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Boyi Liu

Publications and source records attributed to Boyi Liu.

At least 55 records · Page 3Linked to original sources

Improving Efficiency of DNN-based Relocalization Module for Autonomous Driving with Server-side Computing

In this work, we present a novel framework for camera relocation in autonomous vehicles, leveraging deep neural networks (DNN). While existing literature offers various DNN-based camera relocation methods, their deployment is hindered by their high computational demands during inference. In contrast, our approach addresses this challenge through edge cloud collaboration. Specifically, we strategically offload certain modules of the neural network to the server and evaluate the inference time of data frames under different network segmentation schemes to guide our offloading decisions. Our findings highlight the vital role of server-side offloading in DNN-based camera relocation for autonomous vehicles, and we also discuss the results of data fusion. Finally, we validate the effectiveness of our proposed framework through experimental evaluation.

cs.CV↗

Model-Based Reparameterization Policy Gradient Methods: Theory and Practical Algorithms

ReParameterization (RP) Policy Gradient Methods (PGMs) have been widely adopted for continuous control tasks in robotics and computer graphics. However, recent studies have revealed that, when applied to long-term reinforcement learning problems, model-based RP PGMs may experience chaotic and non-smooth optimization landscapes with exploding gradient variance, which leads to slow convergence. This is in contrast to the conventional belief that reparameterization methods have low gradient estimation variance in problems such as training deep generative models. To comprehend this phenomenon, we conduct a theoretical examination of model-based RP PGMs and search for solutions to the optimization difficulties. Specifically, we analyze the convergence of the model-based RP PGMs and pinpoint the smoothness of function approximators as a major factor that affects the quality of gradient estimation. Based on our analysis, we propose a spectral normalization method to mitigate the exploding variance issue caused by long model unrolls. Our experimental results demonstrate that proper normalization significantly reduces the gradient variance of model-based RP PGMs. As a result, the performance of the proposed method is comparable or superior to other gradient estimators, such as the Likelihood Ratio (LR) gradient estimator. Our code is available at https://github.com/agentification/RP_PGM.

cs.LG↗

ElasticROS: An Elastically Collaborative Robot Operation System for Fog and Cloud Robotics

Robots are integrating more huge-size models to enrich functions and improve accuracy, which leads to out-of-control computing pressure. And thus robots are encountering bottlenecks in computing power and battery capacity. Fog or cloud robotics is one of the most anticipated theories to address these issues. Approaches of cloud robotics have developed from system-level to node-level. However, the present node-level systems are not flexible enough to dynamically adapt to changing conditions. To address this, we present ElasticROS, which evolves the present node-level systems into an algorithm-level one. ElasticROS is based on ROS and ROS2. For fog and cloud robotics, it is the first robot operating system with algorithm-level collaborative computing. ElasticROS develops elastic collaborative computing to achieve adaptability to dynamic conditions. The collaborative computing algorithm is the core and challenge of ElasticROS. We abstract the problem and then propose an algorithm named ElasAction to address. It is a dynamic action decision algorithm based on online learning, which determines how robots and servers cooperate. The algorithm dynamically updates parameters to adapt to changes of conditions where the robot is currently in. It achieves elastically distributing of computing tasks to robots and servers according to configurations. In addition, we prove that the regret upper bound of the ElasAction is sublinear, which guarantees its convergence and thus enables ElasticROS to be stable in its elasticity. Finally, we conducted experiments with ElasticROS on common tasks of robotics, including SLAM, grasping and human-robot dialogue, and then measured its performances in latency, CPU usage and power consumption. The algorithm-level ElasticROS performs significantly better than the present node-level system.

cs.RO↗

Neural Proximal/Trust Region Policy Optimization Attains Globally Optimal Policy

Proximal policy optimization and trust region policy optimization (PPO and TRPO) with actor and critic parametrized by neural networks achieve significant empirical success in deep reinforcement learning. However, due to nonconvexity, the global convergence of PPO and TRPO remains less understood, which separates theory from practice. In this paper, we prove that a variant of PPO and TRPO equipped with overparametrized neural networks converges to the globally optimal policy at a sublinear rate. The key to our analysis is the global convergence of infinite-dimensional mirror descent under a notion of one-point monotonicity, where the gradient and iterate are instantiated by neural networks. In particular, the desirable representation power and optimization geometry induced by the overparametrization of such neural networks allow them to accurately approximate the infinite-dimensional gradient and iterate.

cs.LG↗

Achieving Hierarchy-Free Approximation for Bilevel Programs With Equilibrium Constraints

