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Bourama Toni

Publications and source records attributed to Bourama Toni.

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Beyond Archimedean Intelligence: Toward an Intrinsic p-Adic Theory of Learning

Contemporary machine learning is founded almost entirely on Archimedean mathematics: data are embedded in real vector spaces, similarity is measured by Euclidean-type metrics, learning is formulated through real-valued loss functions, and optimization is driven by differential or gradient-based methods. Recent work has shown that p-adic and ultrametric methods can enrich neural architectures, hierarchical representation, classification, and information processing. Rather than constructing a p-adic analogue of existing neural networks, we advocate a more fundamental viewpoint. We propose that a genuinely non-Archimedean theory of learning should be derived intrinsically from the topology, geometry, algebra, and measure structure of ultrametric spaces. To this end, we formulate the Principle of Intrinsic Non-Archimedean Learning and introduce an axiomatic framework in which information states are organized by nested ultrametric balls, learning is represented by hierarchical refinement and redistribution of information, and scale is determined by valuation depth. In this framework, neurons, layers, activation functions, gradients, and backpropagation are not assumed to be primitive concepts but possible computational realizations of a deeper mathematical theory. We prove a basic structural result showing that, on \(\Zp\) refinement depth coincides with common-prefix depth and that the finite quotients \(\mathbb Z/p^N \mathbb Z \) preserve the rooted ball hierarchy through level N. Consequently, hierarchy is not an auxiliary structure to be learned but is already encoded in the intrinsic geometry of the underlying information space

math.DS

A Finitely Generated Module Representation of the Bickley-Naylor Functions

We present a novel and non-standard derivation of the Bickley-Naylor functions $Ki_n, n\in\mathbb{N}_0.$ A $3\times 3$ system of equations is developed, the solution of which yields new explicit expressions for the Bickley-Naylor functions $Ki_2$, $Ki_3$, and $Ki_4$. Using a recurrence relation, expressions follow for any other order of Bickley-Naylor functions. We then characterize the infinite set of $Ki_n, n\in\mathbb{N}_0$ as a four-dimensional span of modified Bessel and Struve functions over the ring of real polynomials, thus providing a new computational and modeling tool for studying and applying the Bickley-Naylor functions

math.CA

Compendium of Advances in Game Theory: Classical, Differential, Algorithmic, Non-Archimedean and Quantum Game

This compendium features advances in Game Theory, to include: Classical Game Theory: Cooperative and non-cooperative. Zero-sum and non-zero sum games. Potential and Congestion games. Mean Field games. Nash Equilibrium, Correlated Nash Equilibrium and Approximate Nash Equilibrium. Evolutionary Game Theory. Intelligent Game: Differential Game Theory. Algorithm Game Theory and Security Games. Quantum Games and Quantumization of classical games such as the Battle of the Sexes. Non-Archimedean and p-adic game theory and its growing relevancy as the domains of game-theoretic application expand. p-adic quantum game to leverage and combine the distinguishing features of non-Archimedean analysis and quantum information theory. This is a novel game-theoretic approach with great potential of application. In times of exponential growth of artificial intelligence and machine learning and the dawn of post-human mathematical creativity, this compendium is meant to be a reference of choice for all game theory researchers.

math.OC