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Bowei He

Publications and source records attributed to Bowei He.

At least 73 records · Page 4Linked to original sources

Diffusion-based Contrastive Learning for Sequential Recommendation

Contrastive learning has been effectively utilized to enhance the training of sequential recommendation models by leveraging informative self-supervised signals. Most existing approaches generate augmented views of the same user sequence through random augmentation and subsequently maximize their agreement in the representation space. However, these methods often neglect the rationality of the augmented samples. Due to significant uncertainty, random augmentation can disrupt the semantic information and interest evolution patterns inherent in the original user sequences. Moreover, pulling semantically inconsistent sequences closer in the representation space can render the user sequence embeddings insensitive to variations in user preferences, which contradicts the primary objective of sequential recommendation. To address these limitations, we propose the Context-aware Diffusion-based Contrastive Learning for Sequential Recommendation, named CaDiRec. The core idea is to leverage context information to generate more reasonable augmented views. Specifically, CaDiRec employs a context-aware diffusion model to generate alternative items for the given positions within a sequence. These generated items are aligned with their respective context information and can effectively replace the corresponding original items, thereby generating a positive view of the original sequence. By considering two different augmentations of the same user sequence, we can construct a pair of positive samples for contrastive learning. To ensure representation cohesion, we train the entire framework in an end-to-end manner, with shared item embeddings between the diffusion model and the recommendation model. Extensive experiments on five benchmark datasets demonstrate the advantages of our proposed method over existing baselines.

cs.IR↗

Interpretable Triplet Importance for Personalized Ranking

Personalized item ranking has been a crucial component contributing to the performance of recommender systems. As a representative approach, pairwise ranking directly optimizes the ranking with user implicit feedback by constructing (\textit{user}, \textit{positive item}, \textit{negative item}) triplets. Several recent works have noticed that treating all triplets equally may hardly achieve the best effects. They assign different importance scores to negative items, user-item pairs, or triplets, respectively. However, almost all the generated importance scores are groundless and hard to interpret, thus far from trustworthy and transparent. To tackle these, we propose the \textit{Triplet Shapley} -- a Shapely value-based method to measure the triplet importance in an interpretable manner. Due to the huge number of triplets, we transform the original Shapley value calculation to the Monte Carlo (MC) approximation, where the guarantee for the approximation unbiasedness is also provided. To stabilize the MC approximation, we adopt a control covariates-based method. Finally, we utilize the triplet Shapley value to guide the resampling of important triplets for benefiting the model learning. Extensive experiments are conducted on six public datasets involving classical matrix factorization- and graph neural network-based recommendation models. Empirical results and subsequent analysis show that our model consistently outperforms the state-of-the-art methods.

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Mitigating Large Language Model Hallucination with Faithful Finetuning

Large language models (LLMs) have demonstrated remarkable performance on various natural language processing tasks. However, they are prone to generating fluent yet untruthful responses, known as "hallucinations". Hallucinations can lead to the spread of misinformation and cause harm in critical applications. Mitigating hallucinations is challenging as they arise from factors such as noisy data, model overconfidence, lack of knowledge, and the generation process itself. Recent efforts have attempted to address this issue through representation editing and decoding algorithms, reducing hallucinations without major structural changes or retraining. However, these approaches either implicitly edit LLMs' behavior in latent space or suppress the tendency to output unfaithful results during decoding instead of explicitly modeling on hallucination. In this work, we introduce Faithful Finetuning (F2), a novel method that explicitly models the process of faithful question answering through carefully designed loss functions during fine-tuning. We conduct extensive experiments on popular datasets and demonstrate that F2 achieves significant improvements over vanilla models and baselines.

