered by input length limits and unreliable reasoning. Focusing solely on final task outcomes further discards critical behavioral information required for accurate issue localization. To address these issues, we propose TraceSIR, a multi-agent framework for structured analysis and reporting of agentic execution traces. TraceSIR coordinates three specialized agents: (1) StructureAgent, which introduces a novel abstraction format, TraceFormat, to compress execution traces while preserving essential behavioral information; (2) InsightAgent, which performs fine-grained diagnosis including issue localization, root cause analysis, and optimization suggestions; (3) ReportAgent, which aggregates insights across task instances and generates comprehensive analysis reports. To evaluate TraceSIR, we construct TraceBench, covering three real-world agentic scenarios, and introduce ReportEval, an evaluation protocol for assessing the quality and usability of analysis reports aligned with industry needs. Experiments show that TraceSIR consistently produces coherent, informative, and actionable reports, significantly outperforming existing approaches across all evaluation dimensions. Our project and video are publicly available at https://github.com/SHU-XUN/TraceSIR.

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RAVEL: Reasoning Agents for Validating and Evaluating LLM Text Synthesis

Large Language Models have evolved from single-round generators into long-horizon agents, capable of complex text synthesis scenarios. However, current evaluation frameworks lack the ability to assess the actual synthesis operations, such as outlining, drafting, and editing. Consequently, they fail to evaluate the actual and detailed capabilities of LLMs. To bridge this gap, we introduce RAVEL, an agentic framework that enables the LLM testers to autonomously plan and execute typical synthesis operations, including outlining, drafting, reviewing, and refining. Complementing this framework, we present C3EBench, a comprehensive benchmark comprising 1,258 samples derived from professional human writings. We utilize a "reverse-engineering" pipeline to isolate specific capabilities across four tasks: Cloze, Edit, Expand, and End-to-End. Through our analysis of 14 LLMs, we uncover that most LLMs struggle with tasks that demand contextual understanding under limited or under-specified instructions. By augmenting RAVEL with SOTA LLMs as operators, we find that such agentic text synthesis is dominated by the LLM's reasoning capability rather than raw generative capacity. Furthermore, we find that a strong reasoner can guide a weaker generator to yield higher-quality results, whereas the inverse does not hold. Our code and data are available at this link: https://github.com/ZhuoerFeng/RAVEL-Reasoning-Agents-Text-Eval.

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RLAR: An Agentic Reward System for Multi-task Reinforcement Learning on Large Language Models

Large language model alignment via reinforcement learning depends critically on reward function quality. However, static, domain-specific reward models are often costly to train and exhibit poor generalization in out-of-distribution scenarios encountered during RL iterations. We present RLAR (Reinforcement Learning from Agent Rewards), an agent-driven framework that dynamically assigns tailored reward functions to individual queries. Specifically, RLAR transforms reward acquisition into a dynamic tool synthesis and invocation task. It leverages LLM agents to autonomously retrieve optimal reward models from the Internet and synthesize programmatic verifiers through code generation. This allows the reward system to self-evolve with the shifting data distributions during training. Experimental results demonstrate that RLAR yields consistent performance gains ranging from 10 to 60 across mathematics, coding, translation, and dialogue tasks. On RewardBench-V2, RLAR significantly outperforms static baselines and approaches the performance upper bound, demonstrating superior generalization through dynamic reward orchestration. The data and code are available on this link: https://github.com/ZhuoerFeng/RLAR.

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GLM-5: from Vibe Coding to Agentic Engineering

We present GLM-5, a next-generation foundation model designed to transition the paradigm of vibe coding to agentic engineering. Building upon the agentic, reasoning, and coding (ARC) capabilities of its predecessor, GLM-5 adopts DSA to significantly reduce training and inference costs while maintaining long-context fidelity. To advance model alignment and autonomy, we implement a new asynchronous reinforcement learning infrastructure that drastically improves post-training efficiency by decoupling generation from training. Furthermore, we propose novel asynchronous agent RL algorithms that further improve RL quality, enabling the model to learn from complex, long-horizon interactions more effectively. Through these innovations, GLM-5 achieves state-of-the-art performance on major open benchmarks. Most critically, GLM-5 demonstrates unprecedented capability in real-world coding tasks, surpassing previous baselines in handling end-to-end software engineering challenges. Code, models, and more information are available at https://github.com/zai-org/GLM-5.

