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Boyuan Chen

Publications and source records attributed to Boyuan Chen.

At least 91 records · Page 5Linked to original sources

DittoGym: Learning to Control Soft Shape-Shifting Robots

Robot co-design, where the morphology of a robot is optimized jointly with a learned policy to solve a specific task, is an emerging area of research. It holds particular promise for soft robots, which are amenable to novel manufacturing techniques that can realize learned morphologies and actuators. Inspired by nature and recent novel robot designs, we propose to go a step further and explore the novel reconfigurable robots, defined as robots that can change their morphology within their lifetime. We formalize control of reconfigurable soft robots as a high-dimensional reinforcement learning (RL) problem. We unify morphology change, locomotion, and environment interaction in the same action space, and introduce an appropriate, coarse-to-fine curriculum that enables us to discover policies that accomplish fine-grained control of the resulting robots. We also introduce DittoGym, a comprehensive RL benchmark for reconfigurable soft robots that require fine-grained morphology changes to accomplish the tasks. Finally, we evaluate our proposed coarse-to-fine algorithm on DittoGym and demonstrate robots that learn to change their morphology several times within a sequence, uniquely enabled by our RL algorithm. More results are available at https://suninghuang19.github.io/dittogym_page/.

cs.RO↗

LAPP: Large Language Model Feedback for Preference-Driven Reinforcement Learning

We introduce Large Language Model-Assisted Preference Prediction (LAPP), a novel framework for robot learning that enables efficient, customizable, and expressive behavior acquisition with minimum human effort. Unlike prior approaches that rely heavily on reward engineering, human demonstrations, motion capture, or expensive pairwise preference labels, LAPP leverages large language models (LLMs) to automatically generate preference labels from raw state-action trajectories collected during reinforcement learning (RL). These labels are used to train an online preference predictor, which in turn guides the policy optimization process toward satisfying high-level behavioral specifications provided by humans. Our key technical contribution is the integration of LLMs into the RL feedback loop through trajectory-level preference prediction, enabling robots to acquire complex skills including subtle control over gait patterns and rhythmic timing. We evaluate LAPP on a diverse set of quadruped locomotion and dexterous manipulation tasks and show that it achieves efficient learning, higher final performance, faster adaptation, and precise control of high-level behaviors. Notably, LAPP enables robots to master highly dynamic and expressive tasks such as quadruped backflips, which remain out of reach for standard LLM-generated or handcrafted rewards. Our results highlight LAPP as a promising direction for scalable preference-driven robot learning.

cs.RO↗

AI Alignment: A Comprehensive Survey

AI alignment aims to make AI systems behave in line with human intentions and values. As AI systems grow more capable, so do risks from misalignment. To provide a comprehensive and up-to-date overview of the alignment field, in this survey, we delve into the core concepts, methodology, and practice of alignment. First, we identify four principles as the key objectives of AI alignment: Robustness, Interpretability, Controllability, and Ethicality (RICE). Guided by these four principles, we outline the landscape of current alignment research and decompose them into two key components: forward alignment and backward alignment. The former aims to make AI systems aligned via alignment training, while the latter aims to gain evidence about the systems' alignment and govern them appropriately to avoid exacerbating misalignment risks. On forward alignment, we discuss techniques for learning from feedback and learning under distribution shift. On backward alignment, we discuss assurance techniques and governance practices. We also release and continually update the website (www.alignmentsurvey.com) which features tutorials, collections of papers, blog posts, and other resources.

cs.AI↗

PhysGen3D: Crafting a Miniature Interactive World from a Single Image

Envisioning physically plausible outcomes from a single image requires a deep understanding of the world's dynamics. To address this, we introduce PhysGen3D, a novel framework that transforms a single image into an amodal, camera-centric, interactive 3D scene. By combining advanced image-based geometric and semantic understanding with physics-based simulation, PhysGen3D creates an interactive 3D world from a static image, enabling us to "imagine" and simulate future scenarios based on user input. At its core, PhysGen3D estimates 3D shapes, poses, physical and lighting properties of objects, thereby capturing essential physical attributes that drive realistic object interactions. This framework allows users to specify precise initial conditions, such as object speed or material properties, for enhanced control over generated video outcomes. We evaluate PhysGen3D's performance against closed-source state-of-the-art (SOTA) image-to-video models, including Pika, Kling, and Gen-3, showing PhysGen3D's capacity to generate videos with realistic physics while offering greater flexibility and fine-grained control. Our results show that PhysGen3D achieves a unique balance of photorealism, physical plausibility, and user-driven interactivity, opening new possibilities for generating dynamic, physics-grounded video from an image.

