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Bradly Alicea

Publications and source records attributed to Bradly Alicea.

At least 19 recordsLinked to original sources

DevoTG: Temporal Graph Neural Networks for Modeling C. elegans Developmental Connectomics

Understanding how a nervous system wires itself from birth to adulthood is a fundamental challenge in developmental neuroscience. We present DevoTG, a temporal graph framework that applies Temporal Graph Neural Networks (TGNs) to two complementary representations of C. elegans neural development: a Continuous-Time Dynamic Graph (CTDG) of cell division events derived from cell lineage data, and a Discrete-Time Dynamic Graph (DTDG) of the developing synaptic connectome spanning eight reconstructed electron-microscopy datasets. On the lineage prediction task, our TGN achieves a mean test AUC of 0.839 +/- 0.007 (5 seeds; validation AUC 0.937 +/- 0.001), outperforming a static GNN with the identical architecture by 26 AUC points (0.577 +/- 0.080), demonstrating that temporal memory is the decisive factor. Applied to the connectome DTDG, DevoTG identifies three connection stability classes (stable, developmental, and variable) across 225 neurons and 858 to 2,496 connections over development (L1 birth to adult), providing a temporal-graph-theoretic complement to the individual-variability classification of Witvliet et al. Analysis of hub command interneurons AVA, AVB, and AVE reveals their persistent centrality and how their integration roles are progressively reinforced across larval stages. Accompanying interactive visualizations (3D animated networks, centrality heatmaps, and a spatiotemporal lineage graph) make developmental dynamics accessible for biological hypothesis generation. DevoTG is open-source and designed for extension to other developing nervous systems. Code is publicly available at https://github.com/DevoLearn/DevoGraph/tree/main/DevoTG.

cs.LG

A "Good" Regulator May Provide a World Model for Intelligent Systems

One classic idea from the cybernetics literature is the Every Good Regulator Theorem (EGRT). The EGRT provides a means to identify good regulation, or the conditions under which an agent (regulator) can match the dynamical behavior of a system. We reevaluate and recast the EGRT in a modern context to provide insight into how intelligent autonomous learning systems might utilize a compressed global representation (world model). One-to-one mappings between a regulator (R) and the corresponding system (S) provide a reduced representation that preserves useful variety to match all possible outcomes of a system. The EGRT also extends to second-order cybernetics, where an internal model (M) observes the behavior of S and supervises a S-R closed loop mapping. Secondarily, we demonstrate how physical phenomena such as temporal criticality, non-normal denoising, and alternating procedural acquisition can recast behavior as statistical mechanics and yield regulatory relationships. These diverse physical systems challenge the notion of tightly-coupled good regulation when applied to non-uniform and out-of-distribution phenomena. Overall, we aim to recast the EGRT as a potential approach for developing world models that adapt and respond to a wide range of task environments.

cs.OH

Continual Developmental Neurosimulation Using Embodied Computational Agents

There is much to learn through synthesis of Developmental Biology, Cognitive Science and Computational Modeling. Our path forward involves a design for developmentally-inspired learning agents based on Braitenberg Vehicles. Continual developmental neurosimulation allows us to consider the role of developmental trajectories in bridging the related phenomena of nervous system morphogenesis, developmental learning, and plasticity. Being closely tied to continual learning, our approach is tightly integrated with developmental embodiment, and can be implemented using a type of agent called developmental Braitenberg Vehicles (dBVs). dBVs begin their lives as a set of undefined structures that transform into agent-based systems including a body, sensors, effectors, and nervous system. This phenotype is characterized in terms of developmental timing: with distinct morphogenetic, critical, and acquisition (developmental learning) periods. We further propose that network morphogenesis can be accomplished using a genetic algorithmic approach, while developmental learning can be implemented using a number of computational methodologies. This approach provides a framework for adaptive agent behavior that might result from a developmental approach: namely by exploiting critical periods or growth and acquisition, an explicitly embodied network architecture, and a distinction between the assembly of neuronal networks and active learning on these networks. In conclusion, we will consider agent learning and development at different timescales, from very short (<100ms) intervals to long-term evolution. The development, evolution, and learning in an embodied agent-based approach is key to an integrative view of biologically-inspired intelligence.

