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Bowen Shi

Publications and source records attributed to Bowen Shi.

At least 55 records · Page 3Linked to original sources

Learning Fine-Grained Controllability on Speech Generation via Efficient Fine-Tuning

As the scale of generative models continues to grow, efficient reuse and adaptation of pre-trained models have become crucial considerations. In this work, we propose Voicebox Adapter, a novel approach that integrates fine-grained conditions into a pre-trained Voicebox speech generation model using a cross-attention module. To ensure a smooth integration of newly added modules with pre-trained ones, we explore various efficient fine-tuning approaches. Our experiment shows that the LoRA with bias-tuning configuration yields the best performance, enhancing controllability without compromising speech quality. Across three fine-grained conditional generation tasks, we demonstrate the effectiveness and resource efficiency of Voicebox Adapter. Follow-up experiments further highlight the robustness of Voicebox Adapter across diverse data setups.

eess.AS↗

Remote detectability from entanglement bootstrap I: Kirby's torus trick

Remote detectability is often taken as a physical assumption in the study of topologically ordered systems, and it is a central axiom of mathematical frameworks of topological quantum field theories. We show under the entanglement bootstrap approach that remote detectability is a necessary property; that is, we derive it as a theorem. Starting from a single wave function on a topologically-trivial region satisfying the entanglement bootstrap axioms, we can construct states on closed manifolds. The crucial technique is to immerse the punctured manifold into the topologically trivial region and then heal the puncture. This is analogous to Kirby's torus trick. We then analyze a special class of such manifolds, which we call pairing manifolds. For each pairing manifold, which pairs two classes of excitations, we identify an analog of the topological $S$-matrix. This pairing matrix is unitary, which implies remote detectability between two classes of excitations. These matrices are in general not associated with the mapping class group of the manifold. As a by-product, we can count excitation types (e.g., graph excitations in 3+1d). The pairing phenomenon occurs in many physical contexts, including systems in different dimensions, with or without gapped boundaries. We provide a variety of examples to illustrate its scope.

quant-ph↗

Strict area law implies commuting parent Hamiltonian

We show that in two spatial dimensions, when a quantum state has entanglement entropy obeying a strict area law, meaning $S(A)=α|\partial A| - γ$ for constants $α, γ$ independent of lattice region $A$, then it admits a commuting parent Hamiltonian. More generally, we prove that the entanglement bootstrap axioms in 2D imply the existence of a commuting, local parent Hamiltonian with a stable spectral gap. We also extend our proof to states that describe gapped domain walls. Physically, these results imply that the states studied in the entanglement bootstrap program correspond to ground states of some local Hamiltonian, describing a stable phase of matter. Our result also suggests that systems with chiral gapless edge modes cannot obey a strict area law provided they have finite local Hilbert space.

quant-ph↗

Meshfree finite difference solution of homogeneous Dirichlet problems of the fractional Laplacian

A so-called grid-overlay finite difference method (GoFD) was proposed recently for the numerical solution of homogeneous Dirichlet boundary value problems of the fractional Laplacian on arbitrary bounded domains. It was shown to have advantages of both finite difference and finite element methods, including its efficient implementation through the fast Fourier transform and ability to work for complex domains and with mesh adaptation. The purpose of this work is to study GoFD in a meshfree setting, a key to which is to construct the data transfer matrix from a given point cloud to a uniform grid. Two approaches are proposed, one based on the moving least squares fitting and the other based on the Delaunay triangulation and piecewise linear interpolation. Numerical results obtained for examples with convex and concave domains and various types of point clouds are presented. They show that both approaches lead to comparable results. Moreover, the resulting meshfree GoFD converges at a similar order as GoFD with unstructured meshes and finite element approximation as the number of points in the cloud increases. Furthermore, numerical results show that the method is robust to random perturbations in the location of the points.

math.NA↗

Generative Pre-training for Speech with Flow Matching

Generative models have gained more and more attention in recent years for their remarkable success in tasks that required estimating and sampling data distribution to generate high-fidelity synthetic data. In speech, text-to-speech synthesis and neural vocoder are good examples where generative models have shined. While generative models have been applied to different applications in speech, there exists no general-purpose generative model that models speech directly. In this work, we take a step toward this direction by showing a single pre-trained generative model can be adapted to different downstream tasks with strong performance. Specifically, we pre-trained a generative model, named SpeechFlow, on 60k hours of untranscribed speech with Flow Matching and masked conditions. Experiment results show the pre-trained generative model can be fine-tuned with task-specific data to match or surpass existing expert models on speech enhancement, separation, and synthesis. Our work suggested a foundational model for generation tasks in speech can be built with generative pre-training.