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RLMR: Reinforcement Learning with Mixed Rewards for Creative Writing

Large language models are extensively utilized in creative writing applications. Creative writing requires a balance between subjective writing quality (e.g., literariness and emotional expression) and objective constraint following (e.g., format requirements and word limits). Existing methods find it difficult to balance these two aspects: single reward strategies fail to improve both abilities simultaneously, while fixed-weight mixed-reward methods lack the ability to adapt to different writing scenarios. To address this problem, we propose Reinforcement Learning with Mixed Rewards (RLMR), utilizing a dynamically mixed reward system from a writing reward model evaluating subjective writing quality and a constraint verification model assessing objective constraint following. The constraint following reward weight is adjusted dynamically according to the writing quality within sampled groups, ensuring that samples violating constraints get negative advantage in GRPO and thus penalized during training, which is the key innovation of this proposed method. We conduct automated and manual evaluations across diverse model families from 8B to 72B parameters. Additionally, we construct a real-world writing benchmark named WriteEval for comprehensive evaluation. Results illustrate that our method achieves consistent improvements in both instruction following (IFEval from 83.36% to 86.65%) and writing quality (72.75% win rate in manual expert pairwise evaluations on WriteEval). To the best of our knowledge, RLMR is the first work to combine subjective preferences with objective verification in online RL training, providing an effective solution for multi-dimensional creative writing optimization.

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GLM-4.5: Agentic, Reasoning, and Coding (ARC) Foundation Models

We present GLM-4.5, an open-source Mixture-of-Experts (MoE) large language model with 355B total parameters and 32B activated parameters, featuring a hybrid reasoning method that supports both thinking and direct response modes. Through multi-stage training on 23T tokens and comprehensive post-training with expert model iteration and reinforcement learning, GLM-4.5 achieves strong performance across agentic, reasoning, and coding (ARC) tasks, scoring 70.1% on TAU-Bench, 91.0% on AIME 24, and 64.2% on SWE-bench Verified. With much fewer parameters than several competitors, GLM-4.5 ranks 3rd overall among all evaluated models and 2nd on agentic benchmarks. We release both GLM-4.5 (355B parameters) and a compact version, GLM-4.5-Air (106B parameters), to advance research in reasoning and agentic AI systems. Code, models, and more information are available at https://github.com/zai-org/GLM-4.5.

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Training Language Model to Critique for Better Refinement

Large language models (LLMs) have demonstrated remarkable evaluation and critique capabilities, providing insightful feedback and identifying flaws in various tasks. However, limited research has explored which types of critiques are most effective for improving model responses or how to generate such critiques. To address this gap, we introduce \textbf{R}efinement-oriented \textbf{C}ritique \textbf{O}ptimization (RCO), a novel framework designed to train critic models using refinement signals. RCO uses a feedback loop where critiques, generated by the critic model, guide the actor model in refining its responses. The critique utility (CU) quantifies the effectiveness of these refinements, serving as the reward signal for training the critic model. By focusing on critiques that lead to better refinements, RCO eliminates the need for direct critique preference assessment, ensuring that critiques driving meaningful improvements are rewarded. We evaluate RCO across five tasks, i.e., dialog generation, summarization, question answering, mathematical reasoning, and code generation, and show that it significantly outperforms traditional methods and open-source models in terms of critique quality and refinement outcomes. Our contributions include the introduction of RCO, a novel supervision scheme based on refined response preferences, and comprehensive experimental results that highlight the method's effectiveness in enhancing LLM critique-refinement loops.

