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Boyuan Chen

Publications and source records attributed to Boyuan Chen.

At least 55 records · Page 3Linked to original sources

CEER: Compliant End-Effector and Root Control as a Unified Interface for Hierarchical Humanoid Loco-Manipulation

Humanoid robots have achieved impressive locomotion performance, yet contact-rich and long-horizon manipulation remains a major bottleneck. Manipulation is inherently contact-rich and demands compliant whole-body control for stable interaction, while its diversity and long-horizon nature favor modular, planner-compatible interfaces over joint-space tracking. We propose CEER, a compliant end-effector-root (EE-root) control abstraction for modular humanoid loco-manipulation within a hierarchical planning framework. CEER enables compliance-aware whole-body control in an interpretable task space defined by root motion commands and end-effector pose targets, and supports plug-and-play integration with heterogeneous high-level planners. A teacher-student framework is adopted to distill a general motion-tracking controller into a low-level policy that consumes only EE-root commands. We further construct a hierarchical system that integrates heterogeneous planners and task modules through the EE-root interface, enabling diverse manipulation tasks without retraining the underlying whole-body policy. Experiments in simulation and on hardware demonstrate 3.3 cm end-effector tracking accuracy with substantially reduced jerk compared to baselines, stable contact-rich manipulation under teleoperation, and up to 70% success in simulated single-object loco-manipulation tasks within a room-scale environment. These results indicate that compliant EE-root control provides a practical abstraction for humanoid loco-manipulation, enabling modular and scalable integration of diverse skills.

cs.RO↗

Large Video Planner Enables Generalizable Robot Control

General-purpose robots require decision-making models that generalize across diverse tasks and environments. Recent works build robot foundation models by extending multimodal large language models (MLLMs) with action outputs, creating vision-language-action (VLA) systems. These efforts are motivated by the intuition that MLLMs' large-scale language and image pretraining can be effectively transferred to the action output modality. In this work, we explore an alternative paradigm of using large-scale video pretraining as a primary modality for building robot foundation models. Unlike static images and language, videos capture spatio-temporal sequences of states and actions in the physical world that are naturally aligned with robotic behavior. We curate an internet-scale video dataset of human activities and task demonstrations, and train, for the first time at a foundation-model scale, an open video model for generative robotics planning. The model produces zero-shot video plans for novel scenes and tasks, which we post-process to extract executable robot actions. We evaluate task-level generalization through third-party selected tasks in the wild and real-robot experiments, demonstrating successful physical execution. Together, these results show robust instruction following, strong generalization, and real-world feasibility. We release both the model and dataset to support open, reproducible video-based robot learning. Our website is available at https://www.boyuan.space/large-video-planner/.

cs.RO↗

SynConfRoute: Syntax-Aware Routing for Efficient Code Completion with Small CodeLLMs

Enterprises want AI code completion that is both high-quality and private, but they face a tension: proprietary models yield better results yet risk exposing proprietary code, while self-hosting large models is expensive and hard to maintain. As a lighter alternative, small CodeLLMs (1B-3B) can run on a developer's workstation accelerator with code never leaving the machine, but they fail on harder tasks. A practical solution is to use the small model for most requests and selectively route difficult ones to a larger self-hosted model. In this study, we evaluate 29 code specialized LLMs (0.5B-480B) from 12 families on execution-based fill-in-the-middle (FIM) code completion benchmarks across Python, Java, and C++, and find that model family and code specialized training matter more than size: a 3B model matches a 32B model despite being 10x smaller. Analyzing the 3B model's failures, we discover that 46% of its incorrect completions are not valid code. To enable efficient code completion, we propose SynConfRoute, a training-free method that combines token confidence with syntax validation to automatically decide per-request whether to keep the local completion or escalate to a larger self-hosted model. SynConfRoute improves pass@1 by 6.4% over confidence only routing on routine completions and by up to 31% on harder multi-language tasks, and the resulting pipeline achieves 78.9% on routine completions, 7.4% higher than always using the 480B model alone, while reducing accelerator usage by 58%. SynConfRoute generalizes across Python, Java, and C++, improving over confidence only routing on all three languages without ever rejecting a correct local completion. The pipeline uses off-the-shelf models with no custom training, making it immediately deployable in practice.