cs.CV↗

SLA-Awareness for AI-assisted coding

The integration of AI-assisted coding tools within development environments drastically reduces development time, and allows developers to focus more on creative and critical aspects of software engineering through the use of Code Large Language Models (CodeLLMs). These coding assistants automate repetitive and time-consuming coding tasks such as code generation, code completion, code summarization, and code translation. Responsiveness is a crucial requirement of these coding assistants to maintain real-time interactivity, such that their use does not impede the developers' workflows. Different coding tasks have unique characteristics and latency requirements: Time-To-First-Token (TTFT) latency is essential for code completion tasks, while End-To-End (E2E) latency is crucial for code translation tasks. Managing these varying requirements simultaneously while optimizing resource usage poses significant challenges. Existing work adopts the Model-as-a-Service paradigm for serving individual CodeLLMs, but cannot effectively manage latency requirements of concurrent coding tasks and sequences of CodeLLM inference calls, due to a lack of end-to-end latency awareness. Another challenge is keeping resource utilization high, when the serving system is deployed on a shared cluster environment. To address these challenges, we propose Coding Assistant Task Orchestrator (CATO), a runtime system designed to serve a diverse assortment of coding tasks while meeting latency requirements and maximizing resource utilization. Our experiments demonstrate that when all types of coding tasks were served simultaneously, for TTFT-critical tasks, CATO improves overall Goodput rate and resource utilization by up to 10% and 41.1%, respectively. P95 E2E latency was also reduced by 18% for code summarization tasks, and P95 TTFT for code generation tasks were reduced by 14% compared against state-of-the-art systems.

cs.SE↗

The Duke Humanoid: Design and Control For Energy Efficient Bipedal Locomotion Using Passive Dynamics

We present the Duke Humanoid, an open-source 10-degrees-of-freedom humanoid, as an extensible platform for locomotion research. The design mimics human physiology, with symmetrical body alignment in the frontal plane to maintain static balance with straight knees. We develop a reinforcement learning policy that can be deployed zero-shot on the hardware for velocity-tracking walking tasks. Additionally, to enhance energy efficiency in locomotion, we propose an end-to-end reinforcement learning algorithm that encourages the robot to leverage passive dynamics. Our experimental results show that our passive policy reduces the cost of transport by up to $50\%$ in simulation and $31\%$ in real-world tests. Our website is http://generalroboticslab.com/DukeHumanoidv1/ .

cs.RO↗

Text2Robot: Evolutionary Robot Design from Text Descriptions

Robot design has traditionally been costly and labor-intensive. Despite advancements in automated processes, it remains challenging to navigate a vast design space while producing physically manufacturable robots. We introduce Text2Robot, a framework that converts user text specifications and performance preferences into physical quadrupedal robots. Within minutes, Text2Robot can use text-to-3D models to provide strong initializations of diverse morphologies. Within a day, our geometric processing algorithms and body-control co-optimization produce a walking robot by explicitly considering real-world electronics and manufacturability. Text2Robot enables rapid prototyping and opens new opportunities for robot design with generative models.

cs.RO↗

Enabling Multi-Robot Collaboration from Single-Human Guidance

Learning collaborative behaviors is essential for multi-agent systems. Traditionally, multi-agent reinforcement learning solves this implicitly through a joint reward and centralized observations, assuming collaborative behavior will emerge. Other studies propose to learn from demonstrations of a group of collaborative experts. Instead, we propose an efficient and explicit way of learning collaborative behaviors in multi-agent systems by leveraging expertise from only a single human. Our insight is that humans can naturally take on various roles in a team. We show that agents can effectively learn to collaborate by allowing a human operator to dynamically switch between controlling agents for a short period and incorporating a human-like theory-of-mind model of teammates. Our experiments showed that our method improves the success rate of a challenging collaborative hide-and-seek task by up to 58% with only 40 minutes of human guidance. We further demonstrate our findings transfer to the real world by conducting multi-robot experiments.