eess.AS↗

Audiobox: Unified Audio Generation with Natural Language Prompts

Audio is an essential part of our life, but creating it often requires expertise and is time-consuming. Research communities have made great progress over the past year advancing the performance of large scale audio generative models for a single modality (speech, sound, or music) through adopting more powerful generative models and scaling data. However, these models lack controllability in several aspects: speech generation models cannot synthesize novel styles based on text description and are limited on domain coverage such as outdoor environments; sound generation models only provide coarse-grained control based on descriptions like "a person speaking" and would only generate mumbling human voices. This paper presents Audiobox, a unified model based on flow-matching that is capable of generating various audio modalities. We design description-based and example-based prompting to enhance controllability and unify speech and sound generation paradigms. We allow transcript, vocal, and other audio styles to be controlled independently when generating speech. To improve model generalization with limited labels, we adapt a self-supervised infilling objective to pre-train on large quantities of unlabeled audio. Audiobox sets new benchmarks on speech and sound generation (0.745 similarity on Librispeech for zero-shot TTS; 0.77 FAD on AudioCaps for text-to-sound) and unlocks new methods for generating audio with novel vocal and acoustic styles. We further integrate Bespoke Solvers, which speeds up generation by over 25 times compared to the default ODE solver for flow-matching, without loss of performance on several tasks. Our demo is available at https://audiobox.metademolab.com/

cs.SD↗

Rethinking Visual Prompt Learning as Masked Visual Token Modeling

Prompt learning has achieved great success in efficiently exploiting large-scale pre-trained models in natural language processing (NLP). It reformulates the downstream tasks as the generative pre-training ones to achieve consistency, thus improving the performance stably. However, when transferring it to the vision area, current visual prompt learning methods are almost designed on discriminative pre-trained models, and there is also a lack of careful design to unify the forms of pre-training and downstream tasks. To explore prompt learning on the generative pre-trained visual model, as well as keeping the task consistency, we propose Visual Prompt learning as masked visual Token Modeling (VPTM) to transform the downstream visual classification into the pre-trained masked visual token prediction. In addition, we develop the prototypical verbalizer for mapping the predicted visual token with implicit semantics to explicit downstream labels. To our best knowledge, VPTM is the first visual prompt method on the generative pre-trained visual model, which achieves consistency between pre-training and downstream visual classification by task reformulation. Experiments show that VPTM outperforms other visual prompt methods and achieves excellent efficiency. Moreover, the task consistency of VPTM contributes to the robustness against prompt location, prompt length and prototype dimension, and could be deployed uniformly.

cs.CV↗

AiluRus: A Scalable ViT Framework for Dense Prediction

Vision transformers (ViTs) have emerged as a prevalent architecture for vision tasks owing to their impressive performance. However, when it comes to handling long token sequences, especially in dense prediction tasks that require high-resolution input, the complexity of ViTs increases significantly. Notably, dense prediction tasks, such as semantic segmentation or object detection, emphasize more on the contours or shapes of objects, while the texture inside objects is less informative. Motivated by this observation, we propose to apply adaptive resolution for different regions in the image according to their importance. Specifically, at the intermediate layer of the ViT, we utilize a spatial-aware density-based clustering algorithm to select representative tokens from the token sequence. Once the representative tokens are determined, we proceed to merge other tokens into their closest representative token. Consequently, semantic similar tokens are merged together to form low-resolution regions, while semantic irrelevant tokens are preserved independently as high-resolution regions. This strategy effectively reduces the number of tokens, allowing subsequent layers to handle a reduced token sequence and achieve acceleration. We evaluate our proposed method on three different datasets and observe promising performance. For example, the "Segmenter ViT-L" model can be accelerated by 48% FPS without fine-tuning, while maintaining the performance. Additionally, our method can be applied to accelerate fine-tuning as well. Experimental results demonstrate that we can save 52% training time while accelerating 2.46 times FPS with only a 0.09% performance drop. The code is available at https://github.com/caddyless/ailurus/tree/main.

cs.CV↗

Universal lower bound on topological entanglement entropy

Entanglement entropies of two-dimensional gapped ground states are expected to satisfy an area law, with a constant correction term known as the topological entanglement entropy (TEE). In many models, the TEE takes a universal value that characterizes the underlying topological phase. However, the TEE is not truly universal: it can differ even for two states related by constant-depth circuits, which are necessarily in the same phase. The difference between the TEE and the value predicted by the anyon theory is often called the spurious topological entanglement entropy. We show that this spurious contribution is always nonnegative, thus the value predicted by the anyon theory provides a universal lower bound. This observation also leads to a definition of TEE that is invariant under constant-depth quantum circuits.