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Rankability-enhanced Revenue Uplift Modeling Framework for Online Marketing

Uplift modeling has been widely employed in online marketing by predicting the response difference between the treatment and control groups, so as to identify the sensitive individuals toward interventions like coupons or discounts. Compared with traditional \textit{conversion uplift modeling}, \textit{revenue uplift modeling} exhibits higher potential due to its direct connection with the corporate income. However, previous works can hardly handle the continuous long-tail response distribution in revenue uplift modeling. Moreover, they have neglected to optimize the uplift ranking among different individuals, which is actually the core of uplift modeling. To address such issues, in this paper, we first utilize the zero-inflated lognormal (ZILN) loss to regress the responses and customize the corresponding modeling network, which can be adapted to different existing uplift models. Then, we study the ranking-related uplift modeling error from the theoretical perspective and propose two tighter error bounds as the additional loss terms to the conventional response regression loss. Finally, we directly model the uplift ranking error for the entire population with a listwise uplift ranking loss. The experiment results on offline public and industrial datasets validate the effectiveness of our method for revenue uplift modeling. Furthermore, we conduct large-scale experiments on a prominent online fintech marketing platform, Tencent FiT, which further demonstrates the superiority of our method in real-world applications.

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Bi-Chainer: Automated Large Language Models Reasoning with Bidirectional Chaining

Large Language Models (LLMs) have shown human-like reasoning abilities but still face challenges in solving complex logical problems. Existing unidirectional chaining methods, such as forward chaining and backward chaining, suffer from issues like low prediction accuracy and efficiency. To address these, we propose a bidirectional chaining method, Bi-Chainer, which dynamically switches to depth-first reasoning in the opposite reasoning direction when it encounters multiple branching options within the current direction. Thus, the intermediate reasoning results can be utilized as guidance to facilitate the reasoning process. We show that Bi-Chainer achieves sizable accuracy boots over unidirectional chaining frameworks on four challenging logical reasoning datasets. Moreover, Bi-Chainer enhances the accuracy of intermediate proof steps and reduces the average number of inference calls, resulting in more efficient and accurate reasoning.

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Privacy in LLM-based Recommendation: Recent Advances and Future Directions

Nowadays, large language models (LLMs) have been integrated with conventional recommendation models to improve recommendation performance. However, while most of the existing works have focused on improving the model performance, the privacy issue has only received comparatively less attention. In this paper, we review recent advancements in privacy within LLM-based recommendation, categorizing them into privacy attacks and protection mechanisms. Additionally, we highlight several challenges and propose future directions for the community to address these critical problems.

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No Time to Train: Empowering Non-Parametric Networks for Few-shot 3D Scene Segmentation

To reduce the reliance on large-scale datasets, recent works in 3D segmentation resort to few-shot learning. Current 3D few-shot segmentation methods first pre-train models on 'seen' classes, and then evaluate their generalization performance on 'unseen' classes. However, the prior pre-training stage not only introduces excessive time overhead but also incurs a significant domain gap on 'unseen' classes. To tackle these issues, we propose a Non-parametric Network for few-shot 3D Segmentation, Seg-NN, and its Parametric variant, Seg-PN. Without training, Seg-NN extracts dense representations by hand-crafted filters and achieves comparable performance to existing parametric models. Due to the elimination of pre-training, Seg-NN can alleviate the domain gap issue and save a substantial amount of time. Based on Seg-NN, Seg-PN only requires training a lightweight QUEry-Support Transferring (QUEST) module, which enhances the interaction between the support set and query set. Experiments suggest that Seg-PN outperforms previous state-of-the-art method by +4.19% and +7.71% mIoU on S3DIS and ScanNet datasets respectively, while reducing training time by -90%, indicating its effectiveness and efficiency.

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RecRanker: Instruction Tuning Large Language Model as Ranker for Top-k Recommendation