cs.RO↗

NYU CTF Bench: A Scalable Open-Source Benchmark Dataset for Evaluating LLMs in Offensive Security

Large Language Models (LLMs) are being deployed across various domains today. However, their capacity to solve Capture the Flag (CTF) challenges in cybersecurity has not been thoroughly evaluated. To address this, we develop a novel method to assess LLMs in solving CTF challenges by creating a scalable, open-source benchmark database specifically designed for these applications. This database includes metadata for LLM testing and adaptive learning, compiling a diverse range of CTF challenges from popular competitions. Utilizing the advanced function calling capabilities of LLMs, we build a fully automated system with an enhanced workflow and support for external tool calls. Our benchmark dataset and automated framework allow us to evaluate the performance of five LLMs, encompassing both black-box and open-source models. This work lays the foundation for future research into improving the efficiency of LLMs in interactive cybersecurity tasks and automated task planning. By providing a specialized benchmark, our project offers an ideal platform for developing, testing, and refining LLM-based approaches to vulnerability detection and resolution. Evaluating LLMs on these challenges and comparing with human performance yields insights into their potential for AI-driven cybersecurity solutions to perform real-world threat management. We make our benchmark dataset open source to public https://github.com/NYU-LLM-CTF/NYU_CTF_Bench along with our playground automated framework https://github.com/NYU-LLM-CTF/llm_ctf_automation.

cs.CR↗

Model Cascading for Code: A Cascaded Black-Box Multi-Model Framework for Cost-Efficient Code Completion with Self-Testing

The rapid advancement of large language models (LLMs) has significantly improved code completion tasks, yet the trade-off between accuracy and computational cost remains a critical challenge. While using larger models and incorporating inference-time self-testing algorithms can significantly improve output accuracy, they incur substantial computational expenses at the same time. Furthermore, servers in real-world scenarios usually have a dynamic preference on the cost-accuracy tradeoff, depending on the budget, bandwidth, the concurrent user volume, and users' sensitivity to wrong answers. In this work, we introduce a novel framework combining model cascading and inference-time self-feedback algorithms to find multiple near-optimal self-testing options on the cost-accuracy tradeoff in LLM-based code generation. Our approach leverages self-generated tests to both enhance accuracy and evaluate model cascading decisions. As a blackbox inference-time method, it requires no access to internal model parameters. We further propose a threshold-based algorithm to determine when to deploy larger models and a heuristic to optimize the number of solutions, test cases, and test lines generated per model, based on budget constraints. Experimental results show that our cascading approach reduces costs by an average of 26%, and up to 70% in the best case, across various model families and datasets, while maintaining or improving accuracy in natural language generation tasks compared to both random and optimal single-model self-testing schemes. To our knowledge, this is the first work to provide a series of choices for optimizing the cost-accuracy trade-off in LLM code generation with self-testing.

cs.SE↗

RedStar: Does Scaling Long-CoT Data Unlock Better Slow-Reasoning Systems?

Can scaling transform reasoning? In this work, we explore the untapped potential of scaling Long Chain-of-Thought (Long-CoT) data to 1000k samples, pioneering the development of a slow-thinking model, RedStar. Through extensive experiments with various LLMs and different sizes, we uncover the ingredients for specialization and scale for Long-CoT training. Surprisingly, even smaller models show significant performance gains with limited data, revealing the sample efficiency of Long-CoT and the critical role of sample difficulty in the learning process. Our findings demonstrate that Long-CoT reasoning can be effectively triggered with just a few thousand examples, while larger models achieve unparalleled improvements. We also introduce reinforcement learning (RL)-scale training as a promising direction for advancing slow-thinking systems. RedStar shines across domains: on the MATH-Hard benchmark, RedStar-code-math boosts performance from 66.2\% to 81.6\%, and on the USA Math Olympiad (AIME), it solves 46.7\% of problems using only 21k mixed-code-math datasets. In multimodal tasks like GeoQA and MathVista-GEO, RedStar-Geo achieves competitive results with minimal Long-CoT data, outperforming other slow-thinking systems like QvQ-Preview. Compared to QwQ, RedStar strikes the perfect balance between reasoning and generalizability. Our work highlights that, with careful tuning, scaling Long-CoT can unlock extraordinary reasoning capabilities-even with limited dataset and set a new standard for slow-thinking models across diverse challenges. Our data and models are released at https://huggingface.co/RedStar-Reasoning.