quant-ph↗

Voicebox: Text-Guided Multilingual Universal Speech Generation at Scale

Large-scale generative models such as GPT and DALL-E have revolutionized the research community. These models not only generate high fidelity outputs, but are also generalists which can solve tasks not explicitly taught. In contrast, speech generative models are still primitive in terms of scale and task generalization. In this paper, we present Voicebox, the most versatile text-guided generative model for speech at scale. Voicebox is a non-autoregressive flow-matching model trained to infill speech, given audio context and text, trained on over 50K hours of speech that are not filtered or enhanced. Similar to GPT, Voicebox can perform many different tasks through in-context learning, but is more flexible as it can also condition on future context. Voicebox can be used for mono or cross-lingual zero-shot text-to-speech synthesis, noise removal, content editing, style conversion, and diverse sample generation. In particular, Voicebox outperforms the state-of-the-art zero-shot TTS model VALL-E on both intelligibility (5.9% vs 1.9% word error rates) and audio similarity (0.580 vs 0.681) while being up to 20 times faster. Audio samples can be found in \url{https://voicebox.metademolab.com}.

eess.AS↗

Scaling Autoregressive Multi-Modal Models: Pretraining and Instruction Tuning

We present CM3Leon (pronounced "Chameleon"), a retrieval-augmented, token-based, decoder-only multi-modal language model capable of generating and infilling both text and images. CM3Leon uses the CM3 multi-modal architecture but additionally shows the extreme benefits of scaling up and tuning on more diverse instruction-style data. It is the first multi-modal model trained with a recipe adapted from text-only language models, including a large-scale retrieval-augmented pre-training stage and a second multi-task supervised fine-tuning (SFT) stage. It is also a general-purpose model that can do both text-to-image and image-to-text generation, allowing us to introduce self-contained contrastive decoding methods that produce high-quality outputs. Extensive experiments demonstrate that this recipe is highly effective for multi-modal models. CM3Leon achieves state-of-the-art performance in text-to-image generation with 5x less training compute than comparable methods (zero-shot MS-COCO FID of 4.88). After SFT, CM3Leon can also demonstrate unprecedented levels of controllability in tasks ranging from language-guided image editing to image-controlled generation and segmentation.

cs.LG↗

Toward American Sign Language Processing in the Real World: Data, Tasks, and Methods

Sign language, which conveys meaning through gestures, is the chief means of communication among deaf people. Recognizing sign language in natural settings presents significant challenges due to factors such as lighting, background clutter, and variations in signer characteristics. In this thesis, I study automatic sign language processing in the wild, using signing videos collected from the Internet. This thesis contributes new datasets, tasks, and methods. Most chapters of this thesis address tasks related to fingerspelling, an important component of sign language and yet has not been studied widely by prior work. I present three new large-scale ASL datasets in the wild: ChicagoFSWild, ChicagoFSWild+, and OpenASL. Using ChicagoFSWild and ChicagoFSWild+, I address fingerspelling recognition, which consists of transcribing fingerspelling sequences into text. I propose an end-to-end approach based on iterative attention that allows recognition from a raw video without explicit hand detection. I further show that using a Conformer-based network jointly modeling handshape and mouthing can bring performance close to that of humans. Next, I propose two tasks for building real-world fingerspelling-based applications: fingerspelling detection and search. For fingerspelling detection, I introduce a suite of evaluation metrics and a new detection model via multi-task training. To address the problem of searching for fingerspelled keywords in raw sign language videos, we propose a novel method that jointly localizes and matches fingerspelling segments to text. Finally, I will describe a benchmark for large-vocabulary open-domain sign language translation based on OpenASL. To address the challenges of sign language translation in realistic settings, we propose a set of techniques including sign search as a pretext task for pre-training and fusion of mouthing and handshape features.

cs.CV↗

EXPRESSO: A Benchmark and Analysis of Discrete Expressive Speech Resynthesis

Recent work has shown that it is possible to resynthesize high-quality speech based, not on text, but on low bitrate discrete units that have been learned in a self-supervised fashion and can therefore capture expressive aspects of speech that are hard to transcribe (prosody, voice styles, non-verbal vocalization). The adoption of these methods is still limited by the fact that most speech synthesis datasets are read, severely limiting spontaneity and expressivity. Here, we introduce Expresso, a high-quality expressive speech dataset for textless speech synthesis that includes both read speech and improvised dialogues rendered in 26 spontaneous expressive styles. We illustrate the challenges and potentials of this dataset with an expressive resynthesis benchmark where the task is to encode the input in low-bitrate units and resynthesize it in a target voice while preserving content and style. We evaluate resynthesis quality with automatic metrics for different self-supervised discrete encoders, and explore tradeoffs between quality, bitrate and invariance to speaker and style. All the dataset, evaluation metrics and baseline models are open source

cs.CL↗

ActionPrompt: Action-Guided 3D Human Pose Estimation With Text and Pose Prompting