In this paper, we develop an approximation scheme for solving bilevel programs with equilibrium constraints, which are generally difficult to solve. Among other things, calculating the first-order derivative in such a problem requires differentiation across the hierarchy, which is computationally intensive, if not prohibitive. To bypass the hierarchy, we propose to bound such bilevel programs, equivalent to multiple-followers Stackelberg games, with two new hierarchy-free problems: a $T$-step Cournot game and a $T$-step monopoly model. Since they are standard equilibrium or optimization problems, both can be efficiently solved via first-order methods. Importantly, we show that the bounds provided by these problems -- the upper bound by the $T$-step Cournot game and the lower bound by the $T$-step monopoly model -- can be made arbitrarily tight by increasing the step parameter $T$ for a wide range of problems. We prove that a small $T$ usually suffices under appropriate conditions to reach an approximation acceptable for most practical purposes. Eventually, the analytical insights are highlighted through numerical examples.

math.OC↗

Differentiable Arbitrating in Zero-sum Markov Games

We initiate the study of how to perturb the reward in a zero-sum Markov game with two players to induce a desirable Nash equilibrium, namely arbitrating. Such a problem admits a bi-level optimization formulation. The lower level requires solving the Nash equilibrium under a given reward function, which makes the overall problem challenging to optimize in an end-to-end way. We propose a backpropagation scheme that differentiates through the Nash equilibrium, which provides the gradient feedback for the upper level. In particular, our method only requires a black-box solver for the (regularized) Nash equilibrium (NE). We develop the convergence analysis for the proposed framework with proper black-box NE solvers and demonstrate the empirical successes in two multi-agent reinforcement learning (MARL) environments.

cs.MA↗

An Efficient Approach to the Online Multi-Agent Path Finding Problem by Using Sustainable Information

Multi-agent path finding (MAPF) is the problem of moving agents to the goal vertex without collision. In the online MAPF problem, new agents may be added to the environment at any time, and the current agents have no information about future agents. The inability of existing online methods to reuse previous planning contexts results in redundant computation and reduces algorithm efficiency. Hence, we propose a three-level approach to solve online MAPF utilizing sustainable information, which can decrease its redundant calculations. The high-level solver, the Sustainable Replan algorithm (SR), manages the planning context and simulates the environment. The middle-level solver, the Sustainable Conflict-Based Search algorithm (SCBS), builds a conflict tree and maintains the planning context. The low-level solver, the Sustainable Reverse Safe Interval Path Planning algorithm (SRSIPP), is an efficient single-agent solver that uses previous planning context to reduce duplicate calculations. Experiments show that our proposed method has significant improvement in terms of computational efficiency. In one of the test scenarios, our algorithm can be 1.48 times faster than SOTA on average under different agent number settings.

cs.MA↗

AuthROS: Secure Data Sharing Among Robot Operating Systems Based on Ethereum

The Robot Operating System (ROS) streamlines human processes, increasing the efficiency of various production tasks. However, the security of data transfer operations in ROS is still in its immaturity. Securing data exchange between several robots is a significant problem. This paper proposes \textit{AuthROS}, an Ethereum blockchain-based secure data sharing method, for robot communication. It is a ROS node authorization system capable of ensuring the immutability and security of private data flow between ROS nodes of any size. To ensure data security, AuthROS employs the smart contract for permission granting and identification, SM2-based key exchange, and SM4-based plaintext encryption techniques. In addition, we deploy a data digest upload technique to optimize data query and upload performance. Finally, the experimental findings reveal that AuthROS has strong security, time performance, and node forging in cases where data should be recorded and robots need to remain immobile.

cs.RO↗

Relational Reasoning via Set Transformers: Provable Efficiency and Applications to MARL

The cooperative Multi-A gent R einforcement Learning (MARL) with permutation invariant agents framework has achieved tremendous empirical successes in real-world applications. Unfortunately, the theoretical understanding of this MARL problem is lacking due to the curse of many agents and the limited exploration of the relational reasoning in existing works. In this paper, we verify that the transformer implements complex relational reasoning, and we propose and analyze model-free and model-based offline MARL algorithms with the transformer approximators. We prove that the suboptimality gaps of the model-free and model-based algorithms are independent of and logarithmic in the number of agents respectively, which mitigates the curse of many agents. These results are consequences of a novel generalization error bound of the transformer and a novel analysis of the Maximum Likelihood Estimate (MLE) of the system dynamics with the transformer. Our model-based algorithm is the first provably efficient MARL algorithm that explicitly exploits the permutation invariance of the agents. Our improved generalization bound may be of independent interest and is applicable to other regression problems related to the transformer beyond MARL.

cs.LG↗

Inducing Equilibria via Incentives: Simultaneous Design-and-Play Ensures Global Convergence