q-bio.NC

A Primer on Gibsonian Information

Across the scientific literature, information measurement in the nervous system is posed as a problem of information processing internal to the brain by constructs such as neuronal populations, sensory surprise, or cognitive models. Application of information theory in the nervous system has focused on measuring phenomena such as capacity and integration. Yet the ecological perspective suggests that information is a product of active perception and interactions with the environment. Here, we propose Gibsonian Information (GI), relevant to both the study of cognitive agents and single cell systems that exhibit cognitive behaviors. We propose a formal model of GI that characterizes how agents extract environmental information in a dynamic fashion. GI demonstrates how sensory information guides information processing within individual nervous system representations of motion and continuous multisensory integration, as well as representations that guide collective behaviors. GI is useful for understanding first-order sensory inputs in terms of agent interactions with naturalistic contexts and simple internal representations and can be extended to cybernetic or symbolic representations. Statistical affordances, or clustered information that is spatiotemporally dependent perceptual input, facilitate extraction of GI from the environment. As a quantitative accounting of perceptual information, GI provides a means to measure a generalized indicator of nervous system input and can be characterized by three scenarios: disjoint distributions, contingent action, and coherent movement. By applying this framework to a variety of specific contexts, including a four-channel model of multisensory embodiment, we demonstrate how GI is essential to understanding the full scope of cognitive information processing.

q-bio.NC

Hypergraphs Demonstrate Anastomoses During Divergent Integration

Complex networks can be used to analyze structures and systems in the embryo. Not only can we characterize growth and the emergence of form, but also differentiation. The process of differentiation from precursor cell populations to distinct functional tissues is of particular interest. These phenomena can be captured using a hypergraph consisting of nodes represented by cell type categories and arranged as a directed cyclic graph (lineage hypergraph) and a complex network (spatial hypergraph). The lineage hypergraph models the developmental process as an n-ary tree, which can model two or more descendent categories per division event. A lineage tree based on the mosaic development of the nematode C. elegans (2-ary tree), is used to capture this process. Each round of divisions produces a new set of categories that allow for exchange of cells between types. An example from single-cell morphogenesis based on the cyanobacterial species Nostoc punctiforme (multiple discontinuous 2-ary tree) is also used to demonstrate the flexibility of this method. This model allows for new structures to emerge (such as a connectome) while also demonstrating how precursor categories are maintained for purposes such as dedifferentiation or other forms of cell fate plasticity. To understand this process of divergent integration, we analyze the directed hypergraph and categorical models, in addition to considering the role of network fistulas (spaces that conjoin two functional modules) and spatial restriction.

q-bio.QM

Super-performance: sampling, planning, and ecological information

The connection between active perception and the limits of performance provide a path to understanding naturalistic behavior. We can take a comparative cognitive modeling perspective to understand the limits of this performance and the existence of superperformance. We will discuss two categories that are hypothesized to originate in terms of coevolutionary relationships and evolutionary trade offs: supersamplers and superplanners. Supersamplers take snapshots of their sensory world at a very high sampling rate. Examples include flies (vision) and frogs (audition) with ecological specializations. Superplanners internally store information to evaluate and act upon multiple features of spatiotemporal environments. Slow lorises and turtles provide examples of superplanning capabilities. The Gibsonian Information (GI) paradigm is used to evaluate sensory sampling and planning with respect to direct perception and its role in capturing environmental information content. By contrast, superplanners utilize internal models of the environment to compensate for normal rates of sensory sampling, and this relationship often exists as a sampling/planning tradeoff. Supersamplers and superplanners can exist in adversarial relationships, or longer-term as coevolutionary relationships. Moreover, the tradeoff between sampling and planning capacity can break down, providing relativistic regimes. We can apply the principles of superperformance to human augmentation technologies.