Large Language Models (LLMs) have demonstrated remarkable capabilities and have been extensively deployed across various domains, including recommender systems. Prior research has employed specialized \textit{prompts} to leverage the in-context learning capabilities of LLMs for recommendation purposes. More recent studies have utilized instruction tuning techniques to align LLMs with human preferences, promising more effective recommendations. However, existing methods suffer from several limitations. The full potential of LLMs is not fully elicited due to low-quality tuning data and the overlooked integration of conventional recommender signals. Furthermore, LLMs may generate inconsistent responses for different ranking tasks in the recommendation, potentially leading to unreliable results. In this paper, we introduce \textbf{RecRanker}, tailored for instruction tuning LLMs to serve as the \textbf{Ranker} for top-\textit{k} \textbf{Rec}ommendations. Specifically, we introduce an adaptive sampling module for sampling high-quality, representative, and diverse training data. To enhance the prompt, we introduce a position shifting strategy to mitigate position bias and augment the prompt with auxiliary information from conventional recommendation models, thereby enriching the contextual understanding of the LLM. Subsequently, we utilize the sampled data to assemble an instruction-tuning dataset with the augmented prompts comprising three distinct ranking tasks: pointwise, pairwise, and listwise rankings. We further propose a hybrid ranking method to enhance the model performance by ensembling these ranking tasks. Our empirical evaluations demonstrate the effectiveness of our proposed RecRanker in both direct and sequential recommendation scenarios.

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Result Diversification in Search and Recommendation: A Survey

Diversifying return results is an important research topic in retrieval systems in order to satisfy both the various interests of customers and the equal market exposure of providers. There has been growing attention on diversity-aware research during recent years, accompanied by a proliferation of literature on methods to promote diversity in search and recommendation. However, diversity-aware studies in retrieval systems lack a systematic organization and are rather fragmented. In this survey, we are the first to propose a unified taxonomy for classifying the metrics and approaches of diversification in both search and recommendation, which are two of the most extensively researched fields of retrieval systems. We begin the survey with a brief discussion of why diversity is important in retrieval systems, followed by a summary of the various diversity concerns in search and recommendation, highlighting their relationship and differences. For the survey's main body, we present a unified taxonomy of diversification metrics and approaches in retrieval systems, from both the search and recommendation perspectives. In the later part of the survey, we discuss the open research questions of diversity-aware research in search and recommendation in an effort to inspire future innovations and encourage the implementation of diversity in real-world systems.

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Treatment-Aware Hyperbolic Representation Learning for Causal Effect Estimation with Social Networks

Estimating the individual treatment effect (ITE) from observational data is a crucial research topic that holds significant value across multiple domains. How to identify hidden confounders poses a key challenge in ITE estimation. Recent studies have incorporated the structural information of social networks to tackle this challenge, achieving notable advancements. However, these methods utilize graph neural networks to learn the representation of hidden confounders in Euclidean space, disregarding two critical issues: (1) the social networks often exhibit a scalefree structure, while Euclidean embeddings suffer from high distortion when used to embed such graphs, and (2) each ego-centric network within a social network manifests a treatment-related characteristic, implying significant patterns of hidden confounders. To address these issues, we propose a novel method called Treatment-Aware Hyperbolic Representation Learning (TAHyper). Firstly, TAHyper employs the hyperbolic space to encode the social networks, thereby effectively reducing the distortion of confounder representation caused by Euclidean embeddings. Secondly, we design a treatment-aware relationship identification module that enhances the representation of hidden confounders by identifying whether an individual and her neighbors receive the same treatment. Extensive experiments on two benchmark datasets are conducted to demonstrate the superiority of our method.

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Robustness-enhanced Uplift Modeling with Adversarial Feature Desensitization

Uplift modeling has shown very promising results in online marketing. However, most existing works are prone to the robustness challenge in some practical applications. In this paper, we first present a possible explanation for the above phenomenon. We verify that there is a feature sensitivity problem in online marketing using different real-world datasets, where the perturbation of some key features will seriously affect the performance of the uplift model and even cause the opposite trend. To solve the above problem, we propose a novel robustness-enhanced uplift modeling framework with adversarial feature desensitization (RUAD). Specifically, our RUAD can more effectively alleviate the feature sensitivity of the uplift model through two customized modules, including a feature selection module with joint multi-label modeling to identify a key subset from the input features and an adversarial feature desensitization module using adversarial training and soft interpolation operations to enhance the robustness of the model against this selected subset of features. Finally, we conduct extensive experiments on a public dataset and a real product dataset to verify the effectiveness of our RUAD in online marketing. In addition, we also demonstrate the robustness of our RUAD to the feature sensitivity, as well as the compatibility with different uplift models.