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HPSS: Heuristic Prompting Strategy Search for LLM Evaluators

Since the adoption of large language models (LLMs) for text evaluation has become increasingly prevalent in the field of natural language processing (NLP), a series of existing works attempt to optimize the prompts for LLM evaluators to improve their alignment with human judgment. However, their efforts are limited to optimizing individual factors of evaluation prompts, such as evaluation criteria or output formats, neglecting the combinatorial impact of multiple factors, which leads to insufficient optimization of the evaluation pipeline. Nevertheless, identifying well-behaved prompting strategies for adjusting multiple factors requires extensive enumeration. To this end, we comprehensively integrate 8 key factors for evaluation prompts and propose a novel automatic prompting strategy optimization method called Heuristic Prompting Strategy Search (HPSS). Inspired by the genetic algorithm, HPSS conducts an iterative search to find well-behaved prompting strategies for LLM evaluators. A heuristic function is employed to guide the search process, enhancing the performance of our algorithm. Extensive experiments across four evaluation tasks demonstrate the effectiveness of HPSS, consistently outperforming both human-designed evaluation prompts and existing automatic prompt optimization methods. Our code is available at https://github.com/thu-coai/HPSS.

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CharacterBench: Benchmarking Character Customization of Large Language Models

Character-based dialogue (aka role-playing) enables users to freely customize characters for interaction, which often relies on LLMs, raising the need to evaluate LLMs' character customization capability. However, existing benchmarks fail to ensure a robust evaluation as they often only involve a single character category or evaluate limited dimensions. Moreover, the sparsity of character features in responses makes feature-focused generative evaluation both ineffective and inefficient. To address these issues, we propose CharacterBench, the largest bilingual generative benchmark, with 22,859 human-annotated samples covering 3,956 characters from 25 detailed character categories. We define 11 dimensions of 6 aspects, classified as sparse and dense dimensions based on whether character features evaluated by specific dimensions manifest in each response. We enable effective and efficient evaluation by crafting tailored queries for each dimension to induce characters' responses related to specific dimensions. Further, we develop CharacterJudge model for cost-effective and stable evaluations. Experiments show its superiority over SOTA automatic judges (e.g., GPT-4) and our benchmark's potential to optimize LLMs' character customization. Our repository is at https://github.com/thu-coai/CharacterBench.

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ToMBench: Benchmarking Theory of Mind in Large Language Models

Theory of Mind (ToM) is the cognitive capability to perceive and ascribe mental states to oneself and others. Recent research has sparked a debate over whether large language models (LLMs) exhibit a form of ToM. However, existing ToM evaluations are hindered by challenges such as constrained scope, subjective judgment, and unintended contamination, yielding inadequate assessments. To address this gap, we introduce ToMBench with three key characteristics: a systematic evaluation framework encompassing 8 tasks and 31 abilities in social cognition, a multiple-choice question format to support automated and unbiased evaluation, and a build-from-scratch bilingual inventory to strictly avoid data leakage. Based on ToMBench, we conduct extensive experiments to evaluate the ToM performance of 10 popular LLMs across tasks and abilities. We find that even the most advanced LLMs like GPT-4 lag behind human performance by over 10% points, indicating that LLMs have not achieved a human-level theory of mind yet. Our aim with ToMBench is to enable an efficient and effective evaluation of LLMs' ToM capabilities, thereby facilitating the development of LLMs with inherent social intelligence.

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Benchmarking Complex Instruction-Following with Multiple Constraints Composition

Instruction following is one of the fundamental capabilities of large language models (LLMs). As the ability of LLMs is constantly improving, they have been increasingly applied to deal with complex human instructions in real-world scenarios. Therefore, how to evaluate the ability of complex instruction-following of LLMs has become a critical research problem. Existing benchmarks mainly focus on modeling different types of constraints in human instructions while neglecting the composition of different constraints, which is an indispensable constituent in complex instructions. To this end, we propose ComplexBench, a benchmark for comprehensively evaluating the ability of LLMs to follow complex instructions composed of multiple constraints. We propose a hierarchical taxonomy for complex instructions, including 4 constraint types, 19 constraint dimensions, and 4 composition types, and manually collect a high-quality dataset accordingly. To make the evaluation reliable, we augment LLM-based evaluators with rules to effectively verify whether generated texts can satisfy each constraint and composition. Furthermore, we obtain the final evaluation score based on the dependency structure determined by different composition types. ComplexBench identifies significant deficiencies in existing LLMs when dealing with complex instructions with multiple constraints composition.

