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Boyu Zhou

Publications and source records attributed to Boyu Zhou.

At least 37 records · Page 2Linked to original sources

FlyCo: Foundation Model-Empowered Drones for Autonomous 3D Structure Scanning in Open-World Environments

Autonomous 3D scanning of open-world target structures via drones remains challenging despite broad applications. Existing paradigms rely on restrictive assumptions or effortful human priors, limiting practicality, efficiency, and adaptability. Recent foundation models (FMs) offer great potential to bridge this gap. This paper investigates a critical research problem: What system architecture can effectively integrate FM knowledge for this task? We answer it with FlyCo, a principled FM-empowered perception-prediction-planning loop enabling fully autonomous, prompt-driven 3D target scanning in diverse unknown open-world environments. FlyCo directly translates low-effort human prompts (text, visual annotations) into precise adaptive scanning flights via three coordinated stages: (1) perception fuses streaming sensor data with vision-language FMs for robust target grounding and tracking; (2) prediction distills FM knowledge and combines multi-modal cues to infer the partially observed target's complete geometry; (3) planning leverages predictive foresight to generate efficient and safe paths with comprehensive target coverage. Building on this, we further design key components to boost open-world target grounding efficiency and robustness, enhance prediction quality in terms of shape accuracy, zero-shot generalization, and temporal stability, and balance long-horizon flight efficiency with real-time computability and online collision avoidance. Extensive challenging real-world and simulation experiments show FlyCo delivers precise scene understanding, high efficiency, and real-time safety, outperforming existing paradigms with lower human effort and verifying the proposed architecture's practicality. Comprehensive ablations validate each component's contribution. FlyCo also serves as a flexible, extensible blueprint, readily leveraging future FM and robotics advances. Code will be released.

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ApexNav: An Adaptive Exploration Strategy for Zero-Shot Object Navigation with Target-centric Semantic Fusion

Navigating unknown environments to find a target object is a significant challenge. While semantic information is crucial for navigation, relying solely on it for decision-making may not always be efficient, especially in environments with weak semantic cues. Additionally, many methods are susceptible to misdetections, especially in environments with visually similar objects. To address these limitations, we propose ApexNav, a zero-shot object navigation framework that is both more efficient and reliable. For efficiency, ApexNav adaptively utilizes semantic information by analyzing its distribution in the environment, guiding exploration through semantic reasoning when cues are strong, and switching to geometry-based exploration when they are weak. For reliability, we propose a target-centric semantic fusion method that preserves long-term memory of the target and similar objects, enabling robust object identification even under noisy detections. We evaluate ApexNav on the HM3Dv1, HM3Dv2, and MP3D datasets, where it outperforms state-of-the-art methods in both SR and SPL metrics. Comprehensive ablation studies further demonstrate the effectiveness of each module. Furthermore, real-world experiments validate the practicality of ApexNav in physical environments. The code will be released at https://github.com/Robotics-STAR-Lab/ApexNav.

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DynamicPose: Real-time and Robust 6D Object Pose Tracking for Fast-Moving Cameras and Objects

We present DynamicPose, a retraining-free 6D pose tracking framework that improves tracking robustness in fast-moving camera and object scenarios. Previous work is mainly applicable to static or quasi-static scenes, and its performance significantly deteriorates when both the object and the camera move rapidly. To overcome these challenges, we propose three synergistic components: (1) A visual-inertial odometry compensates for the shift in the Region of Interest (ROI) caused by camera motion; (2) A depth-informed 2D tracker corrects ROI deviations caused by large object translation; (3) A VIO-guided Kalman filter predicts object rotation, generates multiple candidate poses, and then obtains the final pose by hierarchical refinement. The 6D pose tracking results guide subsequent 2D tracking and Kalman filter updates, forming a closed-loop system that ensures accurate pose initialization and precise pose tracking. Simulation and real-world experiments demonstrate the effectiveness of our method, achieving real-time and robust 6D pose tracking for fast-moving cameras and objects.