cs.LG↗

Perception Stitching: Zero-Shot Perception Encoder Transfer for Visuomotor Robot Policies

Vision-based imitation learning has shown promising capabilities of endowing robots with various motion skills given visual observation. However, current visuomotor policies fail to adapt to drastic changes in their visual observations. We present Perception Stitching that enables strong zero-shot adaptation to large visual changes by directly stitching novel combinations of visual encoders. Our key idea is to enforce modularity of visual encoders by aligning the latent visual features among different visuomotor policies. Our method disentangles the perceptual knowledge with the downstream motion skills and allows the reuse of the visual encoders by directly stitching them to a policy network trained with partially different visual conditions. We evaluate our method in various simulated and real-world manipulation tasks. While baseline methods failed at all attempts, our method could achieve zero-shot success in real-world visuomotor tasks. Our quantitative and qualitative analysis of the learned features of the policy network provides more insights into the high performance of our proposed method.

cs.RO↗

CREW: Facilitating Human-AI Teaming Research

With the increasing deployment of artificial intelligence (AI) technologies, the potential of humans working with AI agents has been growing at a great speed. Human-AI teaming is an important paradigm for studying various aspects when humans and AI agents work together. The unique aspect of Human-AI teaming research is the need to jointly study humans and AI agents, demanding multidisciplinary research efforts from machine learning to human-computer interaction, robotics, cognitive science, neuroscience, psychology, social science, and complex systems. However, existing platforms for Human-AI teaming research are limited, often supporting oversimplified scenarios and a single task, or specifically focusing on either human-teaming research or multi-agent AI algorithms. We introduce CREW, a platform to facilitate Human-AI teaming research in real-time decision-making scenarios and engage collaborations from multiple scientific disciplines, with a strong emphasis on human involvement. It includes pre-built tasks for cognitive studies and Human-AI teaming with expandable potentials from our modular design. Following conventional cognitive neuroscience research, CREW also supports multimodal human physiological signal recording for behavior analysis. Moreover, CREW benchmarks real-time human-guided reinforcement learning agents using state-of-the-art algorithms and well-tuned baselines. With CREW, we were able to conduct 50 human subject studies within a week to verify the effectiveness of our benchmark.

cs.HC↗

Align Anything: Training All-Modality Models to Follow Instructions with Language Feedback

Reinforcement learning from human feedback (RLHF) has proven effective in enhancing the instruction-following capabilities of large language models; however, it remains underexplored in the cross-modality domain. As the number of modalities increases, aligning all-modality models with human intentions -- such as instruction following -- becomes a pressing challenge. In this work, we make the first attempt to fine-tune all-modality models (i.e. input and output with any modality, also named any-to-any models) using human preference data across all modalities (including text, image, audio, and video), ensuring its behavior aligns with human intentions. This endeavor presents several challenges. First, there is no large-scale all-modality human preference data in existing open-source resources, as most datasets are limited to specific modalities, predominantly text and image. Secondly, the effectiveness of binary preferences in RLHF for post-training alignment in complex all-modality scenarios remains an unexplored area. Finally, there is a lack of a systematic framework to evaluate the capabilities of all-modality models, particularly regarding modality selection and synergy. To address these challenges, we propose the align-anything framework, which includes meticulously annotated 200k all-modality human preference data. Then, we introduce an alignment method that learns from unified language feedback, effectively capturing complex modality-specific human preferences and enhancing the model's instruction-following capabilities. Furthermore, to assess performance improvements in all-modality models after post-training alignment, we construct a challenging all-modality capability evaluation framework -- eval-anything. All data, models, and code frameworks have been open-sourced for the community. For more details, please refer to https://github.com/PKU-Alignment/align-anything.