q-bio.NC

Flipping the switch on local exploration: Genetic Algorithms with Reversals

One important feature of complex systems are problem domains that have many local minima and substructure. Biological systems manage these local minima by switching between different subsystems depending on their environmental or developmental context. Genetic Algorithms (GA) can mimic this switching property as well as provide a means to overcome problem domain complexity. However, standard GA requires additional operators that will allow for large-scale exploration in a stochastic manner. Gradient-free heuristic search techniques are suitable for providing an optimal solution in the discrete domain to such single objective optimization tasks, particularly compared to gradient-based methods which are noticeably slower. To do this, the authors turn to an optimization problem from the flight scheduling domain. The authors compare the performance of such common gradient-free heuristic search algorithms and propose variants of GAs. The Iterated Chaining (IC) method is also introduced, building upon traditional chaining techniques by triggering multiple local searches instead of the singular action of a mutation operator. The authors will show that the use of multiple local searches can improve performance on local stochastic searches, providing ample opportunity for application to a host of other problem domains. It is observed that the proposed GA variants have the least average cost across all benchmarks including the problem proposed and IC algorithm performs better than its constituents.

cs.NE

Layers, Folds, and Semi-Neuronal Information Processing

What role does phenotypic complexity play in the systems-level function of an embodied agent? The organismal phenotype is a topologically complex structure that interacts with a genotype, developmental physics, and an informational environment. Using this observation as inspiration, we utilize a type of embodied agent that exhibits layered representational capacity: meta-brain models. Meta-brains are used to demonstrate how phenotypes process information and exhibit self-regulation from development to maturity. We focus on two candidate structures that potentially explain this capacity: folding and layering. As layering and folding can be observed in a host of biological contexts, they form the basis for our representational investigations. First, an innate starting point (genomic encoding) is described. The generative output of this encoding is a differentiation tree, which results in a layered phenotypic representation. Then we specify a formal meta-brain model of the gut, which exhibits folding and layering in development in addition to different degrees of representation of processed information. This organ topology is retained in maturity, with the potential for additional folding and representational drift in response to inflammation. Next, we consider topological remapping using the developmental Braitenberg Vehicle (dBV) as a toy model. During topological remapping, it is shown that folding of a layered neural network can introduce a number of distortions to the original model, some with functional implications. The paper concludes with a discussion on how the meta-brains method can assist us in the investigation of enactivism, holism, and cognitive processing in the context of biological simulation.

q-bio.NC

Meta-brain Models: biologically-inspired cognitive agents

Artificial Intelligence (AI) systems based solely on neural networks or symbolic computation present a representational complexity challenge. While minimal representations can produce behavioral outputs like locomotion or simple decision-making, more elaborate internal representations might offer a richer variety of behaviors. We propose that these issues can be addressed with a computational approach we call meta-brain models. Meta-brain models are embodied hybrid models that include layered components featuring varying degrees of representational complexity. We will propose combinations of layers composed using specialized types of models. Rather than using a generic black box approach to unify each component, this relationship mimics systems like the neocortical-thalamic system relationship of the mammalian brain, which utilizes both feedforward and feedback connectivity to facilitate functional communication. Importantly, the relationship between layers can be made anatomically explicit. This allows for structural specificity that can be incorporated into the model's function in interesting ways. We will propose several types of layers that might be functionally integrated into agents that perform unique types of tasks, from agents that simultaneously perform morphogenesis and perception, to agents that undergo morphogenesis and the acquisition of conceptual representations simultaneously. Our approach to meta-brain models involves creating models with different degrees of representational complexity, creating a layered meta-architecture that mimics the structural and functional heterogeneity of biological brains, and an input/output methodology flexible enough to accommodate cognitive functions, social interactions, and adaptive behaviors more generally. We will conclude by proposing next steps in the development of this flexible and open-source approach.

q-bio.NC

Braitenberg Vehicles as Developmental Neurosimulation

Connecting brain and behavior is a longstanding issue in the areas of behavioral science, artificial intelligence, and neurobiology. As is standard among models of artificial and biological neural networks, an analogue of the fully mature brain is presented as a blank slate. However, this does not consider the realities of biological development and developmental learning. Our purpose is to model the development of an artificial organism that exhibits complex behaviors. We introduce three alternate approaches to demonstrate how developmental embodied agents can be implemented. The resulting developmental BVs (dBVs) will generate behaviors ranging from stimulus responses to group behavior that resembles collective motion. We will situate this work in the domain of artificial brain networks along with broader themes such as embodied cognition, feedback, and emergence. Our perspective is exemplified by three software instantiations that demonstrate how a BV-genetic algorithm hybrid model, multisensory Hebbian learning model, and multi-agent approaches can be used to approach BV development. We introduce use cases such as optimized spatial cognition (vehicle-genetic algorithm hybrid model), hinges connecting behavioral and neural models (multisensory Hebbian learning model), and cumulative classification (multi-agent approaches). In conclusion, we consider future applications of the developmental neurosimulation approach.