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AlignBench: Benchmarking Chinese Alignment of Large Language Models

Alignment has become a critical step for instruction-tuned Large Language Models (LLMs) to become helpful assistants. However, the effective evaluation of alignment for emerging Chinese LLMs is still largely unexplored. To fill in this gap, we introduce AlignBench, a comprehensive multi-dimensional benchmark for evaluating LLMs' alignment in Chinese. We design a human-in-the-loop data curation pipeline, containing eight main categories, 683 real-scenario rooted queries and corresponding human verified references. To ensure the correctness of references, each knowledge-intensive query is accompanied with evidences collected from reliable web sources (including URLs and quotations) by our annotators. For automatic evaluation, our benchmark employs a rule-calibrated multi-dimensional LLM-as-Judge~\cite{zheng2023judging} approach with Chain-of-Thought to generate explanations and final ratings, ensuring high reliability and interpretability. All evaluation code, data, and LLM generations are available at \url{https://github.com/THUDM/AlignBench}. Since its release, AlignBench has been adopted by top (Chinese) LLMs for evaluating their alignment capabilities in Chinese, including ChatGLM, Qwen, DeepSeek, Yi, Baichuan, and Abab.

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CritiqueLLM: Towards an Informative Critique Generation Model for Evaluation of Large Language Model Generation

Since the natural language processing (NLP) community started to make large language models (LLMs) act as a critic to evaluate the quality of generated texts, most of the existing works train a critique generation model on the evaluation data labeled by GPT-4's direct prompting. We observe that these models lack the ability to generate informative critiques in both pointwise grading and pairwise comparison especially without references. As a result, their generated critiques cannot provide fine-grained distinguishability on generated texts, causing unsatisfactory evaluation performance. In this paper, we propose a simple yet effective method called Eval-Instruct, which can first acquire pointwise grading critiques with pseudo references and then revise these critiques via multi-path prompting to obtain informative evaluation data in different tasks and settings, including pointwise grading and pairwise comparison with / without references. After fine-tuning on these data, the resulting model CritiqueLLM is empirically shown to outperform ChatGPT and all the open-source baselines and even achieve comparable evaluation performance to GPT-4 in system-level correlations of pointwise grading. We also demonstrate that our generated critiques can act as scalable feedback to further improve the generation quality of strong LLMs like ChatGPT.

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CharacterGLM: Customizing Chinese Conversational AI Characters with Large Language Models

In this paper, we present CharacterGLM, a series of models built upon ChatGLM, with model sizes ranging from 6B to 66B parameters. Our CharacterGLM is designed for generating Character-based Dialogues (CharacterDial), which aims to equip a conversational AI system with character customization for satisfying people's inherent social desires and emotional needs. On top of CharacterGLM, we can customize various AI characters or social agents by configuring their attributes (identities, interests, viewpoints, experiences, achievements, social relationships, etc.) and behaviors (linguistic features, emotional expressions, interaction patterns, etc.). Our model outperforms most mainstream close-source large langauge models, including the GPT series, especially in terms of consistency, human-likeness, and engagement according to manual evaluations. We will release our 6B version of CharacterGLM and a subset of training data to facilitate further research development in the direction of character-based dialogue generation.

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EVA: An Open-Domain Chinese Dialogue System with Large-Scale Generative Pre-Training

Although pre-trained language models have remarkably enhanced the generation ability of dialogue systems, open-domain Chinese dialogue systems are still limited by the dialogue data and the model size compared with English ones. In this paper, we propose EVA, a Chinese dialogue system that contains the largest Chinese pre-trained dialogue model with 2.8B parameters. To build this model, we collect the largest Chinese dialogue dataset named WDC-Dialogue from various public social media. This dataset contains 1.4B context-response pairs and is used as the pre-training corpus of EVA. Extensive experiments on automatic and human evaluation show that EVA outperforms other Chinese pre-trained dialogue models especially in the multi-turn interaction of human-bot conversations.

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