cs.AI↗

A Paragraph is All It Takes: Rich Robot Behaviors from Interacting, Trusted LLMs

Large Language Models (LLMs) are compact representations of all public knowledge of our physical environment and animal and human behaviors. The application of LLMs to robotics may offer a path to highly capable robots that perform well across most human tasks with limited or even zero tuning. Aside from increasingly sophisticated reasoning and task planning, networks of (suitably designed) LLMs offer ease of upgrading capabilities and allow humans to directly observe the robot's thinking. Here we explore the advantages, limitations, and particularities of using LLMs to control physical robots. The basic system consists of four LLMs communicating via a human language data bus implemented via web sockets and ROS2 message passing. Surprisingly, rich robot behaviors and good performance across different tasks could be achieved despite the robot's data fusion cycle running at only 1Hz and the central data bus running at the extremely limited rates of the human brain, of around 40 bits/s. The use of natural language for inter-LLM communication allowed the robot's reasoning and decision making to be directly observed by humans and made it trivial to bias the system's behavior with sets of rules written in plain English. These rules were immutably written into Ethereum, a global, public, and censorship resistant Turing-complete computer. We suggest that by using natural language as the data bus among interacting AIs, and immutable public ledgers to store behavior constraints, it is possible to build robots that combine unexpectedly rich performance, upgradability, and durable alignment with humans.

cs.RO↗

Diffusion Forcing: Next-token Prediction Meets Full-Sequence Diffusion

This paper presents Diffusion Forcing, a new training paradigm where a diffusion model is trained to denoise a set of tokens with independent per-token noise levels. We apply Diffusion Forcing to sequence generative modeling by training a causal next-token prediction model to generate one or several future tokens without fully diffusing past ones. Our approach is shown to combine the strengths of next-token prediction models, such as variable-length generation, with the strengths of full-sequence diffusion models, such as the ability to guide sampling to desirable trajectories. Our method offers a range of additional capabilities, such as (1) rolling-out sequences of continuous tokens, such as video, with lengths past the training horizon, where baselines diverge and (2) new sampling and guiding schemes that uniquely profit from Diffusion Forcing's variable-horizon and causal architecture, and which lead to marked performance gains in decision-making and planning tasks. In addition to its empirical success, our method is proven to optimize a variational lower bound on the likelihoods of all subsequences of tokens drawn from the true joint distribution. Project website: https://boyuan.space/diffusion-forcing

cs.LG↗

Aligner: Efficient Alignment by Learning to Correct

With the rapid development of large language models (LLMs) and ever-evolving practical requirements, finding an efficient and effective alignment method has never been more critical. However, the tension between the complexity of current alignment methods and the need for rapid iteration in deployment scenarios necessitates the development of a model-agnostic alignment approach that can operate under these constraints. In this paper, we introduce Aligner, a novel and simple alignment paradigm that learns the correctional residuals between preferred and dispreferred answers using a small model. Designed as a model-agnostic, plug-and-play module, Aligner can be directly applied to various open-source and API-based models with only one-off training, making it suitable for rapid iteration. Notably, Aligner can be applied to any powerful, large-scale upstream models. Moreover, it can even iteratively bootstrap the upstream models using corrected responses as synthetic human preference data, breaking through the model's performance ceiling. Our experiments demonstrate performance improvements by deploying the same Aligner model across 11 different LLMs, evaluated on the 3H dimensions (helpfulness, harmlessness, and honesty). Specifically, Aligner-7B has achieved an average improvement of 68.9% in helpfulness and 23.8% in harmlessness across the tested LLMs while also effectively reducing hallucination. In the Alpaca-Eval leaderboard, stacking Aligner-2B on GPT-4 Turbo improved its LC Win Rate from 55.0% to 58.3%, surpassing GPT-4 Omni's 57.5% Win Rate (community report).

cs.CL↗

Automated Global Analysis of Experimental Dynamics through Low-Dimensional Linear Embeddings

Dynamical systems theory has long provided a foundation for understanding evolving phenomena across scientific domains. Yet, the application of this theory to complex real-world systems remains challenging due to issues in mathematical modeling, nonlinearity, and high dimensionality. In this work, we introduce a data-driven computational framework to derive low-dimensional linear models for nonlinear dynamical systems directly from raw experimental data. This framework enables global stability analysis through interpretable linear models that capture the underlying system structure. Our approach employs time-delay embedding, physics-informed deep autoencoders, and annealing-based regularization to identify novel low-dimensional coordinate representations, unlocking insights across a variety of simulated and previously unstudied experimental dynamical systems. These new coordinate representations enable accurate long-horizon predictions and automatic identification of intricate invariant sets while providing empirical stability guarantees. Our method offers a promising pathway to analyze complex dynamical behaviors across fields such as physics, climate science, and engineering, with broad implications for understanding nonlinear systems in the real world.

cs.LG↗