q-bio.NC

Sentiment Progression based Searching and Indexing of Literary Textual Artefacts

Literary artefacts are generally indexed and searched based on titles, meta data and keywords over the years. This searching and indexing works well when user/reader already knows about that particular creative textual artefact or document. This indexing and search hardly takes into account interest and emotional makeup of readers and its mapping to books. When a person is looking for a literary textual artefact, he/she might be looking for not only information but also to seek the joy of reading. In case of literary artefacts, progression of emotions across the key events could prove to be the key for indexing and searching. In this paper, we establish clusters among literary artefacts based on computational relationships among sentiment progressions using intelligent text analysis. We have created a database of 1076 English titles + 20 Marathi titles and also used database http://www.cs.cmu.edu/~dbamman/booksummaries.html with 16559 titles and their summaries. We have proposed Sentiment Progression based Indexing for searching and recommending books. This can be used to create personalized clusters of book titles of interest to readers. The analysis clearly suggests better searching and indexing when we are targeting book lovers looking for a particular type of book or creative artefact. This indexing and searching can find many real-life applications for recommending books.

cs.IR

Connectionism, Complexity, and Living Systems: a comparison of Artificial and Biological Neural Networks

While Artificial Neural Networks (ANNs) have yielded impressive results in the realm of simulated intelligent behavior, it is important to remember that they are but sparse approximations of Biological Neural Networks (BNNs). We go beyond comparison of ANNs and BNNs to introduce principles from BNNs that might guide the further development of ANNs as embodied neural models. These principles include representational complexity, complex network structure/energetics, and robust function. We then consider these principles in ways that might be implemented in the future development of ANNs. In conclusion, we consider the utility of this comparison, particularly in terms of building more robust and dynamic ANNs. This even includes constructing a morphology and sensory apparatus to create an embodied ANN, which when complemented with the organizational and functional advantages of BNNs unlocks the adaptive potential of lifelike networks.

cs.NE

Cultural association based on machine learning for team formation

Culture is core to human civilization, and is essential for human intellectual achievements in social context. Culture also influences how humans work together, perform particular task and overall lifestyle and dealing with other groups of civilization. Thus, culture is concerned with establishing shared ideas, particularly those playing a key role in success. Does it impact on how two individuals can work together in achieving certain goals? In this paper, we establish a means to derive cultural association and map it to culturally mediated success. Human interactions with the environment are typically in the form of expressions. Association between culture and behavior produce similar beliefs which lead to common principles and actions, while cultural similarity as a set of common expressions and responses. To measure cultural association among different candidates, we propose the use of a Graphical Association Method (GAM). The behaviors of candidates are captured through series of expressions and represented in the graphical form. The association among corresponding node and core nodes is used for the same. Our approach provides a number of interesting results and promising avenues for future applications.

cs.HC

An Integrative Introduction to Human Augmentation Science

Human Augmentation (HA) spans several technical fields and methodological approaches, including Experimental Psychology, Human-Computer Interaction, Psychophysiology, and Artificial Intelligence. Augmentation involves various strategies for optimizing and controlling cognitive states, which requires an understanding of biological plasticity, dynamic cognitive processes, and models of adaptive systems. As an instructive lesson, we will explore a few HA-related concepts and outstanding issues. Next, we focus on inducing and controlling HA using experimental methods by introducing three techniques for HA implementation: learning augmentation, augmentation using physical media, and extended phenotype modeling. To conclude, we will review integrative approaches to augmentation, which transcend specific functions.

q-bio.NC

The "Machinery" of Biocomplexity: understanding non-optimal architectures in biological systems