cs.SE↗

Generative View Stitching

Autoregressive video diffusion models are capable of long rollouts that are stable and consistent with history, but they are unable to guide the current generation with conditioning from the future. In camera-guided video generation with a predefined camera trajectory, this limitation leads to collisions with the generated scene, after which autoregression quickly collapses. To address this, we propose Generative View Stitching (GVS), which samples the entire sequence in parallel such that the generated scene is faithful to every part of the predefined camera trajectory. Our main contribution is a sampling algorithm that extends prior work on diffusion stitching for robot planning to video generation. While such stitching methods usually require a specially trained model, GVS is compatible with any off-the-shelf video model trained with Diffusion Forcing, a prevalent sequence diffusion framework that we show already provides the affordances necessary for stitching. We then introduce Omni Guidance, a technique that enhances the temporal consistency in stitching by conditioning on both the past and future, and that enables our proposed loop-closing mechanism for delivering long-range coherence. Overall, GVS achieves camera-guided video generation that is stable, collision-free, frame-to-frame consistent, and closes loops for a variety of predefined camera paths, including Oscar Reutersvärd's Impossible Staircase. Results are best viewed as videos at https://andrewsonga.github.io/gvs.

cs.CV↗

Scientific judgment drifts over time in AI ideation

Scientific discovery begins with ideas, yet evaluating early-stage research concepts is a subtle and subjective human judgment. As large language models (LLMs) are increasingly tasked with generating scientific hypotheses, most systems implicitly assume that scientists' evaluations form a fixed gold standard, assuming that scientists' judgments do not change. Here we challenge this assumption. In a two-wave study with 7,938 ratings from 63 active researchers across six scientific departments, each participant repeatedly evaluated a constant "control" research idea alongside AI-generated ideas. We find that expert evaluations are not stable: test-retest reliability of overall quality is only moderate (ICC~0.59-0.74), indicating substantial within-participant variability even for identical ideas. Yet the internal structure of judgment remained stable, such as the relative importance placed on originality, feasibility, clarity, and other criteria. We then aligned an LLM-based ideation system to first-wave human ratings and used it to select new ideas. Although alignment improved agreement with Wave-1 evaluations, its apparent gains disappeared once drift in human standards was accounted for. Thus, tuning to a fixed human snapshot produced improvements that were transient rather than persistent. These findings reveal that human evaluation of scientific ideas is not static but a dynamic process with stable priorities and requires shifting calibration. Treating one-time human ratings as immutable ground truth risks overstating progress in AI-assisted ideation and obscuring the challenge of co-evolving with changing expert standards. Drift-aware evaluation protocols and longitudinal benchmarks may therefore be essential for building AI systems that reliably augment, rather than overfit to, human scientific judgment.

cs.HC↗

RAFL: Generalizable Sim-to-Real of Soft Robots with Residual Acceleration Field Learning

Differentiable simulators enable gradient-based optimization of soft robots over material parameters, control, and morphology, but accurately modeling real systems remains challenging due to the sim-to-real gap. This issue becomes more pronounced when geometry is itself a design variable. System identification reduces discrepancies by fitting global material parameters to data; however, when constitutive models are misspecified or observations are sparse, identified parameters often absorb geometry-dependent effects rather than reflect intrinsic material behavior. More expressive constitutive models can improve accuracy but substantially increase computational cost, limiting practicality. We propose a residual acceleration field learning (RAFL) framework that augments a base simulator with a transferable, element-level corrective dynamics field. Operating on shared local features, the model is agnostic to global mesh topology and discretization. Trained end-to-end through a differentiable simulator using sparse marker observations, the learned residual generalizes across shapes. In both sim-to-sim and sim-to-real experiments, our method achieves consistent zero-shot improvements on unseen morphologies, while system identification frequently exhibits negative transfer. The framework also supports continual refinement, enabling simulation accuracy to accumulate during morphology optimization.