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AKF-LIO: LiDAR-Inertial Odometry with Gaussian Map by Adaptive Kalman Filter

Existing LiDAR-Inertial Odometry (LIO) systems typically use sensor-specific or environment-dependent measurement covariances during state estimation, leading to laborious parameter tuning and suboptimal performance in challenging conditions (e.g., sensor degeneracy and noisy observations). Therefore, we propose an Adaptive Kalman Filter (AKF) framework that dynamically estimates time-varying noise covariances of LiDAR and Inertial Measurement Unit (IMU) measurements, enabling context-aware confidence weighting between sensors. During LiDAR degeneracy, the system prioritizes IMU data while suppressing contributions from unreliable inputs like moving objects or noisy point clouds. Furthermore, a compact Gaussian-based map representation is introduced to model environmental planarity and spatial noise. A correlated registration strategy ensures accurate plane normal estimation via pseudo-merge, even in unstructured environments like forests. Extensive experiments validate the robustness of the proposed system across diverse environments, including dynamic scenes and geometrically degraded scenarios. Our method achieves reliable localization results across all MARS-LVIG sequences and ranks 8th on the KITTI Odometry Benchmark. The code will be released at https://github.com/xpxie/AKF-LIO.git.

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Perception-aware Planning for Quadrotor Flight in Unknown and Feature-limited Environments

Various studies on perception-aware planning have been proposed to enhance the state estimation accuracy of quadrotors in visually degraded environments. However, many existing methods heavily rely on prior environmental knowledge and face significant limitations in previously unknown environments with sparse localization features, which greatly limits their practical application. In this paper, we present a perception-aware planning method for quadrotor flight in unknown and feature-limited environments that properly allocates perception resources among environmental information during navigation. We introduce a viewpoint transition graph that allows for the adaptive selection of local target viewpoints, which guide the quadrotor to efficiently navigate to the goal while maintaining sufficient localizability and without being trapped in feature-limited regions. During the local planning, a novel yaw trajectory generation method that simultaneously considers exploration capability and localizability is presented. It constructs a localizable corridor via feature co-visibility evaluation to ensure localization robustness in a computationally efficient way. Through validations conducted in both simulation and real-world experiments, we demonstrate the feasibility and real-time performance of the proposed method. The source code will be released to benefit the community.

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Multi-Robot System for Cooperative Exploration in Unknown Environments: A Survey

With the real need of field exploration in large-scale and extreme outdoor environments, cooperative exploration tasks have garnered increasing attention. This paper presents a comprehensive review of multi-robot cooperative exploration systems. First, we review the evolution of robotic exploration and introduce a modular research framework tailored for multi-robot cooperative exploration. Based on this framework, we systematically categorize and summarize key system components. As a foundational module for multi-robot exploration, the localization and mapping module is primarily introduced by focusing on global and relative pose estimation, as well as multi-robot map merging techniques. The cooperative motion module is further divided into learning-based approaches and multi-stage planning, with the latter encompassing target generation, task allocation, and motion planning strategies. Given the communication constraints of real-world environments, we also analyze the communication module, emphasizing how robots exchange information within local communication ranges and under limited transmission capabilities. In addition, we introduce the actual application of multi-robot cooperative exploration systems in DARPA SubT Challenge. Finally, we discuss the challenges and future research directions for multi-robot cooperative exploration in light of real-world trends. This review aims to serve as a valuable reference for researchers and practitioners in the field.

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FALCON: Fast Autonomous Aerial Exploration using Coverage Path Guidance

This paper introduces FALCON, a novel Fast Autonomous expLoration framework using COverage path guidaNce, which aims at setting a new performance benchmark in the field of autonomous aerial exploration. Despite recent advancements in the domain, existing exploration planners often suffer from inefficiencies such as frequent revisitations of previously explored regions.FALCON effectively harnesses the full potential of online generated coverage paths in enhancing exploration efficiency.The framework begins with an incremental connectivity-aware space decomposition and connectivity graph construction, which facilitate efficient coverage path planning.Subsequently, a hierarchical planner generates a coverage path spanning the entire unexplored space, serving as a global guidance.Then, a local planner optimizes the frontier visitation order, minimizing traversal time while consciously incorporating the intention of the global guidance.Finally, minimum-time smooth and safe trajectories are produced to visit the frontier viewpoints.For fair and comprehensive benchmark experiments, we introduce a lightweight exploration planner evaluation environment that allows for comparing exploration planners across a variety of testing scenarios using an identical quadrotor simulator.Additionally, an in-depth analysis and evaluation is conducted to highlight the significant performance advantages of FALCON in comparison with the state-of-the-art exploration planners based on objective criteria.Extensive ablation studies demonstrate the effectiveness of each component in the proposed framework.Real-world experiments conducted fully onboard further validate FALCON's practical capability in complex and challenging environments.The source code of both the exploration planner FALCON and the exploration planner evaluation environment has been released to benefit the community.