One popular assumption regarding biological systems is that traits have evolved to be optimized with respect to function. This is a standard goal in evolutionary computation, and while not always embraced in the biological sciences, is an underlying assumption of what happens when fitness is maximized. The implication of this is that a signaling pathway or phylogeny should show evidence of minimizing the number of steps required to produce a biochemical product or phenotypic adaptation. In this paper, it will be shown that a principle of "maximum intermediate steps" may also characterize complex biological systems, especially those in which extreme historical contingency or a combination of mutation and recombination are key features. The contribution to existing literature is two-fold: demonstrating both the potential for non-optimality in engineered systems with "lifelike" attributes, and the underpinnings of non-optimality in naturalistic contexts. This will be demonstrated by using the Rube Goldberg Machine (RGM) analogy. Mechanical RGMs will be introduced, and their relationship to conceptual biological RGMs. Exemplars of these biological RGMs and their evolution (e.g. introduction of mutations and recombination-like inversions) will be demonstrated using block diagrams and interconnections with complex networks (called convolution architectures). The conceptual biological RGM will then be mapped to an artificial vascular system, which can be modeled using microfluidic-like structures. Theoretical expectations will be presented, particularly regarding whether or not maximum intermediate steps equates to the rescue or reuse of traits compromised by previous mutations or inversions. Considerations for future work and applications will then be discussed, including the incorporation of such convolution architectures into complex networks.

q-bio.QM

Contextual and Structural Representations of Market-mediated Economic Value

How do we assign value to economic transactions? To answer this question, we must consider whether the value of objects is inherent, is a product of social interaction, or involves other mechanisms. Economic theory predicts that there is an optimal price for any market transaction, and can be observed during auctions or other bidding processes. However, there are also social, cultural, and cognitive components to the assignation of value, which can be observed in both human and non-human Primate societies. While behaviors related to these factors are embedded in market interactions, they also involve a biological substrate for the assignation of value (valuation). To synthesize this diversity of perspectives, we will propose that the process of valuation can be modeled computationally and conceived of as a set of interrelated cultural evolutionary, cognitive, and neural processes. To do this, contextual geometric structures (CGS) will be placed in an agent-based context (minimal and compositional markets). Objects in the form of computational propositions can be acquired and exchanged, which will determine the value of both singletons and linked propositions. Expected results of this model will be evaluated in terms of their contribution to understanding human economic phenomena. The paper will focus on computational representations and how they correspond to real-world concepts. The implications for evolutionary economics and our contemporary understanding of valuation and market dynamics will also be discussed.

q-fin.GN

Evaluating Intraspecific Variation and Interspecific Diversity: comparing humans and fish species

The analysis of eight molecular datasets involving human and teleost examples along with morphological samples from several groups of Neotropical electric fish (Order: Gymnotiformes) were used in this thesis to test the dynamics of both intraspecific variation and interspecific diversity. In terms of investigating molecular interspecific diversity among humans, two experimental exercises were performed. A cladistic exchange experiment tested for the extent of discontinuity and interbreeding between H. sapiens and neanderthal populations. As part of the same question, another experimental exercise tested the amount of molecular variance resulting from simulations which treated neanderthals as being either a local population of modern humans or as a distinct subspecies. Finally, comparisons of hominid populations over time with fish species helped to define what constitutes taxonomically relevant differences between morphological populations as expressed among both trait size ranges and through growth patterns that begin during ontogeny. Compared to the subdivision found within selected teleost species, H. sapiens molecular data exhibited little variation and discontinuity between geographical regions. Results of the two experimental exercises concluded that neanderthals exhibit taxonomic distance from modern H. sapiens. However, this distance was not so great as to exclude the possibility of interbreeding between the two subspecific groups. Finally, a series of characters were analyzed among species of Neotropical electric fish. These analyses were compared with hominid examples to determine what constituted taxonomically relevant differences between populations as expressed among specific morphometric traits that develop during the juvenile phase.

q-bio.PE

Lagrangian Coherent Structures (LCS) may describe evolvable frontiers in natural populations

The evolution of organismal populations is not typically thought of in terms of classical mechanics. However, many of the conceptual models used to approximate evolutionary trajectories have implicit parallels to dynamic physical systems. The parallels between currently-used evolutionary models and a type of model related to Lagrangian Coherent Structures (LCS) will be explored. The limits of evolvability in a population can be treated in a way analogous to fronts, waves, and other aggregate formations observed in fluid dynamics. Various measures and architectural features will be introduced. Relevant scenarios include so-called evolvable boundaries and related scenarios involving evolutionary neutrality, such as migrations, demographic bottlenecks, and island biogeography. The LCS-like model introduced here could eventually be applied to a wide range of problems that normally utilize forms of evolutionary modeling.

nlin.AO