To regulate a social system comprised of self-interested agents, economic incentives are often required to induce a desirable outcome. This incentive design problem naturally possesses a bilevel structure, in which a designer modifies the rewards of the agents with incentives while anticipating the response of the agents, who play a non-cooperative game that converges to an equilibrium. The existing bilevel optimization algorithms raise a dilemma when applied to this problem: anticipating how incentives affect the agents at equilibrium requires solving the equilibrium problem repeatedly, which is computationally inefficient; bypassing the time-consuming step of equilibrium-finding can reduce the computational cost, but may lead the designer to a sub-optimal solution. To address such a dilemma, we propose a method that tackles the designer's and agents' problems simultaneously in a single loop. Specifically, at each iteration, both the designer and the agents only move one step. Nevertheless, we allow the designer to gradually learn the overall influence of the incentives on the agents, which guarantees optimality after convergence. The convergence rate of the proposed scheme is also established for a broad class of games.

cs.GT↗

Dynamic Graph Learning Based on Hierarchical Memory for Origin-Destination Demand Prediction

Recent years have witnessed a rapid growth of applying deep spatiotemporal methods in traffic forecasting. However, the prediction of origin-destination (OD) demands is still a challenging problem since the number of OD pairs is usually quadratic to the number of stations. In this case, most of the existing spatiotemporal methods fail to handle spatial relations on such a large scale. To address this problem, this paper provides a dynamic graph representation learning framework for OD demands prediction. In particular, a hierarchical memory updater is first proposed to maintain a time-aware representation for each node, and the representations are updated according to the most recently observed OD trips in continuous-time and multiple discrete-time ways. Second, a spatiotemporal propagation mechanism is provided to aggregate representations of neighbor nodes along a random spatiotemporal route which treats origin and destination as two different semantic entities. Last, an objective function is designed to derive the future OD demands according to the most recent node representations, and also to tackle the data sparsity problem in OD prediction. Extensive experiments have been conducted on two real-world datasets, and the experimental results demonstrate the superiority of the proposed method. The code and data are available at https://github.com/Rising0321/HMOD.

cs.LG↗

Foreground Object Structure Transfer for Unsupervised Domain Adaptation

Unsupervised domain adaptation aims to train a classification model from the labeled source domain for the unlabeled target domain. Since the data distributions of the two domains are different, the model often performs poorly on the target domain. Existing methods align the feature distributions of the source and target domains and learn domain-invariant features to improve the performance of the model. However, the features are usually aligned as a whole, and the domain adaptation task fails to serve the classification, which will ignore the class information and lead to misalignment.In this paper, we investigate those features that should be used for domain alignment, introduce prior knowledge to extract foreground features to guide the domain adaptation task for classification tasks, and perform alignment in the local structure of objects. We propose a method called Foreground Object Structure Transfer(FOST). The key to FOST is the new clustering based condition, which combines the relative position relationship of foreground objects. Based on this conditions, FOST makes the data distribution of the same class more compact in geometry. In practice, since the label of the target domain is not available, we use the clustering information of the source domain to assign pseudo labels to the target domain samples, and then according to the source domain data prior knowledge guides those positive features to maximum the inter-class distance between different classes and mimimum the intra-class distance. Extensive experimental results on various benchmarks ($i.e.$ ImageCLEF-DA, Office-31, Office-Home, Visda-2017) under different domain adaptation settings prove that our FOST compares favorably against the existing state-of-the-art domain adaptation methods.

cs.CV↗

Applications of Federated Learning in Smart Cities: Recent Advances, Taxonomy, and Open Challenges

Federated learning plays an important role in the process of smart cities. With the development of big data and artificial intelligence, there is a problem of data privacy protection in this process. Federated learning is capable of solving this problem. This paper starts with the current developments of federated learning and its applications in various fields. We conduct a comprehensive investigation. This paper summarize the latest research on the application of federated learning in various fields of smart cities. In-depth understanding of the current development of federated learning from the Internet of Things, transportation, communications, finance, medical and other fields. Before that, we introduce the background, definition and key technologies of federated learning. Further more, we review the key technologies and the latest results. Finally, we discuss the future applications and research directions of federated learning in smart cities.

cs.LG↗

FedCM: A Real-time Contribution Measurement Method for Participants in Federated Learning

Federated Learning (FL) creates an ecosystem for multiple agents to collaborate on building models with data privacy consideration. The method for contribution measurement of each agent in the FL system is critical for fair credits allocation but few are proposed. In this paper, we develop a real-time contribution measurement method FedCM that is simple but powerful. The method defines the impact of each agent, comprehensively considers the current round and the previous round to obtain the contribution rate of each agent with attention aggregation. Moreover, FedCM updates contribution every round, which enable it to perform in real-time. Real-time is not considered by the existing approaches, but it is critical for FL systems to allocate computing power, communication resources, etc. Compared to the state-of-the-art method, the experimental results show that FedCM is more sensitive to data quantity and data quality under the premise of real-time. Furthermore, we developed federated learning open-source software based on FedCM. The software has been applied to identify COVID-19 based on medical images.