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FERMI: Flexible Radio Mapping with a Hybrid Propagation Model and Scalable Autonomous Data Collection

Communication is fundamental for multi-robot collaboration, with accurate radio mapping playing a crucial role in predicting signal strength between robots. However, modeling radio signal propagation in large and occluded environments is challenging due to complex interactions between signals and obstacles. Existing methods face two key limitations: they struggle to predict signal strength for transmitter-receiver pairs not present in the training set, while also requiring extensive manual data collection for modeling, making them impractical for large, obstacle-rich scenarios. To overcome these limitations, we propose FERMI, a flexible radio mapping framework. FERMI combines physics-based modeling of direct signal paths with a neural network to capture environmental interactions with radio signals. This hybrid model learns radio signal propagation more efficiently, requiring only sparse training data. Additionally, FERMI introduces a scalable planning method for autonomous data collection using a multi-robot team. By increasing parallelism in data collection and minimizing robot travel costs between regions, overall data collection efficiency is significantly improved. Experiments in both simulation and real-world scenarios demonstrate that FERMI enables accurate signal prediction and generalizes well to unseen positions in complex environments. It also supports fully autonomous data collection and scales to different team sizes, offering a flexible solution for creating radio maps. Our code is open-sourced at https://github.com/ymLuo1214/Flexible-Radio-Mapping.

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EPIC: A Lightweight LiDAR-Based UAV Exploration Framework for Large-Scale Scenarios

Autonomous exploration is a fundamental problem for various applications of unmanned aerial vehicles (UAVs). Recently, LiDAR-based exploration has gained significant attention due to its ability to generate high-precision point cloud maps of large-scale environments. While the point clouds are inherently informative for navigation, many existing exploration methods still rely on additional, often expensive, environmental representations. This reliance stems from two main reasons: the need for frontier detection or information gain computation, which typically depends on memory-intensive occupancy grid maps, and the high computational complexity of path planning directly on point clouds, primarily due to costly collision checking. To address these limitations, we present EPIC, a lightweight LiDAR-based UAV exploration framework that directly exploits point cloud data to explore large-scale environments. EPIC introduces a novel observation map derived directly from the quality of point clouds, eliminating the need for global occupancy grid maps while preserving comprehensive exploration capabilities. We also propose an incremental topological graph construction method operating directly on point clouds, enabling real-time path planning in large-scale environments. Leveraging these components, we build a hierarchical planning framework that generates agile and energy-efficient trajectories, achieving significantly reduced memory consumption and computation time compared to most existing methods. Extensive simulations and real-world experiments demonstrate that EPIC achieves faster exploration while significantly reducing memory consumption compared to state-of-the-art methods.

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Cooperative Aerial Robot Inspection Challenge: A Benchmark for Heterogeneous Multi-UAV Planning and Lessons Learned

We propose the Cooperative Aerial Robot Inspection Challenge (CARIC), a simulation-based benchmark for motion planning algorithms in heterogeneous multi-UAV systems. CARIC features UAV teams with complementary sensors, realistic constraints, and evaluation metrics prioritizing inspection quality and efficiency. It offers a ready-to-use perception-control software stack and diverse scenarios to support the development and evaluation of task allocation and motion planning algorithms. Competitions using CARIC were held at IEEE CDC 2023 and the IROS 2024 Workshop on Multi-Robot Perception and Navigation, attracting innovative solutions from research teams worldwide. This paper examines the top three teams from CDC 2023, analyzing their exploration, inspection, and task allocation strategies while drawing insights into their performance across scenarios. The results highlight the task's complexity and suggest promising directions for future research in cooperative multi-UAV systems.