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Offline Imitation Learning with Variational Counterfactual Reasoning

In offline imitation learning (IL), an agent aims to learn an optimal expert behavior policy without additional online environment interactions. However, in many real-world scenarios, such as robotics manipulation, the offline dataset is collected from suboptimal behaviors without rewards. Due to the scarce expert data, the agents usually suffer from simply memorizing poor trajectories and are vulnerable to variations in the environments, lacking the capability of generalizing to new environments. To automatically generate high-quality expert data and improve the generalization ability of the agent, we propose a framework named \underline{O}ffline \underline{I}mitation \underline{L}earning with \underline{C}ounterfactual data \underline{A}ugmentation (OILCA) by doing counterfactual inference. In particular, we leverage identifiable variational autoencoder to generate \textit{counterfactual} samples for expert data augmentation. We theoretically analyze the influence of the generated expert data and the improvement of generalization. Moreover, we conduct extensive experiments to demonstrate that our approach significantly outperforms various baselines on both \textsc{DeepMind Control Suite} benchmark for in-distribution performance and \textsc{CausalWorld} benchmark for out-of-distribution generalization. Our code is available at \url{https://github.com/ZexuSun/OILCA-NeurIPS23}.

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PointCLIP V2: Prompting CLIP and GPT for Powerful 3D Open-world Learning

Large-scale pre-trained models have shown promising open-world performance for both vision and language tasks. However, their transferred capacity on 3D point clouds is still limited and only constrained to the classification task. In this paper, we first collaborate CLIP and GPT to be a unified 3D open-world learner, named as PointCLIP V2, which fully unleashes their potential for zero-shot 3D classification, segmentation, and detection. To better align 3D data with the pre-trained language knowledge, PointCLIP V2 contains two key designs. For the visual end, we prompt CLIP via a shape projection module to generate more realistic depth maps, narrowing the domain gap between projected point clouds with natural images. For the textual end, we prompt the GPT model to generate 3D-specific text as the input of CLIP's textual encoder. Without any training in 3D domains, our approach significantly surpasses PointCLIP by +42.90%, +40.44%, and +28.75% accuracy on three datasets for zero-shot 3D classification. On top of that, V2 can be extended to few-shot 3D classification, zero-shot 3D part segmentation, and 3D object detection in a simple manner, demonstrating our generalization ability for unified 3D open-world learning.

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Less is More: Towards Efficient Few-shot 3D Semantic Segmentation via Training-free Networks

To reduce the reliance on large-scale datasets, recent works in 3D segmentation resort to few-shot learning. Current 3D few-shot semantic segmentation methods first pre-train the models on `seen' classes, and then evaluate their generalization performance on `unseen' classes. However, the prior pre-training stage not only introduces excessive time overhead, but also incurs a significant domain gap on `unseen' classes. To tackle these issues, we propose an efficient Training-free Few-shot 3D Segmentation netwrok, TFS3D, and a further training-based variant, TFS3D-T. Without any learnable parameters, TFS3D extracts dense representations by trigonometric positional encodings, and achieves comparable performance to previous training-based methods. Due to the elimination of pre-training, TFS3D can alleviate the domain gap issue and save a substantial amount of time. Building upon TFS3D, TFS3D-T only requires to train a lightweight query-support transferring attention (QUEST), which enhances the interaction between the few-shot query and support data. Experiments demonstrate TFS3D-T improves previous state-of-the-art methods by +6.93% and +17.96% mIoU respectively on S3DIS and ScanNet, while reducing the training time by -90%, indicating superior effectiveness and efficiency.