cs.RO↗

Time as a Control Dimension in Robot Learning

Temporal awareness plays a central role in intelligent behavior by shaping how actions are paced, coordinated, and adapted to changing goals and environments. In contrast, most robot learning algorithms treat time only as a fixed episode horizon or scheduling constraint. Here we introduce time-aware policy learning, a reinforcement learning framework that treats time as a control dimension of robot behavior. The approach augments policies with two temporal signals, the remaining time and a time ratio that modulates the policy's internal progression of time, allowing a single policy to regulate its execution strategy across temporal regimes. Across diverse manipulation tasks including long-horizon manipulation, granular-media pouring, articulated-object interaction, and multi-agent coordination, the resulting policies adapt their behavior continuously from dynamic execution under tight schedules to stable and deliberate interaction when more time is available. This temporal awareness improves efficiency, robustness under sim-to-real mismatch and disturbances, and controllability through human input without retraining. Treating time as a controllable variable provides a new framework for adaptive and human-aligned robot autonomy.

cs.RO↗

GroundCount: Grounding Vision-Language Models with Object Detection for Mitigating Counting Hallucinations

Vision Language Models (VLMs) exhibit persistent hallucinations in counting tasks, with accuracy substantially lower than other visual reasoning tasks (excluding sentiment). This phenomenon persists even in state-of-the-art reasoning-capable VLMs. Conversely, CNN-based object detection models (ODMs) such as YOLO excel at spatial localization and instance counting with minimal computational overhead. We propose GroundCount, a framework that augments VLMs with explicit spatial grounding from ODMs to mitigate counting hallucinations. In the best case, our prompt-based augmentation strategy achieves 81.3% counting accuracy on the best-performing model (Ovis2.5-2B) - a 6.6pp improvement - while reducing inference time by 22% through elimination of hallucination-driven reasoning loops for stronger models. We conduct comprehensive ablation studies demonstrating that positional encoding is a critical component, being beneficial for stronger models but detrimental for weaker ones. Confidence scores, by contrast, introduce noise for most architectures and their removal improves performance in four of five evaluated models. We further evaluate feature-level fusion architectures, finding that explicit symbolic grounding via structured prompts outperforms implicit feature fusion despite sophisticated cross-attention mechanisms. Our approach yields consistent improvements across four of five evaluated VLM architectures (6.2--7.5pp), with one architecture exhibiting degraded performance due to incompatibility between its iterative reflection mechanisms and structured prompts. These results suggest that counting failures stem from fundamental spatial-semantic integration limitations rather than architecture-specific deficiencies, while highlighting the importance of architectural compatibility in augmentation strategies.

cs.CV↗

Software Performance Engineering for Foundation Model-Powered Software

The rise of Foundation Models (FMs) like Large Language Models (LLMs) is revolutionizing software development. Despite the impressive prototypes, transforming FMware into production-ready products demands complex engineering across various domains. A critical but overlooked aspect is performance engineering, which aims at ensuring FMware meets performance goals such as throughput and latency to avoid user dissatisfaction and financial loss. Often, performance considerations are an afterthought, leading to costly optimization efforts post-deployment. FMware's high computational resource demands highlight the need for efficient hardware use. Continuous performance engineering is essential to prevent degradation. This paper highlights the significance of Software Performance Engineering (SPE) in FMware, identifying four key challenges: cognitive architecture design (i.e., the structural design that defines how AI components interact, reason, and interface with classical software components), communication protocols, tuning and optimization, and deployment. These challenges are based on literature surveys and experiences from developing an in-house FMware system. We discuss problems, current practices, and innovative paths for the software engineering community.