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Local Reactive Control for Mobile Manipulators with Whole-Body Safety in Complex Environments

Mobile manipulators typically encounter significant challenges in navigating narrow, cluttered environments due to their high-dimensional state spaces and complex kinematics. While reactive methods excel in dynamic settings, they struggle to efficiently incorporate complex, coupled constraints across the entire state space. In this work, we present a novel local reactive controller that reformulates the time-domain single-step problem into a multi-step optimization problem in the spatial domain, leveraging the propagation of a serial kinematic chain. This transformation facilitates the formulation of customized, decoupled link-specific constraints, which is further solved efficiently with augmented Lagrangian differential dynamic programming (AL-DDP). Our approach naturally absorbs spatial kinematic propagation in the forward pass and processes all link-specific constraints simultaneously during the backward pass, enhancing both constraint management and computational efficiency. Notably, in this framework, we formulate collision avoidance constraints for each link using accurate geometric models with extracted free regions, and this improves the maneuverability of the mobile manipulator in narrow, cluttered spaces. Experimental results showcase significant improvements in safety, efficiency, and task completion rates. These findings underscore the robustness of the proposed method, particularly in narrow, cluttered environments where conventional approaches could falter. The open-source project can be found at https://github.com/Chunx1nZHENG/MM-with-Whole-Body-Safety-Release.git.

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Bayesian quantum estimation of the separation of two incoherent point sources

We address the estimation problem of the separation of two arbitrarily close incoherent point sources from the quantum Bayesian point of view, i.e., when a prior probability distribution function (PDF) on the separation is available. For the non-dispalced and displaced half-Gaussian prior PDF, we compare the performance of SPADE and direct imaging (DI) with the Bayesian minimum mean square error and by varying the prior PDF's parameters we discuss the regimes of superiority of either SPADE or DI.

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Bayesian quantum phase estimation with fixed photon states

We consider a two-mode bosonic state with fixed photon number $n \in \mathbb{N}$, whose upper and lower modes pick up a phase $ϕ$ and $-ϕ$ respectively. We compute the optimal Fock coefficients of the input state, such that the mean square error (MSE) for estimating $ϕ$ is minimized while the minimum MSE is always attainable by a measurement. Our setting is Bayesian, i.e., we consider $ϕ$ to be a random variable that follows a prior probability distribution function (PDF). Initially, we consider the flat prior PDF and we discuss the well-known fact that the MSE is not an informative tool for estimating a phase when the variance of the prior PDF is large. Therefore, we move on to study truncated versions of the flat prior in both single-shot and adaptive approaches. For our adaptive technique we consider $n=1$ and truncated prior PDFs. Each subsequent step utilizes as prior PDF the posterior probability of the previous step and at the same time we update the optimal state and optimal measurement.

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FC-Planner: A Skeleton-guided Planning Framework for Fast Aerial Coverage of Complex 3D Scenes

3D coverage path planning for UAVs is a crucial problem in diverse practical applications. However, existing methods have shown unsatisfactory system simplicity, computation efficiency, and path quality in large and complex scenes. To address these challenges, we propose FC-Planner, a skeleton-guided planning framework that can achieve fast aerial coverage of complex 3D scenes without pre-processing. We decompose the scene into several simple subspaces by a skeleton-based space decomposition (SSD). Additionally, the skeleton guides us to effortlessly determine free space. We utilize the skeleton to efficiently generate a minimal set of specialized and informative viewpoints for complete coverage. Based on SSD, a hierarchical planner effectively divides the large planning problem into independent sub-problems, enabling parallel planning for each subspace. The carefully designed global and local planning strategies are then incorporated to guarantee both high quality and efficiency in path generation. We conduct extensive benchmark and real-world tests, where FC-Planner computes over 10 times faster compared to state-of-the-art methods with shorter path and more complete coverage. The source code will be made publicly available to benefit the community. Project page: https://hkust-aerial-robotics.github.io/FC-Planner.