cs.LG↗

Peer-Assisted Robotic Learning: A Data-Driven Collaborative Learning Approach for Cloud Robotic Systems

A technological revolution is occurring in the field of robotics with the data-driven deep learning technology. However, building datasets for each local robot is laborious. Meanwhile, data islands between local robots make data unable to be utilized collaboratively. To address this issue, the work presents Peer-Assisted Robotic Learning (PARL) in robotics, which is inspired by the peer-assisted learning in cognitive psychology and pedagogy. PARL implements data collaboration with the framework of cloud robotic systems. Both data and models are shared by robots to the cloud after semantic computing and training locally. The cloud converges the data and performs augmentation, integration, and transferring. Finally, fine tune this larger shared dataset in the cloud to local robots. Furthermore, we propose the DAT Network (Data Augmentation and Transferring Network) to implement the data processing in PARL. DAT Network can realize the augmentation of data from multi-local robots. We conduct experiments on a simplified self-driving task for robots (cars). DAT Network has a significant improvement in the augmentation in self-driving scenarios. Along with this, the self-driving experimental results also demonstrate that PARL is capable of improving learning effects with data collaboration of local robots.

cs.RO↗

Experiments of Federated Learning for COVID-19 Chest X-ray Images

AI plays an important role in COVID-19 identification. Computer vision and deep learning techniques can assist in determining COVID-19 infection with Chest X-ray Images. However, for the protection and respect of the privacy of patients, the hospital's specific medical-related data did not allow leakage and sharing without permission. Collecting such training data was a major challenge. To a certain extent, this has caused a lack of sufficient data samples when performing deep learning approaches to detect COVID-19. Federated Learning is an available way to address this issue. It can effectively address the issue of data silos and get a shared model without obtaining local data. In the work, we propose the use of federated learning for COVID-19 data training and deploy experiments to verify the effectiveness. And we also compare performances of four popular models (MobileNet, ResNet18, MoblieNet, and COVID-Net) with the federated learning framework and without the framework. This work aims to inspire more researches on federated learning about COVID-19.

eess.IV↗

COVID-19 Public Opinion and Emotion Monitoring System Based on Time Series Thermal New Word Mining

With the spread and development of new epidemics, it is of great reference value to identify the changing trends of epidemics in public emotions. We designed and implemented the COVID-19 public opinion monitoring system based on time series thermal new word mining. A new word structure discovery scheme based on the timing explosion of network topics and a Chinese sentiment analysis method for the COVID-19 public opinion environment is proposed. Establish a "Scrapy-Redis-Bloomfilter" distributed crawler framework to collect data. The system can judge the positive and negative emotions of the reviewer based on the comments, and can also reflect the depth of the seven emotions such as Hopeful, Happy, and Depressed. Finally, we improved the sentiment discriminant model of this system and compared the sentiment discriminant error of COVID-19 related comments with the Jiagu deep learning model. The results show that our model has better generalization ability and smaller discriminant error. We designed a large data visualization screen, which can clearly show the trend of public emotions, the proportion of various emotion categories, keywords, hot topics, etc., and fully and intuitively reflect the development of public opinion.

cs.IR↗

An Improved Method for the Fitting and Prediction of the Number of COVID-19 Confirmed Cases Based on LSTM

New coronavirus disease (COVID-19) has constituted a global pandemic and has spread to most countries and regions in the world. By understanding the development trend of a regional epidemic, the epidemic can be controlled using the development policy. The common traditional mathematical differential equations and population prediction models have limitations for time series population prediction, and even have large estimation errors. To address this issue, we propose an improved method for predicting confirmed cases based on LSTM (Long-Short Term Memory) neural network. This work compared the deviation between the experimental results of the improved LSTM prediction model and the digital prediction models (such as Logistic and Hill equations) with the real data as reference. And this work uses the goodness of fitting to evaluate the fitting effect of the improvement. Experiments show that the proposed approach has a smaller prediction deviation and a better fitting effect. Compared with the previous forecasting methods, the contributions of our proposed improvement methods are mainly in the following aspects: 1) we have fully considered the spatiotemporal characteristics of the data, rather than single standardized data; 2) the improved parameter settings and evaluation indicators are more accurate for fitting and forecasting. 3) we consider the impact of the epidemic stage and conduct reasonable data processing for different stage.

physics.soc-ph↗