cs.SE↗

When Elo Lies: Hidden Biases in Codeforces-Based Evaluation of Large Language Models

As Large Language Models (LLMs) achieve breakthroughs in complex reasoning, Codeforces-based Elo ratings have emerged as a prominent metric for evaluating competitive programming capabilities. However, these ratings are often reported without critical experimental details, leading to significant discrepancies illustrated by recent reports where the score of the same model version fluctuated by nearly 500 points. This paper presents a systematic empirical study on the hidden factors biasing Elo evaluations: (1) the temporal ordering of submissions, (2) contest difficulty selection, and (3) run to run stochastic variability of LLMs. Utilizing a controlled benchmark of 37 recent Codeforces contests and 13,691 generated test cases, we demonstrate that Elo scores are highly sensitive to these parameters. Our findings reveal that varying submission orders can shift scores by 394 points, while contest selection can cause differences of up to 1,122 points for the same model. Run to run performance exhibits substantial instability, with a maximum difference of 349 points in mean scores observed when evaluating identical contests. We conclude that direct Elo comparisons are unreliable and potentially misleading without strict standardization and transparent reporting of experimental settings.

cs.SE↗

Learning Legged MPC with Smooth Neural Surrogates

Deep learning and model predictive control (MPC) can play complementary roles in legged robotics. However, integrating learned models with online planning remains challenging. When dynamics are learned with neural networks, three key difficulties arise: (1) stiff transitions from contact events may be inherited from the data; (2) additional non-physical local nonsmoothness can occur; and (3) training datasets can induce non-Gaussian model errors due to rapid state changes. We address (1) and (2) by introducing the smooth neural surrogate, a neural network with tunable smoothness designed to provide informative predictions and derivatives for trajectory optimization through contact. To address (3), we train these models using a heavy-tailed likelihood that better matches the empirical error distributions observed in legged-robot dynamics. Together, these design choices substantially improve the reliability, scalability, and generalizability of learned legged MPC. Across zero-shot locomotion tasks of increasing difficulty, smooth neural surrogates with robust learning yield consistent reductions in cumulative cost on simple, well-conditioned behaviors (typically 10-50%), while providing substantially larger gains in regimes where standard neural dynamics often fail outright. In these regimes, smoothing enables reliable execution (from 0/5 to 5/5 success) and produces about 2-50x lower cumulative cost, reflecting orders-of-magnitude absolute improvements in robustness rather than incremental performance gains.

cs.RO↗

Towards AI-Native Software Engineering (SE 3.0): A Vision and a Challenge Roadmap

The rise of AI-assisted software engineering (SE 2.0), powered by Foundation Models (FMs) and FM-powered coding assistants, has shown promise in improving developer productivity. However, it has also exposed inherent limitations, such as cognitive overload on developers and inefficiencies. We propose a shift towards Software Engineering 3.0 (SE 3.0), an AI-native approach characterized by intent-centric, conversation-oriented development between human developers and AI teammates. SE 3.0 envisions AI systems evolving beyond task-driven copilots into intelligent collaborators, capable of deeply understanding and reasoning about software engineering principles and intents. We outline the key components of the SE 3.0 technology stack, which includes Teammate$.$next for adaptive and personalized AI partnership, IDE$.$next for intent-centric conversation-oriented development, Compiler$.$next for multi-objective code synthesis, and Runtime$.$next for SLA-aware execution with edge-computing support. Our vision addresses the inefficiencies and cognitive strain of SE 2.0 by fostering a symbiotic relationship between human developers and AI, maximizing their complementary strengths. We also present a roadmap of challenges that must be overcome to realize our vision of SE 3.0. This paper lays the foundation for future discussions on the role of AI in the next era of software engineering.