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SOAR: Simultaneous Exploration and Photographing with Heterogeneous UAVs for Fast Autonomous Reconstruction

Unmanned Aerial Vehicles (UAVs) have gained significant popularity in scene reconstruction. This paper presents SOAR, a LiDAR-Visual heterogeneous multi-UAV system specifically designed for fast autonomous reconstruction of complex environments. Our system comprises a LiDAR-equipped explorer with a large field-of-view (FoV), alongside photographers equipped with cameras. To ensure rapid acquisition of the scene's surface geometry, we employ a surface frontier-based exploration strategy for the explorer. As the surface is progressively explored, we identify the uncovered areas and generate viewpoints incrementally. These viewpoints are then assigned to photographers through solving a Consistent Multiple Depot Multiple Traveling Salesman Problem (Consistent-MDMTSP), which optimizes scanning efficiency while ensuring task consistency. Finally, photographers utilize the assigned viewpoints to determine optimal coverage paths for acquiring images. We present extensive benchmarks in the realistic simulator, which validates the performance of SOAR compared with classical and state-of-the-art methods. For more details, please see our project page at https://sysu-star.github.io/SOAR}{sysu-star.github.io/SOAR.

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H3-Mapping: Quasi-Heterogeneous Feature Grids for Real-time Dense Mapping Using Hierarchical Hybrid Representation

In recent years, implicit online dense mapping methods have achieved high-quality reconstruction results, showcasing great potential in robotics, AR/VR, and digital twins applications. However, existing methods struggle with slow texture modeling which limits their real-time performance. To address these limitations, we propose a NeRF-based dense mapping method that enables faster and higher-quality reconstruction. To improve texture modeling, we introduce quasi-heterogeneous feature grids, which inherit the fast querying ability of uniform feature grids while adapting to varying levels of texture complexity. Besides, we present a gradient-aided coverage-maximizing strategy for keyframe selection that enables the selected keyframes to exhibit a closer focus on rich-textured regions and a broader scope for weak-textured areas. Experimental results demonstrate that our method surpasses existing NeRF-based approaches in texture fidelity, geometry accuracy, and time consumption. The code for our method will be available at: https://github.com/SYSU-STAR/H3-Mapping.

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Star-Searcher: A Complete and Efficient Aerial System for Autonomous Target Search in Complex Unknown Environments

This paper tackles the challenge of autonomous target search using unmanned aerial vehicles (UAVs) in complex unknown environments. To fill the gap in systematic approaches for this task, we introduce Star-Searcher, an aerial system featuring specialized sensor suites, mapping, and planning modules to optimize searching. Path planning challenges due to increased inspection requirements are addressed through a hierarchical planner with a visibility-based viewpoint clustering method. This simplifies planning by breaking it into global and local sub-problems, ensuring efficient global and local path coverage in real-time. Furthermore, our global path planning employs a history-aware mechanism to reduce motion inconsistency from frequent map changes, significantly enhancing search efficiency. We conduct comparisons with state-of-the-art methods in both simulation and the real world, demonstrating shorter flight paths, reduced time, and higher target search completeness. Our approach will be open-sourced for community benefit at https://github.com/SYSU-STAR/STAR-Searcher.

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MASSTAR: A Multi-Modal and Large-Scale Scene Dataset with a Versatile Toolchain for Surface Prediction and Completion

Surface prediction and completion have been widely studied in various applications. Recently, research in surface completion has evolved from small objects to complex large-scale scenes. As a result, researchers have begun increasing the volume of data and leveraging a greater variety of data modalities including rendered RGB images, descriptive texts, depth images, etc, to enhance algorithm performance. However, existing datasets suffer from a deficiency in the amounts of scene-level models along with the corresponding multi-modal information. Therefore, a method to scale the datasets and generate multi-modal information in them efficiently is essential. To bridge this research gap, we propose MASSTAR: a Multi-modal lArge-scale Scene dataset with a verSatile Toolchain for surfAce pRediction and completion. We develop a versatile and efficient toolchain for processing the raw 3D data from the environments. It screens out a set of fine-grained scene models and generates the corresponding multi-modal data. Utilizing the toolchain, we then generate an example dataset composed of over a thousand scene-level models with partial real-world data added. We compare MASSTAR with the existing datasets, which validates its superiority: the ability to efficiently extract high-quality models from complex scenarios to expand the dataset. Additionally, several representative surface completion algorithms are benchmarked on MASSTAR, which reveals that existing algorithms can hardly deal with scene-level completion. We will release the source code of our toolchain and the dataset. For more details, please see our project page at https://sysu-star.github.io/MASSTAR.

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