Recent 2D-to-3D human pose estimation (HPE) utilizes temporal consistency across sequences to alleviate the depth ambiguity problem but ignore the action related prior knowledge hidden in the pose sequence. In this paper, we propose a plug-and-play module named Action Prompt Module (APM) that effectively mines different kinds of action clues for 3D HPE. The highlight is that, the mining scheme of APM can be widely adapted to different frameworks and bring consistent benefits. Specifically, we first present a novel Action-related Text Prompt module (ATP) that directly embeds action labels and transfers the rich language information in the label to the pose sequence. Besides, we further introduce Action-specific Pose Prompt module (APP) to mine the position-aware pose pattern of each action, and exploit the correlation between the mined patterns and input pose sequence for further pose refinement. Experiments show that APM can improve the performance of most video-based 2D-to-3D HPE frameworks by a large margin.

cs.CV↗

Hybrid Distillation: Connecting Masked Autoencoders with Contrastive Learners

Representation learning has been evolving from traditional supervised training to Contrastive Learning (CL) and Masked Image Modeling (MIM). Previous works have demonstrated their pros and cons in specific scenarios, i.e., CL and supervised pre-training excel at capturing longer-range global patterns and enabling better feature discrimination, while MIM can introduce more local and diverse attention across all transformer layers. In this paper, we explore how to obtain a model that combines their strengths. We start by examining previous feature distillation and mask feature reconstruction methods and identify their limitations. We find that their increasing diversity mainly derives from the asymmetric designs, but these designs may in turn compromise the discrimination ability. In order to better obtain both discrimination and diversity, we propose a simple but effective Hybrid Distillation strategy, which utilizes both the supervised/CL teacher and the MIM teacher to jointly guide the student model. Hybrid Distill imitates the token relations of the MIM teacher to alleviate attention collapse, as well as distills the feature maps of the supervised/CL teacher to enable discrimination. Furthermore, a progressive redundant token masking strategy is also utilized to reduce the distilling costs and avoid falling into local optima. Experiment results prove that Hybrid Distill can achieve superior performance on different benchmarks.

cs.CV↗

Prompt to GPT-3: Step-by-Step Thinking Instructions for Humor Generation

Artificial intelligence has made significant progress in natural language processing, with models like GPT-3 demonstrating impressive capabilities. However, these models still have limitations when it comes to complex tasks that require an understanding of the user, such as mastering human comedy writing strategies. This paper explores humor generation using GPT-3 by modeling human comedy writing theory and leveraging step-by-step thinking instructions. In addition, we explore the role of cognitive distance in creating humor.

cs.CL↗

SEGA: Structural Entropy Guided Anchor View for Graph Contrastive Learning

In contrastive learning, the choice of ``view'' controls the information that the representation captures and influences the performance of the model. However, leading graph contrastive learning methods generally produce views via random corruption or learning, which could lead to the loss of essential information and alteration of semantic information. An anchor view that maintains the essential information of input graphs for contrastive learning has been hardly investigated. In this paper, based on the theory of graph information bottleneck, we deduce the definition of this anchor view; put differently, \textit{the anchor view with essential information of input graph is supposed to have the minimal structural uncertainty}. Furthermore, guided by structural entropy, we implement the anchor view, termed \textbf{SEGA}, for graph contrastive learning. We extensively validate the proposed anchor view on various benchmarks regarding graph classification under unsupervised, semi-supervised, and transfer learning and achieve significant performance boosts compared to the state-of-the-art methods.

cs.LG↗

Knots and entanglement

We extend the entanglement bootstrap approach to (3+1)-dimensions. We study knotted excitations of (3+1)-dimensional liquid topological orders and exotic fusion processes of loops. As in previous work in (2+1)-dimensions, we define a variety of superselection sectors and fusion spaces from two axioms on the ground state entanglement entropy. In particular, we identify fusion spaces associated with knots. We generalize the information convex set to a new class of regions called immersed regions, promoting various theorems to this new context. Examples from solvable models are provided; for instance, a concrete calculation of knot multiplicity shows that the knot complement of a trefoil knot can store quantum information. We define spiral maps that allow us to understand consistency relations for torus knots as well as spiral fusions of fluxes.

hep-th↗