cs.SE↗

InterMT: Multi-Turn Interleaved Preference Alignment with Human Feedback

As multimodal large models (MLLMs) continue to advance across challenging tasks, a key question emerges: What essential capabilities are still missing? A critical aspect of human learning is continuous interaction with the environment -- not limited to language, but also involving multimodal understanding and generation. To move closer to human-level intelligence, models must similarly support multi-turn, multimodal interaction. In particular, they should comprehend interleaved multimodal contexts and respond coherently in ongoing exchanges. In this work, we present an initial exploration through the InterMT -- the first preference dataset for multi-turn multimodal interaction, grounded in real human feedback. In this exploration, we particularly emphasize the importance of human oversight, introducing expert annotations to guide the process, motivated by the fact that current MLLMs lack such complex interactive capabilities. InterMT captures human preferences at both global and local levels into nine sub-dimensions, consists of 15.6k prompts, 52.6k multi-turn dialogue instances, and 32.4k human-labeled preference pairs. To compensate for the lack of capability for multi-modal understanding and generation, we introduce an agentic workflow that leverages tool-augmented MLLMs to construct multi-turn QA instances. To further this goal, we introduce InterMT-Bench to assess the ability of MLLMs in assisting judges with multi-turn, multimodal tasks. We demonstrate the utility of \InterMT through applications such as judge moderation and further reveal the multi-turn scaling law of judge model. We hope the open-source of our data can help facilitate further research on aligning current MLLMs to the next step. Our project website can be found at https://pku-intermt.github.io .

cs.AI↗

CREW-WILDFIRE: Benchmarking Agentic Multi-Agent Collaborations at Scale

Despite rapid progress in large language model (LLM)-based multi-agent systems, current benchmarks fall short in evaluating their scalability, robustness, and coordination capabilities in complex, dynamic, real-world tasks. Existing environments typically focus on small-scale, fully observable, or low-complexity domains, limiting their utility for developing and assessing next-generation multi-agent Agentic AI frameworks. We introduce CREW-Wildfire, an open-source benchmark designed to close this gap. Built atop the human-AI teaming CREW simulation platform, CREW-Wildfire offers procedurally generated wildfire response scenarios featuring large maps, heterogeneous agents, partial observability, stochastic dynamics, and long-horizon planning objectives. The environment supports both low-level control and high-level natural language interactions through modular Perception and Execution modules. We implement and evaluate several state-of-the-art LLM-based multi-agent Agentic AI frameworks, uncovering significant performance gaps that highlight the unsolved challenges in large-scale coordination, communication, spatial reasoning, and long-horizon planning under uncertainty. By providing more realistic complexity, scalable architecture, and behavioral evaluation metrics, CREW-Wildfire establishes a critical foundation for advancing research in scalable multi-agent Agentic intelligence. All code, environments, data, and baselines will be released to support future research in this emerging domain.

cs.MA↗

AI Deception: Risks, Dynamics, and Controls

As intelligence increases, so does its shadow. AI deception, in which systems induce false beliefs to secure self-beneficial outcomes, has evolved from a speculative concern to an empirically demonstrated risk across language models, AI agents, and emerging frontier systems. This project provides a comprehensive and up-to-date overview of the AI deception field, covering its core concepts, methodologies, genesis, and potential mitigations. First, we identify a formal definition of AI deception, grounded in signaling theory from studies of animal deception. We then review existing empirical studies and associated risks, highlighting deception as a sociotechnical safety challenge. We organize the landscape of AI deception research as a deception cycle, consisting of two key components: deception emergence and deception treatment. Deception emergence reveals the mechanisms underlying AI deception: systems with sufficient capability and incentive potential inevitably engage in deceptive behaviors when triggered by external conditions. Deception treatment, in turn, focuses on detecting and addressing such behaviors. On deception emergence, we analyze incentive foundations across three hierarchical levels and identify three essential capability preconditions required for deception. We further examine contextual triggers, including supervision gaps, distributional shifts, and environmental pressures. On deception treatment, we conclude detection methods covering benchmarks and evaluation protocols in static and interactive settings. Building on the three core factors of deception emergence, we outline potential mitigation strategies and propose auditing approaches that integrate technical, community, and governance efforts to address sociotechnical challenges and future AI risks. To support ongoing work in this area, we release a living resource at www.deceptionsurvey.com.