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Dynamic Embedding Size Search with Minimum Regret for Streaming Recommender System

With the continuous increase of users and items, conventional recommender systems trained on static datasets can hardly adapt to changing environments. The high-throughput data requires the model to be updated in a timely manner for capturing the user interest dynamics, which leads to the emergence of streaming recommender systems. Due to the prevalence of deep learning-based recommender systems, the embedding layer is widely adopted to represent the characteristics of users, items, and other features in low-dimensional vectors. However, it has been proved that setting an identical and static embedding size is sub-optimal in terms of recommendation performance and memory cost, especially for streaming recommendations. To tackle this problem, we first rethink the streaming model update process and model the dynamic embedding size search as a bandit problem. Then, we analyze and quantify the factors that influence the optimal embedding sizes from the statistics perspective. Based on this, we propose the \textbf{D}ynamic \textbf{E}mbedding \textbf{S}ize \textbf{S}earch (\textbf{DESS}) method to minimize the embedding size selection regret on both user and item sides in a non-stationary manner. Theoretically, we obtain a sublinear regret upper bound superior to previous methods. Empirical results across two recommendation tasks on four public datasets also demonstrate that our approach can achieve better streaming recommendation performance with lower memory cost and higher time efficiency.

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Collaborative Edge Caching: a Meta Reinforcement Learning Approach with Edge Sampling

Current learning-based edge caching schemes usually suffer from dynamic content popularity, e.g., in the emerging short video platforms, users' request patterns shift significantly over time and across different edges. An intuitive solution for a specific local edge cache is to collect more request histories from other edge caches. However, uniformly merging these request histories may not perform satisfactorily due to heterogeneous content distributions on different edges. To solve this problem, we propose a collaborative edge caching framework. First, we design a meta-learning-based collaborative strategy to guarantee that the local model can timely meet the continually changing content popularity. Then, we design an edge sampling method to select more "valuable" neighbor edges to participate in the local training. To evaluate the proposed framework, we conduct trace-driven experiments to demonstrate the effectiveness of our design: it improves the average cache hit rate by up to $10.12\%$ (normalized) compared with other baselines.

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Mutually Guided Few-shot Learning for Relational Triple Extraction

Knowledge graphs (KGs), containing many entity-relation-entity triples, provide rich information for downstream applications. Although extracting triples from unstructured texts has been widely explored, most of them require a large number of labeled instances. The performance will drop dramatically when only few labeled data are available. To tackle this problem, we propose the Mutually Guided Few-shot learning framework for Relational Triple Extraction (MG-FTE). Specifically, our method consists of an entity-guided relation proto-decoder to classify the relations firstly and a relation-guided entity proto-decoder to extract entities based on the classified relations. To draw the connection between entity and relation, we design a proto-level fusion module to boost the performance of both entity extraction and relation classification. Moreover, a new cross-domain few-shot triple extraction task is introduced. Extensive experiments show that our method outperforms many state-of-the-art methods by 12.6 F1 score on FewRel 1.0 (single-domain) and 20.5 F1 score on FewRel 2.0 (cross-domain).

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Sim2Rec: A Simulator-based Decision-making Approach to Optimize Real-World Long-term User Engagement in Sequential Recommender Systems

Long-term user engagement (LTE) optimization in sequential recommender systems (SRS) is shown to be suited by reinforcement learning (RL) which finds a policy to maximize long-term rewards. Meanwhile, RL has its shortcomings, particularly requiring a large number of online samples for exploration, which is risky in real-world applications. One of the appealing ways to avoid the risk is to build a simulator and learn the optimal recommendation policy in the simulator. In LTE optimization, the simulator is to simulate multiple users' daily feedback for given recommendations. However, building a user simulator with no reality-gap, i.e., can predict user's feedback exactly, is unrealistic because the users' reaction patterns are complex and historical logs for each user are limited, which might mislead the simulator-based recommendation policy. In this paper, we present a practical simulator-based recommender policy training approach, Simulation-to-Recommendation (Sim2Rec) to handle the reality-gap problem for LTE optimization. Specifically, Sim2Rec introduces a simulator set to generate various possibilities of user behavior patterns, then trains an environment-parameter extractor to recognize users' behavior patterns in the simulators. Finally, a context-aware policy is trained to make the optimal decisions on all of the variants of the users based on the inferred environment-parameters. The policy is transferable to unseen environments (e.g., the real world) directly as it has learned to recognize all various user behavior patterns and to make the correct decisions based on the inferred environment-parameters. Experiments are conducted in synthetic environments and a real-world large-scale ride-hailing platform, DidiChuxing. The results show that Sim2Rec achieves significant performance improvement, and produces robust recommendations in unseen environments.

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