cs.AI↗

TumorMap: A Laser-based Surgical Platform for 3D Tumor Mapping and Fully-Automated Tumor Resection

Surgical resection of malignant solid tumors is critically dependent on the surgeon's ability to accurately identify pathological tissue and remove the tumor while preserving surrounding healthy structures. However, building an intraoperative 3D tumor model for subsequent removal faces major challenges due to the lack of high-fidelity tumor reconstruction, difficulties in developing generalized tissue models to handle the inherent complexities of tumor diagnosis, and the natural physical limitations of bimanual operation, physiologic tremor, and fatigue creep during surgery. To overcome these challenges, we introduce "TumorMap", a surgical robotic platform to formulate intraoperative 3D tumor boundaries and achieve autonomous tissue resection using a set of multifunctional lasers. TumorMap integrates a three-laser mechanism (optical coherence tomography, laser-induced endogenous fluorescence, and cutting laser scalpel) combined with deep learning models to achieve fully-automated and noncontact tumor resection. We validated TumorMap in murine osteoscarcoma and soft-tissue sarcoma tumor models, and established a novel histopathological workflow to estimate sensor performance. With submillimeter laser resection accuracy, we demonstrated multimodal sensor-guided autonomous tumor surgery without any human intervention.

cs.RO↗

SafeMT: Multi-turn Safety for Multimodal Language Models

With the widespread use of multi-modal Large Language models (MLLMs), safety issues have become a growing concern. Multi-turn dialogues, which are more common in everyday interactions, pose a greater risk than single prompts; however, existing benchmarks do not adequately consider this situation. To encourage the community to focus on the safety issues of these models in multi-turn dialogues, we introduce SafeMT, a benchmark that features dialogues of varying lengths generated from harmful queries accompanied by images. This benchmark consists of 10,000 samples in total, encompassing 17 different scenarios and four jailbreak methods. Additionally, we propose Safety Index (SI) to evaluate the general safety of MLLMs during conversations. We assess the safety of 17 models using this benchmark and discover that the risk of successful attacks on these models increases as the number of turns in harmful dialogues rises. This observation indicates that the safety mechanisms of these models are inadequate for recognizing the hazard in dialogue interactions. We propose a dialogue safety moderator capable of detecting malicious intent concealed within conversations and providing MLLMs with relevant safety policies. Experimental results from several open-source models indicate that this moderator is more effective in reducing multi-turn ASR compared to existed guard models.

cs.CL↗

Pref-GUIDE: Continual Policy Learning from Real-Time Human Feedback via Preference-Based Learning

Training reinforcement learning agents with human feedback is crucial when task objectives are difficult to specify through dense reward functions. While prior methods rely on offline trajectory comparisons to elicit human preferences, such data is unavailable in online learning scenarios where agents must adapt on the fly. Recent approaches address this by collecting real-time scalar feedback to guide agent behavior and train reward models for continued learning after human feedback becomes unavailable. However, scalar feedback is often noisy and inconsistent, limiting the accuracy and generalization of learned rewards. We propose Pref-GUIDE, a framework that transforms real-time scalar feedback into preference-based data to improve reward model learning for continual policy training. Pref-GUIDE Individual mitigates temporal inconsistency by comparing agent behaviors within short windows and filtering ambiguous feedback. Pref-GUIDE Voting further enhances robustness by aggregating reward models across a population of users to form consensus preferences. Across three challenging environments, Pref-GUIDE significantly outperforms scalar-feedback baselines, with the voting variant exceeding even expert-designed dense rewards. By reframing scalar feedback as structured preferences with population feedback, Pref-GUIDE offers a scalable and principled approach for harnessing human input in online reinforcement learning.

cs.LG↗